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Ke$ha - Tik Tok (Rom.C Remix)

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Topic Starter
ZLOdeuka-

[Ghost] wrote:

Colin Hou wrote:

[General]:
...
[*]surely you should cut the MP3, it only got 48% mapped ;_;
..
i think you need someone to help you cut it
http://hotfile.com/dl/50280235/2f64a90/Keisha_-_Tik_Tok_(Rom.C_Remix)_www.the-best-mp3.ucoz.lv.mp3.html

star~

THanks!!! @}-->-- =)))
any34
star~
Hime01
лови звездочку за хорошую мапу ^^
RedlocK_old
Insane больше всех понра^^...побольше бы таких)))а то в осу мало песен жанра House)
roflninja
;)
Topic Starter
ZLOdeuka-

RedlocK wrote:

Insane больше всех понра^^...побольше бы таких)))а то в осу мало песен жанра House)

согласна хД

Принцеска спасибо)
Nekonek_old
В-перед:)) :)
banvi
star~ :)
Kert
круто :)
SatanClaus1408
very nice map ^^
Wiltron_old
nice-nice :DD
xBubu
Here are my diff =P

I'm late x_x
Topic Starter
ZLOdeuka-

xBubu wrote:

Here are my diff =P

I'm late x_x

Thanks !!! ^^
Neo Adonis
Well. A good song and better remix, heh.


(!) - Very important - you should pay attention.
(*) - Not so important, but I can help you.
(?) - Suggestion or in doubt.
(♥) - Not a problem, but something it liked me ^^

[Easy]
Nothing to mod! Good job!

[Normal]
(!) 00:36:205 (2) - The object uses different spacing comparing to the notes with same space on the time line. Try moving it 1 grid up.
(!) 00:38:495 (1) - Same problem. Try moving 5 grids to the right and 1 grid down.
(!) 00:40:327 (1) - Same problem...
(!) 00:40:785 (2, 3, 4) - ^
(!) 00:43:762 (4) - ^ -_-
(!) 00:57:731 (3,1,1) - Spacing disconcordance between these notes...
(*) 00:58:189 (T) - Maybe you forgot Kiai mod in this timing section.
(*) 01:00:250 (5) - Use finish sound at the end of the slider.
(*) 01:16:968 (1) - You should separate more this note.
(!) 01:20:632 (3,4,5) - Any special reason to use different spacing?
(!) 01:22:006 (6) - From here until 01:26:128 (2) the spacing is different to the part of the song before the break. (why?!)
(?) 01:37:121 (1) - Same problem... maybe it was intentional here...
(!) 01:40:556 (1) - On a normal diff, a trick of distraction like this (using same spacing of 01:39:411 (2,3,4) but with different spacing on the time line) is (maybe) unforgivable.
(!) 01:41:701 (4,5) - The problem of always: different spacing. Move 01:41:701 (4) two grids down and 01:42:159 (5), 4.
(?) 01:48:342 (1, 2) - Spacing problem again. Intentional, maybe?
(*) 01:58:647 (1) - Add finish sound at the end of the slider.

[SadKangaroo's Broken Beats]
(♥) 00:30:708 (4) - I love the sound effect of that slider!
(*) 00:35:976 (2) - Remove finish sound.
(*) 00:43:075 (1) - ^
(*) 01:29:105 (1) - Use finish sound here.
(*) 01:44:907 (1,2,3) - Make an equilateral triangle with these notes. They look better and the notes will have same spacing, respecting the guideline.

[Insane]
(*) 00:17:196 (2,3) - Move each note 1 grid to the center of the board. The pattern will look nice ;D
(*) 01:00:021 (1) - Add a finish sound.
(*) 01:26:814 (3) - I'd like if this slider was 3 grids more to the right (if you do so, move 01:27:272 (4) 2 grids to the right and one up).

[xBubu's Insane]
Nothing I could mod...



Well... the spacing differences didn't like me, but maybe I'm the only who think this. If you think the map isn't bad with this, then ignore all the spacing suggestions, but I think you should hear a second opinion...

Star!
Topic Starter
ZLOdeuka-
Thx Neo Adonis!

you are the best ;))
nuisible
*
LKs
sorry for my late , but my modding queue have closed..before you posted. so just a star :p
[milky]
:) :)
Shinxyn
mp3 cut suddenly :<
Disable letterboxes, since your storyboard covers them anyways
Add guest mapper's names to Tags... and whats with the "ZLO feat kangaroo"...? yea, remove that and just add the guest mappers names to all diffs (match the tags in all diffs)
Theres countdown numbers. but why not add a "go", or "ready", too? (since they might look odd with different skins)
Edge of the spinner image is a bit cut off (right side of image)
I get roughly -9 on the offset... try 1845?

