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Ichiko Furukawa + Makoto Tonosu - Fatalize

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Topic Starter
Wizard Of Orz
This beatmap was submitted using in-game submission on Tuesday, February 03, 2009 at 8:44:31 PM

Artist: Ichiko Furukawa + Makoto Tonosu
Title: Fatalize
BPM: 159
Filesize: 3437kb
Play Time: 01:48
Difficulties Available:
  1. Arcane (4.9 stars, 323 notes)
  2. Base (2.51 stars, 133 notes)
  3. Master (4.53 stars, 225 notes)
Download: Ichiko Furukawa + Makoto Tonosu - Fatalize
Information: Scores/Beatmap Listing
---------------
TOS song map

I need to map more tales song maps to compete against the megaman maps D:

i kill you abyssion D:
awp
BPM: 159
Offset: 742

[Base]
00:15:64 (1) - It feels weird having this start on a half beat.
00:41:30 (1) - Move this a bit farther away from the previous note.
00:42:44 (1,2,3) - this is a bit messy. I'd recommend stacking the 1 onto the 2's head, and the 3 onto the 2's tail, and then space 4 and 5 out a bit more.
00:44:32 (5) - Too close to 4.

Okay the timing for Base will be weird because of the offset and shit. Master and Arcane are going to use original timing.

[Master]
00:12:63 (2) - rotate this one 180 degrees imo so no messy slider overlap.
00:17:92 (11) - Put this on the slider tail
00:31:50 (1) - This is hidden, move it away from the slider somewhere
00:45:27 (1) - this note's a little high up, maybe you can bring it down a bit. It also overlaps the slider before it, so move it down and right I guess.
00:53:57 (5) - This slider ends too low. Watch your borders.
01:18:66 (1,2) - Move these so they don't end on top of the slider. It looks kinda sloppy as it is.
01:20:93 (2,3,4) - Here the overlap looks kinda sloppy, too.

[Arcane]
00:54:52 (1,2,3,4,5,6,7) - The back and forth becomes a bit of a clusterfuck of score explosions in-game. Move these around a bit, imo
00:59:04 (4) - this looks cool
01:04:14 (1,2,3,4,5,6,7,8,9,10,11,12) - As neat as this is, this is another devilish clusterfuck. Space em out so they don't fall on top of each other so much.
01:11:50 (11,12,13) - Here, too. Move these somewhere where they won't be hidden by score explosions



In a nutshell: cool patterns, poor placement of them. You need to test your beatmap with autoplay on to see if any of your notes are being hidden by the score explosions (use osu!default for this, most people are on that skin) and you should be good in the future.
Topic Starter
Wizard Of Orz
phixed
Topic Starter
Wizard Of Orz
This map has been deleted on the request of its creator. It is no longer available.
awp
This map has been deleted on the request of its creator. It is no longer available.
kingcobra52
I've played ToS many times and I don't even understand those difficulty names. I'd rename to Normal, Hard, Mania.

Base

Tick Rate: 2

00:24:89 (1) - End 1/2 beat earlier to go with the music.
00:27:53 - Add a beat here (white tick)
00:37:72 (2) - Delete this. Distance snap accordingly.
00:39:04 (3) - Extend 1/2 beat, delete 4.
00:41:87 (1,2) - Really confusing here. Listen to the music and remap this.
00:45:27 (3) - Shift back 1/2 beat. Distance snap accordingly.
00:46:02 (5) - Extend by 1 whole beat.
00:47:72 (1) - Shift back 1/2 beat, Extend length by 1/2.

And just so you know, the song loops at around the 1 minute mark, not where you ended on Base difficulty. You can either keep the length as is or you can map until that point.

Master

00:05:08 - You can add a beat here. (red tick)
00:05:27 (8) - Turn this into a 1/2 beat long slider. Distance snap accordingly.
00:06:40 - Add a beat here. (white tick)
00:12:62 (2,3,4,5,6) - Take the repeat off of 2, delete 3,4,5,6, Add a spinner here. (from 00:12:81 to either 00:14:32 or
00:14:70, all white ticks)
After 00:20:36 (5) - Can you fill this gap with something?
After 00:45:27 (1) - See above.
00:53:57 (5) - Delete this.
01:09:60 (1) - Extend 1/2 beat.
After 01:16:40 (4) - Fill in the gap.

Also, I would map to the end of the 2nd loop. :P

Arcane

00:05:83 (10) - Distance snap from 9. I always click too early here.
00:34:70 (1) - Delete this. New combo at 00:34:89 (2). Distance snap accordingly.
00:53:57 (8,9,10) - Doesn't sound good with the music. :\
01:37:34 (1,2,1,2,3) - Don't keep the player at one spot the whole time. It's boring.

Overall, a good start, but it needs some work before I can star, much less bubble. Good Luck! :)
Topic Starter
Wizard Of Orz
didnt do these

Master:
00:05:08 - You can add a beat here. (red tick)
00:12:62 (2,3,4,5,6) - Take the repeat off of 2, delete 3,4,5,6, Add a spinner here. (from 00:12:81 to either 00:14:32 or
00:14:70, all white ticks)
After 00:20:36 (5) - Can you fill this gap with something?
After 00:45:27 (1) - See above.
00:53:57 (5) - Delete this

i left the gaps there to make it easier for normal because the normal i made i already pretty tough

and the others i just didnt agree =/ or i liked the position of the beats

BTW the names for my difs are the skill levels in all tales games. Only symphonia did level 1 level 2 skill crap for some reason
Topic Starter
Wizard Of Orz
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Wizard Of Orz
This map has been deleted on the request of its creator. It is no longer available.
Mogsy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Wizard Of Orz
This map has been deleted on the request of its creator. It is no longer available.
darrihuka
here's your COLD SCREAM

Mogsy
Arcane:
-00:04:51 (4) - Whistle.
-00:59:04 (4) - Why can't this just be a stack?
-01:38:47 (1) - Remove the New Combo mark.
-01:40:36 (6) - New Combo mark goes here.

Topic Starter
Wizard Of Orz
Phixed
Dangaard
I'm addicted.

See my ava.

m980
Bubbled
Larto
Hurr.... Ranked. Please don't kill me for that.
minyeob
Great Job, Larto.
I saw a 1 errorrr but we can ignore it~
Zerostarry
This map has been deleted on the request of its creator. It is no longer available.
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