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Yuki Kajiura - Mezame

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Card N'FoRcE
Ok i think i can recheck this now.

- General: (Considerations and things you need to check/fix for the whole map)
  • As orioncomet said: "Mai-HiME" is not needed in the tags.
    Please fix the inherited sections. Some of them are later because of the offset change (you can easily do this in the timing setup panel)
- Storyboard:
  • The storyboard is bugging me... Some things are in the .osu files and some others are in the .osb.
    There's not really a problem with that, but there's a reason why this is not ok now: the Mikoto difficulty ends before the other difficulties but the SB covers the whole song so it makes the song go on instead of fading into the results screen.
    To fix this, you should copy the whole SB into every single .osu file and delete the .osb, then remove the useless SB in the mikoto dificulty.
- Mikoto:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Overall Difficulty -1
  2. .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    The SB problem i mentioned above.
- Natsuki:
  1. .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    01:14:546 (3) - why is this one stacked that way? I see you used the same thing for 01:51:296 (4), but they feel really weird to me. Also 02:05:640 (7) - you used the same stack here but now it's 1/4 instead of 1/2. Use this stack always for 1/2 or 1/4 only, not for both.
- Mai:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    02:27:109 (5) - fix the stack
    03:52:609 (3,1) - this jump is really unnatural. Flip 03:53:546 (1,2,3,4,5,6,7,8) horizzontally?
Topic Starter
mercury2004
All FIX!
Backstep
[General Sound Mod ]
จังหวะที่ใส่พวก clap รู้สึกแปลกๆนะครับ
ปล.คำว่า clap,whistle หรือ finish ของผมคือเฉพาะช่วงเวลาที่บอกเท่านั้นนะ (ถ้าเป็นสไลด์ตำแหน่งอื่นก็จะบอกเป็นเวลาเฉพาะเช่นกัน)

[Mikoto]

SPOILER
01:00:859 (1) clap.
01:01:234 (2) unclap.
01:01:609 (3) clap.
01:06:859 (2) ^
01:07:234 (3) unclap.
01:07:609 (1) clap.
01:08:734 (2) unclap all slide.
01:09:859 (3) clap.
01:10:609 (4) clap.
01:10:984 (5) form clap to finish.
01:12:859 (2) clap
01:13:234 (3) unclap.
01:13:609 (4) clap.
01:14:359 (5) ^
01:15:109 (7) ^
01:16:984 (3) unclap.
01:17:359 (3) clap.
01:17:734 (3) unclap.
01:24:484 (1) finish.
01:29:359 (5) clap.
01:29:734 (6) unclap.
01:30:859 (2) clap.
01:31:609 (3) ^
01:36:859 (2) ^
01:37:234 (3) unclap.
01:37:609 (4) clap.
01:38:359 (5) ^
01:39:109 (7) ^
01:39:859 (1) ^
01:41:359 (4) ^
01:49:234 (1) unwhistle
01:50:734 (1) unwhistle all slide.
01:51:859 (2) whistle.
01:52:609 (4) ^
01:53:359 (5) ^ here only
01:53:734 (1) unwhistle all slide.
01:54:859 (2) whistle.
01:55:609 (4) unwhistle all slider except : 01:55:609,01:56:359,01:57:109 and remove reverse slider @ 01:57:484 (and spin here.)
02:00:484 (1) finish.
02:05:734 (8) unwhistle all slide.
02:07:234 (1) unwhistle here only.
02:08:734 (3) ^
02:20:734 (5) ^ unwhistle.
02:25:984 (3) whistle.
02:26:359 (3) whistle.
02:28:984 (8) form whistle to finish.
02:30:484 (1) whistle all slide.
02:31:609 (3) unwhistle here only.