Easy-
Fair enough, can't say I like the ending (spinner-spinner-slider for Easy...?)or the parts that follow vocal suddenly

Normal-
00:29:792 (3) - it really sounds like you're following the vocal here, so move this back 1/4 on to the blue tick? o-o
00:33:228 (5) - I suggest new combo for vocal
00:52:235 (4) - end this on the white tick earlier for vocal?
01:43:991 (1,2) - multiple kiai straying is highly unrecommended, I wouldn't allow it
02:02:083 (4,1,1) - ^
Spacing is @_@... would prefer you follow a set distance snap for Normal-
00:24:754 (5,1) - spaced different from 4-5.. though it is a new combo...
00:31:624 (3,4) - misleading spacing
00:39:869 (4,1) - misleading spacing, then again, it's new combo'ed
01:25:670 (9,1) - ^
01:39:869 (3,4) - 2-3 is spaced, 3-4 isn't?
><

Sadkangaroo's- oh... wow, this is pretty good
01:52:235 (3) - new combo please, since it doesn't follow the same pace as 1-2 (vocal and pattern wise)
Shift the timing panels with volume changes before the notes please ><
Some hitsound could be improvised to sound better, but its fine
Great~!

Insane-
Overlook some of the silly spacing and jumps and this is good
00:18:570 (6,7) - vocal is misleading here, (the vocal is a 1/4 note between theses), maybe remove these add follow vocal here? no need though
00:56:814 (1,1) - don't use multiple kiai for the sake of the fountains please
00:57:959 (1) - hmmm.. sounds.. dull, add a hitsound to the repeat? or get rid of the repeat to have this match the "oh!" better
01:39:181 (3,4,5) - at least make this spacing equal
01:56:585 (1) - same as 57:959
02:11:242 (1) - ^
Too much kiai at end too >.<~
I had no problems reading the jumps and spacing... I'd allow
Good

xBubu's-
00:42:502 (4) - I keep misreading this xD, the 4 is sorta blocked from the slider's 300 and when I see the 6 (in this combo), I expected a jump after 3, making me miss this 4 completely.... I suggest removed this 4 (or place it in a clearer spot), but you don't have to for my sake
01:00:479 - timing panel before note for the hitsound sample change please
01:20:174 (11) - I couldn't see the repeat till it was too late (though I still played this fine xD)
01:21:319 (4) - remove one repeat?
01:56:815 (5) - finish instead of whistle please
01:58:647 (5) - ^ (maybe new combo this too)
02:11:472 (5) - ^
02:13:304 (5) - ^ (um... match the combo with 1:58:647, how ever you ended it with?)
Some of the patterns look uneven, but that's just me >.<
Great~

Hmmmmm
xBubu
all fixed :D
Topic Starter
ZLOdeuka-
all fixed, Thanks!
Varenik_old
cool! =)
IceBeam
Fixed.

And another thing I've spotted - It needs to add xBubu in Tags.
[deleted user]
Fine!!! :))))
Shinxyn
<_< >_> I didn't say I'd bubble this... anyways... quick recheck
Yea, add xbubu to the tags too
Letterboxes are still there

Normal-
00:29:334 (2,3) - you fixed the timing like I said, which is good, but you didn't fix the distance snap after that (compare 1-2's spacing to 2-3's, while 1-2 is a beat apart, while 2-3 is 3/4 of a beat part while they're spaced the same)
00:31:624 (3,4) - still misleading

xBubu's-
offset isn't changed here

-runs-
Gorlum
Nice map. Nice theme. Nice track.

Star 8-)
Faust
In General: Soften the default sample settings for the notes and sliders.

Sadkangaroo's Broken Beats:
- 00:23:829 - These 4 jump notes are very out of place with the pace of the song and OD. I suggest that you place them nearer, at least soften the jumps so it doesn't look so sudden.
- 01:22:570 - A little far off, I suggest placing the slider from before a little nearer to the centre, and likewise, shift this circle in accordance to the distance.
I suggest you soften up the jumps throughout the map but a little, they're well placed, but the distance is too lengthy for the pace. Fierce jumps for a normal are odd.

Insane:
- Increase OD by 1
- I like the fact that you used the Rule of 1/3rds. :D I am complimenting you.
- Consistent Spacing.
- 01:27:951 - This whole section needs to be move a little more, make sure the slider and the notes are centred in the middle of the playfield, it's more practical that way.

xBubu's Insane:
- 01:22:455 - Woah, maybe you could move the 2 circles a little closer, they seem too far off. This is just a suggestion.

