As per your PM:
[General]
Your background image isn't quite a 4:3 aspect ratio. Try to find something that is around 800x600 or 1024x768 if possible.
I dunno about the kiai sections... this song doesn't really change much intensity to justify a kiai to me. Ah well, just an opinion here.
[Easy]
orz, a hit on every single beat gets really boring after awhile. Can you try to mix up the rhythms used a little bit? Try some long sliders and stuff.
Another thing is that the map is very linear (straight lines and 90 degree turns) which makes the map not very pleasing to the eyes either. Think you could arrange things nicer?
00:31:157 (1) - Too soon after a spinner for an easy.
00:45:356 (1) - ^
01:45:814 (1,2,3,4,5,6) - Stuff like this is something I would expect to see in a Normal difficulty, not an easy.
02:11:921 (1) - Really too short for an easy.
02:13:295 (1) - And way too soon after a spinner. Just do a long spinner until the end of this slider instead.
Please try to tone this difficulty down a bit, and maybe spruce it up at the same time.
[SK's Broken Beats]
00:25:661 (5,6) - This anti jump is bleh. It plays better with the 6 at 00:26:119 - instead since it'll go with the lyrics.
00:29:325 (1) - This sounds just awkward. It'd be better if you just extended the middle of the slider where the slider currently ends to get the triplet that the vocalist is doing.
Nice diff
[Hard]
00:27:493 (3) - Move this right one grid
00:42:722 (6) - Delete this and add a beat at 00:42:722 - and 00:42:837 - if you want to go with the lyrics. As it stands, there's an extra beat in there and it just sounds awkward.
Some of the jumps felt pretty tough for a hard (but especially 01:48:791 (5,6,7,8) - )
There's also a lot of interesting spacing going on where I'm not sure if it was accidental or if it was on purpose. Please go through this difficulty and make sure everything is where you want it to be.
This also suffers the generally linear mapping, though you at least throw in some decent patterns every once in awhile.
The hit sounds were also kind of underwhelming as it floated between no hit sounds at all to clap spammy.
[xBubu's Insane]
Nice~
I'm mostly worried about the "easy" difficulty. It's quite difficult for an easy, along with being kind of boring rhythmically. Also the difficulty spread is very top-heavy with a Normal labeled as an easy, A hard, an easy Insane and a regular Insane.
[General]
Your background image isn't quite a 4:3 aspect ratio. Try to find something that is around 800x600 or 1024x768 if possible.
I dunno about the kiai sections... this song doesn't really change much intensity to justify a kiai to me. Ah well, just an opinion here.
[Easy]
orz, a hit on every single beat gets really boring after awhile. Can you try to mix up the rhythms used a little bit? Try some long sliders and stuff.
Another thing is that the map is very linear (straight lines and 90 degree turns) which makes the map not very pleasing to the eyes either. Think you could arrange things nicer?
00:31:157 (1) - Too soon after a spinner for an easy.
00:45:356 (1) - ^
01:45:814 (1,2,3,4,5,6) - Stuff like this is something I would expect to see in a Normal difficulty, not an easy.
02:11:921 (1) - Really too short for an easy.
02:13:295 (1) - And way too soon after a spinner. Just do a long spinner until the end of this slider instead.
Please try to tone this difficulty down a bit, and maybe spruce it up at the same time.
[SK's Broken Beats]
00:25:661 (5,6) - This anti jump is bleh. It plays better with the 6 at 00:26:119 - instead since it'll go with the lyrics.
00:29:325 (1) - This sounds just awkward. It'd be better if you just extended the middle of the slider where the slider currently ends to get the triplet that the vocalist is doing.
Nice diff
[Hard]
00:27:493 (3) - Move this right one grid
00:42:722 (6) - Delete this and add a beat at 00:42:722 - and 00:42:837 - if you want to go with the lyrics. As it stands, there's an extra beat in there and it just sounds awkward.
Some of the jumps felt pretty tough for a hard (but especially 01:48:791 (5,6,7,8) - )
There's also a lot of interesting spacing going on where I'm not sure if it was accidental or if it was on purpose. Please go through this difficulty and make sure everything is where you want it to be.
This also suffers the generally linear mapping, though you at least throw in some decent patterns every once in awhile.
The hit sounds were also kind of underwhelming as it floated between no hit sounds at all to clap spammy.
[xBubu's Insane]
Nice~
I'm mostly worried about the "easy" difficulty. It's quite difficult for an easy, along with being kind of boring rhythmically. Also the difficulty spread is very top-heavy with a Normal labeled as an easy, A hard, an easy Insane and a regular Insane.