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Hitoshi Sakimoto - Something Green

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Topic Starter
Snow Note
This beatmap was submitted using in-game submission on 2011年5月10日 at 上午 09:42:07

Artist: Hitoshi Sakimoto
Title: Something Green
Source: Gradius V
Tags: Konami ost Original Sound Track Playstation Treasure
BPM: 130
Filesize: 2295kb
Play Time: 01:42
Difficulties Available:
  1. Loop 1 (1.85 stars, 86 notes)
  2. Loop 2 (4.39 stars, 160 notes)
  3. Loop 3 (4.83 stars, 226 notes)
  4. Loop 4 (5 stars, 318 notes)
Download: Hitoshi Sakimoto - Something Green
Information: Scores/Beatmap Listing
---------------
3rd Beatmap.(1st Ranked beatmap)

Hitoshi Sakimoto - Something Green

Note:
It is my first ranked map,I hope you like it~

Map set:
Loop 1(Easy) - Me
Loop 2(Normal) - Me
Loop 3(Hard) - Me
Loop 4(Insane) - Me

7/4 Submit Beatmap.
10/5 Last Update and Ranked!
Ekaru
Loop 4:

Just dandy!

Loop 3:

Fine.

Loop 2:

>_>

Loop 1:

00:20:258 (3) - This is up too high, it is overlapped by the HP bar.

...Yeah. Star, definitely.
lovhin456
Hi! Here's my mod >w<

General;
- Maybe try these colors ?
Combo1 : 94,111,138
Combo2 : 94,150,168
Combo3 : 96,86,143

Loop 1;
- 00:41:974 >> Align better with (2)
- 01:13:797 >> End the kiai time here, also I think this finish should be normal, it would sound better
- 01:43:335 >> Make this finish normal ?
- Try to polish your sliders

Loop 2;
- 00:35:028 >> Ehhh, doesn't sound good in the blue tick (reverse arrow) maybe try to make it reverse at the red tick and add a note on the space left ?
- 01:04:566 >> ^
- 01:11:720 >> This note doesn't sound good imo, delete it ?
- 01:13:797 >> End kiai here
- 01:43:335 >> Make this finish normal ?

Loop 3;
- 01:13:797 >> End kiai here
- 01:43:335 >> Make this finish normal ?

Loop 4;
- 00:35:028 (1,2,3) >> Don't sound good imo
- 01:13:797 >> End kiai here
- 01:15:758 >> Add a note ?
- 01:43:335 >> Make this finish normal ?

* Star ~
Topic Starter
Snow Note
SPOILER

Ekaru wrote:

Loop 4:

Just dandy!

Loop 3:

Fine.

Loop 2:

>_>

Loop 1:

00:20:258 (3) - This is up too high, it is overlapped by the HP bar.
Fixed
...Yeah. Star, definitely.

Thank you Ekaru for Mod! :)

SPOILER

lovhin456 wrote:

Hi! Here's my mod >w<

General;
- Maybe try these colors ?
Combo1 : 94,111,138
Combo2 : 94,150,168
Combo3 : 96,86,143
No change, I think default is better

Loop 1;
- 00:41:974 >> Align better with (2)
Fixed
- 01:13:797 >> End the kiai time here,
Fixed
also I think this finish should be normal, it would sound better
No change, I think soft finish is better

- 01:43:335 >> Make this finish normal ?
No change, I think soft finish is better
- Try to polish your sliders
OK~

Loop 2;
- 00:35:028 >> Ehhh, doesn't sound good in the blue tick (reverse arrow) maybe try to make it reverse at the red tick and add a note on the space left ?
Fixed~
- 01:04:566 >> ^
Fixed~
- 01:11:720 >> This note doesn't sound good imo, delete it ?
Deleted~
- 01:13:797 >> End kiai here
Fixed~
- 01:43:335 >> Make this finish normal ?
No, I think soft finish is better