Nothing more, it's actually pretty fine.
Mizu_banned
meow~ >A<
colder00_old
+
Hellzero
star~
IceBeam
Some fixes are made.

Also,changed my diff's name,so please re-download,if you made it before 09.08

+ Some more IRC Modding.

Thanks.

Download: Ke$ha - Tik Tok (Rom.C Remix) (ZLOdeuka) [SK's Broken Beats].osu
minyeob
[All diff]
There are lots of unsnapped notes plaese resnap them :p

Map is fine, maybe lol
Just resnap your notes :p
Selee
;)
Darth_Kaelthas
+1 star 8-)
gowww
8-)
ShaggoN
Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

General
  1. Add score-dot, score-percent, and score-x files.
  2. The hmmm...devil ZLO's :3 edges are too sharp in my opinion. Try this :3
[Easy]
  1. 01:52:226 (2) - This note look ugly when stacked. Stack Leniency -2.
[Normal]
  1. Stack Leniency -2 the same reason.
  2. When chous starts, start kiai on large beats, just like you did on easy.
[SK's Broken Beats]
Fine for me.

[Insane]
  1. Overused kiai. 00:31:157 - Remove it from this section.
  2. When chous starts, start kiai on large beats, just like you did on easy.
[xBubu's Insane]
  1. 00:29:669 (1,1) - Remove new combos from these.
  2. 00:36:997 (1,1) - Same here. New combo in few notes in row is annoying.
  3. 01:59:096 - Kiai is started here, maybe finish it not after note, but after this note 02:12:837 (4).
Great map :3 Starrr'd. :D
Topic Starter
ZLOdeuka-

ShaggoN wrote:

Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

General
  1. Add score-dot, score-percent, and score-x files.
  2. The hmmm...devil ZLO's :3 edges are too sharp in my opinion. Try this :3[attachment=0:373a5]007.png[/attachment:373a5]
[Easy]
  1. 01:52:226 (2) - This note look ugly when stacked. Stack Leniency -2.
[Normal]
  1. Stack Leniency -2 the same reason.
  2. When chous starts, start kiai on large beats, just like you did on easy.
[SK's Broken Beats]
Fine for me.

[Insane]
  1. Overused kiai. 00:31:157 - Remove it from this section.
  2. When chous starts, start kiai on large beats, just like you did on easy.
[xBubu's Insane]
  1. 00:29:669 (1,1) - Remove new combos from these.
  2. 00:36:997 (1,1) - Same here. New combo in few notes in row is annoying.
  3. 01:59:096 - Kiai is started here, maybe finish it not after note, but after this note 02:12:837 (4).
Great map :3 Starrr'd. :D
thx shaggon , map~ ready
Nyasich
Star
Garven
As per your PM:

[General]
Your background image isn't quite a 4:3 aspect ratio. Try to find something that is around 800x600 or 1024x768 if possible.
I dunno about the kiai sections... this song doesn't really change much intensity to justify a kiai to me. Ah well, just an opinion here.

[Easy]
orz, a hit on every single beat gets really boring after awhile. Can you try to mix up the rhythms used a little bit? Try some long sliders and stuff.
Another thing is that the map is very linear (straight lines and 90 degree turns) which makes the map not very pleasing to the eyes either. Think you could arrange things nicer?
00:31:157 (1) - Too soon after a spinner for an easy.
00:45:356 (1) - ^
01:45:814 (1,2,3,4,5,6) - Stuff like this is something I would expect to see in a Normal difficulty, not an easy.
02:11:921 (1) - Really too short for an easy.
02:13:295 (1) - And way too soon after a spinner. Just do a long spinner until the end of this slider instead.
Please try to tone this difficulty down a bit, and maybe spruce it up at the same time.

[SK's Broken Beats]
00:25:661 (5,6) - This anti jump is bleh. It plays better with the 6 at 00:26:119 - instead since it'll go with the lyrics.
00:29:325 (1) - This sounds just awkward. It'd be better if you just extended the middle of the slider where the slider currently ends to get the triplet that the vocalist is doing.
Nice diff

[Hard]
00:27:493 (3) - Move this right one grid
00:42:722 (6) - Delete this and add a beat at 00:42:722 - and 00:42:837 - if you want to go with the lyrics. As it stands, there's an extra beat in there and it just sounds awkward.
Some of the jumps felt pretty tough for a hard (but especially 01:48:791 (5,6,7,8) - )
There's also a lot of interesting spacing going on where I'm not sure if it was accidental or if it was on purpose. Please go through this difficulty and make sure everything is where you want it to be.
This also suffers the generally linear mapping, though you at least throw in some decent patterns every once in awhile.
The hit sounds were also kind of underwhelming as it floated between no hit sounds at all to clap spammy.

