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ZUN - Cinderella Cage ~ Kagome-Kagome

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Topic Starter
Dotsu

karenying wrote:

you should use her of me and bad SBBBBBB 8-)
:P Sorry for that
Hushu_old
mm... I think this song does not directly go with the song setup... The most thing I thought stands out is the slider velo, i prefer having an odd number as the second significant figure...

Easy:
-1 Approach rate
The Slider Velo 0,80 makes the slider end on blue ticks, and that just feels so odd in this song... Change it to 0,90 so that all sliders end on white ticks.
This song suggests itself to have jumps at the beginning of your combos~ They don't have to be huge, and probably will still be easy to do by beginners...

Normal:
Velo 1,30 sounds nicer
Combo jumps please, like i've said for Easy

Hard:
Velo 1,70
Combo jumps please, like I've said for Easy and Normal
Topic Starter
Dotsu

Hushu wrote:

mm... I think this song does not directly go with the song setup... The most thing I thought stands out is the slider velo, i prefer having an odd number as the second significant figure...

Easy:
-1 Approach rate
The Slider Velo 0,80 makes the slider end on blue ticks, and that just feels so odd in this song... Change it to 0,90 so that all sliders end on white ticks.Blue ticks? Well,I don't have that problem
This song suggests itself to have jumps at the beginning of your combos~ They don't have to be huge, and probably will still be easy to do by beginners...That will be a huge works to do...

Normal:
Velo 1,30 sounds nicer
Combo jumps please, like i've said for Easy

Hard:
Velo 1,70
Combo jumps please, like I've said for Easy and Normal
Thank you anyway~
Hushu_old

impossiblexu wrote:

Hushu wrote:

This song suggests itself to have jumps at the beginning of your combos~ They don't have to be huge, and probably will still be easy to do by beginners...That will be a huge works to do...
What do you mean by 'huge works to do'..? That is like saying you don't really want to work on this beatmap. Nvm thou, is your choice.
Luvdic
Sorry, not really a big fan of the song. But...

General:

- Although the preview times sounds the same, is better to have them exactly the same (normal has it at 49950 instead of the 25061 in the other difficulties)

Please, dont kudosu me if you were to change that.
Topic Starter
Dotsu

ErufenRito wrote:

Sorry, not really a big fan of the song. But...

General:

- Although the preview times sounds the same, is better to have them exactly the same (normal has it at 49950 instead of the 25061 in the other difficulties)

Please, dont kudosu me if you were to change that.
Fixed~ Thank you for reminding me that
DaxMasterix
Good map, Good Song =w=)b
Star.~
Tenshi-nyan
Ehm

I got another, minor update for my diff.
Yeah, I like to check my own maps often.

http://puu.sh/13pM


BTW, the SB still turns black for me after the strobe in 02:37:491 , I dunno what's causing that.
Topic Starter
Dotsu

Tenshi-nyan wrote:

Ehm

I got another, minor update for my diff.
Yeah, I like to check my own maps often.

http://puu.sh/13pM Uploaded


BTW, the SB still turns black for me after the strobe in 02:37:491 , I dunno what's causing that.I still not found that problem after redownload.I don't know why it happened :P
SapphireGhost
Here is my uber late mod
[Normal]
02:56:753 (1,2,3,4,5,6,7) If possible get rid of all this overlap.

Very solid beatmap overall, I give it a Star
Topic Starter
Dotsu

SapphireGhost wrote:

Here is my uber late mod
[Normal]
02:56:753 (1,2,3,4,5,6,7) If possible get rid of all this overlap.Moved some notes at the end

Very solid beatmap overall, I give it a Star
Thanks~
James2250
-If you look at your spinner circle it looks pretty cut off at the edges at the moment (which makes it spin in an odd way) Try and fix that
-Your spinner is currently unrankable, it needs something visible in the center for players to spin around
-End the last kiai time at 02:49:648? (snapped on the white tick)
-Make sure you have a spinner approach circle in the folder
-Breaks are kind of long but they should be able to pass

Easy:
00:40:724 (1,2) - nazi: separate some things like this slightly more to look neater in game if possible
01:05:822 (1,2) - ^
01:49:743 (1,2) - ^
02:21:412 (1,2,3) - ^

Normal:
00:01:828 (1) - snapping error? (Extend to white tick)

Hard:
01:58:371 (4,1) - some overlaps like this you could avoid if you wanted to go through

Tenshi-nyan's Lunatic:
-Some nicely used hitsounds here but make sure your spacing keeps making sense in general
00:18:763 (6,1) - switch new combo?
01:20:724 (10,1) - try and avoid anti jumps
01:22:685 (1,2,3) - odd spacing, doesn't seem to fit
01:26:214 (5,6,7) - ^
01:32:096 (1,2,3,4,5) - ^
01:56:018 (1,2,3,4) - ^
02:32:785 (8,9) - spacing error?

Some errors to look over but the maps are pretty nicely done and flow well with the song
Deserves a star~
Tenshi-nyan

James2250 wrote:

-If you look at your spinner circle it looks pretty cut off at the edges at the moment (which makes it spin in an odd way) Try and fix that I can't help with that. I dunno jack about Photoshop and GFX n stuff.
-Your spinner is currently unrankable, it needs something visible in the center for players to spin around
-End the last kiai time at 02:49:648? (snapped on the white tick)
-Make sure you have a spinner approach circle in the folder
-Breaks are kind of long but they should be able to pass

Tenshi-nyan's Lunatic:
-Some nicely used hitsounds here but make sure your spacing keeps making sense in general
00:18:763 (6,1) - switch new combo? ok~
01:20:724 (10,1) - try and avoid anti jumps ehm, allright
01:22:685 (1,2,3) - odd spacing, doesn't seem to fit works fine for me
01:26:214 (5,6,7) - ^ nah.
01:32:096 (1,2,3,4,5) - ^ fixed a bit.
01:56:018 (1,2,3,4) - ^ spacing increases by 0,50x with every note... intended and won't change
02:32:785 (8,9) - spacing error? nope, it's intended
Ehm, fixed some stuff.

http://puu.sh/15yI
Topic Starter
Dotsu

James2250 wrote:

-If you look at your spinner circle it looks pretty cut off at the edges at the moment (which makes it spin in an odd way) Try and fix that Maybe I'll remove the skin,but it's up to Tenshi-nyan~
-Your spinner is currently unrankable, it needs something visible in the center for players to spin around
-End the last kiai time at 02:49:648? (snapped on the white tick) I end the last Kiai Time on the red time
-Make sure you have a spinner approach circle in the folder
-Breaks are kind of long but they should be able to pass

Easy:
00:40:724 (1,2) - nazi: separate some things like this slightly more to look neater in game if possible
01:05:822 (1,2) - ^
01:49:743 (1,2) - ^
02:21:412 (1,2,3) - ^
All fixed
Normal:
00:01:828 (1) - snapping error? (Extend to white tick)
Fixed
Hard:
01:58:371 (4,1) - some overlaps like this you could avoid if you wanted to go through
Fixed

Some errors to look over but the maps are pretty nicely done and flow well with the song
Deserves a star~
Thank you very much James2250~ :D
lolcubes
Hi. Here is some stuff. Green stuff can be ignored completely, it's merely an opinion and I can't provide a good solution.

[Easy]:
  1. Consider putting some lead-in time, 1 or 1.5 seconds should be good enough. The song starts immediately so sometimes it can catch a player unprepared.
  2. The hit sounds seem a bit too quiet. Raise the volume a little since the song is already loud, especially at some places.
[Normal]:
  1. Consider putting some lead-in time, 1 or 1.5 seconds should be good enough. The song starts immediately so sometimes it can catch a player unprepared.
  2. The hit sounds seem a bit too quiet. Raise the volume a little since the song is already loud, especially at some places.
  3. 00:12:489 (1,2,3,4) - (nazi) These four don't make a square, suggesting to reposition them a bit. Dunno if you used distance scale for these either, so try to fix spacing once you move them around.
  4. 00:33:665 (5,6,7) - While this looks nice, I believe it to be a bit too confusing for a 'Normal' difficulty, reposition (5) further to the right to fix.
  5. 02:00:236 (2,3,4) - Same thing as the above. (4) could be moved to the right instead of left to avoid confusion.
[Hard]:
  1. Consider putting some lead-in time, 1 or 1.5 seconds should be good enough. The song starts immediately so sometimes it can catch a player unprepared.
  2. The hit sounds seem a bit too quiet. Raise the volume a little since the song is already loud, especially at some places.
  3. 00:25:626 (2,3,4,1) - (nazi) Would be better if they were making a square shape. To do so, try moving (2) by 2 grids to the right and 1 grid up, (4) by 1 grid up and the slider (1) by 2 grids to the right and 1 grid up. To keep the spacing consistency, rotate the slider (1) by 6 degrees clockwise.
[Lunatic]:
  1. Consider putting some lead-in time, 1 or 1.5 seconds should be good enough. The song starts immediately so sometimes it can catch a player unprepared.
  2. The hit sounds seem a bit too quiet. Raise the volume a little since the song is already loud, especially at some places.
  3. Lack of hit sounds in general. Finishes are placed nicely, but you should add some whistles every now and then, this way it seems a bit dull.
  4. 01:17:587 (6) - (nazi) This note seems a bit misplaced and ruins the symmetry. Move it 2 grids to the left.
  5. 01:25:038 (2) - ^
That's pretty much it, little things I noticed.
Star and good luck. :3
Tenshi-nyan

lolcubes wrote:

[Lunatic]:
  1. Consider putting some lead-in time, 1 or 1.5 seconds should be good enough. The song starts immediately so sometimes it can catch a player unprepared. The first note starts at 00:01:829 - , I don't think this is necessary.
  2. The hit sounds seem a bit too quiet. Raise the volume a little since the song is already loud, especially at some places. Volume is fine for me.
  3. Lack of hit sounds in general. Finishes are placed nicely, but you should add some whistles every now and then, this way it seems a bit dull. Lack of hitsounds? Lol :<
  4. 01:17:587 (6) - (nazi) This note seems a bit misplaced and ruins the symmetry. Move it 2 grids to the left.
  5. 01:25:038 (2) - ^
Some... small fixes.

http://puu.sh/16JU
lolcubes

Tenshi-nyan wrote:

lolcubes wrote:

[*]Lack of hit sounds in general. Finishes are placed nicely, but you should add some whistles every now and then, this way it seems a bit dull. Lack of hitsounds? Lol :<
Some... small fixes.

http://puu.sh/16JU
^Apologies for the above, something was wrong with my client and I could only hear the default hit normal.
Feeling ashamed now because you're not the only one I told this. :(
Will check the new stuff tomorrow though.
Topic Starter
Dotsu

lolcubes wrote:

Hi. Here is some stuff. Green stuff can be ignored completely, it's merely an opinion and I can't provide a good solution.

[Easy]:
  1. Consider putting some lead-in time, 1 or 1.5 seconds should be good enough. The song starts immediately so sometimes it can catch a player unprepared.
  2. The hit sounds seem a bit too quiet. Raise the volume a little since the song is already loud, especially at some places.
[Normal]:
  1. Consider putting some lead-in time, 1 or 1.5 seconds should be good enough. The song starts immediately so sometimes it can catch a player unprepared.
  2. The hit sounds seem a bit too quiet. Raise the volume a little since the song is already loud, especially at some places.
  3. 00:12:489 (1,2,3,4) - (nazi) These four don't make a square, suggesting to reposition them a bit. Dunno if you used distance scale for these either, so try to fix spacing once you move them around.
  4. 00:33:665 (5,6,7) - While this looks nice, I believe it to be a bit too confusing for a 'Normal' difficulty, reposition (5) further to the right to fix.
  5. 02:00:236 (2,3,4) - Same thing as the above. (4) could be moved to the right instead of left to avoid confusion.
[Hard]:
  1. Consider putting some lead-in time, 1 or 1.5 seconds should be good enough. The song starts immediately so sometimes it can catch a player unprepared.
  2. The hit sounds seem a bit too quiet. Raise the volume a little since the song is already loud, especially at some places.
  3. 00:25:626 (2,3,4,1) - (nazi) Would be better if they were making a square shape. To do so, try moving (2) by 2 grids to the right and 1 grid up, (4) by 1 grid up and the slider (1) by 2 grids to the right and 1 grid up. To keep the spacing consistency, rotate the slider (1) by 6 degrees clockwise.
That's pretty much it, little things I noticed.
Star and good luck. :3
Mostly fixed and thank you very much~ :D
Tony
[Genera]l
you should add SB effects [BG] in kiai section, i think it will be more fun to play(add keyframes of that effect [BG] all kiai section)