Loop 3;
- 01:13:797 >> End kiai here
Fixed~
- 01:43:335 >> Make this finish normal ?
No, I think soft finish is better

Loop 4;
- 00:35:028 (1,2,3) >> Don't sound good imo
OK,I fixed
- 01:13:797 >> End kiai here
Fixed~
- 01:15:758 >> Add a note ?
OK~
- 01:43:335 >> Make this finish normal ?
No, I think soft finish is better

* Star ~

Thank you lovhin456 for Mod! :)
loveFantasy
你好

你的圖基本上沒什麼好mod的, 幾乎沒問題

[General]
- 移除 audio lead-in

[Easy]
- 如果你有空的話建議你把 0:14~0:29 的new combo都重下 (0:14:720就下, 後面的都下在高白線上)
<01:23:489> (1) remove new combo

[Normal]
<01:05:489> (3) 刪clap
<01:32:258> (1) 擺x:236 y:64, (5) 擺x:100 y:304
<01:39:181> (3) spacing error?
<01:42:412> (3) x:328 y:236 (4) x:292 y:164 (1) x:372 y:164

[Hard]
- 建議AR+1
<00:56:028> 這邊有點擺壞, (3) endpoint x:128 y:256 (4) x:32 y:288 (5)可以和(3)重疊

[Insane]
<00:18:412> (1) 挺容易被誤會的spacing
<00:33:181> (1) 上拉一格(lv3), (2) x:328 y:220
<01:24:412>的(7,8) 和<01:31:797>的(5,6) 和<01:39:181> (4,5) 看看要不要下滿whistle維持一致性 (刪stream部分的whistle也行)

star
Garven
Modding because it's Gradius <3

[General]
Artist is Hitoshi Sakimoto
Check this thread so you don't duplicate your map when you upload.
viewtopic.php?f=56&t=24443
Add Gradius V to source

[Loop 1]
00:35:028 (3) - I find this to work a lot better
01:04:566 (1) - Ah, I guess you saved it for right here.
01:28:105 (4,5,1) - I'd reserve something like this for a Normal difficulty
00:31:797 (3) - I find this to flow better H-Flipped

[Nazi]
00:17:028 (1,2) - Slight overlap
00:23:951 (2) - Use shift while dragging this slider so it lines up perfectly with the end of 1
00:26:258 (1) - ^ See if you can apply this to other places in your maps to make things line up better
00:55:335 (1) - Try setting this so that the red anchor points are right in the slider ticks. It helps to use the Tiny Grid Size for this.
If you can get the bending parts to line up with the start and end point, bonus points.
00:58:566 (4,1) - Lined up strange
01:27:643 (3,1) - Tiny overlap
Anyway, keep an eye out for this sort of stuff in your other maps. Reducing tiny overlaps increases the polish of your map and makes it look a lot more clean and presentable.

[Loop 2]
01:14:258 (1) - Feels a bit soon after a spinner for a normal difficulty.
01:38:720 (2,3) - Spacing
There's a few small overlaps that irked me, but I'll let you find them and fix if you wish.

[Loop 3]
AR +1? Things get a little crowded on the last part of the map

[Loop 4]
00:13:335 (5,6) - Would have been neat if you went with the synth trumpets at this part.
00:17:951 (5,1) - I'm thinking this spacing wasn't intended
00:21:181 (1,2,3,4,5,6,7,8) - Maybe try something other than just a straight line all the way across? I personally dislike patterns like that, hehe. They don't play very well to me. Even something simple like this can make a big difference:
00:23:028 (4,5) - I didn't like the way this was stacked. It would play a lot better spaced apart.
01:31:797 (5) - Forget a custom clap?
Some patterns felt recycled from Loop 3, but it played okay.