[xBubu's Insane]
Nice~

I'm mostly worried about the "easy" difficulty. It's quite difficult for an easy, along with being kind of boring rhythmically. Also the difficulty spread is very top-heavy with a Normal labeled as an easy, A hard, an easy Insane and a regular Insane.
Topic Starter
ZLOdeuka-
thx~ ready
Natteke
this map is gay
Shiro
General
Your mp3 is 320kbps which is unrankable. Use a 192kbps one. While you're at it, cut the mp3, too. You mapped barely half of it.
The "by Sadkangaroo" file is unnecessarily big. Reduce the height.
Make a comma and a % the same way you made the numbers ?

Easy
Call this Normal.
00:42:379 (2) - Even for a Normal this is hard, hold sliders are confusing, especially with an unexpected amount of repeats.
00:52:226 (7,1) - Spacing issue ? If not, I think you should try to space them correctly, it might be confusing, especially since it's the easiest diff of the mapset.

Hard
I'm sorry to say this, but the spacing didn't look consistent through the diff: jumps, then anti-jumps, then normal spacing mixed with jumps... It's not bad as it plays normally but it makes the diff look random and less enjoyable.
00:25:203 (6) - I tested the diff three times and every single time I missed the last repeat of this slider. I suggest you remove the last repeat and place a circle at the slider's end instead.
01:31:157 - This 2x section doesn't make sense. Nothing in the music calls for a speed up.
01:46:272 (7,8,9) - Spacing: why is (9) farther away from (8) than (7) when the time difference is the same ?

SK's Broken Beats
Please give it a normal name, as the other difficulties have normal names as well.
00:25:661 (5,6) - Spacing here is confusing, I thought (6) was 1/2 earlier.
00:50:394 (2,3,4) - Why aren't they spaced evenly ?
01:30:241 (1,2,3) - ^
01:44:898 (1,2,3) - ^

xBubu's Insane
00:42:150 (1,2,3,4,5) - This plays awful and hides the next slider, try making a curve like
00:56:348 (9) - Too far from (8), you should space it the way you spaced the whole previous combo
01:22:226 (3,1) - (1) is too far from (3), it should be spaced the same way as the whole previous combo


Overall, aside from the Easy diff, all the diffs had terrible spacing (inconsistent and random). They play fine, they're perfectly rankable, but they look completely random. :/
Lilac
+75. Wow.

I assume you've done the majority of Odaril's post. If not, let me recap.

[General]
You (apparently) are not allowed a 320 kbps mp3 for rank.
It is advised that you skin the x and % for consistency (Full Upload after you do it.)
Crop SadKangaroo's credit so there's not that much transparency.

^Those are making your map unrankable, at the moment. Possibly some other things as well.^

[Easy]
Your verses are lacking hitsounds. I also kinda dislike having triple placements in Easy. You MIGHT have to call it Normal. Also, this doesn't use the custom hitsounds, any reason for that? If not, I'd change it to the custom.

01:00:470 - Look at your beat placement line above and literally drag that to this time.

[Broken Beats]
Fitting name but...inconsistency... Ehh, I dunno. Is this supposed to be a Hard?

00:25:661 (5,6) - Spacing here is confusing, I thought (6) was 1/2 earlier. <--- What Odaril said.
01:44:440 - Spinner sounds better if it had sound.

[Hard]
Really lack hitsounds. Use the custom sample sets for consistency as well. This would be bubble-pop worthy. A lot of jumps in this as well... Might be an Insane more rather.

02:03:677 (5,6) - Anti-jump, space it further.

[Insane]
Wow, this virtually has no hitsounds in it as well...

00:45:127 - Snap that so it actually makes no noise like it is suppose to.

A Star would be useless. Let's just see improvements.
Topic Starter
ZLOdeuka-
Thx~~ ^^

Ready
Xgor
[General]
Cut/fade mp3 or map the rest. around 50% of the mp3 is unused and that's waaaay too much.

The BG only appears on xBubu's Insane, fix so it appears on every difficulty.

00:45:356 Would be much better place to have a preview point at.

Did you ask for permission for any of the skin elements used in that skin? If not do it!

Please have both icebeam and SadKangaroo in the tags in all difficulites.

[Normal]
No Easy :(

No mayor flaws but nothing too exiting imo
The difficulity could have used more hitsounds though :/

Also shouldn't you use the custom hitsounds?

[IceBeam]
Pretty good.

Umm... Change the credits SB to IceBeam.

Raise stacking latency

00:29:325 (1) - I think this would be better if it was a bit faster (0,75x or something)
00:42:150 (1,2,3) - Kinda bugs me that this looks so much like it would be only in 1/1.
Maybe make (1,2) into a slider?
01:44:898 (1,2,3) - This totally doesn't look like 1/2
01:53:142 (1,2,3) - These doesn't feel like they should be 1/2 apart like that.

