As I said in the taiko server: back then we measured rest moments by the actual used main snapping. Since for Muzu it was 1/1+1/2, we went for a minimum of 3/2 break as 2/1 would have disturbed the flow of a map. So continues mapping was seen as a factor to determine how hard beatmaps were.
So if you guys think 1/4 and 1/2 is used more freuently and are also justified as lower diffs cover the rest already well enough, we can go for 2/1 or 3/1.
Whether I would support 2/1 over 3/1 or not however, I'm not sure. But I think going for 3/1 isn't really problematic as you have to used it only after 16 to 20 measures and still have the possibility to use 2/1 under exceptional circumstances.
So if you guys think 1/4 and 1/2 is used more freuently and are also justified as lower diffs cover the rest already well enough, we can go for 2/1 or 3/1.
Whether I would support 2/1 over 3/1 or not however, I'm not sure. But I think going for 3/1 isn't really problematic as you have to used it only after 16 to 20 measures and still have the possibility to use 2/1 under exceptional circumstances.