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Kozato snow - Rengetsu Ouka

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Kurosanyan
This color is for suggestions

[General]
  1. You forgot to resnap the notes on all the diff! ;_;
  2. Kozato Snow Koi Gatsu Ouka, those tags are useless because it's artist and song. You must remove them.
  3. Why colours are not the same on your diffs and on guest diffs?
  4. On [Gatsu] I suggest +2 OD. And on [ddd519's Koi] I suggest +2 HP Drain and OD
  5. I see a lot of random spacing, don't forget that the spacing must have some logic. Also lot of your streams have a bad shape. :|
  6. I saw so much timing points and was like WOW... but then I noticed that a lot of them are useless, if a timing point have the same: audio, speed, hitsounds, and style than the one (or two or even more) before, please remove it.
[Gatsu]
  1. 00:24:217 (4) - This one have a different spacing for no reason.
  2. 00:27:115 (1) - This kind of things should not exist, except for some Hard/Insane, it's unplayable :/ You should remove this note and end the spinner here with a finish at least.
  3. 00:36:224 (1,2) - Move it one grid down
  4. 00:36:845 (4,5) - Move them so they are symmetric with 1 and 2 like this: http://puu.sh/Y1r
  5. 00:37:466 (6) - Move 2 grid down to stack on the slider.
  6. 00:48:231 (1) - WTF?! The jump is more than x2 distance snapping, I slider break on this obviously. You should use x1,6 distance snap or x1,8 at least.
[ddd koi]
  1. What are all those tiny random kiai time? :?
  2. The spacing is awful, it's unplayable, have you even used distance snap when you mapped this? :o Fix the spacing of your map with distance snap please.
  3. Except for those two things the map seems ok, sorry but I don't want to look much at a random spaced map. :(
[Insane]
  1. 00:09:720 (5) - Random spacing :/ You should stack it under the (3) or put it somewhere like here
  2. 00:37:052 (3,4) - Those note are not really visible because of the (1) slider. :o
  3. 00:39:122 (7) - stack it under (3)
  4. 00:39:329 (8) - stack it under (4)
  5. 00:46:161 (5) - stack it under (3)
  6. If you can understand those three lines then you should be able to see all the other notes wich should be stacked. There's so much of them :o
  7. 02:24:280 (2,3,4) - Those note are hard to see too because of a slider again.
  8. 03:01:337 (6) - Same here... well this one is not so hard to see but it's not really nice :|
[Yumeko's Ouka]
  1. This diff is nice :D Just one thing: those stack with both 1/2 and 1/4 on them are annoying to play, you shouldn't abuse too much of them. And even more in the kiai time when it's harder too read.
  2. 00:35:598 (7,8) - How about this:http://puu.sh/Y3p
MathiasXII

_Kiva wrote:

MathiasXII wrote:

Oh and BTW, in insane : 01:59:662, I doubt that part will ever be rankable XD There's a slider and two notes all tangled. Probably something you didn't notice. ;)
:)
offset 1663 is bit too large. Maybe i should just keep the timimg advise from MAT in previous posts
(As long as the timing is really small and players would notice much :))
So for now i wont change the offeset yet
But... but.. but... with the new... mp3... it would work... too much offset? .... argh... *defeated bleeding to DEATH* alright then :).

Get this new MP3 : http://www.megaupload.com/?d=WBGY7SYG and I THINK you won't have to do any offset changes AT ALL...

If you have to, take the offset in file description (1062 ... I personally think it plays a lot better because I always seem to be 40 ms late or so off when I play with the current offset :S)...it will be a less dramatic change :P.

okay okay I won't bother you after haha. oh and be sure that if you remove the little red line, that all notes after it are correctly aligned XD as in after you checked *Inherit previous timing settings*, choose *snap to new timing* and *1/4 blue ticks*.
ZLOdeuka-
Hellooo Kiva :3

[General]

What's wrong with Kiai?do the same on all the diffs !and inappropriately to make it so tattered pieces

I do not like that during the spinner image is compressed..You can somehow do it the same size?

and two pink colors follow each other.

can this be so?


[ddd519's Koi]

00:20:899 (1,2,3) - wooow it is not good :( although I do not know what to do ...

00:51:125 (10) - new combo

00:51:332 (1) - delete new combo

^spacing

00:59:612 (5,6) - spacing

00:27:214 (1) - move here 00:27:110

01:00:026 (6) - new combo mb?

