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DE-SIRE - SP-TRIP MACHINE(JUNGLE MIX) [Osu|Taiko]

posted
Total Posts
44
Topic Starter
jossieP
This beatmap was submitted using in-game submission on domingo, 09 de octubre de 2011 at 08:16:45 p.m.

Artist: DE-SIRE
Title: SP-TRIP MACHINE (JUNGLE MIX)
Source: Dance Dance Revolution 2ndMIX
Tags: stepmania simulation ddr naoki maeda
BPM: 160,19
Filesize: 3496kb
Play Time: 01:24
Difficulties Available:
  1. Hard (4,85 stars, 205 notes)
  2. Insane (4,86 stars, 260 notes)
  3. Normal (3,12 stars, 118 notes)
  4. Taiko (4,83 stars, 533 notes)
Download: DE-SIRE - SP-TRIP MACHINE (JUNGLE MIX)
Information: Scores/Beatmap Listing
---------------
←↑↓→
Pokiehl
:twisted:
Kei
Super mega brillante y especial Star (?) :3
riffy
Star! ;)
Snepif
La dificultad NORMAL es un poco confusa de jugar, intenta subirle un poco el AR y separarle un poco los circulos especialmente en el principio, creo que quedaría mejor. :)
La INSANE me gusta mucho, quizás podrías agregarle una HARD?
Nada más que decir, no tengo mucha experiencia modeando ni nada de eso, pero me gusta tu map ^^.
star :3
Aleks719
Oh... General
-Your mp3 is 320kbps. It's unrankable. Recompress your mp3 into 192kbps. Full submit after that.
-I guess, your title must be "SP-TRIP MACHINE (JUNGLE MIX)" , add space between MACHINE and (JUNGLE.
Full submit after that, but read this thread carefully : viewtopic.php?f=56&t=24443&start=0

-Set a preview point (similar for all diffs).
-Remove "dance" from tags, because 2 similar tags, yeah.

Taiko
Resnap all notes. 16 unsnapped notes.

Insane
Resnap all notes. 257 unsnapped objects.
Hitsounds are too quiet, I'm not hearing them.
00:09:739 (2,1) - pretty confused antijump
00:28:093 (3) - make your slider more delicious. read this topic : viewtopic.php?f=56&t=37194
00:33:337 (5,6) - wtf with timeline? 01:04:614 (1,2,3,4,5,6,7) - hard to read, keep distance constantly here
01:24:186 (1) - remove all hitsounds from the spinner

Normal
Set slider tickrate 2 like in other diffs
Set audio lead-in 3sec like in other diffs
HP+1,AR +2,OD+1
00:12:922 (2,3) - spacing
00:17:792 (5,1) - ^
etc etc
Oh shi... You must use distance snap in Easy and Normal. Recheck your diff with distance snap
00:13:672 (1,2,3,4,5,1,2) - very hard to read
01:24:654 (1) - remove all hitsounds from the spinner

Good luck, Too much work here~ Good luck
Topic Starter
jossieP

Aleks719 wrote:

Oh... General
-Your mp3 is 320kbps. It's unrankable. Recompress your mp3 into 192kbps. Full submit after that. now to 160kbps
-I guess, your title must be "SP-TRIP MACHINE (JUNGLE MIX)" , add space between MACHINE and (JUNGLE.
Full submit after that, but read this thread carefully : viewtopic.php?f=56&t=24443&start=0 now fixed
-Set a preview point (similar for all diffs). yup
-Remove "dance" from tags, because 2 similar tags, yeah. yup

Taiko
Resnap all notes. 16 unsnapped notes. yup

Insane
Resnap all notes. 257 unsnapped objects. yup
Hitsounds are too quiet, I'm not hearing them. rised 10%
00:09:739 (2,1) - pretty confused antijump fixed?
00:28:093 (3) - make your slider more delicious. read this topic : viewtopic.php?f=56&t=37194 what about now? :D?
00:33:337 (5,6) - wtf with timeline? it was an unnecesary timing x) 01:04:614 (1,2,3,4,5,6,7) - hard to read, keep distance constantly here constant~
01:24:186 (1) - remove all hitsounds from the spinner can I keep whistle? :D