[Hard]
Maybe add some more hitsounds here too

Also shouldn't you use the custom hitsounds?

What's with the sudden jump with spacing in the last chorus?

00:17:188 (2,3,4,5,6,7,8) - Please try to have just one or two different spacings in a combo.. this is just bullshit.
00:56:806 (1,2,1,1,2) - The claps here sounds just awful.
01:55:432 (1,2,1,1,2) - ^
02:10:089 (1,2,1,1,2) - ^
01:19:249 (2,3) - What's with the sudden jump in spacing.

[xBubu's Insane]

Raise stacking letency

Why does this have different kiai times?

00:27:951 (6,7,8) - Can you try to avoid to stack these under (5) Looks awful right now.


Okay map.... Kinda sad that I could find so much things even if it has 75+ so I won't star it for now.
Topic Starter
ZLOdeuka-

Xgor wrote:

[General]
Cut/fade mp3 or map the rest. around 50% of the mp3 is unused and that's waaaay too much.

The BG only appears on xBubu's Insane, fix so it appears on every difficulty.

00:45:356 Would be much better place to have a preview point at.

Did you ask for permission for any of the skin elements used in that skin? If not do it!

Please have both icebeam and SadKangaroo in the tags in all difficulites.

[Normal]
No Easy :(

No mayor flaws but nothing too exiting imo
The difficulity could have used more hitsounds though :/

Also shouldn't you use the custom hitsounds?

[IceBeam]
Pretty good.

Umm... Change the credits SB to IceBeam.

Raise stacking latency

00:29:325 (1) - I think this would be better if it was a bit faster (0,75x or something)
00:42:150 (1,2,3) - Kinda bugs me that this looks so much like it would be only in 1/1.
Maybe make (1,2) into a slider?
01:44:898 (1,2,3) - This totally doesn't look like 1/2
01:53:142 (1,2,3) - These doesn't feel like they should be 1/2 apart like that.

[Hard]
Maybe add some more hitsounds here too

Also shouldn't you use the custom hitsounds?

What's with the sudden jump with spacing in the last chorus?

00:17:188 (2,3,4,5,6,7,8) - Please try to have just one or two different spacings in a combo.. this is just bullshit.
00:56:806 (1,2,1,1,2) - The claps here sounds just awful.
01:55:432 (1,2,1,1,2) - ^
02:10:089 (1,2,1,1,2) - ^
01:19:249 (2,3) - What's with the sudden jump in spacing.

[xBubu's Insane]

Raise stacking letency

Why does this have different kiai times?

00:27:951 (6,7,8) - Can you try to avoid to stack these under (5) Looks awful right now.


Okay map.... Kinda sad that I could find so much things even if it has 75+ so I won't star it for now.

Be Be Be, thanks) done~
gdeath
I saw your request from my queue.
I'm very sorry for my pretty long delay.Coz i already quitted this community when you posted.www
Just now played your map and its really fun.
Hopefully,it can be ranked soon.

/me shoots 3 star =)
vivere
ミ :>
Rukario
General:
- Wow I think I never saw such a slight difference in preview time lol. Beam's Broken Beats preview time is slightly different and it should be the same on every diff. You know what this preview time is a bit bad make the preview time here 00:45:382 - and then check in the .osu files if all the prperties are the same.
- Normal has different cmbo colours than the other two diffs. Please make them all the same^^
- These skin elements lok familiar hmmmmm. http://osu.ppy.sh/s/10076 Yes this looks like you took skin elements from this map. Ask the mapper of that map for permission to use them or AT LEAST credit the mapper in your map description.
- Make the Kiai on every diff the same please?
- 2x.png isn't used anymore and I can't see any occasion where the mapper names where SB'd in. Did code went missing or did you remove it? If you removed it then please delete the SB picks out of the folder and FUll Submit.


Normal:
02:10:115 (1) - A spinner like this is bad in the easiest difficulty. I'd say remove it and map something instead of that spinner.


Otherwise everyhting seemed fine. Insane was actually pretty fun^^
Topic Starter
ZLOdeuka-

Rukarioman wrote:

General:
- Wow I think I never saw such a slight difference in preview time lol. Beam's Broken Beats preview time is slightly different and it should be the same on every diff. You know what this preview time is a bit bad make the preview time here 00:45:382 - and then check in the .osu files if all the prperties are the same.
- Normal has different cmbo colours than the other two diffs. Please make them all the same^^
- These skin elements lok familiar hmmmmm. http://osu.ppy.sh/s/10076 Yes this looks like you took skin elements from this map. Ask the mapper of that map for permission to use them or AT LEAST credit the mapper in your map description.
- Make the Kiai on every diff the same please?
- 2x.png isn't used anymore and I can't see any occasion where the mapper names where SB'd in. Did code went missing or did you remove it? If you removed it then please delete the SB picks out of the folder and FUll Submit.