01:02:925 (2,3) - spacing

01:19:279 (2) - delete and start spinner

01:23:627 (5,6) - spacing

01:27:560 (10) - new combo

01:27:767 (1) - delete new combo

01:38:739 (2,3) - move just a little bit.to each other

01:48:055 (2,3) - spacing

01:50:332 (5,6) - spacing

01:56:129 (6) - new combo

02:29:252 (5,6) - spacing

02:32:151 (8) - new combo


Kiai

03:07:026 03:06:922 start

ok.. star :)
Topic Starter
_Kiva

ZLOdeuka wrote:

Hellooo Kiva :3

[General]

What's wrong with Kiai?do the same on all the diffs ! ---- I am just being lazy lol

and inappropriately to make it so tattered pieces -- agree

I do not like that during the spinner image is compressed..You can somehow do it the same size?

and two pink colors follow each other. -- fixing

can this be so?
Thanks for advise xxx
Snowy Dream
>.>我的diff到底要被改的多惨。
这图rank之后我需要跟原来的对比下。。。
HakuNoKaemi
Color Legend
Colors Legend
You HAVE to do this
You should do this
You Could do this
[General]
Use 144.9 BPM, Why? to delete the last Red timing section...

[Gatsu]
00:24:214 (4) - Move it to the center(3 grid left) to correct spacing
00:37:464 (6) - 5 grid left 1 grid down to correct spacing
Use my kiai? you're not using the last section >.<

[ddd519's Koi]
00:22:970 (4) - Under the end of Slider(3)

00:57:128 (4,5,6,7) - Make it a 1/4 stream or use a 1/4 slider with 6 repeat
01:34:806 (6,7,8,9) - a bit confusive
starting from a certain point it is Insane >.< and you have 3 Insane... make this easier : use 1/4 and 1/8 slider and not long stream...

Nothing to say about the other diff's

My Easy :
Download: Kozato snow - Koi Gatsu Ouka (_Kiva) [Haku's Easy].osu
Topic Starter
_Kiva

Snowy Dream wrote:

>.>我的diff到底要被改的多惨。
这图rank之后我需要跟原来的对比下。。。
委屈你的DIFF了。。我的目标是削到4(抱头

HakuNoKaemi wrote:

[General]
Use 144.9 BPM, Why? to delete the last Red timing section... --- 144.90? How about the bpm change in second red time line

Nothing to say about the other diff's --

My Easy :
[attachment=0:03127]Kozato snow - Koi Gatsu Ouka (_Kiva) [Haku's Easy].osu[/attachment:03127]
- Thankyou very much~ KDs given
Snowy Dream
3I他就APP了?
你殺了我吧

Download: Kozato snow - Koi Gatsu Ouka (_Kiva) [Snowy].osu
AngelHoney
:) :) :)
Yumeko Yuki
Ibuki Suika
膜拜KIRA神触
Pereira006
:) :)

star !
- Rche -
oh.
it's just sounds fantastic.
do you mean modding easy and normal only?
here is it.
everything i said are suggestions only.

[Haku's Easy]
00:27:941 (1) - this finish sounds a bit strange to me. maybe i'm picky though.
00:31:667 (6,7) - don't like the overlap here
01:10:384 (4) - start 1/2 earlier?

[Gatsu]
00:27:110 (1) - too close to the spinner before. try shorten the spinner or use slider instead.

oh it's great enough.
+star and good luck.
HakuNoKaemi

justnobody wrote:

[Haku's Easy]
00:27:941 (1) - this finish sounds a bit strange to me. maybe i'm picky though. there is the same finish in the song... but made it less louder :D
00:31:667 (6,7) - don't like the overlap here
01:10:384 (4) - start 1/2 earlier? the keys start to go faster from the position it is now
Download: Kozato snow - Koi Gatsu Ouka (_Kiva) [Haku's Easy].osu
Snowy Dream

3I有问题的话我给你3个kds
说kds没用的自重
wmfchris
do you want taiko diff =/
Aruceid Brunestud
:)
Topic Starter
_Kiva

wmfchris wrote:

do you want taiko diff =/
YESSSSS O /
It will be veryy awesome if you can make an Taiko diff lol
Snowy Dream
所以说wmf是大好人。
wmfchris
我大部分都是挑BMS做的 =w=

http://osu.ppy.sh/s/25491

前幾天做這個 Artist一樣 BG一樣啊 looool
Topic Starter
_Kiva

wmfchris wrote:

我大部分都是挑BMS做的 =w=

http://osu.ppy.sh/s/25491

前幾天做這個 Artist一樣 BG一樣啊 looool
> < 就是因为很一样所以才会撞BG的
Roddie
Hi

Just want to say this before I get right to it. I played three of those Insane difficulties and their quite fun.
But I liked Snowy Koi the most! :D Almost got an SS on the first go. :(

Anyway, here is my mod.