[Easy]
it looks fine :)

[Normal]
01:14:449(5): - add finish?
02:23:765(7):- ^

[Hard]
nice, diff, i enjoyed playing it :P

Tenshi-nyan's Lunatic
this diff looks fine :)

very good job, I hope it will be ranked soon. Star :)
Topic Starter
Dotsu

Tonoicutzu wrote:

[Genera]l
you should add SB effects [BG] in kiai section, i think it will be more fun to play(add keyframes of that effect [BG] all kiai section)Good idea~ Added

[Easy]
it looks fine :)

[Normal]
01:14:449(5): - add finish? I think it doesn't sounds very well
02:23:765(7):- ^ ^

[Hard]
nice, diff, i enjoyed playing it :P

Tenshi-nyan's Lunatic
this diff looks fine :)

very good job, I hope it will be ranked soon. Star :)
Thanks a lot :D
loveFantasy
hi~

[Easy]
hitsounds are light, claps in this diff makes contrast a bit..i personally expect hitsounds a bit louder
<01:58:371> (3) as Easy, might be confusing, combine (1) at 01:59:844 into a longer one, or simply use circle instead

[Normal]
<01:11:704> (5) use circle instead?
<01:54:057> (3) ^

[Hard]
<00:24:155> (3) remove clap, add finish on (4) instead
<00:27:390> (3,4,5) dislike, you have 5 similar rhythm arrangement in this paragraph, both hitsounds and pattern make me uncomfortable at 1st play
<01:12:783> (3) remove clap
<02:11:020> (2~) suggest remove one of the clap on 2 or 4
<02:23:667> (3,4) remove clap on 3, add clap or finish on 4 instead

[Lunatic]
i checked but i think this diff is beyond my ability to mod

star
Leorda
NI HAO

General
Your hitsound are quiet. Please increase the volume of hitsound

Easy

IMO, don't change BPM Multiplier. The BPM Multiplier is changing the speed and SV. Otherwise, the beginner player would be confusing at speed and SV. Unless it's according to the song/music......

00:12:051 (4) - Move 1 grid up to make flow? (Nazi)
00:12:489 (1) - Flip the slider (Ctrl+H) and move at the same place to make flow better (If you change this, it doesn't go offscreen if the slider trace are out of grids)
00:23:469 (3) - Add finish at repeating slider and end?
00:24:645 (4) - Add finish?
00:30:136 (2) - Flip these slider to make a flow
00:59:155 (4) - Move 5 grid down to make flow better (Nazi)
00:59:547 (1) - Add finish?
01:56:018 (1) - Make it curve instead of linear? Also, flip these to make flow better?
Note : I completely sorry about nazi and flow mod....

Normal
00:05:384 (1,2,3,4,5) - I think this timing pattern seems confusing for average player. But, since the BPM Multiplier are little slow, I think it's fine, but it's up to you @_@
00:41:900 (2,3,4,5,6) - Could be hard and difficult for average player, since circle and slider like 1/2 streams
01:07:194 (3,4,5,6) - Change something better? I think it's bit difficult for average player (Maybe?)
01:12:096 (1,2,3,4,5) - ^
01:46:606 (1,2,3,4,5) - Again, it's kinda difficult for average player, since the slider and circle are tricky. But, you can change it if you want, since it's low BPM Multiplier......
02:16:510 (2,3,4) - Please change it something better. I think it's a bit tricky for average player
02:22:785 (4,5,6) - ^ (I don't think so?)
Note : Again, sorry for pattern mod. I point out this because there some part are difficult and tricky for average player. I repeat, I'm sorry

Hard

00:12:162 (4) - Remove this note? It doesn't feel rhythm for me....
00:54:645 (1) - Move 10 grid down? To make better flow?
01:12:783 (3) - Remove clap? It's seems weird for me....
01:30:920 (1) - Add finish? Like other diff?
02:23:961 (5,6,7,8) - It doesn't feels rhythm for me~

Tenshi-nyan's Lunatic
00:12:273 (12) - Add finish at end?
00:21:900 (12) - I think it would be nice if this stack with 00:21:116 (4)

I'm sooooo sorry.....
Topic Starter
Dotsu

loveFantasy wrote:

hi~

[Easy]
hitsounds are light, claps in this diff makes contrast a bit..i personally expect hitsounds a bit louder
<01:58:371> (3) as Easy, might be confusing, combine (1) at 01:59:844 into a longer one, or simply use circle instead

[Normal]
<01:11:704> (5) use circle instead?
<01:54:057> (3) ^

[Hard]
<00:24:155> (3) remove clap, add finish on (4) instead
<00:27:390> (3,4,5) dislike, you have 5 similar rhythm arrangement in this paragraph, both hitsounds and pattern make me uncomfortable at 1st play
<01:12:783> (3) remove clap
<02:11:020> (2~) suggest remove one of the clap on 2 or 4
<02:23:667> (3,4) remove clap on 3, add clap or finish on 4 instead

[Lunatic]
i checked but i think this diff is beyond my ability to mod

star
Thanks a lot~

Leorda wrote:

NI HAO

General
Your hitsound are quiet. Please increase the volume of hitsound I love quiet hitsound XD

Easy

IMO, don't change BPM Multiplier. The BPM Multiplier is changing the speed and SV. Otherwise, the beginner player would be confusing at speed and SV. Unless it's according to the song/music...... It doesn't change too much

00:12:051 (4) - Move 1 grid up to make flow? (Nazi) Fixed
00:12:489 (1) - Flip the slider (Ctrl+H) and move at the same place to make flow better (If you change this, it doesn't go offscreen if the slider trace are out of grids) Fixed
00:23:469 (3) - Add finish at repeating slider and end?
00:24:645 (4) - Add finish?
00:30:136 (2) - Flip these slider to make a flow Fixed
00:59:155 (4) - Move 5 grid down to make flow better (Nazi) Fixed
00:59:547 (1) - Add finish?
01:56:018 (1) - Make it curve instead of linear? Also, flip these to make flow better?
Note : I completely sorry about nazi and flow mod.... No,your mod helps me a looooooooot~ :D