Normal:
02:10:115 (1) - A spinner like this is bad in the easiest difficulty. I'd say remove it and map something instead of that spinner.


Otherwise everyhting seemed fine. Insane was actually pretty fun^^

done thx ~
Rukario
Yup.
mooai
:)
Infinity_old
star
Topic Starter
ZLOdeuka-
o.o thx ^^
yaya
[xbubu]
00:49:046 (1,2,3) - i don't think this is good or fit the music.maybe delete 2.
00:52:710 (1,2,3) - ^ aussi
01:22:481 (1,2,3) - this jump isnt good for me.
the whistles failed.

don't gonna to pop,cuz this is my opinion

and i feel offset 1879 is better.
Topic Starter
ZLOdeuka-

yaya wrote:

[xbubu]
00:49:046 (1,2,3) - i don't think this is good or fit the music.maybe delete 2.
00:52:710 (1,2,3) - ^ aussi
01:22:481 (1,2,3) - this jump isnt good for me.
the whistles failed.

don't gonna to pop,cuz this is my opinion

and i feel offset 1879 is better.
fix~
yaya
hmm .fine
Fabi
Nice beatmap ZLOdeuka!
Star ~
Topic Starter
ZLOdeuka-
Ever17 thx :)

Sorry yaya ~ had to make a Normal easier
Hitoshirenu Shourai
Everything looks good to me.

Bubble + Star
Topic Starter
ZLOdeuka-

Hitoshirenu Shourai wrote:

Everything looks good to me.

Bubble + Star

Thank u ~
MDuh
~starred
K o h a k u
ranked go go!! 8-)
val0108
ranked go go!! :oops:
Gomo Psivarh
:D
Infinity_old

K o h a k u wrote:

ranked go go!! 8-)
Topic Starter
ZLOdeuka-
Nobody wants it rankeeed ~ its G
Hitomi May
как же долго это в пендинге .____.
Topic Starter
ZLOdeuka-
не говори =
Moefu_old
tik tok~ ;)
ztrot
offset is WAAAAAAY off! Offset is 1859 doesn't sound better it is better, plz change it. Also get ready for a James2250 mod
I'm just here to state what I'm good at pointing out. (also he was modding it before, me thinks.)
James2250
-When I download (both off of the site and osu! direct) it tells me to update Normal...do a full submit to see if that fixes anything
-Your offset is pretty far off, but ztrot seems to be handling that~

Normal:
-No hitsounds for the first 30% or so? Just sounds really empty, same for others part in the map too if you could go through and add some more
-You don't need to have the overall difficulty on the minimum setting, I suggest at least +1 on it
-Fairly linear but not too many problems
00:54:092 (3,4,5,6) - spacing looks kind of odd here
01:36:459 (3) - add a repeat?
01:42:184 (3,1) - move further apart if possible

SK's Broken Beats:
-Some odd flow issues in my opinion...
00:26:153 (6) - add a note here to make it flow more?
00:28:443 (5) - ^
00:47:680 (2) - on parts like this you seem to be mainly following the lyrics, so extend to 00:48:596? (+ add clap on repeat)
00:51:344 (4) - ^
01:18:825 (2,5) - ^

xBubu's Insane:
-Again could use some more hitsounds in places
00:27:527 (5,6,7,8) - stuff like this looks really odd on test if you want to try changing stack leniency to make it look neater
00:42:849 (6,7,8) - would look more organized if these were centered between 1-5
01:22:489 (1,2,3,4,5) - large jumps like this seems kind of unnecessary

Would be nice to get a few more mods/some organizing before rebubble but needs alot of hitsound work in certain places at the moment
Topic Starter
ZLOdeuka-

James2250 wrote:

-When I download (both off of the site and osu! direct) it tells me to update Normal...do a full submit to see if that fixes anything
-Your offset is pretty far off, but ztrot seems to be handling that~

Normal:
-No hitsounds for the first 30% or so? Just sounds really empty, same for others part in the map too if you could go through and add some more
-You don't need to have the overall difficulty on the minimum setting, I suggest at least +1 on it
-Fairly linear but not too many problems
00:54:092 (3,4,5,6) - spacing looks kind of odd here
01:36:459 (3) - add a repeat?
01:42:184 (3,1) - move further apart if possible

