yes please mate
In fact, without RC supporting it, there's even less incentive for BNs to veto harmful uses. We've seen in the past that vetos on subjective issues always causes problems for the person placing the veto.The vetos I linked are already subjective I would argue, the only objective factor is the stringent RC wording which hasn't changed in years regarding the topic despite major developments. The contentious issue on whether these sliders are *fine* or not (as opposed to unrankable) is definitely subjective. The fact that you even have to veto these in the first place instead of flat-out DQing them with no room for argument demonstrates that not everyone agrees on what constitutes an unrankable slider, and hence regardless the RC wording needs some cleanup.
In a perfect world, yes, but we all know this won't happen if QAH stays the way it is now.? BNs still have to use their discretion when nominating, I doubt any two decent BNs would nominate a slider that is so egregiously unreasonable and unfair as a result of this change that it would harm anything, and if they did then you can still veto the map as you have been doing now. The fact that not many people QAH doesn't really affect this at all considering you are the only one who does slider vetoes even now, and you will still be free to do that for any case you think is particularly egregious. All that would be happening ideally is that some official support for some cases that are *clearly* fine and hence useless to disallow would be provided. It's not like the legislation on the matter would be completely abolished, so there would definitely be grounds to veto harmful uses still. The fact that QAH is inactive doesn't really affect this to me: someone could stick literally anything in a map and it could get through if no-one bothered to download it or point it out in a week.
On the point of the RC change, I think allowing these kinds of sliders creates an unhealthy relationship when playing the game. This is already partially present due to SV, but making it even more difficult to trust sliders because every single one could have some unexpected effect is not a good development in my opinion.Something I was actually looking to weave into my argument is that equally "unexpectable" patterns are more than possible to create and rank via increased SV usage or even only using circles/overlaps/etc. I see no reason why sliders should not be allowed to be used in the same way as long as the map design/skill requirement of the map supports it.
std -> mania conversion is negligible (lol)Sylvarus wrote:
converts
converts should never be consideredSylvarus wrote:
Edit: Also unsure how this change can affect converts, anybody know if there could be issues?