Normal
00:05:384 (1,2,3,4,5) - I think this timing pattern seems confusing for average player. But, since the BPM Multiplier are little slow, I think it's fine, but it's up to you @_@
00:41:900 (2,3,4,5,6) - Could be hard and difficult for average player, since circle and slider like 1/2 streams
01:07:194 (3,4,5,6) - Change something better? I think it's bit difficult for average player (Maybe?)
01:12:096 (1,2,3,4,5) - ^
01:46:606 (1,2,3,4,5) - Again, it's kinda difficult for average player, since the slider and circle are tricky. But, you can change it if you want, since it's low BPM Multiplier......
02:16:510 (2,3,4) - Please change it something better. I think it's a bit tricky for average player
02:22:785 (4,5,6) - ^ (I don't think so?) That's really a bit diffcult,but I think it should be OK
Note : Again, sorry for pattern mod. I point out this because there some part are difficult and tricky for average player. I repeat, I'm sorry

Hard

00:12:162 (4) - Remove this note? It doesn't feel rhythm for me....
00:54:645 (1) - Move 10 grid down? To make better flow? Fixed
01:12:783 (3) - Remove clap? It's seems weird for me....
01:30:920 (1) - Add finish? Like other diff? Fixed
02:23:961 (5,6,7,8) - It doesn't feels rhythm for me~

I'm sooooo sorry.....
Don't say sorry,you really help me a lot~ Thank you very much~~~~~~~ :D
Sallad4ever
Hi sorry for the delay

[General]
- Tenshi-nyan's Lunatic have different offset from the other diff. His/her diff only have 4 diff while other is 5 also the 4th offset is on 169648, while the other is 169642 (I know it's not mapped till the end but still, please make the offsets consistent through all diff)
- I've heard that placing red and green time section in the same place is unrankable, you might want to confirm this to a MAT or BAT first

[SB]
- I'm not sure what happened, in 2:50 it suddenly becomes black (this happens in play mode btw) it's either something wrong with my osu! or the SB :?

[Hard]
02:11:020 (2) - this 1/4 kick slider is kinda unexpected, it didn't play very good imo. I suggest to change it into circles to make the whole pattern as a stream

[Tenshi-nyan's Lunatic]
00:04:495 (5,1,2) - it's better to change them into a single repeating slider so it's easy to follow
00:08:495 (1,2,3,4,5) - unstack the spread them? maybe make them into close spaced stream :3
00:48:175 (8,9) - really awkward, I suggest something like this

00:51:508 (4,5,6) - stack fail (lol) move these notes 1 grid right then 1 grid down to fix it
01:31:704 (9) - I suggest to put this somewhere under the previous note, to make it flow better something like this http://puu.sh/1bmt
01:59:253 (2) - something about this in 1/4 really bothers me, probably the custom clap fault, remove it?
02:47:687 (7,8) - same as 00:48:175 (8,9)
the triple notes like 00:27:979 (3,4,5) are repeated so many time :o

That's all from me I guess, good luck
~star
Tenshi-nyan

Sallad4ever wrote:

Hi sorry for the delay

[Tenshi-nyan's Lunatic] I am a HE btw.
00:04:495 (5,1,2) - it's better to change them into a single repeating slider so it's easy to follow don't wanna.
00:08:495 (1,2,3,4,5) - unstack the spread them? maybe make them into close spaced stream :3 nah
00:48:175 (8,9) - really awkward, I suggest something like this nah

00:51:508 (4,5,6) - stack fail (lol) move these notes 1 grid right then 1 grid down to fix it k ^^
01:31:704 (9) - I suggest to put this somewhere under the previous note, to make it flow better something like this http://puu.sh/1bmt k
01:59:253 (2) - something about this in 1/4 really bothers me, probably the custom clap fault, remove it? this part is REALLY weird to me. I tried to snap the slider in 1/4 and 1/6th, but both don't really fit. Maybe this part uses other BPM. I dunno.
02:47:687 (7,8) - same as 00:48:175 (8,9) and nope
the triple notes like 00:27:979 (3,4,5) are repeated so many time :o follows the drums.
Updates. I don't know so well about the Offsets, but they seem to be fine to me.

http://puu.sh/1bsK
val0108
ya o/
[Easy]
fine

[Normal]
AR-1

[Hard]
01:36:410 (3) - how about this?http://puu.sh/1bWZ
01:42:685 (3,1,3) - ^http://puu.sh/1bX8

[Tenshi-nyan's Lunatic]
02:32:785 (8) - here?x:384 y:200
Why isn't there the last part?._.
wow
Topic Starter
Dotsu

Sallad4ever wrote:

Hi sorry for the delay

[General]
- Tenshi-nyan's Lunatic have different offset from the other diff. His/her diff only have 4 diff while other is 5 also the 4th offset is on 169648, while the other is 169642 (I know it's not mapped till the end but still, please make the offsets consistent through all diff)Fixed
- I've heard that placing red and green time section in the same place is unrankable, you might want to confirm this to a MAT or BAT first
OK I'll find a MAT/BAT if I can
[SB]
- I'm not sure what happened, in 2:50 it suddenly becomes black (this happens in play mode btw) it's either something wrong with my osu! or the SB :?
I find this problem now,but I don't know why it happens :(
[Hard]
02:11:020 (2) - this 1/4 kick slider is kinda unexpected, it didn't play very good imo. I suggest to change it into circles to make the whole pattern as a streamChanged

val0108 wrote:

ya o/
[Easy]
fine

[Normal]
AR-1

[Hard]
01:36:410 (3) - how about this?http://puu.sh/1bWZ
01:42:685 (3,1,3) - ^http://puu.sh/1bX8
Thank you very much~
mm61
不写东西不让回复啊
Garven
One of my favorites from Touhou. :D

[General]
01:57:587 - If you want to be technical about things, make a new uninherited timing section here and make it a 5/4 measure.

[Tenshi-nyan's Lunatic]
00:47:390 (2,3,4,5,6,7,8,9) - This part is really hard to tell just what rhythm you're going for since the hitsounds are essentially non-existent here. There's essentially no feedback to the player beyond the hitbursts.
01:34:057 - Extend the beginning of the break to here.

