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Sasha - Lucky Day

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Topic Starter
MoonShade
ziin ~I won't do any 1/8 thing I think, because the map should be playable by the first time you hear it. I also talked to other Mappers if i can map it like this, although it's a swing rhythm, but it seems that a compromise has to be made here. I prefer not so precise on the lyrics, but more playable. Fixed most of the other stuff, though :3

jericho2442 ~fixed
ziin

MoonShade wrote:

ziin ~I won't do any 1/8 thing I think, because the map should be playable by the first time you hear it.
bah I modded this when I was tired. It's definitely not 32nd notes but 24ths as others have said in the thread.

I'd really like for you to reconsider because when I play the version I edited with 24ths instead of 16ths, I'm averaging a 0 +/- 5 ms mistimed hits. With 16ths, I'm getting 5 +/- 5 late. And I'm trying to hit the 16ths on that.

On top of that, the map is harder with 16ths, in a bad way, since you're putting notes where the background music has no audible beat (or rather 10 ms off).

Anyone who can't comprehend a swing beat after hearing a few measures will get it on their second try, and this IS hard. You can use sliders to make the swing stuff easier and actually on time. For our deaf players, they can just think of it as 606 bpm quarter notes.

Download: Sasha - Lucky Day (MoonShade) [swing].osu
wring
star :)
Topic Starter
MoonShade
ziin, I can totally understand that the objects are not accurate to a swing rhythm from the musical point of view. But I've never seen this 1/8 thing EVER in any ranked map and I think my map is playable.

I will wait for more opinions on this, because I'm not quite sure what to do.
Slowmotion_old
Nice! Good job moon ... and i wait for you have a good luck with that map :3
Shiro
Easy
This is a very nice easy. The only thing I'd blame it for though is the constant 1/1 rhythm during the verses...

Normal
I have the feeling that the chorus is copypasted. :/
Tick rate 2 sounds better to me.
02:35:766 (2) - Move it upwards so that it is not hidden by the slider.
02:53:736 (4) - This kind of slider seems confusing for a Normal diff. It's short on the playfield, and longer in the timeline, and I don't think a newer player would think of checking its form to see that it's a wiggle slider.

Hard
Why does this diff use Normal whistles while the others don't ?
00:48:538 (3) - I'm being nazi, but it looks rather bad, albeit playable: it is slightly too close (2).
00:51:657 (2) - I think ziin is right and this sounds better 1/8 after. Though I'd suggest you use a slider then, because the difference between 1/4 and 1/8 is hard to hear, and thus to play.
00:54:108 (6) - Same.
00:58:786 (2) - Same.
00:59:454 (3) - Same but you don't need a slider.
01:01:830 (3) - Same but you'd need a slider.
01:06:583 (5) - Move 1/8 forward and make (4,5,6) a repeat slider ?
01:39:182 (2) - Move 1/8 foward ? Also you should use a slider.
01:41:558 (6) - Same.
01:51:434 (3) - Same.
01:51:954 (5) - Slightly too close to (4) (nazi again).
01:54:108 (5) - Move 1/8 forward ?
02:07:548 (2,1,2) - This is pretty confusing, because of the slow slider and the sudden normal spacing after it. Move (1) so that it's evenly spaced with the two (2) ?
02:22:028 (2) - Move 1/8 forward ?
02:53:217 (3) - Same.
02:55:890 (4) - Same.


Pretty nice map. Call me back when you fixed it.
ziin

Odaril wrote:

I think ziin is right and this sounds better 1/8 after. Though I'd suggest you use a slider then, because the difference between 1/4 and 1/8 is hard to hear, and thus to play.
I was definitely wrong, it's definitely 1/6.
Doomsday
I'm with ziin. 1/6 sounds better I think.
Topic Starter
MoonShade
I tried to fix everything, I done my best to remap the hard's chorus and placed notes with 1/6 beat snap divisor where I thought it has to be done.
Thank you, ziin, Odaril and Doomsday for helping me with that!

There could be some 1/4 vs. 1/6 Snap Errors in the Chorus, so I would be glad If somebody could check this and tell me if everything is alright.
ziin
swing notes :P. There's a few not on 6ths which need to be on 4ths (almost anywhere not in the chorus), so leave those alone if you think you find one.