เพลงยาวเลยม๊อดได้แค่นี้นะครับ (จริงๆก็ขี้เกียจน่านแหละ แต่ว่างๆเดี๋ยวก็มาม๊อดอีกน่านแหละ :D )
This song make me for brave.
Starred. ~
Topic Starter
mercury2004
all hit sound fix!
nante
[General]
Enable epylepsy warning

[Mai]
Set timing sections at thicks. If not, they may cause problems like 01:48:484 - still counts to previous, louder section/non-kiai section
You're allowed to use only 3 BMP multiplier. You're using 4. Fix it.
01:05:640 (6) - remove note? I hate random streams
01:06:765 (2) - ^
01:22:984 (1) - too close to previous note
01:30:859 (2,3,4,5) - this part doesn't make much sense
02:33:484 (1,2,3) - these slider don't look nice
03:35:640 (3) - not used timing section?
03:52:046 (2) - not stacked well
03:52:609 (3) - ^
03:53:546 (1) - too close

[Natsuki]
These distance issues are quite readable, but you should fix them anyway
01:38:171 (6) - distance
01:40:421 (2) - ^
01:51:671 (5,1) - ^
01:54:859 (9) - ^
02:19:796 (1) - ^
02:31:796 (4) - curve it to left


[Mikoto]
02:42:484 (1) - end kiai time here


nice, star
Topic Starter
mercury2004
i fix most of it
aspara
Mai diff is a lot of fun :)
haha5957
[General]
Since all of your difficulties aren't using the music after 04:03 or so, maybe cut mp3 (and don't forget to do fade-out if you cut mp3)

and I think Hard and Insane (maybe Natsumi and Mai) feels kinda fast(especially when Mai x1.5, maybe x1.25?)
but okay, It looks fine as is.


[Mikoto]
you used clap at the begining, and you are using whistle for rest of the map.. why? not a big deal, but yeah.

01:10:984 (5,1) not distance snapped, not a big deal. just in case this was mistake
01:15:109(7) remove clap maybe
01:39:109(7) ^
01:41:359(4) add clap at on emd of the slider maybe?
01:53:734 (1) ouch, this slider goes through the life bat..
02:02:359 (3) I think using 1/1 repeating slider looks better.
02:25:234 (2,3) If i assume this as a easy difficulties, this jump looks a bit hard, but as normal, hmm.. okay, not a big deal again :D


[Natsuki]
01:03:671 (2) this circle looks unproperly placed, leave it if you did it in your propose but if not, fix it
01:08:359 (5,1) this kind of jump makes this difficulty hard as insane (assuming this is hard difficultiy. you know, 1/2 jump is really hard)
01:32:171 (4) maybe add clap at the reverse arrow?
03:37:609 ~ kinda loud with whistles. soft whistle or clap might be okay tho..
03:45:296(8) remove clap? (end of the slider) or clap these part (I see no clap around here. remove this clap or use claps around these part)
03:51;109 ^.

Actually it was kinda fun to play

[Mai]
01:48:484 x1.5 till this point, yeah x1.5 does fit the music but I think this lasts too long though.
how about lasting this until 02:00:109 or somewhere around here? and you can restart this at 02:12. btw not a big deal.
02:13:046 (2) This slider overlaps life bar
02:25:421 (4) isn't jump even in x1.5 too hard? maybe doesn't matter but still
03:51:484 (1) life gauge

Since I'm not a good player I couldn't play this but yeah it was preety fun to watch :D



Star of course.
Topic Starter
mercury2004
i fix most of it except Slider speed because it will go against my previous mod.
lynpig
><nice map~
galvenize
Cool map.
Topic Starter
mercury2004
Thank for playing
galvenize
Oh just noticed now but

It's Kajiura not Kaijura.
kriers
star :)
Topic Starter
mercury2004
thx galvenize for reminding me. but i can't change anything now.
galvenize
Eh? Why so?

You should be able to change at will since it's not bubbled yet.
Card N'FoRcE
Please rename the Artist to Kajiura as people told you, following this guide:

viewtopic.php?f=56&t=24443&start=0

After that, I hope I'll be able to recheck this soon (did I forget or did you forget to re-ask me? @_@)
Topic Starter
mercury2004
Artist name fixed

I didn't know that i can change artist name
Card N'FoRcE
Let's go on, then.