02:46:902 (1,2,3,4,5,6,7,8) - Same thing as earlier

Really solid maps here. Good job, you two.
Tenshi-nyan
Topic Starter
Dotsu

Garven wrote:

One of my favorites from Touhou. :D

[General]
01:57:587 - If you want to be technical about things, make a new uninherited timing section here and make it a 5/4 measure.
Added
Thanks a lot Garven~ :D
Topic Starter
Dotsu
Black screen bug fixed.
Read the first post to see details.

Latest osb file here:

Download: ZUN - Cinderella Cage ~ Kagome-Kagome (impossiblexu).osb
Topic Starter
Dotsu
3-20:
There are no green and red lines at the same time~ :D
Garven

:U
Tenshi-nyan
If only I could get all my maps bubbled with only 20 stars and a little more than 1 month in pending.

INB4 HOLY CRAP bubble.
Backstep
I'll waiting your beatmap rank soon

Here my star.
:)
Tenshi-nyan
//bump

:<
Shiki
各个难度的Stack Leniency不一样啊
记得好像要把所有难度都调成一样才能Rank

[Tenshi-nyan's Lunatic]
01:32:096 (1,2,3) - 间距也不大对路啊

EDIT: Starred :twisted:
Topic Starter
Dotsu

Shiki wrote:

各个难度的Stack Leniency不一样啊
记得好像要把所有难度都调成一样才能Rank 已改
你赢了 XD
不给星自重
Tenshi-nyan
Was that really worth popping the bubble?

More likely, someone translate me what Shiki said.
Topic Starter
Dotsu

Tenshi-nyan wrote:

Was that really worth popping the bubble?

More likely, someone translate me what Shiki said.
To give someone a chance to rank his map XD http://osu.ppy.sh/forum/viewtopic.php?f=60&t=51866&st=0&sk=t&sd=a
Anyway,I'll ask MATs to rebubble this very soon~ :D
Cirno

Tenshi-nyan wrote:

Was that really worth popping the bubble?

More likely, someone translate me what Shiki said.

Shiki wrote:

Stack Leniency is different in the mapset.
I remember that it's unrankable to have different Stack Leniency.
impossiblexu said exactly this to another bubbled mapset , attempting to get a BAT mod for his own map by popping another one's bubble (see viewtopic.php?f=60&t=51866). Shiki just copied his words and said that to his own map.

..And yeah, impossiblexu have to pop the bubble because otherwise he'll lose reputation.
Topic Starter
Dotsu

Cirno wrote:

Tenshi-nyan wrote:

Was that really worth popping the bubble?

More likely, someone translate me what Shiki said.

Shiki wrote:

Stack Leniency is different in the mapset.
I remember that it's unrankable to have different Stack Leniency.
impossiblexu said exactly this to another bubbled mapset , attempting to get a BAT mod for his own map by popping another one's bubble (see viewtopic.php?f=60&t=51866). Shiki just copied his words and said that to his own map.

..And yeah, impossiblexu have to pop the bubblebecause otherwise he'll lose reputation.
Sorry for this :P
Tenshi-nyan
While the bubble is popped:

http://puu.sh/1OzZ

With some minor geometry fixes.
Topic Starter
Dotsu

Tenshi-nyan wrote:

While the bubble is popped:

http://puu.sh/1OzZ

With some minor geometry fixes.
Uploaded :D
Verdisphena
can make a taiko diff? >w<
Topic Starter
Dotsu
OK :D But Please be quick,I've sent rebubble request to Graven
Garven
Gaming the system isn't recommended. =_=
Kyonko Hizara
:)
Verdisphena
Sorry :o
Download: ZUN - Cinderella Cage ~ Kagome-Kagome (impossiblexu) [Taiko Oni].osu
The length of the diff is 01:34:057.
Topic Starter
Dotsu

Verdisphena wrote:

Sorry :o
[attachment=0:ee299]ZUN - Cinderella Cage ~ Kagome-Kagome (impossiblexu) [Taiko Oni].osu[/attachment:ee299]
The length of the diff is 01:34:057.
:D
Added~ Thanks a lot
Tenshi-nyan

Verdisphena wrote:

Sorry :o
[attachment=0:bc126]ZUN - Cinderella Cage ~ Kagome-Kagome (impossiblexu) [Taiko Oni].osu[/attachment:bc126]
The length of the diff is 01:34:057.
1:34 ?

Why not map the entire song? :<
Well it's better than nothing.
Verdisphena

Tenshi-nyan wrote:

Verdisphena wrote:

Sorry :o
[attachment=0:e9b67]ZUN - Cinderella Cage ~ Kagome-Kagome (impossiblexu) [Taiko Oni].osu[/attachment:e9b67]
The length of the diff is 01:34:057.
1:34 ?

Why not map the entire song? :<
Well it's better than nothing.
I'm lazy
keelzbunny
Very nice mapping, I jus wish that it were slightly harder on CTB.
Tenshi-nyan
I think this map needs its bubble back.
Topic Starter
Dotsu

Tenshi-nyan wrote:

I think this map needs its bubble back.
I've sent request to Garven two weeks ago and he is still not answer me
Sorry :( When I have time, I'll find other MAT/BAT to bubble this again
Tenshi-nyan
Arr, why won't someone just re-bubble this? ._.

Besides that, I noticed I never modded this. Might as well do it.

Hard
00:11:606 (3) - add clap
00:18:763 (3) - add finish
00:20:920 (2) - add whistle to end
00:31:312 (1) - add finish
00:43:861 (1) - ^
00:56:410 (1) - ^
02:05:726 (1) - ^
02:18:275 (1) - ^
02:59:975 (5) - delete this note
03:00:086 (6,7,8) - move those away from (4) if you do ^

Normal
Pretty much the same hitsound suggestions as in Hard.

02:59:641 (6) - delete this note

Easy
Pretty much the same hitsound suggestions as in Hard.

The diff plays fine, the hitsounds need a little bit more work though. Using the clap in here would'nt be a good idea unless you'd use slidertick claps. Anyway, I'd still add them. The map sounds so very dry without 'em.
pekos
:)
Tenshi-nyan
/me pushes this up, AGAIN.
Ch1ka
Star, Kagome-Kagome is wonderful theme.
detonator300
Cool theme with a cool beatmap deserves a star
BatterKnife
Cool theme, cool diffs. I like the song. Deserves a nice star from the heavens.
Tenshi-nyan
/me pushes this up


C'mon, impossible. Do something D:



SPOILER
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
HeatKai
Taiko mod request.