SK's Broken Beats:
-Some odd flow issues in my opinion...
00:26:153 (6) - add a note here to make it flow more?
00:28:443 (5) - ^
00:47:680 (2) - on parts like this you seem to be mainly following the lyrics, so extend to 00:48:596? (+ add clap on repeat)
00:51:344 (4) - ^
01:18:825 (2,5) - ^

xBubu's Insane:
-Again could use some more hitsounds in places
00:27:527 (5,6,7,8) - stuff like this looks really odd on test if you want to try changing stack leniency to make it look neater
00:42:849 (6,7,8) - would look more organized if these were centered between 1-5
01:22:489 (1,2,3,4,5) - large jumps like this seems kind of unnecessary

Would be nice to get a few more mods/some organizing before rebubble but needs alot of hitsound work in certain places at the moment

fix all~
whymeman
Why is the mapset asking me to update after downloading? Please do a full submit.

[xBubu's Insane]

4/5 of the map is in kiai unlike the other difficulties where the use is more controlled. Plus, having kiai for that long can make it really hard to play the map since the background itself is really bright (in most of the image too). Parts of the song like 01:00:484 to 01:44:454 would feel awkward in kiai since its not "the high point" of the song.

Other than that, the map seems alright so far. Just get the kiai use properly adjusted.
Topic Starter
ZLOdeuka-

whymeman wrote:

Why is the mapset asking me to update after downloading? Please do a full submit.

[xBubu's Insane]

4/5 of the map is in kiai unlike the other difficulties where the use is more controlled. Plus, having kiai for that long can make it really hard to play the map since the background itself is really bright (in most of the image too). Parts of the song like 01:00:484 to 01:44:454 would feel awkward in kiai since its not "the high point" of the song.

Other than that, the map seems alright so far. Just get the kiai use properly adjusted.
oops o.o

Fix~
JauiPlaY
omg, the map is really awesome...
but is there anyone could tell me why should i update the map even i downloaded it just several minutes before? :o
Topic Starter
ZLOdeuka-
sorry..)

Now everything is OK
whymeman
Alright then... much better.
AppleSense
I like this song ~

Star ~ ☆
James2250
Normal:
-As I mentioned I strongly suggest doing OD +1, it is too easy for the map on the minimum and doesn't suit it
00:28:881 (1) - might want to shorten to 00:30:026, it sounds odd where it ends at the moment

SK's Broken Beats:
00:29:339 (1) - errrr is this meant to be like this? I am guessing it is meant to be 0.5 (as spacing is also messed up at the moment)

Insane:
-The other difficulties seem better but this difficulty still has alot of places with a lack of hitsounds and just makes it sound dull, try and add some more claps etc around
00:18:576 (2,3,4) - would look better if spacing on this was equal
00:27:507 (5,6,7,8) - this stacking still looks pretty odd when playing, idk if you want to change that somehow
00:42:164 (1,2,3,4,5,6,7,8) - this pattern still looks odd and could look much better being more symmetrical
01:49:492 (1,2,3,4,5) - whistles on sections like these don't really fit (or lower the volume on them)

(As Roddie has pointed out to me you might want to add IceBeam to tags on every difficulty too due to name change)
Topic Starter
ZLOdeuka-

James2250 wrote:

Normal:
-As I mentioned I strongly suggest doing OD +1, it is too easy for the map on the minimum and doesn't suit it
00:28:881 (1) - might want to shorten to 00:30:026, it sounds odd where it ends at the moment

SK's Broken Beats:
00:29:339 (1) - errrr is this meant to be like this? I am guessing it is meant to be 0.5 (as spacing is also messed up at the moment)

Insane:
-The other difficulties seem better but this difficulty still has alot of places with a lack of hitsounds and just makes it sound dull, try and add some more claps etc around
00:18:576 (2,3,4) - would look better if spacing on this was equal
00:27:507 (5,6,7,8) - this stacking still looks pretty odd when playing, idk if you want to change that somehow
00:42:164 (1,2,3,4,5,6,7,8) - this pattern still looks odd and could look much better being more symmetrical
01:49:492 (1,2,3,4,5) - whistles on sections like these don't really fit (or lower the volume on them)


(As Roddie has pointed out to me you might want to add IceBeam to tags on every difficulty too due to name change)
I can prob rank after fixes but Insane's hitsounds do need to be worked on first
fix all~
DOBROdeuk
<3
_llkey_18
waaa finally will be ranked ^.^
nice nice
Topic Starter
ZLOdeuka-
who knows when! Another year we wait :P
Charles445
Make sure to fix everything bolded

Normal
Combos get very high for the easiest difficulty; I would suggest adding more.
Consider AR +1 or +2
Small sliders with more than one repeat are very hard for beginner players to detect, I suggest reworking them.
00:35:752 - This one for example is extremely confusing considering all the previous repeat sliders only had one repeat.
00:41:706 (1,2,3) - That's very confusing and tricky for beginner players, I would recommend making it easier.

