yw \:D/
updated
updated
thank you for the mod-Sekai- wrote:
[Easy]
01:07:567 (7) - new combo don't think it fits
01:09:067 (1) - remove the new combo ^
01:34:567 (1) - ^ done
01:36:067 (6) - new combo done
01:37:567 (1) - remove the new combo done
02:17:692 (1) - ^ added few mods ago, removed in again now.. i added nc at 02:18:067 through
[Normal]
00:51:442 (2) - remove whistle add clap ? added clap, but didn't remove whistle
01:06:067 (1) - remove new combo done
01:30:817 (3) - remove clap add whistle ? it's in the music, i can't remove it
01:34:567 (1) - finish at the end maybe ? done
01:37:567 (1) - ^ done
02:09:067 (1) - remove the new combo done
[Insane]
00:54:254 (4) - new combo no, i like how it is
00:56:504 (1) - remove the new combo done
00:58:754 (9) - new combo no, reason: same as 00:54:254 (4) ^
01:04:567 (8) - ^ done
01:05:504 (1) - remove the new combo done
01:51:067 (7) - new combo done
01:51:254 (1) - remove the new combo done
01:53:692 (5) - new combo no, i like how it looks
01:53:785 (1) - remove the new combo ^
02:00:067 (9) - new combo done
02:02:504 (7) - ^ done
02:13:754 (7) - ^ done
Thanks for suggestions! :3-Sekai- wrote:
02:11:317 (5) - new combo
02:12:067 (1) - remove the new combo
thank you for the mod and starHaneii wrote:
~General~
You don't need to have "ver." in the title in brackets. Just "Instrumental" would be nice. Lol, that's just a preference of mine though + trying to keep it consistent with the naming on all the other ranked instrumental maps. i asked in #modhelp and the answer was it has to be (Instrumental ver.) so i'm keeping it as it is. i do think that it looks weird, through.
~Easy~
This map was just unreadable for me, mainly due to the large circles, low AR, and really low distance spacing o.o. I would suggest increasing AR by 1 or 2 at least. I'd also suggest you space everything out with 0.8 spacing (Low distance spacing doesn’t make the map easier – right now notes are so close that player has to heavily rely on approach circles to know when to hit, pretty hard for beginner players imo.) i just lowered AR a few mods ago.. well, okay, getting it back up =\ also, major change: distance spacing is now 0.8 instead of 0.5 and i hope it's better now, because i spent a lot of time rearranging notes.
~Normal~
01:42:067 (1) – this note might be too hard to hit that soon right after the spinner (for a normal). Suggestion: Have spinner end at 01:42:067 and add a note at 01:42:442. it is not the easiest diff so i think it's okay to leave it like this. AIMod said it's fine too
Oh, well in that case...winber1 wrote:
Also, i wouldn't really consider that an anti-jump, even if the spacing is too small, but whatever.
.....winber1 wrote:
The spacing probably looks fine if you're concentrated on playing the map xD.
фармлю звёздочкиgef wrote:
Можно попробовать добавить флешлайтнинги в ритм хитсаундам-финишам. уже ничего не хочется после вчерашнего))
И да, изи дифка тут лишняя. заставили. её изначально не должно было быть
спасибо за выделенное время =)gyt wrote:
[Easy]
00:44:692 (1,2) - может без пересечения как-нибудь? done
01:40:192 (1) - быстрый спиннер для easy да и 01:42:067 (1) довольно близко к нему. Может поставить его вместо 01:39:817 (5) и закончить на 01:41:317? done
01:39:067 (4) - поменять финиш на свисток? done
[Normal]
01:03:067 (1,2,3) - неравный спэйсинг? + в 02:06:067 (1,2,3) done + done
01:09:067 (1,2) - прыжок? ну ок. Хотя это вроде бы должно быть симметрично с 02:12:067 (1,2), а там прыжка нет прыжка быть не должно. my bad, fixed
01:40:379 (1) - может переместить спиннер на 01:40:192? done
[Insane]
не очень нравятся рандомные тройки, а так всё отлично вся мапа построена на рэндоме =)
01:36:817 (1,2) - почему-то не симметрично с 01:30:817 (1,2) потомучто я не хотел, чтобы было симметрично =)
01:52:567 (4,1) - здесь бы лучше спэйсинг увеличить до 2x увеличить? он там больше двух и так
спасибо за мод, заставило посмотреть с другой стороны на некоторые вещи (вне карты тоже)CracK wrote:
[General]
00:12:067 если бы отсюда карта начиналась было бы логичнее и лучше =\ и тогда бы в инсейне было 100500кк очков =(
black.png нужно заменить скриптом
и bg2 нужно обрезать до девчушкиI will remove sb entirely or I will spend my time on heavily modifying itUPD: so, I had a chat with Odaril, he said that it's perfectly fine unless the sb load is over 5.00x which will never happen in my sb so I'm leaving it unchanged.
