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Ayana Taketatsu - Over the Starlight

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Topic Starter
wcx19911123
This beatmap was submitted using in-game submission on 2011年5月2日 at 19:14:22

Artist: Ayana Taketatsu
Title: Over the Starlight
Source: K-ON!
Tags: Nakano Azusa HTT HO-KAGO TEA TIME
BPM: 120
Filesize: 8300kb
Play Time: 03:57
Difficulties Available:
  1. Over the Light (4.98 stars, 595 notes)
  2. Over the Star (2.98 stars, 251 notes)
Download: Ayana Taketatsu - Over the Starlight
Information: Scores/Beatmap Listing
---------------
My 1st beatmap

Over the Star=Normal
Over the Light=Hard
Skins by Nymph_

Hope you like it
And enjoy
CoLarbRo
Nymph
我推~ mod什么的一会再说~
Beren
Hi

Combo1 : 243,221,146
Combo2 : 157,253,157
Combo3 : 255,155,205

nice map :)
Nymph
试着MOD一下 挑能接受的意见改吧~

Normal:

circle size +1? AR+1? OD+1? 因为歌超过4分钟 那么慢打起来真的好无聊..而且这是NORMAL又不是EASY..
试着加点Hitsound 没有HITSOUND太单调了.

00:30:871 (3) - 停在00:31:621怎么样?
00:53:746 (1) - 停在00:54:621怎么样? 因为这两句歌词跟的很紧 这样似乎比较连贯 不过你原来的摆法也可以 只是个建议.
00:55:746 (3) - 同上 结尾往后推2个小格到红线
02:50:871 (1) - 如果是按歌词的节奏的话 这个应该往前一格..不过那样似乎不太舒服

Hard:

..基本不按Distance spacing走呢 摆的好乱啊 不过要打也能打呢..不发表意见了 等厉害的MODDER来看..
节奏没感觉出来有什么错 也是得加HITSOUND
摆的有点太密集了 试着弄大间距 滑条之间多一些穿插? 而且有些重叠也很别扭 试着改改看吧... 这方面不敢班门弄斧了.
Curisu
路过 明天有时间再看
OnizukaEikichi
AZUNYAN KAWAIIII!
star :3
Hellzero
Normal
Timing:
01:24:746 - move to 01:24:496

00:04:746 (5) - (nazi) ctrl+1 then 1 grif left
01:42:621 (3) - (nazi) ctrl+2 1 grid right
02:17:871 (3) - (nazi) ^?

Hard
more like to insane
02:57:371 (8,9,1) - confusing
03:42:371 (4) - new combo?
03:44:621 (6) - ^
03:46:621 (6) - ^
03:48:371 (1) - ^
SapphireGhost
Hello!!! :) (You posted in a mod4mod queue so please mod one of my beatmaps too [they're in my signature or profile] )

[Hard]
Consider making the Approach Rate higher by one tick.
00:40:871 (4) Make more symmetrical pleeease

It's... it's so goood! Have a star.
Topic Starter
wcx19911123
Fixed
Thanks you all
@SapphireGhost:Sorry,but I will see your map soon,plz wait ;)
Yuzeyun
wait what, I don't find problems orz

star, and gool duck... uh good luck XD
Shinki
star :D
PendHentai
mark first~~star :)
loveFantasy
你好

[General]
- 音效下了很大的功夫, 辛苦了
- diff spread不佳, 考慮一下map一個[Easy], 雖然你的[Normal]間距很規矩bpm也只有120, 但新手仍然很不容易讀出哪些東西在藍線上 (1.0x spacing 3/4拍和1拍的間距差異並不是那麼明顯), [Hard]偏難
- 既然加了HTT在Tags, 你也可以加ho-kago tea time
- 建議挑地方下一段式的KIAI

[Normal]
<00:39:371> (4) 這格使用normal set, 並能大聲一點
<00:53:746> (1) normal-finish較好
<01:01:746> (1) ^
<01:21:871> (1) 這個note太安靜, 個人覺得可以用降音的normal-finish (30%-40%)
<01:43:121> new combo改放這, 下一個不放
<01:45:121> ^
<02:21:871> 其實我覺得(3,4)很適合合成一個spinner呢, 不過別下KIAI fountain
<02:53:746> 這格應該要有hitsound的

