When I try to open Sync.exe this displays:
"This application was unable to start correctly 0xc00007b"
How to fix it?
"This application was unable to start correctly 0xc00007b"
How to fix it?
DarkProjector wrote:
RealtimePPDisplayer is a Sync plugin which able to calculate and show pp while you are playing osu!std/taiko/ctb/mania. It depends on another plugin named Osu!RTDP and you can show them where you want.
For new pp algorithm tempopary update:
there is little error which calculating star rating with sliders:issue
There is new version RTPP plugin for tempopary use , and updated/build oppai.dll file from unofficial release. We will release new RTPP plugin again after oppai-ng official released. If you got any trouble please tell me![]()
Sync 7z file
RealTimePPDisplayer release(just extract to Sync folder)
![]()
Now you can use ODDR plugin and show your realtime pp at any where!
ODDR Video Tutorial
Show realtime pp on your phone in LAN
Now you can show your realtime pp on Streamlabs OBS
Now you can use IngameOverlayPlugin and show your realtime pp in your game!
Ingame Video Simple Tutorial
AvaliableStatus:Workable
osu! version:20190207.2
ORTDP version:1.5.0
if you notice your displayer doesn't work,please check their version and update.
Feature:
- 1.0.0.0:
- Automatic to show/hide with the change of game status.
- Support Tourney Mode.
- Provide GUI-Window and Text file, you can choose how to show them.
- Show realtime datas ,such as PP/100_count/300_count/200_count/miss_count and more.
1.0.1.0:- Support window topmost.
- Support I18n.
1.0.2.0:- Support transparency(but it can catched by OBS until it's no transparency).
- Add shadow effect switch.
(1.0.1.2):- Automatic to get song folder.
1.0.2.1(1.0.1.4):- Support log file
(1.0.1.6)- Add beatmap path searching pattern "*{title}*"
1.1.1.0(1.1.1.0)- Add debug mode.If you meet trouble please set DebugMode=True and got details info.
- NOW IS SUPPORT OBS-PLUGIN!!! live streamers can able to show PP displayer when they are playing with fullscreen.Details.
- Support more method output at same time. Details
- Support Install/Update in Sync program.Detail
1.2.1(1.1.2)- Support customize output content.Details
- Improve beatmap searching.Now it is able to display beatmaps which custom path.
- Support customize RoundDigits in config.ini
- Dispalyer Interface is public ,now you can make a displayer by yourself.
- Support output "speed_pp"/"aim_pp"/"acc_pp"/'if_fc_pp"/"max_pp"/"combo" and more.
1.2.2 | 2018/1/22- Support change font in WPF,please modify FontName in config.ini.(Default:Segoe UI,Recommend:Consolas);
- Implement reload setting
- fixed some bugs,and add more bugs. XD
1.2.4(1.2.2) | 2018/1/31- Support Taiko mode.
- Add ForceOsuSongsDirectory option in config.ini.(ForceOsuSongsDirectory forces ORTDP to use this path.)
- Add GetCurrentData method(Developers can get all data without event invoking)
1.3.0(1.3.1)- Support Mania Mode.(BETA)
- Support output with expression.for example "total obj:$(n300+n100+n50+nmiss}"
- Add more bugs
- PPY,Please update .NET target version
![]()
- - (Sync2.17)- Support auto update.
(1.3.4)- Add more log info for debugging&check
(1.3.5)- Add GameMode option(Available options: Auto,Osu,CatchTheBeat,Mania,Taiko)
(1.3.5 2018/5/15)- Update oppai.dll for HD adjustment.
1.4.0(1.4.0 2018/6/27)- Add "DisableProcessNotFoundInformation","EnableModsChangedAtListening","IgnoreTouchScreenDecrease " option in config.ini.
- Add "Send pp to chat on Ranking" via IRC chat(recommand PublicBotTransferPlugin) Preview Tutorial
- Support config GUI.you can type "config" and modify config conveniently.
- Add mmf-split and text-split out method
- Mania pp update
- sorry ,because of bugs , restart command is unusable ,you can close and then open Sync if it needs restart.
1.5.0(1.4.3 2018/8/19)- Support expression and provide lots of functions for formatting,Details
- Support CTB
1.6.0(1.4.4 2018/11/1)- Output hardware information in debug mode.
- Support logical expression and new functions. like "if(condition, true_expression, false_expression)"
1.6.3(2018/12/3)(Sync2.18.2)
Notice:
- If it not work,try to run Sync.exe as Administrator.
- If you notice ortdp catch wrong(or not exist) Song path.Please modify ForceOsuSongsDirectory to your real Songs path and retry.
- Please read FAQ and Usage carefully.I won't reply any thing what I wrote.
- If you feel lag when you are using.You can modify config.ini and set "ListenInterval" value(ms) as you want.(suggest 132,best 33).We will optimize it.
- If you got these messages when you are play ctb beatmap:
![]()
Please close Sync and modify "GameMode=CatchTheBeat" or use config command:- Realtime PP Displayer is automatic to start when you open Sync.exe so you needn't input anything command else.(You may have to play once for taking effect)
Usage and Download
Manual Operation:
- Download Sync and unzip to a folder which you like.
