Charles445 wrote:
galv x Kriers
00:10:902 (4,5) - Those should be farther away definitely done
01:39:716 - Technically this is fine but I would suggest you reconsider, I don't see what the issue is here.
01:57:343 (1,2) - Holy cow are these two unexpected. Combined with the next slider it becomes extremely confusing. done
02:00:732 - I would shorten this a repeat and add a hitcircle okay
02:13:444 (3,4,5,6,7) - This seems too confusing for this difficulty. Remade it to avoid overlapping
thx for mod![]()
GladiOol wrote:
[General]Ye, fix'd
- Your hitsound volume isn't consistent. In the first kiai time part it's 100% in the second 70%.
Please take a closer look at this~ and fix it.
[Insane]Alright
- Tick Rate 2 please.
01:39:716 (6) - I really don't get these. They don't play nice, they don't look nice, they are just </3
You've made quite a nice map here and then you put these in, can't you make them look nice in anyway? ):
It's really the only thing which is not nice in this map ):. ugh, I really don't know how to deal with sliders, they look ugly whenever I try to shape them into something. Well I'll still try something out...
EDIT: no fucking use lol, I just can"t.
00:51:580 (8) - Clap please~
02:30:224 (5) - ^
02:54:631 (4) - ^
02:55:309 (6) - ^
02:55:987 (8) - ^
All done
[galv x Kriers]00:26:495 (3) - Clap please.
- You should storyboard the names in this difficulty so people know who mapped which part. I'll ask someone
- Approach Rate 8 please. Alright
02:00:732 (7) - Add clap.
02:01:410 (9) - Remove clap.
02:01:749 (11) - Add clap.
Fix'd for him
[Normal]Ye good point lol
- Why are there soft-hitsounds all of the sudden? D: This doesn't make sense.
[Easy]Fix'd
- Again the soft-hitsounds. This is really silly. Make them normal hitsounds please ~.~
GladiOol wrote:
[galv x Kriers]
01:35:309 (1,2,3,4,1,2,3,1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6) - Not nice at all. Please remap most of this part.
01:35:309 (1,2,3) - 1/2 spacing, all of the sudden 1/1 spacing afterwards. Not cool~
01:37:682 (1,2,3,4,5) - Then these huge jumps for a slow part following into a very ugly anti jump ):
01:46:834 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - This part seems fine though.
Remapped it x.x thanks for advice and I hope it's better now
Download: DJ Fresh - Gold Dust (galvenize) [galv x Kriers].osuHakuNoKaemi wrote:
01:38:360 (3,4,5) - Costant spacing (like 0.1x if you want this as an antijump, 0.6x if you want it to be slow... ) remade it slightly with that in mind
02:13:444 (3,4,5,6,1,2,3) - Please not lift the spacing.... ( use 1.2x .-. ) fix'd
02:27:851 (1,2,3,4,5,6,7,8,1) - ^ fix'd
03:00:732 (4) - New Combo done
Kurosanyan wrote:
[General][Easy]
- No preview time and no tags on the taiko lol done
- Add Hyguy on the tags! D: done
- HPDrain Rate and Overall Difficulty must not be the same on Easy and Normal, fix it please. How about -1 or -2 for the easy? changed
- Why Easy and Normal aren't complete? lalalaa~
[Normal]
- 00:27:851 (1,2) - Try to avoid jumps on Easy, even if it's a little jump. mapped on 1/1 snap divisor
- 01:20:055 (2,1) - Even worse for this one, it's a big jump. Reduced distance
- 01:26:834 (1) - Add a finish? k
[galviers]
- 00:27:173 (1,2) - A little spacing error here. fix'd
- 01:12:597 (6,1) - Use spacing x1,8 like for the previous jump? k
- 01:21:071 (6,1) - ^ k
- 01:23:444 (5,1) - And now why you stopped jumps for the last combo all of a sudden? Wanted to make it a straight line before the spinner D:
- 02:23:783 (5,6) - A little spacing error again
k
[Insane]
- 00:16:326 (1) - Remove new combo? ye
Uh, I'll skip this one too hard for me D:
;-;
That's all, Star o/
Download: DJ Fresh - Gold Dust (galvenize) [galv x Kriers].osuKurosanyan wrote:
[General]
[galviers]
- 00:16:326 (1) - Remove new combo?
- 01:36:326 (4) - ^ done
- 01:36:495 - Add a circle? okay
- 01:38:360 (1) - Remove new combo? done
- 01:44:461 - You should add a circle here.
- 01:46:495 (5) - Should add one here too.
- 01:47:173 - Add a circle?
- 01:50:055 (7) - Again you should add a circle.
- 01:51:241 (10) - Lol look! you added a circle here so why you didn't all the previous times? saw your point and made lots of adjustments to make all these circles fit in
- 01:51:580 (1,2,3,4,5,6) - Messed up spacing is messed up. I don't see your point. Remade it because I didn't like it, though
- 02:04:631 (5,1,2) - Doesn't look really nice, also you should keep the x1,2 spacing. fixed. I blame beginner's incompetence
- 02:18:699 (3,1) - Uuuuh space it more please
I don't want to remake everything in that part to make it look right again
- 02:22:427 (5,6) - Spacing error here. (By the way I think there's others spacing error like this but I was lazy to check them all
) made an error by fixing a couple of others earlier :/ done
- 02:42:088 (7,8) - Look, another spacing error. @_@
- 02:53:614 (3,1) - dat anti jump, don't know if it's okay or not but personally I don't like it. gonna keep it
- 02:55:987 (2) - A huge jump, and then spacing x1... at least space more the next note
you're right. fix'd
Babble wrote:
I have hope in osu! again. Thank you, good sir.
ALSO: This is actually the short version of the song. Maybe add a short version tag in the title? Not necessary, but up to you.
Any help would be appreciated 8D.Charles445 wrote:
Go get a MAT jesus
Shiirn wrote:
Normal
01:37:004 (5) - put sliderwhistle hitsound? sounds even better to me.
01:39:716 (5) - ^
01:39:716 (4) - ^
01:42:427 (4) - ^
I think you see where I'm going.
^ Applied.
Insane
02:23:783 (1) - move second node 1 tick down to fix the strange reverse arrow. Thanks, forgot to fix this one.
While this map is incredibly awesome, alot of the notes fall right under combobursts. You can skin out combobursts if you want? I'd rather not