hi~sorry for being late, was super busy last weekend
[General]
- suggested tags: flandre, scarlet
- you should use more diverse combo color
- suggest adding at least 1 KIAI section, maybe 01:45:199 - end
[Lunatic]
- no mod, i hate heavy streams
[Normal]
<00:07:866..> (1..) you want to follow drums with those circles, but since it's the easiest diff in your mapset, those are not newbie-friendly and should be remap using common rhythm
<00:17:033> (1) since you use a note on white line before breaktime, i expect the slider end on white line too, maybe slider: 17:033 - 17:199 + circle 17:533? or do the same thing you do in [Hard]
<00:27:866> (5) delete whistle
<01:02:533> you should use large spacing -> small spacing instead, or use larger spacing at the beginning, or normal player usually confuse when spacing change into half suddenly
<01:38:533> (4,5) combine into reverse slider
<01:55:866..> try to make spacing regular since this is the easiest diff
[Hard]
<00:00:533..> whistle do not fit, you should at least remove whistle during slider, only keep them on starting/ending point of slider, especially <00:11:366> (5) and <00:13:033> (2)
<00:24:866> add a note stacking (4)
- you use symmetrical pattern in major song but spacing is constantly changing...maybe you should work on spacing a bit more
<00:35:199> (1,1) put 1/3s between?
<01:07:866> (5) should be y:320, suggest (2,4) 1 grid left, (6,8) 1 grid right (Grid level 3)
<02:00:366> delete whistle
[Challenge]
<00:00:533..> same overuse of whistle, block the original "ring-ring-ring" sound of the song
<00:07:783> there're actually a drum hit here, maybe add a note here
if you do: <00:06:949> (4) and <00:07:199> (1) exchange position, delete new combo, <00:07:449> move to x:352 y:192, <00:07:699> new combo
<00:22:033> (8,9) 1 grid right, 1 grid up (Grid level 3)
others part since fine, you may try to remove some whistle during slider
star

[General]
- suggested tags: flandre, scarlet
- you should use more diverse combo color
- suggest adding at least 1 KIAI section, maybe 01:45:199 - end
[Lunatic]
- no mod, i hate heavy streams
[Normal]
<00:07:866..> (1..) you want to follow drums with those circles, but since it's the easiest diff in your mapset, those are not newbie-friendly and should be remap using common rhythm
<00:17:033> (1) since you use a note on white line before breaktime, i expect the slider end on white line too, maybe slider: 17:033 - 17:199 + circle 17:533? or do the same thing you do in [Hard]
<00:27:866> (5) delete whistle
<01:02:533> you should use large spacing -> small spacing instead, or use larger spacing at the beginning, or normal player usually confuse when spacing change into half suddenly
<01:38:533> (4,5) combine into reverse slider
<01:55:866..> try to make spacing regular since this is the easiest diff
[Hard]
<00:00:533..> whistle do not fit, you should at least remove whistle during slider, only keep them on starting/ending point of slider, especially <00:11:366> (5) and <00:13:033> (2)
<00:24:866> add a note stacking (4)
- you use symmetrical pattern in major song but spacing is constantly changing...maybe you should work on spacing a bit more
<00:35:199> (1,1) put 1/3s between?
<01:07:866> (5) should be y:320, suggest (2,4) 1 grid left, (6,8) 1 grid right (Grid level 3)
<02:00:366> delete whistle
[Challenge]
<00:00:533..> same overuse of whistle, block the original "ring-ring-ring" sound of the song
<00:07:783> there're actually a drum hit here, maybe add a note here
if you do: <00:06:949> (4) and <00:07:199> (1) exchange position, delete new combo, <00:07:449> move to x:352 y:192, <00:07:699> new combo
<00:22:033> (8,9) 1 grid right, 1 grid up (Grid level 3)
others part since fine, you may try to remove some whistle during slider
star