General:
  1. Three Insane difficulties...:( Good luck trying to get your map ranked with three Insane difficulties. ._.
  2. Both Haku's Easy and Gatsu have five combo colors. And all of those difficulties have different color schemes. :| Try and keep the combo colors all the same for the all difficulties.
  3. Those five difficulties needs some more hitsound work.
Easy:
  1. 00:34:566 (1)-Fix the spacing on this by using the distance snap. Keep the spacing consistent. This is an Easy difficulty after all. :P
  2. 01:16:802 (4)-Fix the spacing on this by using the distance snap. Oh, and extend the end of that slider onto 01:17:630. It would fit better that way. And fix the spacing on the notes afterwards.
  3. 01:10:177 (4)-Fix the spacing on this by using the distance snap.
  4. 01:11:626 (1)-^
  5. 01:23:220 (1)-^
  6. 01:26:533 (1)-^
  7. 01:43:348 (2)-^But do something like this. And fix the spacing on the notes afterwards.
Gatsu:
  1. 00:52:781 (1)-Add a finish.
  2. 01:25:076 (1)-Remove new combo.
    01:25:904 (1)-^
Snowy Koi:
  1. -Some timing points (green line) start off kiai time randomly and some start of at the wrong time. Fix this.
Other then that, nice job on the map concept. ^^

Insane:
  1. Same thing I mentioned on the Snowy Koi difficulty.
Yumeko's Ouka:

Nothing I can point out.

Meh. Have my star. Looks like I didn't properly mod this. ._.

If you think my mod post wasn't really useful, then don't kudosu this post.
Topic Starter
_Kiva

Roddie wrote:

General:
  1. Three Insane difficulties...:( Good luck trying to get your map ranked with three Insane difficulties. ._.
  2. Both Haku's Easy and Gatsu have five combo colors. And all of those difficulties have different color schemes. :| Try and keep the combo colors all the same for the all difficulties.
  3. Those five difficulties needs some more hitsound work.
Meh. Have my star. Looks like I didn't properly mod this. ._.

If you think my mod post wasn't really useful, then don't kudosu this post.
I have ask BAT and sounds like 3 Insanes is acceptable now :D
combo color and kiai time all fixed
hitsound .. hmm i am asking for a hitsound modding so should be fine
thanks for your mods and kds given~
btw . Snowy Koi is really easy :D
Sallad4ever
hi Kamen Rider _Kiva :D

[General]
- remove "Kozato Snow Koi Gatsu Ouka Kiva" from the tags these information is already present in the Title, Artist, and Creator box
- add Snowy Dream in the tags cause that is his/her current name
- disable the letterbox in Snowy Koi and Yumeko's Ouka
- Haku's Easy have different BPM then the other diff
- The first offset is on the wrong position, it should be on the heavy beat in 00:01:440
- are you sure with that second offset? I tried playing without the second offset and 300 everything with around 3ms miss hit

[Skin]
hit50 is the only one with different font, can you make it with the same font as 100 and 300?

[Haku's Easy]
The stack leniency is unrankable, increase it around 3 ticks
00:34:566 (1) - no jump in the easiest diff please
00:47:402 (6) - NC (new combo) this
01:44:131 (2) - ^
01:16:802 (4) - extend this 1/2 beat later
01:18:458 (5) - please put this somewhere else, the spacing is bad and the previous silenced slider make this more confusing :o

[Gatsu]
the Difficulty setting is too low for a hard
at least increase OD by 3, HP by 2, CS by 1, and AR by 1
00:20:485 (1) - remove NC then add NC on 00:21:314 (4)
01:26:732 (5) - bad spacing, fix it
02:00:269 (x) - add a circle?
02:00:684 (x) - ^

[Snowy Koi]
the kiai in 02:00:266 is very weird, start kiai in 02:00:680 is more appropriate
for the kiai time in 02:15:171 move it to 02:15:585
00:27:007 - move this timing section to 00:27:110
02:03:785 (5) - uhh move somewhere else? placing this under the slider is looks kinda bad


[Insane]