- Mikoto:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:18:484 (1) - make this end at 01:22:984; 01:23:734 - add a beat; 01:24:484 (1) - remove new combo, i guess.
    01:42:484 (1) - make this end at 01:46:984; 01:47:734 - add beat; 01:48:109 - add beat; 01:48:859 (1) - remove new combo
    01:57:484 (1) - make this end at 01:58:984.
    02:07:984 (3) - did you forget the whistle at the beginning of the slider?
- Natsuki:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:35:546 (3,1) - considering that the map mostly has a regular spacing, this anti-jump feels "forced". Move (1) farther?
    01:42:484 (1) - make this end at 01:46:984.
    02:07:234 (5,6) - same thing as 01:35:546 (3,1). Maybe use something like this?
    02:21:577 (1) - make this end at 02:23:734
    02:33:109 (10,1) - same thing as 01:35:546 (3,1).
    03:03:296 - add a spinner from 03:03:296 to 03:05:546?
    03:27:109 (1) - fix the inherited section. I'm pretty sure you don't want this silenced.
- Mai:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    Use some claps and whistles? You used them well in both Mikoto and Natsuki, so please try and use the same hitsound patterns here too.
    02:10:796 (1) - remove new combo; 02:10:984 (2) - add new combo
All these are suggestions, but i highly recommend to apply them.
Topic Starter
mercury2004
Fixed
kodomonoyume
nice :)
Card N'FoRcE

mercury2004 wrote:

Fixed
D:
At least tell me why you didn't apply some of the things i mentioned D:

I can understand some of them, but i can't see a valid reason not to add hitsounds to Mai D:

EDIT: Also, i had an update about Epilepsy Warning usage, so this map doesn't need it. You can remove it.
Topic Starter
mercury2004
Sorry i forgot to change all Mai hit sound.
On that day I was checking other difficulty and I will come back to change all Mai difficulty's hitsound after i finished checking other dif.And I forgot

Now should be all Fix. Sorry for wasting your time.
Card N'FoRcE
Ok, nothing else to say.

Bubble
galvenize
Awesome.
Magicphoenix
Yuki Kajiura OST and already bubbl'd without noticing it ..crap x.x

STAR ~
Waryas
AWESOME
star'd
Maestro_old
starstarstarqstarefloif!!!

this is awesome
Topic Starter
mercury2004
thank for playing guys :D
taNa_Coppola
:oops:
abalee
Now we can't use more than 3 unique silder speeds in 1 mapset. [Mai] is unrankable.

and you must add epilepsy warning (in every diff.s)because you use storyboarding flash while playing.

Popped, please fix them. :?
Topic Starter
mercury2004
Ok all fix.


What about Epilepsey Warning Card N' Force said "Epilepsy Warning usage, so this map doesn't need it. You can remove it."
But i already add Epilepsey Warning by the way.
Kite
This map really improved since the last time I've played it; good job!
Hope this will be ranked soon
Orgol
god
abalee
Sorry late.
Topic Starter
mercury2004
It's ok
Card N'FoRcE

abalee wrote:

Now we can't use more than 3 unique silder speeds in 1 mapset. [Mai] is unrankable.
Since when?

abalee wrote:

and you must add epilepsy warning (in every diff.s)because you use storyboarding flash while playing.
Peppy himself said that epilepsy warning should be for storyboards with quick strobing (6 flashes per second).
This map doesn't have that kind of strobing so the warning is not needed.
Topic Starter
mercury2004
Ok
Epilepsey Warning removed
I will now use 3 slider speed. Last time i didn't realize that I use more than 3 slider speed.
Topic Starter
mercury2004
Epilepsy Warning add again as Beuchi said.

My friend ask Beuchi for me.
regenz
งานเข้า
:o
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