This set has a nice old-style feel to it. I like it! Call me back after you get a few more mods~
Topic Starter
Snow Note
SPOILER

loveFantasy wrote:

你好

你的圖基本上沒什麼好mod的, 幾乎沒問題

[General]
- 移除 audio lead-in
OK~

[Easy]
- 如果你有空的話建議你把 0:14~0:29 的new combo都重下 (0:14:720就下, 後面的都下在高白線上)
OK~
<01:23:489> (1) remove new combo
OK~

[Normal]
<01:05:489> (3) 刪clap
我覺得加左clap會更好.
<01:32:258> (1) 擺x:236 y:64, (5) 擺x:100 y:304
OK~
<01:39:181> (3) spacing error?
修復了~
<01:42:412> (3) x:328 y:236 (4) x:292 y:164 (1) x:372 y:164
OK~

[Hard]
- 建議AR+1
OK~
<00:56:028> 這邊有點擺壞, (3) endpoint x:128 y:256 (4) x:32 y:288 (5)可以和(3)重疊
OK~

[Insane]
<00:18:412> (1) 挺容易被誤會的spacing
修復了~
<00:33:181> (1) 上拉一格(lv3), (2) x:328 y:220
OK~
<01:24:412>的(7,8) 和<01:31:797>的(5,6) 和<01:39:181> (4,5) 看看要不要下滿whistle維持一致性 (刪stream部分的whistle也行)
OK~

star
謝謝loveFantasy的Mod!






SPOILER

Garven wrote:

Modding because it's Gradius <3
Thank You!
[General]
Artist is Hitoshi Sakimoto
Check this thread so you don't duplicate your map when you upload.
viewtopic.php?f=56&t=24443
Add Gradius V to source
OK~

[Loop 1]
00:35:028 (3) - I find this to work a lot better
Fixed~
01:04:566 (1) - Ah, I guess you saved it for right here.
01:28:105 (4,5,1) - I'd reserve something like this for a Normal difficulty
OK~
00:31:797 (3) - I find this to flow better H-Flipped

[Nazi]
00:17:028 (1,2) - Slight overlap
Fixed~
00:23:951 (2) - Use shift while dragging this slider so it lines up perfectly with the end of 1
Fixed~
00:26:258 (1) - ^ See if you can apply this to other places in your maps to make things line up better
Fixed~
00:55:335 (1) - Try setting this so that the red anchor points are right in the slider ticks. It helps to use the Tiny Grid Size for this.
If you can get the bending parts to line up with the start and end point, bonus points.
Fixed~
00:58:566 (4,1) - Lined up strange
Fixed~
01:27:643 (3,1) - Tiny overlap
Fixed~
Anyway, keep an eye out for this sort of stuff in your other maps. Reducing tiny overlaps increases the polish of your map and makes it look a lot more clean and presentable.
OK~

[Loop 2]
01:14:258 (1) - Feels a bit soon after a spinner for a normal difficulty.
I think it is ok.
01:38:720 (2,3) - Spacing
Fixed~
There's a few small overlaps that irked me, but I'll let you find them and fix if you wish.
OK~

[Loop 3]
AR +1? Things get a little crowded on the last part of the map
Fixed~

[Loop 4]
00:13:335 (5,6) - Would have been neat if you went with the synth trumpets at this part.
Fixed~
00:17:951 (5,1) - I'm thinking this spacing wasn't intended
Fixed~
00:21:181 (1,2,3,4,5,6,7,8) - Maybe try something other than just a straight line all the way across? I personally dislike patterns like that, hehe. They don't play very well to me. Even something simple like this can make a big difference:
Ok,I made changed~
00:23:028 (4,5) - I didn't like the way this was stacked. It would play a lot better spaced apart.
Fixed~
01:31:797 (5) - Forget a custom clap?
oh,Fixed~
Some patterns felt recycled from Loop 3, but it played okay.

This set has a nice old-style feel to it. I like it! Call me back after you get a few more mods~
Thank You Garven for Mod!
Kuroneko-sHerald
[General]
Delete "Gradius V Original Sound Track - Something Green (7odoa).osb" from map folder and full submit.