- Open Sync,type "plugins install displayer" and press enter key.
- Restart and enjoy
You can download these for skiping above steps (Suggest).
Download Sync&other plugins for integration:
Download Sync with RealtimePPPlugin + PublicBotTransferPlugin + OsuLiveStatusPanelPlugin + IngameDisplayerPluginSync with RealtimePPPlugin + PublicBotTransferPlugin + OsuLiveStatusPanelPlugin + IngameDisplayerPlugin
virus check
If you want display pp in game, just type "o i" in Sync before you start osu! program.And then play/replay once to make sure all plugin are working.
Ingame Plugin Page
Screenshots:![]()
FAQ:
- Will I be banned if i use this plugin? - No,because it's approved by peppy,of course you have to obey the rules and dont use them for bad behaviors.
- Why it not show anything when I playing? - Maybe osu!RTDP not support your osu! version,please check update.
- Why it arise 0x8007007E crazily? - have you installed Visual C++ Redistributable for Visual Studio 2015 or later
- Why obs can't update realtime PP GUI-Window when I was playing osu! with fullscreen? - I think it about OS rendering mechanism. You can modify config.ini and set "UseText=True" , so plugin will output to text file (Default output to {SyncFolderPath}\Plugins\rtpp.txt)
- Why I can't count PP all/some beatmaps? - Please read this and check yourself
- Why it always arise 0x80131515 for each plugin loading? - Please view this or this2.
- How to change program language to English/Others? - Please view this
- Anti-virus(Defender) software stop me from using program and warn me there are virus/trojran? - Well,in fact there is no any problem because these are open source and build from them.Please ask google how to let to trust(add white-list), or you can get source code and build by yourself.
- Could I show them with osu! fullsceen/ingame? - https://osu.ppy.sh/forum/t/773429[/color]
- Why did it always arise "Init ModeFinder Failed! ...."? - Please update OsuRTDataProvider plugin and set "GameMode" value to Auto/Osu/CatchTheBeat/Mania/Taiko ,take a try!
- How to customize my pp displayer window? - See this and this2
![]()
RTPP plugins only support standard mania beatmap :pTheMysticLynx wrote:
I've been having a lot of trouble getting this to work with mania, rtpp isn't updated during mania maps only standard maps, even after doing things like setting the game mode in configDarkProjector wrote:
RealtimePPDisplayer is a Sync plugin which able to calculate and show pp while you are playing osu!std/taiko/ctb/mania. It depends on another plugin named Osu!RTDP and you can show them where you want.
For new pp algorithm tempopary update:
there is little error which calculating star rating with sliders:issue
There is new version RTPP plugin for tempopary use , and updated/build oppai.dll file from unofficial release. We will release new RTPP plugin again after oppai-ng official released. If you got any trouble please tell me
Sync 7z file
RealTimePPDisplayer release(just extract to Sync folder)
Now you can use ODDR plugin and show your realtime pp at any where!
ODDR Video Tutorial
Show realtime pp on your phone in LAN
Now you can show your realtime pp on Streamlabs OBS
Now you can use IngameOverlayPlugin and show your realtime pp in your game!
Ingame Video Simple Tutorial
AvaliableStatus:Workable
osu! version:20190207.2
ORTDP version:1.5.0
if you notice your displayer doesn't work,please check their version and update.
Feature:
- 1.0.0.0:
Notice:
- Automatic to show/hide with the change of game status.
- Support Tourney Mode.
- Provide GUI-Window and Text file, you can choose how to show them.
- Show realtime datas ,such as PP/100_count/300_count/200_count/miss_count and more.
1.0.1.0:- Support window topmost.
- Support I18n.
1.0.2.0:- Support transparency(but it can catched by OBS until it's no transparency).
- Add shadow effect switch.
(1.0.1.2):- Automatic to get song folder.
1.0.2.1(1.0.1.4):- Support log file
(1.0.1.6)- Add beatmap path searching pattern "*{title}*"
1.1.1.0(1.1.1.0)- Add debug mode.If you meet trouble please set DebugMode=True and got details info.
- NOW IS SUPPORT OBS-PLUGIN!!! live streamers can able to show PP displayer when they are playing with fullscreen.Details.
- Support more method output at same time. Details
- Support Install/Update in Sync program.Detail
1.2.1(1.1.2)- Support customize output content.Details
- Improve beatmap searching.Now it is able to display beatmaps which custom path.
- Support customize RoundDigits in config.ini
- Dispalyer Interface is public ,now you can make a displayer by yourself.
- Support output "speed_pp"/"aim_pp"/"acc_pp"/'if_fc_pp"/"max_pp"/"combo" and more.
1.2.2 | 2018/1/22- Support change font in WPF,please modify FontName in config.ini.(Default:Segoe UI,Recommend:Consolas);
- Implement reload setting
- fixed some bugs,and add more bugs. XD
1.2.4(1.2.2) | 2018/1/31- Support Taiko mode.