Normal
Set slider tickrate 2 like in other diffs yup
Set audio lead-in 3sec like in other diffs yup
HP+1,AR +2,OD+1 yup
00:12:922 (2,3) - spacing
00:17:792 (5,1) - ^
etc etc
Oh shi... You must use distance snap in Easy and Normal. Recheck your diff with distance snap spacing to x1,0
00:13:672 (1,2,3,4,5,1,2) - very hard to read now?
01:24:654 (1) - remove all hitsounds from the spinner whistle~ >:3

Good luck, Too much work here~ Good luck thanks n.n!
Shiki
Star (:
ouranhshc
Insane
The main issue I have with this diff is the overall beatmap placement and spacing.
00:04:494 (3,4,5,6) - why did the spacing decrease here?
00:05:993 (1,2) - you use a 0.5x timing section but you don't use it again when the same rhythm appears in the song.
00:27:156 (1,2,1) - (1,2) are closer to each other on the timeline but have the same spacing as (2,1) and these two notes are farther away on the timeline
00:31:277 (3) - bugged slider http://osu.ppy.sh/ss/102180
00:50:006 (2) - extend to red tick or shorten to white tick and add a repeat?
or

Normal - tick rate 1?
00:03:933 (2,3,4) - maybe space this out a little bit for readability? like this http://osu.ppy.sh/ss/102184
00:05:993 (1) - i dont think this slider is necessary in the easiest diff
00:43:825 (1) - nazi make this where it doesn't touch the previous slider
00:53:190 (1,2) - (1) has too many sliderpoints and (1,2) together doesn't look too good.
00:32:775 (T) - unnecessary 0.5x timing section, so fix the spacing on on (2)

SB
the flashes and pulses feel random

EDIT:
Kiai
I probably wouldn't use kiai on a song like this because there really isn't a place that stands out.
Medi-chan_old
[Taiko]

Taiko diffs must be AR 5 with slider velocity of either 1.4 or 1.6 with tick rate 1, so please fix that. I would also lower the drain by 1, but that's just me.

Also reset your audio settings to Normal and 100% for the entire song. There's no reason for volume changes when the song is loud throughout and it's fairly annoying when you can barely hear the hitsounds in a taiko diff.

Here's a BG that fits the taiko track:


Overall the patterns seemed okay to me, but the middle of the song felt undermapped to me, and I think you used too many finishes in the beginning.

Sorry for being a slightly lazy pattern modder :P
Topic Starter
jossieP

ouranhshc wrote:

Insane
The main issue I have with this diff is the overall beatmap placement and spacing. ;w;
00:04:494 (3,4,5,6) - why did the spacing decrease here? hmm and now?
00:05:993 (1,2) - you use a 0.5x timing section but you don't use it again when the same rhythm appears in the song. now 1x timing
00:27:156 (1,2,1) - (1,2) are closer to each other on the timeline but have the same spacing as (2,1) and these two notes are farther away on the timeline now on the right spacing?
00:31:277 (3) - bugged slider http://osu.ppy.sh/ss/102180 fixed x.x
00:50:006 (2) - extend to red tick or shorten to white tick and add a repeat? I preffered the second option
or

Normal - tick rate 1? yes >.<
00:03:933 (2,3,4) - maybe space this out a little bit for readability? like this http://osu.ppy.sh/ss/102184 now is the same, I think <.<
00:05:993 (1) - i dont think this slider is necessary in the easiest diff circles now
00:43:825 (1) - nazi make this where it doesn't touch the previous slider nazi? x3
00:53:190 (1,2) - (1) has too many sliderpoints and (1,2) together doesn't look too good. deleted sliderpoints and more space between (1,2)
00:32:775 (T) - unnecessary 0.5x timing section, so fix the spacing on on (2) fixed?

SB
the flashes and pulses feel random should I delete it?

EDIT:
Kiai
I probably wouldn't use kiai on a song like this because there really isn't a place that stands out. should delete same?
thanks n.n

Medi-chan wrote:

[Taiko]

Taiko diffs must be AR 5 with slider velocity of either 1.4 or 1.6 with tick rate 1, so please fix that. I would also lower the drain by 1, but that's just me. I think was 1.3 well now 1.5; tick rate 1, drain is fine :3

Also reset your audio settings to Normal and 100% for the entire song. There's no reason for volume changes when the song is loud throughout and it's fairly annoying when you can barely hear the hitsounds in a taiko diff. I think 100% be too loud, now to 90%

Here's a BG that fits the taiko track:

SPOILER
[attachment=0:8c753]taiko BG.jpg[/attachment:8c753]
x3

Overall the patterns seemed okay to me, but the middle of the song felt undermapped to me, and I think you used too many finishes in the beginning. deleted finish =w=

Sorry for being a slightly lazy pattern modder :P dont worry :3 and thanks
yoshioka koichi
xDDD casi la paso en ctb
Crimmi
Modding, CrimmiStyle!!