Only this.

Great map :)
Star~
Topic Starter
Snow Note

Kuroneko-sHerald wrote:

[General]
Delete "Gradius V Original Sound Track - Something Green (7odoa).osb" from map folder and full submit.
Deleted~
Only this.

Great map :)
Star~
Thank You~
Cirno
Hi~ My mod here. All below are just suggestions.

[General]
Maybe remove letterbox on all diffs? The letterbox doesn't really make much difference with this background, and without it the background looked better imo.

[Loop 4]
Fine for me >.>

[Loop 3]
00:24:758 (2) - maybe move to 00:24:643?
00:29:835 - add note?
00:33:181 (1) - up 1 grid?
00:54:181 (3) - just replace with 2 circles imo

[Loop 2]
00:26:258 (2) - replace with a linear slider? preferably a horizontally flipped and reversed clone of 00:25:797 (1)
00:28:105 (2) - ^

[Loop 1]
01:31:335 (2) - horizontally flip?

Star~ Nice mapset, really nothing much to say
Topic Starter
Snow Note

Cirno wrote:

Hi~ My mod here. All below are just suggestions.

[General]
Maybe remove letterbox on all diffs? The letterbox doesn't really make much difference with this background, and without it the background looked better imo.
OK

[Loop 4]
Fine for me >.>

[Loop 3]
00:24:758 (2) - maybe move to 00:24:643?
OK~
00:29:835 - add note?
No change.
00:33:181 (1) - up 1 grid?
OK
00:54:181 (3) - just replace with 2 circles imo
OK

[Loop 2]
00:26:258 (2) - replace with a linear slider? preferably a horizontally flipped and reversed clone of 00:25:797 (1)
OK
00:28:105 (2) - ^
OK

[Loop 1]
01:31:335 (2) - horizontally flip?
OK

Star~ Nice mapset, really nothing much to say
Thank you~ :)
Beatmap Updated.
LaunchedthousandShip
Loop1
00:58:566 (4) - I would like just use a note considering the difficulty here
01:06:181 (2) - leave here blank

Loop2
I think the sv is a little fast.

Loop4
00:35:951 (1,2,3,4,5,6,7,8,1) - hm, I just dont like the shape.

the map is good, I like Loop4, just not a big fan of this song.

No kds plz, didnt help much.
Topic Starter
Snow Note

LaunchedthousandShip wrote:

Loop1
00:58:566 (4) - I would like just use a note considering the difficulty here
OK~
01:06:181 (2) - leave here blank
OK~

Loop2
I think the sv is a little fast.
I think it's ok~

Loop4
00:35:951 (1,2,3,4,5,6,7,8,1) - hm, I just dont like the shape.
Fixed

the map is good, I like Loop4, just not a big fan of this song.
Thank you~

No kds plz, didnt help much.
OK~
Topic Starter
Snow Note
Updated beatmap...
Kurai
General
- Why the letter boxs are displayed in in "Loop 2", "Loop 3","Loop 4" and not in "Loop 1" ?

Loop 1
01:42:643 (3,4) - Because you never used a 1/2 spacing between two notes in the difficulty before, you should remove the circle and add a reverse to the slider because I guess it will disturb new players

Loop 2
Fine.

Loop 3
Fine.

Loop 4
Bah, Fine too :D

That's all I have to say, good job.
Star~
Topic Starter
Snow Note
Thank you KuraiPettan for fast mod! :)

KuraiPettan wrote:

General
- Why the letter boxs are displayed in in "Loop 2", "Loop 3","Loop 4" and not in "Loop 1" ?
oh,I forgot.Fixed for now~

Loop 1
01:42:643 (3,4) - Because you never used a 1/2 spacing between two notes in the difficulty before, you should remove the circle and add a reverse to the slider because I guess it will disturb new players
OK~

Loop 2
Fine.

