abraker wrote:
The ranked system is set up in a way that mappers and BN have an optimization problem to solve. Mappers work toward getting their maps ranked as fast as possible, while BN look for ways to guarantee successful nominations with ease. So it's in mapper's best interest to make maps that are easy to nominate. Mappers who try ranking more complex maps do so at the expense of encountering more hurdles when ranking maps.
Additionally,
Ranked system favors mappers who don't take pride in their own work. It favors mappers who make maps who suit BN tastes instead of their own. It favors mappers who agree with any change a modder asks them to make. It favors mappers who don't care how many times their map may be disqualified.
The system treats the maps the mapper makes as a factory produced product.
since i finally got something ranked, i think i can actually speak on this.
it took me 2 weeks to find 2 bns for groovy. now, it took way longer for it to reach qualified, because of timing issues, but that's besides the point. both bns were super helpful, and they took up the mapset in no time. groovy is probably one of the most unconventional maps out there for a 4*, with tons of 1/4th slider sv changes at 123 bpm. the only problem that was faced was that the song was super old, so we had to fix timing. other than that, it was set for ranked. in context, the bns have completely different styles from mine. maridius maps a variety of different styles, while een mainly maps conventionally. compare that to me, with an unconventional mapping style similar to that of yudragen or grissaryth.
the bn system is actually fine the way it is, now looking at it. the system isn't just a bunch of factory produced maps. some creative maps do make it into ranked.
the reason why some people complain about it tho, is because they need to try hard enough. i get that, yes, ranking is super hard, but i personally believe that people should try hard enough. improve your map more.
have you, abraker, went for ranked yet?