[general]
why half song map ?
map it until finish D:
*wait longer I guess impossiblexu :3
remove sb from the taiko.

[taiko]

OD + 1

00:05:162 (8) - move to 00:05:273
00:12:384 (x) - add a note

other fine ~


weee ~~

aabc271
Hi ~
Here is my Taiko mod ~
Mod request by Wmfchris

Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only

[Verdi's Taiko Oni]

00:11:606 - ( 30 ~ 143 ) This part is probably more difficult than the other parts of the diff, making the diff spread bigger. Consider simplifying a bit ?

00:48:665 - ( 1 ) Move the starting point of the spinner a 1/4 backward so that it won't stack the previous note like this ?

Suggested patterns
Suggestions only. Change them only if you want to ~

00:40:724 - ( 234 ) Blue note ?

00:48:567 - ( 284 ) ^

00:55:626 - ( 29 ~ 37 ) ooooooooo ? ( Consider about the diff spread )

00:58:763 - ( 48 ~ 51 ) o o oo ?

01:05:822 - ( 85 ) Blue note ?

01:12:685 - ( 124 ~ 134 ) ooooooooooo ? ( Consider about the diff spread )

01:18:763 - ( 160 ~ 162 ) o o o ?

01:19:547 - ( 163 ~ 165 ) ^

The map is OK, but some of the long 1/4s are widening the diff spread imo

Rating : 7.5/10

Star and good luck ~ ;)
Verdisphena

HeatKai wrote:

[taiko]

OD + 1

00:05:162 (8) - move to 00:05:273 Ok
00:12:384 (x) - add a note yay



aabc271 wrote:

[Verdi's Taiko Oni]

00:11:606 - ( 30 ~ 143 ) This part is probably more difficult than the other parts of the diff, making the diff spread bigger. Consider simplifying a bit ? No, it's fine

00:48:665 - ( 1 ) Move the starting point of the spinner a 1/4 backward so that it won't stack the previous note like this ? No
Thanks for mods, also thanks to HeatKai for the bg :D
Download: ZUN - Cinderella Cage ~ Kagome-Kagome (impossiblexu) [Verdi's Taiko Oni].osu
OzzyOzrock
[Verdi's Taiko]
Use Normal, not Soft.

00:07:828 (17) - don?
00:23:273 (125) - don?

Los streams no le quedan tanto a la cancion. Si fuera mas con el piano o lo que sea, seria mas correcto, pero como que namas agregas un stream y luega ya... pero, eh, no esta TAN mal

Luego unos rithmos como que cambias de dificultad, en ves de quedar constante, aunque el rithmo de la bateria or whatever sigue constante, y tambien la trompeta. No esta tan mal, y talvez es tu estilo, preo namas digo, no es tan mal que tienes que cambiarlo :3

Half map, lol. Con que este bien el mapeador con eso, esta bien.
Verdisphena

OzzyOzrock wrote:

[Verdi's Taiko]
Use Normal, not Soft.

00:07:828 (17) - don?
00:23:273 (125) - don?

Los streams no le quedan tanto a la cancion. Si fuera mas con el piano o lo que sea, seria mas correcto, pero como que namas agregas un stream y luega ya... ESO ME OFENDE :_< pero, eh, no esta TAN mal :_>

Luego unos rithmos (ritmos) como que cambias de dificultad, en ves de quedar constante, aunque el rithmo de la bateria or whatever sigue constante, y tambien la trompeta. No esta tan mal, y talvez es tu estilo, preo namas digo, no es tan mal que tienes que cambiarlo :3

Half map, lol. Con que este bien el mapeador con eso, esta bien.
Ty ozzy sama, and impossiblexu, if you want the full diff, just tell me and I will make it

Download: ZUN - Cinderella Cage ~ Kagome-Kagome (impossiblexu) [Verdi's Taiko Oni].osu
HeatKai

OzzyOzrock wrote:

[Verdi's Taiko]
Use Normal, not Soft.

00:07:828 (17) - don?
00:23:273 (125) - don?

Los streams no le quedan tanto a la cancion. Si fuera mas con el piano o lo que sea, seria mas correcto, pero como que namas agregas un stream y luega ya... pero, eh, no esta TAN mal

Luego unos rithmos como que cambias de dificultad, en ves de quedar constante, aunque el rithmo de la bateria or whatever sigue constante, y tambien la trompeta. No esta tan mal, y talvez es tu estilo, preo namas digo, no es tan mal que tienes que cambiarlo :3

Half map, lol. Con que este bien el mapeador con eso, esta bien.
damn it ozzy , speak engrish :3
xD

Verdisphena wrote:

Thanks for mods, also thanks to HeatKai for the bg :D
Welcome :D !
Breeze
[General]
  1. It seems BG.jpg and Sb.jpg are same picture,if so please delete SB.jpg then du a full-submit. Just use "BG.jpg" instead of "SB.jpg" of the SB code in osu file.
notes are all fine, just some finish sound suggestions

[Easy]
  1. 00:31:312 (1) - Add finish?
  2. 00:43:861 (1) - ^
  3. 00:46:998 (1,2,3) - ^
  4. 00:53:273 (1) - ^
  5. 00:56:410 (1) - ^
  6. 00:59:547 (1) - ^
[Normal]
  1. 00:31:312 (1) - Add finish?
  2. 00:53:273 (1) - ^
  3. 00:56:410 (1) - ^
  4. 00:59:547 (5) - ^
[Hard]
  1. 02:05:726 (1) - Add finish?
  2. 02:48:471 (3) - Finish instead of clap sounds better IMO
[Tenshi-nyan's Insane]
  1. 00:46:606 spinner - Remove whistle sounds better IMO
  2. 01:08:567 - This custom slidertick sound really sounds bad, keep it the default maybe better
  3. 01:50:430 - 0% volume is unrankable, please use at least 5%
  4. 02:17:099 - same to 01:08:567, how about just use default soft hitsound
that's all
Tenshi-nyan
Update

http://puu.sh/4SY2


Your message is too short.Your message is too short.
Topic Starter
Dotsu

Breeze wrote:

[General]
  1. It seems BG.jpg and Sb.jpg are same picture,if so please delete SB.jpg then du a full-submit. Just use "BG.jpg" instead of "SB.jpg" of the SB code in osu file.
貌似不这样会黑屏
notes are all fine, just some finish sound suggestions

[Easy]
  1. 00:31:312 (1) - Add finish?
  2. 00:43:861 (1) - ^
  3. 00:46:998 (1,2,3) - ^
  4. 00:53:273 (1) - ^
  5. 00:56:410 (1) - ^
  6. 00:59:547 (1) - ^
All fixed
[Normal]
  1. 00:31:312 (1) - Add finish?
  2. 00:53:273 (1) - ^
  3. 00:56:410 (1) - ^
  4. 00:59:547 (5) - ^
All fixed
[Hard]
  1. 02:05:726 (1) - Add finish? Fixed
  2. 02:48:471 (3) - Finish instead of clap sounds better IMO

that's all
Thank you very much :D
Breeze
Now I know why you used 2 same pic.
one as BG and one do a scale and fade out effect, sorry, my fault.
Now it looked good enough for a bubble
Topic Starter
Dotsu

Breeze wrote:

Now I know why you used 2 same pic.
one as BG and one do a scale and fade out effect, sorry, my fault.
Now it looked good enough for a bubble
Thanks a lot :D
Sakura
[Tenshi-nyan's Lunatic]
00:03:606 (3,4,5,1,2) - Due to the way these are setup it's pretty hard to tell the spacing change from 5 to 1 to 2, to fix it, using the new combo on 5 would be a good idea, in fact, it fits better with the song.
00:08:495 (1,2,3,4,5) - It's pretty confusing to have 2 doubles and a single right after, i'd suggest you unstack the doubles and use a regular stream instead.
01:09:743 (4,5,6) - This sudden rythm change is breaking the nice flow of the map :<
01:21:116 (1,2,3,4,5,6,7,8,9) - Why are you accelerating the spacing in here?
01:30:528 (1,2,3,4,5,6,7,8,9) - ^
01:32:096 (1,2) - Spacing error
02:03:373 (2,3,4) - Once again why spacing acceleartion here?
01:49:743 (1,1) - Spinner is too short for the next note to be so soon, sorry but i disagree with this.

Other diffs are pretty good, good job!

Popping over spacing issues on Tenshi's map.
Tenshi-nyan

Sakura Hana wrote:

[Tenshi-nyan's Lunatic]
00:03:606 (3,4,5,1,2) - Due to the way these are setup it's pretty hard to tell the spacing change from 5 to 1 to 2, to fix it, using the new combo on 5 would be a good idea, in fact, it fits better with the song. K
00:08:495 (1,2,3,4,5) - It's pretty confusing to have 2 doubles and a single right after, i'd suggest you unstack the doubles and use a regular stream instead. K
01:09:743 (4,5,6) - This sudden rythm change is breaking the nice flow of the map :< Added a note there.
01:21:116 (1,2,3,4,5,6,7,8,9) - Why are you accelerating the spacing in here?
01:30:528 (1,2,3,4,5,6,7,8,9) - ^ Because I like it. It's kinda original. Not gonna fix this.
01:32:096 (1,2) - Spacing error Hmm I don't see where? Replaced them with a slider, though.
02:03:373 (2,3,4) - Once again why spacing acceleartion here? Hmm never noticed those spacing mistakes. Fixed~
01:49:743 (1,1) - Spinner is too short for the next note to be so soon, sorry but i disagree with this. Replaced with a slider.

Other diffs are pretty good, good job!

Popping over spacing issues on Tenshi's map.
Fixes.

http://puu.sh/5Or3
Topic Starter
Dotsu

Tenshi-nyan wrote:

Fixes.

http://puu.sh/5Or3
Uploaded

And sorry for the delay :(
Sakura
Sorry Sorry Sorry Sorry Sorry Sorry for the delay ;_;

In [Lunatic] 00:12:273 (12) This slider has the end unsnapped because it goes through a red line i recommend to split it into 3 circles instead to fix it, that's all.
Tenshi-nyan

Sakura Hana wrote:

Sorry Sorry Sorry Sorry Sorry Sorry for the delay ;_;

In [Lunatic] 00:12:273 (12) This slider has the end unsnapped because it goes through a red line i recommend to split it into 3 circles instead to fix it, that's all.

http://puu.sh/7BxP fixes in here.

Hope Impossible will upload it, lol.
Sakura
orz Bad news my computer broke ;_; so i wont be able to recheck this until i get ti repaired (hoping this weekend/next weekend)
Topic Starter
Dotsu
Uploaded
Sakura
And of course i forget to recheck this until today

T_T

Sorry Rebubbled~

Next time please send me a PM to reminds me :<
Tenshi-nyan
4 week old bubble

Lybydose
Timing:

1829,444.444444444444,4,2,1,41,1,0
12489,392.156862745098,4,2,1,50,1,0
117587,392.156862745098,5,2,1,65,1,0
119452,392.156862745098,4,2,1,51,1,0
169648,444.444444444444,4,2,1,61,1,0
180314,392.156862745098,4,2,1,61,1,0
lolcubes

Tenshi-nyan wrote:

4 week old bubble
Well then let's intervene.

[General]
  1. Timing: I felt it was quite wonky and I couldn't really figure it out and be that precise so thankfully Lybydose was able to help us here.
[Tenshi-nyan's Lunatic]
  1. 00:47:390 (2,3,4,5,6,7,8,9) - Ehm. I don't think this is a good idea. The horn surely doesn't follow this rhythm and I can't find anything else in the music that does either. You need to change this.
  2. 01:23:861 (3,1) - You should probably lower this spacing. As it is now it's a bit sudden, don't you think?
  3. 01:58:436 (1,2,3,4) - This is quite awkward. I suggest that instead of the other triplet, you make another kick slider and unstack it. You have a time signature change here and it potentially screws the rhythm over, considering it starts on a blue tick of a previous time signature. Also, I feel that 01:59:449 (4) should be a new combo instead of 01:59:648 (1) cause that follows the music better (if you really want to leave this is a triplet that is, I still think you should change it to a kick slider).
  4. 02:46:902 (1,2,3,4,5,6,7,8) - Same thing here, it's extremely difficult and distracting because you can't hear anything besides the horn, which requires 1/3 ticks.
[Verdi's Taiko]
  1. 00:05:273 (8) - This note sounds incredibly off. You have a piano at 00:05:162, why not move it there?
[Normal]
  1. 00:04:940 (5) - I feel you're better off without this note. Consider removing it. There is nothing in the music there, the piano is on a blue tick too.
  2. 01:44:253 (6) - You should place a new combo here, the combo is much much longer than any other in this section.
Easy looked okay.