[Hard]
- 用太多reverse jump了, 一段有兩三個用來展現難度就夠了, 並不喜歡
<00:49:121> 用兩個circle較順
<01:01:746> (1,2,3,4)並不好讀, 考慮別重疊
<01:46:871> 加note (如果加了可能需要改擺放的位置)
<02:19:121> (2) 不好聽, 只在藍線或紅線上下circle都好聽點
<02:21:121> ^
<02:56:621..> (4..9) orz spacing

star
Curisu
梓喵萌爆了~

[General]
敢不用默认combo color吗lol

[Hitsound]
N请使用C1然后去掉sliderside音
为神马高潮段没有hisounds 233

[Hard]
AR+2
00:57:871 (1,2,3) - 这段不知道想表达什么.
01:05:871 (1,2,3) - ^

后面几个低速段同
01:58:121 (5,6,7,8,9,10) - 个人认为这种歌不合这种遮挡...
02:29:871 (1,1) - 这...隔太近了吧
03:19:746 (1) - reverse
03:23:746 (4,5,6,7,8) - orz spacing

~spacing觉得很不舒服 但是又说不出哪里....
233
Topic Starter
wcx19911123
Fixed
Thanks you all
Waiting for further modding
gdeath
Just go through a quick check and no main problems found.

/me shoots a star.
Lanttu
Looks great, only some minor combo suggestions, feel free to ignore if you disagree~ :3

[Hard]
combo-stuff
00:08:621 (6) - Maybe new combo?
00:33:746 (6) - ^
00:37:746 (6) - ^
00:41:746 (5) - ^
01:08:621 (6) - ^
01:27:746 (5) - ^
01:31:746 (5) - ^
01:35:746 (6) - ^
01:43:871 (5) - ^
02:27:871 (5) - ^
03:05:871 (5) - ^
03:15:371 (4) - ^
03:21:871 (8) - ^
03:53:746 (6) - ^

[Normal]
01:07:371 (4) - Maybe new combo?
01:34:871 (3) - Move the end square one grid left
01:46:996 (3) - New combo?
03:10:746 (2) - Move middle square one grid right

Look awesome, take my star<3
Bessy
0.0 之前没仔细看 音效是做的不错 但是.......

可以去看看Custom音效教程相关的帖子

比如:你这里大量使用了SampleSet:normal的hit音,虽然很合,不过代价是每个节拍都加两条绿线,太浪费人参了......

正确方法是用附件的soft-hitclap.wav(这个音和SampleSet:normal的hit音一样),放到歌曲文件夹下,然后在timing设置-Audio设置中选择“Custom 1”
回到Compose里选择要发出hit音的那个note,应用clap音效
这样就能达到你想要的效果

不知道我表达清楚没有>__< 不会复杂的中文

[hard]

高潮部分完全没加音效

其他都很好的~

star~ 会使用Custom音效的话 你会是神mapper
taNa_Coppola
(´3`)⌒
Topic Starter
wcx19911123
Fixed and thanks you all
Waiting for further modding
ZLOdeuka-
Oh my God :D

I'm not a fan of these songs ... can tell they even annoy me.. I will not be a mod ... so just a star D:
JauiPlaY
hihi~ :)
一些建議

[General]
combo color不好看...
try this:
Combo1 : 255,128,192
Combo2 : 0,47,94
Combo3 : 255,215,215
Combo4 : 0,123,183
另外這歌比較歡快,找個地方插段kiai time進去吧
還有,這首歌最低的難度也在3星以上,請降低normal難度...或者做個easy出來

[Normal]
開頭太別扭了...
01:41:871(1) - 換成折返slider. 如果這節奏你想擺circle也起碼放在幾個同節奏的slider后面,讓人習慣了這節奏再說
01:43:121(1) - remove new combo.
01:43:871(2) - new combo.
01:45:121(1), 01:45:871(2) - ^
01:46:996(1) - 位置別扭,而且為什么幾乎沒聲音...
02:51:871(2) - 出于對新人著想,少一次repeat?
03:25:871(1) - 無意義的new combo.

[Hard]
這Insane啊
沒看到什么大問題,做得不錯呢

音效很不錯的圖
so
star~
Topic Starter
wcx19911123
Edit:
Combo Color
KIAI Time
Diffs' Name

Thanks you all
Waiting for further modding
HeatKai
azu-nyaaaaan !!!! :3
/me nosebleed

[General]
00:11:871 - delete the kiai D: cannot play firework XD
02:31:871 - ^

Cannot mod this song :3
azu-nyan bg too cute :3
take the star XD
Mok
[General]
Map's good, it sure have my star.
I think you should consider to map a Normal difficulty, so it can balance the difference between Easy's slowness and Hard/Insane fastness.

[Over the Star]
02:19:871 (1) - Remove New Combo.
02:21:871 (3) - New Combo.
02:36:871 (5) - Spacing.

[Over the Light]
00:01:746 (4) - New Combo.
TheVileOne
General
Offset = -129 Delete the other red lines.

Caution: When using this offset, do not resnap notes in the Timing Setup screen. Instead use the resnap all notes option in the timing menu tab.


Over the Star



00:38:871 (4,5) - I don't quite like this stack. It plays weird. Maybe you could mess around with half stacks here. I think they play better, but slightly more difficult to hit. Specifically this rhythm
http://osu.ppy.sh/ss/71791

Or just space the current setup like the rest of the song and not have a stack there.

