need farm maps with less *HYPERFRUIT*
sorry but i need to hit #1 or at least #5 in my country ranking for a reason
sorry but i need to hit #1 or at least #5 in my country ranking for a reason
it's possible if they play ez/ezdt(fl). These maps have *less* hyperfruits while below ar7.5, and can give a fairly amount of pp.Edgar_Figaro wrote:
just saying the #1 in your country has almost 5k PP while #5 is 3.3k PP. Given math and understanding of how PP weighting works to get #1 you'd at least need to be setting 227PP scores while #5 would be 146PP plays (which this is assuming you had an infinite # of scores at that amount + max bonus PP both are unrealistic so you'd honestly need higher scores than either of those)
That being said 227PP is around the high-rain level while 146PP is low Rain. Hyperfruits start appearing in maps at the Platter level which won't realistically get you more than 120PP unless you are adding mods. It is highly unlikely you'll be able to get to #1 or #5 country without playing maps with hyperfruit. There are a few tech maps ranked recently that are high 4* and low 5* without any hyperdashes however trust me when I say this is actually harder than maps that have them.
TLDR just learn hyperdashes as trying to avoid them would make your goal harder than if you just learned how to play them.
based on distance and timemrc-love-Vaxei wrote:
i just dont understand how that HYPERFRUIT adds speed
i can use dash properly, but i just dont like or dont want to use HYPERs, and i got my answer EZDT is the way i guessI CAN FC wrote:
based on distance and timemrc-love-Vaxei wrote:
i just dont understand how that HYPERFRUIT adds speed
you can learn hold dash first
just do yourself a favor and stop playing the game thenmrc-love-Vaxei wrote:
i can use dash properly, but i just dont like or dont want to use HYPERs, and i got my answer EZDT is the way i guessI CAN FC wrote:
based on distance and timemrc-love-Vaxei wrote:
i just dont understand how that HYPERFRUIT adds speed
you can learn hold dash first
not really buggy, the thing is that the CS change, combined with the stack leniancy change of EZ transforms hyperdashes into pixel/edge jumps, this is a type of gameplay you're not really going to see if you're going to spec into playing nm specifics, also ezfl is epic on longer maps[ Sebastian ] wrote:
Don't try EZDT/EZFL. It's very buggy and requires a lot of practice. You're better off doing maps with hyperfruit.
That's what I meant.Patatitta wrote:
not really buggy, the thing is that the CS change, combined with the stack leniancy change of EZ transforms hyperdashes into pixel/edge jumps, this is a type of gameplay you're not really going to see if you're going to spec into playing nm specifics, also ezfl is epic on longer maps[ Sebastian ] wrote:
Don't try EZDT/EZFL. It's very buggy and requires a lot of practice. You're better off doing maps with hyperfruit.