Unfortunately, due to wonky timings, I can only return your bubble to you once you apply fixes. :/
Tenshi-nyan

Lybydose wrote:

Timing:

1829,444.444444444444,4,2,1,41,1,0
12489,392.156862745098,4,2,1,50,1,0
117587,392.156862745098,5,2,1,65,1,0
119452,392.156862745098,4,2,1,51,1,0
169648,444.444444444444,4,2,1,61,1,0
180314,392.156862745098,4,2,1,61,1,0
Can you put that so I understand it?


Actually, never mind.

Applied cubes' mod to the streams, and fixed the timing (lol)

http://puu.sh/aqQX
Verdisphena
\o/
I change some things.
Come on, rank this ~

Download: ZUN - Cinderella Cage ~ Kagome-Kagome (impossiblexu) [Verdi's Taiko Oni].osu
Topic Starter
Dotsu
Everything's done
Love
Taiko Mod

General:

HP +1
00:01:717 - 153 BPM timing section here please, for the hidden players.
Hitsound - Normal 100%

Mods:

00:07:828 (16) - k
00:12:051 (34,35) - d
00:15:038 (55,56,57,58,59,60,61,62,63,64,65) - shorten this stream please
00:16:214 (66,67,68,69,70,71,72,73,74,75,76) - ^
00:19:351 (93,94,95,96,97,98,99,100,101,102,103) - ^
00:23:469 (126,127,128,129,130,131,132,133,134,135,136) - ^
00:24:645 (137,138) - dd - 1/6th roll would be too hard for kkd----
00:48:567 (279) - remove and take the spinner after it, move it here, extend the spinner
01:10:038 (107) - remove finish
01:10:332 (108) - ^


Flow: 3/5
Creativity: 2/5

You could have less streams and follow the drum more instead of the rest of the music. Or at least follow the drums and use the piano in the background, the streams were very off.
Sorry Verdi ;w;

----------------------------

Can I make a 2nd taiko? (inner oni)
Topic Starter
Dotsu

Love wrote:

----------------------------

Can I make a 2nd taiko? (inner oni)
Sorry I don't want to add more diffs
Pheon
Hello there, I've thought of a few mods regarding the taiko difficulty. They're suggestions, mostly due to consistency. Please look into them. ^^

00:40:528 (227) - Change into k? you're using kkdd or dkkd throughout most of it, using kddd here feels odd.
01:10:038 (107,108) - I suggest removing these finishes, as Love mentioned already.
01:17:979 (148) - Change into k? It'd fit more with the d k d k d which precedes it.

The things which struck me the most are the inconsistent use of kdd and kkd. In most cases, I'd prefer kkd over kdd (easier to play, sounds better, etc.). Also, where parts in the music sound the same, you invert the taikos (ddkkd turns into kkddk, etc.). This seems inconsistent to me. :\

Hopefully, anything I posted here was useful.
Verdisphena
Sorry for the late reply, thanks love and Pheon

Download: ZUN - Cinderella Cage ~ Kagome-Kagome (impossiblexu) [Verdi's Taiko Oni].osu
Topic Starter
Dotsu

Verdisphena wrote:

Sorry for the late reply, thanks love and Pheon
Uploaded
Topic Starter
Dotsu
:)
lolcubes
[Tenshi-nyan's Lunatic]
  1. 00:47:390 (2,3,4,5,6,7,8) - This is just wrong. It's better than it was before (1/4 over 1/3), but you are still doing it wrongl, using 1/3 over 1/2. This is closest you can do to follow the music properly. The other bunch of 1/3 notes really don't fit here.
    This same thing applies to 02:46:902 (1,2,3,4,5,6,7) too.
  2. 01:59:253 (2,3,4) - I keep asking you to unstack this from the repeater. You don't know when the repeating slider will end, making this sort of unreadable. By the time the repeater ends you don't have almost any reaction time to notice when to click these.
[Verdi's Taiko]
  1. Tickrate 4 is definitely not needed. Use 1 to keep it standard.
  2. Use normal hitsounds at 80% volume, since it appears that would be the new standard to use. It actually sounds better on the default skin too.
[Normal]
  1. 02:49:648 (1,2) - I would suggest that you make a slider out of these two. The reason is, you have a BPM change here, and just having 2 circles could be hard to read. This is only a suggestion.
  2. 02:55:425 (4,5,1) - Instead of these, try this. While yours isn't wrong, I think this is much better because it follows the music much better. Also a suggestion only.
That's it!
Tenshi-nyan

lolcubes wrote:

[Tenshi-nyan's Lunatic]
  1. 00:47:390 (2,3,4,5,6,7,8) - This is just wrong. It's better than it was before (1/4 over 1/3), but you are still doing it wrongl, using 1/3 over 1/2. This is closest you can do to follow the music properly. The other bunch of 1/3 notes really don't fit here.
    This same thing applies to 02:46:902 (1,2,3,4,5,6,7) too.
  2. 01:59:253 (2,3,4) - I keep asking you to unstack this from the repeater. You don't know when the repeating slider will end, making this sort of unreadable. By the time the repeater ends you don't have almost any reaction time to notice when to click these.

Can you give me the code to fix 00:47:390 (2,3,4,5,6,7,8)? I really cannot read how to fix this sh*t from that tiny picture.
Verdisphena
lolcubes

Tenshi-nyan wrote:

Can you give me the code to fix 00:47:390 (2,3,4,5,6,7,8)? I really cannot read how to fix this sh*t from that tiny picture.
SPOILER
360,136,47390,1,2
344,184,47521,1,0
304,224,47652,1,0
256,256,47783,2,0,B|219:277|176:264,1,80,4|0
96,240,48175,1,8
104,152,48371,2,0,B|104:112|136:80,1,80,0|4

There you go.
Tenshi-nyan
Now I can update this:

http://puu.sh/mj2R
Topic Starter
Dotsu
Uploaded
show more
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