02:21:871 (3,1) - Maybe use a spinner. I'm not sure though.

03:50:621 (3,4) - I think you should delete note 3 and then place the slider where note 3 was and add a repeat. I think it simplified the beat and compliments the vocals.

03:52:621 (3,4) - Do the same with this.

Over the Light

I think the speed required to hit the 1/4th notes at 1/2th stacks outpaces the song. I really liked the 0.4 snapped 1/4th notes the most. Most of the 1/4ths were just awkward if they didn't go into a slider or stacked. I couldn't expect you to change it though.

00:04:996 (4,5) - This feels like it should be a slider to me.

I like how this plays. You don't have to change if you don't want to.
http://osu.ppy.sh/ss/71800

00:49:371 (6,7,8,9) - Resnap to 1.2 distance snap.

01:26:746 (3) - Remove. It's empty. Reposition the notes after. It plays a lot better without.

01:36:746 (5) - I don't think this note is needed.

01:36:871 (6) - I think you should remove the repeat and add a note here 01:37:371 -

http://osu.ppy.sh/ss/71805

01:39:746 (1,2,3) - This throws me off beat. I find it hard to find the rhythm in this combo. I suggest spacing 01:40:121 (3) - out from the stack.

01:40:621 (4,5,6,7,8) - Stack the 1/4th notes >.< I can't find the rhythm.

01:50:121 (5,6) - This is awkward. I suggest deleting note 6 and adding 2 repeats to note 5.

01:55:371 (1) - Remove new combo

01:55:871 (3) - New combo (It goes with every other slowdown in the song)

02:07:996 - End kiai time here 02:07:871 -

02:23:871 (1,2,3,4,5,6,7,8,9) - I don't think these patterns are entirely accurate. I have trouble FCing this section.

http://osu.ppy.sh/ss/71809

You can ignore the sliders and positions. Where the notes are on the timeline is where I think the sounds are.

02:37:121 (5,6) - Move down 1 unit (or how much the distance snap lets you.)

02:37:621 (7,1,2) - Make this look like the opposite form of the previous notes.

02:39:871 (1,2,3,4,5,6,7) - Awkward and confusing. >.< (I think half notes play a lot better forward than whipping backwards after those 1/4th notes.)

02:41:996 (2,3,4,5,6,7) - (Half notes play better forward than backward)

02:43:871 (1,2,3,4) - Please make them slider. This is wtf awkward to me.

02:56:996 (1,2,1,2,1) - This is not right. You can't wildly slow down like this without warning.

03:10:121 (3,4,5,6,7) - WTF...... >.<

03:42:621 (5,6) - Jump is way too large for a vocal transition that doesn't scream jump. It's just unintuitive and only here to combo break people.

03:44:621 (6,7) - ^

03:46:621 (6,7) - ^

03:48:621 (5,6) - ^



Conclusion


I'm withholding my star, because Over the Light is unneedingly awkward to me when I was hoping for a nice flowing beatmap. I'll recheck once it gets more stars and if your current patterns in the map are well accepted, then I'll star.
thorlee
只打了hard,好多折回note扭得好歡樂233
space很微妙>.<
:) star了喵❤
6800cube
NORMAL
1PCSS,节奏比较标准,排版有轻微错位现象,改不改均可.
INSANE
实在打不来,陷阱太多了...

总体感觉不错,能不能AR+1-2?
增加难度之后稍微控制总分,别再高了
能否增加HARD难度?

好图。。。可惜我渣MOD
Ayeen_old
Ayeen mod:

Major issues I found:


1. Mp3 bitrate is vbr (Not recommended). It should be in between 192kbps to 128kbps and at fixed bitrate
Quoted from "Official guidelines submission criteria" : The song audio file should also be of reasonable quality. Try and source mp3 files yourself - ripping them from a streaming video site often results in low quality audio with high file sizes. The bitrate of a beatmap's audio file should be no lower than 128kbps and no higher than 192kbps. If you are having trouble acquiring an appropriate audio file, contact one of the more

2. Offset issue: There is 2 Offset and very near to each other. Ask someone who is know better in timing about this. Im not good in timing.

3. Notes on blue tick.This is because of the timing issue, Some of the beat drop at blue tick which is not good.

4. Hitsound and not properly use inherited timing section. You put inherited time on notes, but no hitsound was on that note. Not to mention, both map didn't even heard the hitsound. This maybe because of vbr mp3 (VBR tend to have louder voloume). I didnt check thoroughly.


I give you a star for encouragement. I am sorry, I do saw some mistake in your map, but those major issues should be fixed first beforehand...
Topic Starter
wcx19911123
Edit:
Added skins
Changed mp3 file
etc.

@Ayeen:I don't think timing is wrong.
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