The kiais in 02:53:888 (1) and so on is not a good idea. Make them into 1 kiai section don't separate them
00:49:261 (3) - unstack this from under the slider's repeat, it's quite hard to read
01:54:473 (3) - move the kiai in this timing section to 01:54:059
03:05:895 (x) - there should be a circle here

[Yumeko's Ouka]
00:19:036 (6,7,8,9,10,11) - the stack is kinda messed up here, decrease the stack leniency by 2
01:39:774 (5,6) - this is kinda unexpected and confusing if player didn't enabled the snaking slider, I suggest to move 5 somewhere else
02:33:178 (2,3,4,5,6,7) - ugh bad overlap and it's an anti-jump too. Move the streams somewhere else please
Nice diff ;)

Nice map and Good Luck~
Star
ziin
[general]
Completely random dynamics and copious amounts green timing sections to change hitsounds for no apparent reason occur in almost every map.
this is just plainly overhitsounded, and I think it's too random in all the difficulties. It's also pretty ridiculous that every single map has a completely different hitsound pattern/sounds.
offset: 1440 or -216
Delete the second red timing section, there is no need for it.
spinnerspin looks mexican. Why is there green? At least make it a light teal.
hit100 and 100g would be nice to have a slightly green background instead of pink. Most people see color faster than shape, and it's important to know what you're getting on such a streamy map.
spinner osu is ugly and doesn't match at all.
put an x and an O for section fail and section pass, respectively.
use these for spinners:
http://puu.sh/10Im
http://puu.sh/10In

[haku's easy]
map the whole thing

[gatsu]
confusing difficulty name
map the whole thing

[snow]
confusing difficulty name
00:27:007 - throws me off every time. make the sound changes on white ticks please.

[insane]
00:13:964 (11) - wrong sound
00:14:275 - add note and do that sound

[yumeko]
confusing difficulty name
00:01:647 - no break.
eveless
[Yumeko]
00:41:188 (2) - New combo
01:31:080 (2,3) - 这两个顺序反过来会不会更好点x_x
01:31:908 (2,3) - ^
01:36:048 (1,2,3) - Ctrl+H
01:37:911 (3,4) - ^
01:39:360 (2,3,4) - 很难按吧x_x
02:14:753 (4) - 345之间的间距不一样
02:20:343 (8) - ^
02:21:274 (4) - ^
02:33:178 (2,3,4,5,6,7) - 真没必要这样x_x 2移开吧
02:57:710 (3) - 间距
02:58:538 (7) - ^
03:09:820 (7) - ^

我只是肉眼扫一遍 随便点两个就这么多间距问题x_x

[Insane]
00:13:240 (5,6,7) - 之间间距可以小一点x_x
00:14:275 (x) - ...这后面还有音你怎么就突然停了x_x要不一开始这串就别用串用长slider或者用串什么的 这里突然刹车真是233
00:32:907 (7) - 突然大变spacing...建议NC或者改掉
00:38:703 (5,6,7,8) - 歪的...
00:45:328 (1,2,3,4) - v_v这歪哪里去了..
01:42:259 (7) - 间距
01:49:504 (2) - 和10挤一起不好看x_x 并且间距
01:57:785 (1) - 往左上拉开点 毕竟是从这里开始重音x_x 没必要和前面那堆挤一起233 建议拉到整个的中间至少
02:15:585 (1) - 这个的位置很容易误导人 不建议这么放
03:01:958 (1) - 往左边拉一点 这个三角好残疾...
03:03:614 (8) - 故意的?前后间距
03:14:172 (3,4,5) - 位置这么大 干吗都要挤一起呢...不好看啊stress

[Snowy Koi]
最大气的一个
00:42:637 (4,5,6) - 往上移 这样跟前面的2放会误导人 顺便new combo
00:44:707 (1) - 取消new combo
00:45:535 (4) - new combo
00:52:781 (1,2) - 123需要摆近一点 而且1可以再拉远一点
00:55:679 (4) - 前后间距
01:24:041 (8) - 这里不建议用红线slider 毕竟中间还有音
02:28:628 (1,2,3,4,5,6,7,8,9,10) - 这堆摆放的太随便了 让人找不到规律
02:31:526 (6) - new combo
02:33:390 (13) - new combo
02:34:011 (1) - 取消new combo
02:37:737 (1) - 可以再往右边拉点

[Gatsu]
02:37:737 (1) - 取消new combo
00:32:079 (1) - 这个做为三星难度来说太过分了
00:37:875 (1) - spacing.
基本上来说 N难度不允许SPACING变化 而且大跳是更不能存在的 建议自己修一修 我不多说了