Loop 3
Fine.

Loop 4
Bah, Fine too :D

That's all I have to say, good job.
Star~
Thank you~
Updated beatmap.
Backstep
Sorry for delay 7odoa :?

I'm busy about Songkran Festival :3

Now I'll mod you.


[General]
- Reduce your timing sound to 60 % (when I listen I feel noisy)
- This is my mod style you can fix or not.


[Loop 1]

01:42:643 (3) at 01:43:105 remove whistle.

[Loop 2]

01:32:258 (1) finish

[Loop 3]

00:23:835 (4) new combo
00:23:951 (1) remove new combo
00:55:335 (1) start of slider add finish


[Loop 4]
00:55:335 (1) start of slider add finish
01:03:412 (3,5,6,7) grid 1 left (grid lv4)

Overall fine ~

Star 8-)
Topic Starter
Snow Note
Thank you backstep for mod! :)

backstep wrote:

Sorry for delay 7odoa :?
: )

I'm busy about Songkran Festival :3

Now I'll mod you.


[General]

- Reduce your timing sound to 60 % (when I listen I feel noisy)OK~
- This is my mod style you can fix or not.

[Loop 1]

01:42:643 (3) at 01:43:105 remove whistle.OK~

[Loop 2]

01:32:258 (1) finishOK~

[Loop 3]

00:23:835 (4) new comboOK~
00:23:951 (1) remove new comboOK~
00:55:335 (1) start of slider add finishOK~

[Loop 4]

00:55:335 (1) start of slider add finishOK~
01:03:412 (3,5,6,7) grid 1 left (grid lv4)OK~

Overall fine ~

Star 8-) Thank~
Updated beatmap.
theowest
General:

Change the colors of the combo colors! It's extremely boring and noobish to just have the default, custom combo colors give appeal. People will like your beatmap more. It will look better if you do this. Try using colors from the source from where the song comes from. Try to create a theme for your beatmap. There colors will be your beatmaps special little trademark!

Loop 1:

Nothing~

Loop 2:

Nothing~

Loop 3:

01:17:143 - Clap, because the sound shows like the others that there must be a clap here.

Other than that, nothing~

Loop 4:

01:17:143 - Clap, because the sound shows like the others that there must be a clap here.

Other than that, nothing~

There's not much to mod, because there's nothing left to mod! Get this ranked dude! :D
Topic Starter
Snow Note
Thank theowest for fast mod! :)

theowest wrote:

General:

Change the colors of the combo colors! It's extremely boring and noobish to just have the default, custom combo colors give appeal. People will like your beatmap more. It will look better if you do this. Try using colors from the source from where the song comes from. Try to create a theme for your beatmap. There colors will be your beatmaps special little trademark!
Ok,I made Changed~


Loop 1:

Nothing~

Loop 2:

Nothing~

Loop 3:

01:17:143 - Clap, because the sound shows like the others that there must be a clap here.
Ok~


Other than that, nothing~

Loop 4:

01:17:143 - Clap, because the sound shows like the others that there must be a clap here.
Ok~


Other than that, nothing~

There's not much to mod, because there's nothing left to mod! Get this ranked dude! :D
Thank you!
Updated Beatmap.
Miu Matsuoka
[Overall]
Good enough for ranking IMO! :)
I think adding a silenced "normal-sliderslide.wav" and "soft-sliderslide.wav" is better.