[General]

Taiko Diffs are supposed to have all difficulties set at 5, your HP,CS & OD are set differently.
Put "Dance Dance Revolution" as your source and put your current source as the tags. And remove "dance revolution" as well.


[Normal]

Try to use distance snap to check spacing issues in this diff, there is a lot of them here.

00:13:672 (1) - Align with (2).
00:14:233 (3) - One grid to the right.
00:14:608 (4) - One grid up.
00:28:655 (1,2,3,4) - Make this symmetrical.
00:33:899 (1) - New combo.
00:42:327 (4) - Align with (3).
00:43:825 (1,2,3,4,5) - Make it like this:
01:09:297 (1,2) - Spacing?
01:22:407 (1) - Align with (2).

[Insane]

00:01:498 (5) - Align with (3).
00:33:337 (6) - This looks better stacked ontop of (1).
00:54:875 (2) - I personally didn't like how that note was placed there.
00:56:748 (7) - This'll do better stacked on the end of (6)'s slider.
00:59:557 (8) - Spacing.
01:02:554 (3,4) - These could be placed better somewhere else.

Ok i'll star you for good luck.
Topic Starter
jossieP

Crimmi wrote:

Modding, CrimmiStyle!!

[General]

Taiko Diffs are supposed to have all difficulties set at 5, your HP,CS & OD are set differently.
Put "Dance Dance Revolution" as your source and put your current source as the tags. And remove "dance revolution" as well.
Ok =o

[Normal]

Try to use distance snap to check spacing issues in this diff, there is a lot of them here. all snaped to 1,0 >.<

00:13:672 (1) - Align with (2). aligned?
00:14:233 (3) - One grid to the right. yup
00:14:608 (4) - One grid up. yup
00:28:655 (1,2,3,4) - Make this symmetrical. now a nice square x3
00:33:899 (1) - New combo. new or quit new combo?
00:42:327 (4) - Align with (3). aligned
00:43:825 (1,2,3,4,5) - Make it like this: like that
01:09:297 (1,2) - Spacing? spacing?
01:22:407 (1) - Align with (2). aligned

[Insane]

00:01:498 (5) - Align with (3). aligned
00:33:337 (6) - This looks better stacked ontop of (1). top =o
00:54:875 (2) - I personally didn't like how that note was placed there. and now? >.<
00:56:748 (7) - This'll do better stacked on the end of (6)'s slider.
00:59:557 (8) - Spacing. 1,3
01:02:554 (3,4) - These could be placed better somewhere else. ;w;

Ok i'll star you for good luck. thanks for mod and star n.n
DIODO_old
el bpm exacto es 160.19 :3 genial cancion star

genial taiko aunque le falta algo de velocidad creo :S

Topic Starter
jossieP

DIODO wrote:

el bpm exacto es 160.19 :3 genial cancion star
gracias por el bpm :) aunque en 160.18 tambien funcionaba

genial taiko aunque le falta algo de velocidad creo :S pues arriba me dijeron que la velocidad era entre 1,4 y 1,6 asi que lo puse en 1,5 :)
y gracias por la star
Niva
Hi~ Saw your request in #modreqs earlier (:

[General]
-> Display epilepsy warning?
-> Add "Naoki Maeda" to the tags?
-> As far as I know "Dance Dance Revolution" (without 2nd mix) is enough for source

[Normal]
-> You should at least try to make the star difficulty under 3.25, so it appears as 3-star in game.
00:04:681 (4) - Add whistle also to the second and fourth repeat?
00:05:992 (1) - Add hitsound finish?
00:07:491 (3,4,...) - Because this is the easiest difficulty, following the "Five, four, three, two, one, head start" sound is much more intuitive for beginners.
00:17:791 (5) - Add whistle at slider end?
00:18:915 (1,...) - Change the rhythm into something like http://osu.ppy.sh/ss/106025 feels much more intuitive
00:29:964 (5) - Change the slider's shape so the reverse arrow doesn't touch (3)?
00:34:833 (1) - End the spinner at 00:35:957 and add a circle at where the spinner originally ends would be better
00:54:685 (4) - Curve it smoother? Like http://osu.ppy.sh/ss/106028
01:18:282 (1) - Remove the whistle at slider end?
01:19:592 (2,3) - Add whistle at slider start?