[Easy]
00:41:191 (1,2,3) - 这个不好说 我估计不行
00:47:402 (6) - new combo
00:54:442 (1,2,3,4,5,6,7) - 这种的我建议你改掉...后面不提了
01:16:802 (4) - 加长1/2
01:42:475 (1) - 取消new combo
01:44:131 (2) - new combo

很多基础问题 其他还行x_x
Topic Starter
_Kiva
[STRESS] All fixed for Insane Diff and Yumeko's Ouka. Other diffs fixing in progress
Yumeko Yuki

eveless wrote:

[Yumeko]
00:41:188 (2) - New combo fixed
01:31:080 (2,3) - 这两个顺序反过来会不会更好点x_x 嗯 是好点 fixed
01:31:908 (2,3) - ^ ^
01:36:048 (1,2,3) - Ctrl+H 这个我觉得没必要了
01:37:911 (3,4) - ^ 这个spacing可以啊 Ctrl反而乱了 :o
01:39:360 (2,3,4) - 很难按吧x_x fixed
02:14:753 (4) - 345之间的间距不一样 fixed
02:20:343 (8) - ^ fixed
02:21:274 (4) - ^ fixed
02:33:178 (2,3,4,5,6,7) - 真没必要这样x_x 2移开吧 fixed
02:57:710 (3) - 间距 没注意到 :o fixed
02:58:538 (7) - ^ fixed 但感觉还是有点差别
03:09:820 (7) - ^ fixed
很多地方没注意到 感谢提醒 :D

Download: Kozato snow - Koi Gatsu Ouka (_Kiva) [Yumeko's Ouka].osu
HakuNoKaemi

Roddie wrote:

Hi

[*]Both Haku's Easy and Gatsu have five combo colors. And all of those difficulties have different color schemes. :| Try and keep the combo colors all the same for the all difficulties.

[*]Those five difficulties needs some more hitsound work. idk how to do a better work with hitsound >.<
[/list]

Easy:
  • [*]00:34:566 (1)-Fix the spacing on this by using the distance snap. Keep the spacing consistent. This is an Easy difficulty after all. :P
  1. 01:16:802 (4)-Fix the spacing on this by using the distance snap. Oh, and extend the end of that slider onto 01:17:630. It would fit better that way. And fix the spacing on the notes afterwards. it's better as it is now ( starting from 01:17:009 (4) to 01:17:630 )
  2. 01:10:177 (4)-Fix the spacing on this by using the distance snap. 1.02x -> 1.00x >.<
  3. 01:11:626 (1)-^ ^
  4. 01:23:220 (1)-^
  5. 01:26:533 (1)-^
  6. 01:43:348 (2)-^But do something like this. >.> just strange that it isn't the same you modded on my pc >.<, though slider have their pattern

    And fix the spacing on the notes afterwards.

Sallad4ever wrote:

[General]
- Haku's Easy have different BPM then the other diff,

[Haku's Easy]
The stack leniency is unrankable, increase it around 3 ticks it's rankable if selectionable in the editor, and i did have stacking problem that made the diff worsier (0 and 0.1 it's unrankable, >0.2 rankable)
00:34:566 (1) - no jump in the easiest diff please Arleady corrected
00:47:402 (6) - NC (new combo) this :oops:
01:44:131 (2) - ^ is arleady NC'ed
01:16:802 (4) - extend this 1/2 beat later uh?, having the present
01:18:458 (5) - please put this somewhere else, the spacing is bad and the previous silenced slider make this more confusing :o ?.? only slidertick was silenced tough >.<, and did use similiar thing over the map ...

Nice map and Good Luck~
Star

ziin wrote:

[general]

offset: 1440 or -216
Delete the second red timing section, there is no need for it.


[haku's easy]
map the whole thing Other blood for me >.<
using translator for this >.<

eveless wrote:

[Easy]
00:41:191 (1,2,3) - 这个不好说 我估计不行 using 0.10x here >.< , to not occupy all the screen and have a good graphical effect >,<
00:47:402 (6) - new combo
00:54:442 (1,2,3,4,5,6,7) - 这种的我建议你改掉...后面不提了 using 0.10x here >.< , to not occupy all the screen and have a good graphical effect >,<
01:16:802 (4) - 加长1/2 ?.?
01:42:475 (1) - 取消new combo oki
01:44:131 (2) - new combo
Download: Kozato snow - Koi Gatsu Ouka (_Kiva) [Haku's Easy].osu
ziin

HakuNoKaemi wrote:

The stack leniency is unrankable, increase it around 3 ticks it's rankable if selectionable in the editor, and i did have stacking problem that made the diff worsier (0 and 0.1 it's unrankable, >0.2 rankable)
I don't think stack leniency matters much, but there are some cases where a slider completely overlaps another slider, or you stacked a beat on a slider which is just slightly too soon (for an easy). If it's selectionable in the editor, it's not necessarily rankable (Difficulty 10, circle size 7, catch the beat only).

