Dangaard wrote:
Overall[Easy]
- You should put the same audio lead in on all diffs (except [Easy])
- On some parts of the SB(especially in the black/white part) You can see the other images at the edge of the screen
Is the normal-hitnormal left-only on purpose? I find it a bit distracting, so maybe reconvert the hitsound to mono.
I don't have a normal-hitnormal. However, Converted Normal-Hitclap to Mono.
00:39:576 (5) - The new-combos are different on the repeat, make it consistent
00:57:289 (4,5) - same goes for the repeat in the chorus
There might be more combos with inconsistencies on the copy-paste counterpart you should take care of.
[Normal]
Seems quite hard for a normal diff with all those return sliders and 1/2 streams.
00:13:506 (1,2,3,4,5) - Did you forget to flip/rotate this?
[Harder]
seems fine
[Cracked]remove the inherited point that is exactly on the offset (472ms)
It's making it x0.65 bpm.
[Another]remove green line on 472ms here too
It's making it x0.80 bpm.
00:45:090 (8) - somehow seems out of place
01:02:971 (4,5,1,2,1,2) - pretty extreme pattern, hard to read and tough spacing (maybe flip the whole purple combo before - horizontally)
The mapset is quite on the harder side and the jump from [Easy] to [Normal] in difficulty is a bit harsh, since [Easy] is very simple and [Normal] can actually be considered as hard diff already.