[hard]
00:49:875 (6) - start it on the next 6th
00:51:954 (5) - ^
01:03:836 (7,8,9) - ^
01:05:618 (2) - ^
01:37:103 (5) - ^
01:37:400 (6) - ^
01:44:528 (7) - next 6th. This one you may want to keep 'cause of the triple there.
01:51:360 (7,8,9) - start it on the next 6th
01:53:142 (2) - ^
02:08:291 (1) - ^
02:09:479 (1) - can you move this a measure later on the red tick?
02:19:875 (5) - next 6th
02:27:300 (7) - next 6th. This one you may want to keep 'cause of the triple there.
02:34:133 (7) - next 6th
02:36:806 (7) - next 6th. This one you may want to keep 'cause of the triple there.
02:38:885 (5) - next 6th
02:53:142 (3,4,1,1) - next 6th



[normal]
00:49:132 (3.5,4) - next 6th
00:51:509 (3) - your call
pattern repeats twice each chorus
01:05:618 (1) - next 6th, repeats at end of each chorus
02:48:390 (2,3) - next 6th
02:50:915 (3.5) - end on 6th
02:52:994 (2.5,3,4) - end on 6th, start 3 and 4 on 6th

[easy]
00:49:132 (3) - end on 6th
00:51:509 (3) - ^
00:58:637 (3) - ^
each repeat in each chorus, note the slider before the repeating is good.
EdoMedo
cool
Topic Starter
MoonShade
@ziin

hard:
fixed everything with sliders in it, but I'm waiting for other mods for the circles, I think it's better for playing as they are.
I also changed 01:04:182 (8,9) but i'm not quite sure if this can be played without getting confused.

normal and especially easy:
Sry to tell you but I hope I don't have to do more 1/6 things here , I think it's good as it is, but to other modders, if you think there should be 1/6 anywhere where it's more important to follow the rhythm than be playable, just say it.
haha5957
Hi Here!

Your map was w--ay to good for me to mod -o
and I trust you with 1/6 and 1/8 issues :D (actually i feel better with 1/6)

Easy
Nowhere to pick on for me


Normal

Same here


Hard

1:17:944



This feels better for me, but meh, as you know, not required.



I think you'll acheive your 2011's goal :D

sorry for poor moding.

star of course.
Nyan-Zapo
Here's my Star Moon :3
rust45
Sorry for the late mod.

[Offset]
Set it to 419, it's the exact same as before, but gets the metronome running right when the song does. (Make sure to apply it to all diffs)

[Normal]
00:43:192 (1) - Add new combo
01:30:717 (1) - ^
02:13:489 (1) - ^

[Hard]
Somehow, there is one unsnapped note.
00:43:192 (1) - Add a new combo
01:30:717 (1) - ^
02:13:786 (1) - ^

The mapping is really good though, and I really like how you picked a song like this, and mapped it, and it ended up being a really relaxing map. I would bubble this if it weren't for the spinners and the unsnapped note, and the fact that we have too many bubbles atm. So the best I can do is give a star.
artpiggo
Star only then

your map is too perfect for me to mod, wish your map ranked
Topic Starter
MoonShade
@rust45: thx, all fixed :3
p3n
noobmod inc

[Easy]
°-°

[Normal]
o_o

[Hard]
00:18:686 the 4 on "not" seems really off...sounds better to me if you snap it forward to 18:735 via 1/6....meh
00:37:696 ^same to 37:745


Definitely one of the best maps on a complex song I've played so far.

star.
Topic Starter
MoonShade

p3n wrote:

noobmod inc
[Hard]
00:18:686 the 4 on "not" seems really off...sounds better to me if you snap it forward to 18:735 via 1/6....meh
00:37:696 ^same to 37:745
I don't really see this, so I will leave it as it is.
Thx for looking at my map, though :3
Pereira006
:D
taNa_Coppola
i like this song!!!

star~
ShadowSoul
~<3 Love it ~star
Kiddo-Kun
GJ. STAR.
Mafiamaster
[Easy]
Stack Leniency all the way to the left is unrankable. At least move it to where the other difficulties are.