HakuNoKaemi wrote:

map the whole thing Other blood for me >.<
Talking with other modders they agree that you should make all songs about the same length. Mapping less is somewhat lazy, and easy players should get a chance to play the full song too. I've also clicked on a song before, the length was 1:30 (on the easy difficulty) so I figured it would be a quick insane to do. Turns out the insane was 4 minutes long...
MathiasXII
Here's the hitsounds correction (removing the small gap XD)

Offset everywhere = 1062 for now (second opinion would be appreciated)
BPM = 144,917 or 144,920 (second opinion would be appreciated as well)
Use new MP3
Remove red bar

=)

Oh and changing the offset in hard (with the arrows in the timing panel) makes Osu! crash for some reason XD.

Download: soft-hitnormal.zip
HakuNoKaemi
Didn't remembered to adjust combocolours >.<
Download: Kozato snow - Koi Gatsu Ouka (_Kiva) [Haku's Easy].osu

ah, they just removed Stack Leniency 0 and 0.1, than i should say that 0.2> is rankable and did ask it to a BAT too >.<
orioncomet
[General]
- aboit timing 1st BPM: 144.900 | Offset: 1,026
2nd BPM: 144.900 | Offset: 120,266
don't forget to resnap all notes stuff. your old PBM on 2nd timing is sound a bit fast, imo. but offset sound fine to me. if still not work i'd ask other pro timing to help.
- add HakuNoKaemi to tag?

[Haku's Easy]
- why this diff use different offset? 1,440 =/= 1,026 tho, but it's 1,025. so +1 to offset. nor just use same offset as other diffs. sorry for nazi timing.
00:36:222 (3) - add hitsound like 00:34:566 (1)? it sound like missing hitsound to me when i heard all hitsound on your diff x_x

[Gatsu]
- resnap all notes
- remove audito-lead-in?
00:37:464 (6) - wrong spacing
01:27:154 (6) - ^

[Snowy Koi]
- resnap all notes
- remove audito-lead-in?
- 2nd timing is different from other diff, use 144.913 and don't forget resnapp all notes stuff
02:52:849 (2) - add sound finish at last silder @_@?

[Insane]
- resnap all notes
00:13:655 (1,2,3,4,5,6,7,8,9) - move them a bit farther from 00:13:448 (8)?
01:24:255 (3) - wrong spacing? move this note a bit farther from (2)
02:14:757 (2) - new combo? or fix spacing 02:15:171 (4,5) - move them a bit closer to (3), if you look at 02:14:343 (1) to 02:14:757 (2), and 02:14:757 (2,3) to 02:15:171 (4,5), they shouldn't on the same spacing
02:59:473 (4,5,6,7,8,9,1) - move them a bit farther from 02:59:059 (3)?

[Yumeko's Ouka]
- resnap all notes
- 2nd offset is different from other diff,use 120,266 and don't forget resnapp all notes stuff
look nice
Topic Starter
_Kiva
All fixed (include guestdiffs) :P thx for modding
HakuNoKaemi

orioncomet wrote:

[Haku's Easy]
- why this diff use different offset? 1,440 =/= 1,026 tho, but it's 1,025. so +1 to offset. nor just use same offset as other diffs. sorry for nazi timing.
00:36:222 (3) - add hitsound like 00:34:566 (1)? it sound like missing hitsound to me when i heard all hitsound on your diff x_x
was all did ?.?

but i had did it all :D
[][][][][][][][][][]
加油
一張好圖是
玩家的福氣
Cristian
[general]
Are at Unsnapped!

[all]
Great sound's

I wish you good luck un the remap
Topic Starter
_Kiva

Kurisuchianu wrote:

[general]
Are at Unsnapped!

[all]
Great sound's

I wish you good luck un the remap
I resnaped them after changing to new timing settings. Thx for reminding anyway.
but whats the need for Remap?
MileiyHrmirlt
Nice MAP
YaMaO04
nice map star~!! :)
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