SK's Broken Beats
00:29:339 - Slider is kinda ugly, maybe make it more symmetrical like this? http://puu.sh/1opj
00:42:164 (1,2,3) - This is pretty unexpected
01:52:240 - Remove new combo

xBubu's Insane
You don't have to follow the combo modding, but I would recommend it
00:45:141 - Don't have completely silent hits
01:18:805 - New combo
01:23:843 - Putting a new combo here and removing 01:24:530 combo would be more consistent.
01:37:355 - New combo
01:43:767 - Don't have completely silent hits
01:59:568 - Remove new combo
02:04:149 - New combo


This is a very nice map that has come a long way. Best of luck to you.
Topic Starter
ZLOdeuka-
lol Charles445 do not need.everything remains as is
ztrot

Charles445 wrote:

Make sure to fix everything bolded

Normal
Combos get very high for the easiest difficulty; I would suggest adding more.
Consider AR +1 or +2
Small sliders with more than one repeat are very hard for beginner players to detect, I suggest reworking them.
00:35:752 - This one for example is extremely confusing considering all the previous repeat sliders only had one repeat.
00:41:706 (1,2,3) - That's very confusing and tricky for beginner players, I would recommend making it easier.

SK's Broken Beats
00:29:339 - Slider is kinda ugly, maybe make it more symmetrical like this? http://puu.sh/1opj
00:42:164 (1,2,3) - This is pretty unexpected
01:52:240 - Remove new combo

xBubu's Insane
You don't have to follow the combo modding, but I would recommend it
00:45:141 - Don't have completely silent hits
01:18:805 - New combo
01:23:843 - Putting a new combo here and removing 01:24:530 combo would be more consistent.
01:37:355 - New combo
01:43:767 - Don't have completely silent hits
01:59:568 - Remove new combo
02:04:149 - New combo


This is a very nice map that has come a long way. Best of luck to you.
I'm gonna have to agree, not sound I.E silent hitsounds should be killed
Topic Starter
ZLOdeuka-

Charles445 wrote:

Make sure to fix everything bolded

Normal
Combos get very high for the easiest difficulty; I would suggest adding more.
Consider AR +1 or +2
Small sliders with more than one repeat are very hard for beginner players to detect, I suggest reworking them.
00:35:752 - This one for example is extremely confusing considering all the previous repeat sliders only had one repeat.
00:41:706 (1,2,3) - That's very confusing and tricky for beginner players, I would recommend making it easier.

SK's Broken Beats
00:29:339 - Slider is kinda ugly, maybe make it more symmetrical like this? http://puu.sh/1opj
00:42:164 (1,2,3) - This is pretty unexpected
01:52:240 - Remove new combo

xBubu's Insane
You don't have to follow the combo modding, but I would recommend it
00:45:141 - Don't have completely silent hits
01:18:805 - New combo
01:23:843 - Putting a new combo here and removing 01:24:530 combo would be more consistent.
01:37:355 - New combo
01:43:767 - Don't have completely silent hits
01:59:568 - Remove new combo
02:04:149 - New combo


This is a very nice map that has come a long way. Best of luck to you.
Fix
James2250
ztrot's timing seems slightly early to me at the moment, might try and get that checked and then will rebubble (everything else seems good)
Snowy Dream
Star~ ;)
Komeiji Yuki
1OOth! :D
Topic Starter
ZLOdeuka-
oh yeah! :D
Gomo Psivarh
so many star :D

GL for rank!
Happy606510
star+1
cool!
Kodora
ohoho nice bg

hope can be ranked this time

good luck
Topic Starter
ZLOdeuka-

Kodora wrote:

ohoho nice bg

hope can be ranked this time

good luck
Thank you :3
Xiaolin
Why did you deleted the other diffs? ;o

-----------------------------------------------------------------
Can I make hard? o w o
Topic Starter
ZLOdeuka-

Lapis Aoki wrote:

Why did you deleted the other diffs? ;o

-----------------------------------------------------------------
Can I make hard? o w o
Soon there will be new diffs :)
Xiaolin

ZLOdeuka- wrote:

Lapis Aoki wrote:

Why did you deleted the other diffs? ;o

-----------------------------------------------------------------
Can I make hard? o w o
Soon there will be new diffs :)
So, does that means yes or no? :o
Topic Starter
ZLOdeuka-

Lapis Aoki wrote:

Can I make hard? o w o

Soon there will be new diffs :)
you can make a Normal < 3 star
show more
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