[Normal]
01:54:380 (4) - Add a new combo on this since there's a speed change.
01:55:667 (1) - Remove the new combo afterwards.

[Hard]
01:30:717 (1) - How about starting this on the red tick at 01:31:013?
02:54:775 - Maybe add a note here like 01:05:469 (1) and 01:52:993 (1)?

Everything else played great!
Topic Starter
MoonShade

Mafiamaster wrote:

[Easy]
Stack Leniency all the way to the left is unrankable. At least move it to where the other difficulties are. ~moved to 0.7 on all diffs

[Normal]
01:54:380 (4) - Add a new combo on this since there's a speed change. ~done in normal & hard
01:55:667 (1) - Remove the new combo afterwards. ~done in normal & hard

[Hard]
01:30:717 (1) - How about starting this on the red tick at 01:31:013? ~done in all diffs
02:54:775 - Maybe add a note here like 01:05:469 (1) and 01:52:993 (1)? ~this seems to be too difficult here
Rukario
Deutscher Mod go.

Easy:
Bei der nächsten Easy bitte ein wenig kreativer lol. Das hier ist eigentlich fast nur 1/1 Noten.
00:18:241 (4) - Mach den Slider nochmal aber ohne Repeat. Also es soll gleich enden. Sieht einfach besser aus wegen dem Slidertick.
00:37:251 (4) - ^
01:24:776 (4) - ^

Normal:
01:01:014 (3) - Tu den Clap beim Repeat weg?
01:46:162 (3) - Clap am Ende weg?
01:48:538 (3) - Clap am Repeat weg?
01:54:380 (1,2) - Hmm, ich mag nicht wie (1) endet. Mein Vorschlag mach einen neuen Slider der bei (1) anfängt und beim Vorherigen (2) (Welchest du entfernst^^) aufhört.
02:19:429 (3) - Clap am Ende weg?
02:21:806 (3) - Clap am Repeat weg?
02:28:934 (3) - Clap am Ende weg?
02:31:311 (3) - Clap am Repeat weg?
02:38:439 (3) - Clap am Ende weg?
02:40:816 (3) - ^
02:48:390 (2) - Clap weg?^^

Hard:
01:55:073 (2) - Entfernen? Hört sich irgendwie nich gut an.
01:59:825 (2) - ^


Schöne Map.
Tenshi-nyan
go go 50 star!
Suimya
;)
Topic Starter
MoonShade
@ Rukarioman
Alles übernommen bis auf Hard 01:59:825 (2)
GamerX4life
echt ne super map :)
Star*
Colin Hou
[Hard]:
  1. 01:03:835 (7) - 1/6? not sure ^^|
  2. 01:51:360 (7) - ^
  3. 02:07:548 (2,1,2) - spacing, find a better way to tell the player how the notes should be hit, it is very confusing now.
  4. 02:34:131 (7) - snap this in 1/6?
  5. 02:53:142 (3) - ^
bpm should be doubled imo. then SV and STR x0.5
vocal in this song is not so stick to the instrument so.... 囧

and again, I'm not sure about the 1/6 things, it seems only the spacing should be fixed for now.

star~
Katsuri
Good song~ :D
Topic Starter
MoonShade

Colin Hou wrote:

[Hard]:
  1. 01:03:835 (7) - 1/6? not sure ^^ ~Hm I hope not, I think it would be more confusing :/
  2. 01:51:360 (7) - ^
  3. 02:07:548 (2,1,2) - spacing, find a better way to tell the player how the notes should be hit, it is very confusing now.~Fixed
  4. 02:34:131 (7) - snap this in 1/6?
  5. 02:53:142 (3) - ^
bpm should be doubled imo. then SV and STR x0.5 [color=#000099]Which purpose does this have besides from osu! menu visualisation aso., besides, I think this song is more like 101, somehow slow, and not 202.
vocal in this song is not so stick to the instrument so.... 囧

and again, I'm not sure about the 1/6 things, it seems only the spacing should be fixed for now. [color=#000099]~I'm also very unsure about this I have to say ^^

star~
Thx~
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