[Loop 1]
01:21:181 (1) - 3rd point: x:128 y:336

[Loop 2]
Looks fine for me~

[Loop 3]
00:19:335 (3) - 2nd point: x:96 y:88

[Loop 4]
00:09:181 (1) - Try to make it Bezier

Star~!
Topic Starter
Snow Note
Thank you Miu Matsuoka for mod! :)

Miu Matsuoka wrote:

[Overall]
Good enough for ranking IMO! :)
: )
I think adding a silenced "normal-sliderslide.wav" and "soft-sliderslide.wav" is better.
OK~

[Loop 1]
01:21:181 (1) - 3rd point: x:128 y:336
OK~

[Loop 2]
Looks fine for me~
: )

[Loop 3]
00:19:335 (3) - 2nd point: x:96 y:88
OK~

[Loop 4]
00:09:181 (1) - Try to make it Bezier
OK~

Star~!
Thank~
Updated Beatmap.
Aleks719
General
Please, fix you timing points, especially kiai time. You changed offset, but your timing points a bit wrong (+6ms, as offset point)

Loop 4
00:54:643 (5) - I think you must keep 1/2 rhythm as in patterns before and later. So, remove reverse, but leave the start and the end of slider as is.
01:06:758 (2) - replace 1/4 earlier (on to red section)

Loop 1
00:57:643 (2) - 1 grid left :D

That's all~ star.
Topic Starter
Snow Note
Thank Aleks719 for mod! :D

Aleks719 wrote:

General
Please, fix you timing points, especially kiai time. You changed offset, but your timing points a bit wrong (+6ms, as offset point)
Fixed.

Loop 4
00:54:643 (5) - I think you must keep 1/2 rhythm as in patterns before and later. So, remove reverse, but leave the start and the end of slider as is.
OK~
01:06:758 (2) - replace 1/4 earlier (on to red section)
no change.

Loop 1
00:57:643 (2) - 1 grid left :D
Ok~

That's all~ star.
Thank~
Updated beatmap.
Tenshi-nyan
heya.

Loop 4
01:15:412 (6,1,2,3) - add a note at 01:15:528 - and delete 01:15:758 (2) -

Loop 3
01:12:643 (3,4,5,6,7,1) - all of them 1 grid up + left
01:17:374 - add a note?

Loop 2
00:54:181 (3) - add 2 repeats, remove 00:54:874 (4) - ?
01:01:566 (3) - ^
01:26:258 (4) - 1 grid left
01:26:258 (5) - 2 grids left

Loop 1
00:05:489 (1) - add finish to end
01:23:951 (3,4,1) - 1 grid up, all of them

Decent mapset.
Topic Starter
Snow Note
Thank you Tenshi-nyan for mod! ;)

Tenshi-nyan wrote:

heya.

Loop 4
01:15:412 (6,1,2,3) - add a note at 01:15:528 - and delete 01:15:758 (2) -
Ok~

Loop 3
01:12:643 (3,4,5,6,7,1) - all of them 1 grid up + left
Ok~
01:17:374 - add a note?
No change...

Loop 2
00:54:181 (3) - add 2 repeats, remove 00:54:874 (4) - ?
No change...
01:01:566 (3) - ^
No change...
01:26:258 (4) - 1 grid left
Ok~
01:26:258 (5) - 2 grids left
Ok~

Loop 1
00:05:489 (1) - add finish to end
Ok~
01:23:951 (3,4,1) - 1 grid up, all of them
Ok~


Decent mapset.
Updated beatmap.
chungskale
hi :3
suggestion here~

[Loop1]
  1. 00:38:720 (1) - just above 00:37:335 (2) look better?
[Loop2]
  1. 00:14:258 (4) - 1 grid right
  2. 00:14:720 (1) - 2 grid right?
[Loop3]
  1. 00:30:874 (4,1) - 1 grid left
  2. 00:56:028 (3,5) - 1 grid right and up
  3. 00:56:489 (4) - 2 grid up
  4. 01:14:258 (2) - spacing?
[Loop4]
  1. i like this diff. :)!
+star :D
HakuNoKaemi
ehmm... tried to mod ... but nothing O.O

nothing I can suggest other than nazi, plus i don't want to lose time doin' nazi

Star, at the Maximum grade

maybe try to get MATs/BATs modding now
Topic Starter
Snow Note
Thank you chungskale for mod :) !
SPOILER

chungskale wrote:

hi :3
suggestion here~

[Loop1]
  1. 00:38:720 (1) - just above 00:37:335 (2) look better?
Ok~

[Loop2]
  1. 00:14:258 (4) - 1 grid right
    Fixed
  2. 00:14:720 (1) - 2 grid right?
Fixed