[Normal]
01:28:567-01:39:817
в той же изи эта часть нормально на мой взгляд сделана, а тут..
такой маленький спейсинг - не айс changed spacing from 0.5 to 1.0
01:42:067
в отличии от других сложностей в этой с этого момента дофига свистков
они тру, но непонятно почему они только здесь потомучто нормал озвучивала ла каталин~
thank you for mod and star.wcx19911123 wrote:
sorry for the huge delay
[Easy]
00:39:067 (1) - more symmetrical done, i think D:
01:34:192 (4,5) - 1 gird down ? make circles and slider on the same arc is better imo done
01:52:567 (6) - repeat 1 time more i thought about it, i mean, it is the same as everywhere else, but i'd be boring D:
[Insane]
00:44:785 (6) - delete done
why in the name of god you used ' instead of : ? D:kurohacker wrote:
[General]
The girl creeps me out. XD good =)
[Easy]
0'56''692 - I suggest that you follow the 5 cymbals combo from here. Split [4] into a note at this spot, adding a finish, and....
0'57''067 - ... make a slider from here to 0'57''442, with a finish at the beginning. .. and clap at the end. done
1'33''817 - Try using either Custom 1 soft clap or default sof clap for [3] and [4], though I prefer Custom 1. It helps establish a rhythm. don't like nor custom1 nor soft claps
1'36''817 - Add a default soft clap here. i don't like claps here at all, i used the first one because it was in the song, can't remove it =(
2'18''067 - Remove the whistle, to follow the other diff's style here. dunno why but done
[Normal]
0'59''317 - Delete new combo here, and...
1'00''067 - Start here instead. done
1'12''442 - Delete new combo here, and...
1'13''192 - Start here instead, to follow the combo pattern from earlier. nope, random ftw =)
1'34''567 -> 1'39''817 - I highly suggest that you follow the rhythm pattern from the earlier two combos. To do that:
- 1'34''567 - Remove the finish at the end.
- 1'36''817 - Replace the finish with a default soft clap.
- 1'37''567 - Remove the finish at the end. alright, you win, all done
1'44''317 - Delete new combo here, and...
1'45''067 - Start here instead. done
1'50''317 - In reverse, start new combo here, and..
1'50''692 - .. delete the one here. ...there is a new combo at 01:50:317 (1) so .. what?
1'54''442 - Remove the whistle at the end, and..
1'55''192 - Add a whistle at the beginning, to maintain the rhythm. there already is. it's a pattern that comes form 00:51:442 (2)
1'57''442 - Remove the whistle at the end, and...
1'58''192 - Add one at the beginning here instead for the same reason. same as above
2'02''317 - Remove new combo here, and..
2'03''067 - Start here instead. agreed, done
[Insane]
1'46''379 - Add a whistle at the beginning. Gives out a nice jingle. only here? no, there has to be some pattern, not a single whistle.
1'47''692 - You should definitely add a note here, with a finish. but i don't like how it sounds =(
2'07''379 - The spacing between [3], [4] and [5] are inconsistent as compare to the rest of the diff. Hope you can fix this. what do you mean? it's 0.5x like everywhere else
2'08''129 - Same case for [1], [2] and [3]. same as above
lolololol. everyone always asks that >_>.whymeman wrote:
[Winber1's Hard]
I thought it was supposed to be winber1.... ?
whymeman wrote:
[Easy]
01:34:567 (5) - The new combo could start here instead. agreed
01:37:567 (3) - ^ same as above
[Winber1's Hard]
I thought it was supposed to be winber1.... ? if that makes him happy, why not leave it as he wants it?
Its a nice map honestly. Though combocolor #1 is kidna hard to see with it being almost as dark as most of the area of the background. See if you can make it lighter please (and make sure to apply the same adjustment to all difficulties). made it a bit brighter. changing it even more will cause it to blend with #2. making #2 brighter will cause it to blend with #3 and #3 is almost white allready.
^______^''senaya wrote:
because i visit konachan tooyeahyeahyeahhh wrote:
why you stealing Lybydose's desktop wallpaper?
had to modify it in PS though.
oh lol, well i removed rumia from the forest in PS. if only i knew about this earlierLybydose wrote:
did not get from konachan
http://puu.sh/2TUk