[Insane]
00:11:049 (2,3) - Combining these two into a slider suits more for me
00:14:607 (4) - Remove the clap?
00:33:335 (6,1) - Is this intentional? If no, stack it
00:44:759 (4) - New combo here
00:48:692 (4) - Add clap?
00:53:561 (3) - Press CTRL+R here, I think it would be better
00:58:430 (1,2,3,4,5,6,7) - (5,6,7) is too hard even for experienced players. Maybe arrange like this: http://osu.ppy.sh/ss/106030 ?
01:05:921 (5) - New combo
01:17:907 (4) - Maybe add a storyboard warning about this slider slowdown? Feels too unexpected

Star! I want these kind of songs to be in the ranked maps list~
Topic Starter
jossieP

Nivalis wrote:

Hi~ Saw your request in #modreqs earlier (: yey thanks n.n

[General]
-> Display epilepsy warning? ok o.o
-> Add "Naoki Maeda" to the tags? ok
-> As far as I know "Dance Dance Revolution" (without 2nd mix) is enough for source I want the 2nd mix

[Normal]
-> You should at least try to make the star difficulty under 3.25, so it appears as 3-star in game. now 3 stars
00:04:681 (4) - Add whistle also to the second and fourth repeat? =o
00:05:992 (1) - Add hitsound finish? it sound weird for me
00:07:491 (3,4,...) - Because this is the easiest difficulty, following the "Five, four, three, two, one, head start" sound is much more intuitive for beginners. following
00:17:791 (5) - Add whistle at slider end? better finish x3
00:18:915 (1,...) - Change the rhythm into something like http://osu.ppy.sh/ss/106025 feels much more intuitive intuitive ;3
00:29:964 (5) - Change the slider's shape so the reverse arrow doesn't touch (3)? I dont get it but now doesnt touch (3)
00:34:833 (1) - End the spinner at 00:35:957 and add a circle at where the spinner originally ends would be better better
00:54:685 (4) - Curve it smoother? Like http://osu.ppy.sh/ss/106028 like that >.<
01:18:282 (1) - Remove the whistle at slider end? removed =o
01:19:592 (2,3) - Add whistle at slider start? added

[Insane]
00:11:049 (2,3) - Combining these two into a slider suits more for me cimbined yeah
00:14:607 (4) - Remove the clap? removed
00:33:335 (6,1) - Is this intentional? If no, stack it stacked?
00:44:759 (4) - New combo here new
00:48:692 (4) - Add clap? added
00:53:561 (3) - Press CTRL+R here, I think it would be better hmmm >.<
00:58:430 (1,2,3,4,5,6,7) - (5,6,7) is too hard even for experienced players. Maybe arrange like this: http://osu.ppy.sh/ss/106030 ? I like this :(
01:05:921 (5) - New combo new
01:17:907 (4) - Maybe add a storyboard warning about this slider slowdown? Feels too unexpected later I think in this

Star! I want these kind of songs to be in the ranked maps list~ thanks a lot :D
cacipan
[Normal]
AR+1
00:05:943 - erase kiai time

star 8-)
Topic Starter
jossieP

cacipan wrote:

[Normal]
AR+1
00:05:943 - erase kiai time this is a mod right? :D?

star 8-) thanks >.<
Cristian
Estrella :)
Kitsuneko
hi, from #modreqs

[General]
please reset preview point, unsnapping

[Normal]
needs same Kiai time as Insane

00:00:000 (1,2,3) - I can't see this...plz look this. can you move it?
00:39:890 (2) - why not centre?
00:43:822 (1,2,3) - I don't like this down spacing, I suggest (3) move to 1 grid right
01:24:273 - unsnap timing section, 01:24:274 right
01:24:649 (1) - start at 01:24:274