[Loop3]
  1. 00:30:874 (4,1) - 1 grid left
    Fixed
  2. 00:56:028 (3,5) - 1 grid right and up
    Fixed
  3. 00:56:489 (4) - 2 grid up
    Fixed
  4. 01:14:258 (2) - spacing?
Fixed

[Loop4]
  1. i like this diff. :)!
+star :D
Thank!


SPOILER

HakuNoKaemi wrote:

ehmm... tried to mod ... but nothing O.O

nothing I can suggest other than nazi, plus i don't want to lose time doin' nazi

Star, at the Maximum grade
Thank! :)

maybe try to get MATs/BATs modding now
ok~
Updated beatmap.
Garven
As per your request:

[Loop 2]
01:25:335 (3) - Remove whistle from slider body

[Loop 3]
01:25:335 (3) - ^

[Loop 4]
00:32:720 (7,2) - Didn't like the overlap going on with this, especially considering how open the rest of the mapping is

If you do any fixes, don't kudosu. Just let me know when it's updated~

Nice and well-balanced mapset here. Great job!
Topic Starter
Snow Note
Thank You Garven for recheck! :)

Garven wrote:

As per your request:

[Loop 2]
01:25:335 (3) - Remove whistle from slider body
Removed~

[Loop 3]
01:25:335 (3) - ^
Removed~

[Loop 4]
00:32:720 (7,2) - Didn't like the overlap going on with this, especially considering how open the rest of the mapping is
Fixed~


If you do any fixes, don't kudosu. Just let me know when it's updated~
Ok~

Nice and well-balanced mapset here. Great job!
Thank~ :)
Updated Beatmap.
Garven
Awesome~

:U
Nixnez
As per request from mod qu- Ah haha, already bubbled, grats!

Nothing from me too, I enjoyed the map. :D

Good luck ranking ~
Topic Starter
Snow Note

Garven wrote:

Awesome~

:U
Thank you Garven! :)

Soul-less wrote:

As per request from mod qu- Ah haha, already bubbled, grats!

Nothing from me too, I enjoyed the map. :D

Good luck ranking ~
Thank~ :)
James2250
-You could add ''Konami/Sony' or 'PlayStation 2' or something to the tags if you wanted to

Loop 4:
00:32:720 (7,8) - I suggest you arrange these differently, it is kind of hard to tell 8 is a slider while playing

Everything else looks pretty nice, call me back after fixes and I will rank
Topic Starter
Snow Note

James2250 wrote:

-You could add ''Konami/Sony' or 'PlayStation 2' or something to the tags if you wanted to
I added Konami and OST to the tags.

Loop 4:
00:32:720 (7,8) - I suggest you arrange these differently, it is kind of hard to tell 8 is a slider while playing
Fixed~

Everything else looks pretty nice, call me back after fixes and I will rank
Thank you~ :)
All fixed and Updated Beatmap.
Waiting for rank now...
James2250
Fail on my part, didn't notice the timing was quite so off when I modded this

Asked jericho for a second opinion and recommends approx 1805 for the offset
(You can get it rebubbled by a MAT if you want me to check for rank after that x_x)
Topic Starter
Snow Note
Thank You for recheck! :)

James2250 wrote:

Fail on my part, didn't notice the timing was quite so off when I modded this

Asked jericho for a second opinion and recommends approx 1805 for the offset
Ok,Changed
(You can get it rebubbled by a MAT if you want me to check for rank after that x_x)
Ok~
Updated Beatmap,
Waiting for rebubbled...
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