[Insane]
00:05:943 - unsnap Kiai time, 00:05:992 right
00:07:022 - unsnap again, and i suggest 00:06:929 or 00:07:116
00:11:979 - ^, 00:11:985 right
00:24:346 - ^, suggest 00:23:971
00:47:564 - ^, suggest 00:47:474
01:00:112 - ^, suggest 00:59:928
01:17:905 - ^, suggest 01:17:813
01:19:497 - ^, 01:19:499 right
01:24:273 - ^, 01:24:181 right

I cant play taiko sorry :o

star here
good luck ikari_kyon
Topic Starter
jossieP

Kitsuneko wrote:

hi, from #modreqs

[General]
please reset preview point, unsnapping ok

[Normal]
needs same Kiai time as Insane someone told me I should delete it but here it is again

00:00:000 (1,2,3) - I can't see this...plz look this. can you move it? moved
00:39:890 (2) - why not centre? center o.o
00:43:822 (1,2,3) - I don't like this down spacing, I suggest (3) move to 1 grid right right
01:24:273 - unsnap timing section, 01:24:274 right right x3
01:24:649 (1) - start at 01:24:274 yup x.x

[Insane]
00:05:943 - unsnap Kiai time, 00:05:992 right o.o
00:07:022 - unsnap again, and i suggest 00:06:929 or 00:07:116 O.o
00:11:979 - ^, 00:11:985 right O.O
00:24:346 - ^, suggest 00:23:971 o-o
00:47:564 - ^, suggest 00:47:474O-o
01:00:112 - ^, suggest 00:59:928 o-O
01:17:905 - ^, suggest 01:17:813 O-O
01:19:497 - ^, 01:19:499 right o.O
01:24:273 - ^, 01:24:181 right x.x

I cant play taiko sorry :o ok dont worry :)

star here
good luck ikari_kyon thanks :D
Mercurial
Y me voy pasando por acá...

Hola sí (?

Black Star.-

Edit:

me estaba fijando qué onda el map...

Como era de esperar de vos...

Mapeás muy bien D:

Bueno, en fín, no puedo esperar menos de mi maestro...

Solamente podría aconsejarte subirle un poco el volumen de los "Hit Sounds" a 90%... No sé por qué los escucho tan bajos... =/


Igual, ya te dí la estrella, otra cosa no puedo hacer.


Quiero ranked este map.
Mismagius
General
You probably need a diff with 3.00 star rating or lower, oh well.
I don't agree with the random kiai points, but oh well.

Normal
00:01:872 (4) - Move this 1/2 earlier, sounds a lot better
00:05:992 (1) - + finish?
00:07:491 (2) - + whistle?
00:08:989 (3) - New combo?
00:19:664 (2) - + whistle?
00:21:162 (1) - This jump is way too harsh for the easiest difficulty imo...
00:27:342 (2) - + whistle?
00:31:462 (6) - + whistle?
00:40:826 (2) - + whistle?
00:50:190 (1,2) - + finish?
00:56:932 (3) - + whistle at the start and end, but not reverse arrow?
00:59:928 (1,2) - + finish
01:18:282 (1,2,3) - spacing
01:20:342 (4) - Move 1/2 earlier
01:20:716 (x) - add a note here?
01:24:087 (3) - 1 grid right?

Insane
00:11:611 (1) - Add whistle at start?
00:18:165 (1) - I'd say remove the jump then remove new combo, plays much better
00:23:035 (6) - Move 2 grids to the right, would be consistent with (4,5)
00:24:346 (10) - + finish?
00:27:342 (2) - ^
00:28:091 (3) - clap + finish at the end of slider?
00:33:335 (6) - + finish?
00:35:957 (1) - Remove new combo
00:42:137 (5,6) - Make this jump shorter, surely doesn't fit
00:42:886 (2) - whistle ~
00:49:254 (6) - ^
00:52:625 (1,2,3) - This antijump is too confusing... I'd consider making the spacing a lot smaller or using normal spacing.
00:59:179 (5,6,7) - really, too confusing x-x
01:12:101 (2,1) - Use same spacing as (1,2) of the slider's combo
01:17:907 (4) - This slowdown is random imo :x
01:23:713 (5) - Move it up so (5,1)'s spacing makes sense?

Sorry if I sounded too harsh. Most of these are suggestions, so you don't have to follow them. Have a star!
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