- Add ForceOsuSongsDirectory option in config.ini.(ForceOsuSongsDirectory forces ORTDP to use this path.)
- Add GetCurrentData method(Developers can get all data without event invoking)
1.3.0(1.3.1)- Support Mania Mode.(BETA)
- Support output with expression.for example "total obj:$(n300+n100+n50+nmiss}"
- Add more bugs
- PPY,Please update .NET target version
- - (Sync2.17)- Support auto update.
(1.3.4)- Add more log info for debugging&check
(1.3.5)- Add GameMode option(Available options: Auto,Osu,CatchTheBeat,Mania,Taiko)
(1.3.5 2018/5/15)- Update oppai.dll for HD adjustment.
1.4.0(1.4.0 2018/6/27)- Add "DisableProcessNotFoundInformation","EnableModsChangedAtListening","IgnoreTouchScreenDecrease " option in config.ini.
- Add "Send pp to chat on Ranking" via IRC chat(recommand PublicBotTransferPlugin) Preview Tutorial
- Support config GUI.you can type "config" and modify config conveniently.
- Add mmf-split and text-split out method
- Mania pp update
- sorry ,because of bugs , restart command is unusable ,you can close and then open Sync if it needs restart.
1.5.0(1.4.3 2018/8/19)- Support expression and provide lots of functions for formatting,Details
- Support CTB
1.6.0(1.4.4 2018/11/1)- Output hardware information in debug mode.
- Support logical expression and new functions. like "if(condition, true_expression, false_expression)"
1.6.3(2018/12/3)(Sync2.18.2)Usage and Download
- If it not work,try to run Sync.exe as Administrator.
- If you notice ortdp catch wrong(or not exist) Song path.Please modify ForceOsuSongsDirectory to your real Songs path and retry.
- Please read FAQ and Usage carefully.I won't reply any thing what I wrote.
- If you feel lag when you are using.You can modify config.ini and set "ListenInterval" value(ms) as you want.(suggest 132,best 33).We will optimize it.
- If you got these messages when you are play ctb beatmap:
Please close Sync and modify "GameMode=CatchTheBeat" or use config command:- Realtime PP Displayer is automatic to start when you open Sync.exe so you needn't input anything command else.(You may have to play once for taking effect)
Manual Operation:You can download these for skiping above steps (Suggest).
- Download Sync and unzip to a folder which you like.
- Open Sync,type "plugins install displayer" and press enter key.
- Restart and enjoy
Download Sync&other plugins for integration:Download Sync with RealtimePPPlugin + PublicBotTransferPlugin + OsuLiveStatusPanelPlugin + IngameDisplayerPluginSync with RealtimePPPlugin + PublicBotTransferPlugin + OsuLiveStatusPanelPlugin + IngameDisplayerPlugin
virus check
If you want display pp in game, just type "o i" in Sync before you start osu! program.And then play/replay once to make sure all plugin are working.
Ingame Plugin Page
Screenshots:
FAQ:
- Will I be banned if i use this plugin? - No,because it's approved by peppy,of course you have to obey the rules and dont use them for bad behaviors.
- Why it not show anything when I playing? - Maybe osu!RTDP not support your osu! version,please check update.
- Why it arise 0x8007007E crazily? - have you installed Visual C++ Redistributable for Visual Studio 2015 or later
- Why obs can't update realtime PP GUI-Window when I was playing osu! with fullscreen? - I think it about OS rendering mechanism. You can modify config.ini and set "UseText=True" , so plugin will output to text file (Default output to {SyncFolderPath}\Plugins\rtpp.txt)
- Why I can't count PP all/some beatmaps? - Please read this and check yourself
- Why it always arise 0x80131515 for each plugin loading? - Please view this or this2.
- How to change program language to English/Others? - Please view this
- Anti-virus(Defender) software stop me from using program and warn me there are virus/trojran? - Well,in fact there is no any problem because these are open source and build from them.Please ask google how to let to trust(add white-list), or you can get source code and build by yourself.
- Could I show them with osu! fullsceen/ingame? - https://osu.ppy.sh/forum/t/773429[/color]
- Why did it always arise "Init ModeFinder Failed! ...."? - Please update OsuRTDataProvider plugin and set "GameMode" value to Auto/Osu/CatchTheBeat/Mania/Taiko ,take a try!
- How to customize my pp displayer window? - See this and this2
The only error/warning that shows is
`[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: lt
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: ct
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: last_rtpp
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: llrtpp
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: llrtpp
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: last_rtpp
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: last_rtpp
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: ct`
I think this issue are about dependencies and I suggest you try to find dependency you missing by dependency walker.MikomyZnikomy wrote:
When I try to open Sync.exe this displays:
"This application was unable to start correctly 0xc00007b"
How to fix it?
It seems Sync havent enough system IO permission for updating. please delete cache folderXenonTW wrote:
Uh Please Help!
[19:58:28] Initial File Logger failed!!
[19:58:28] Loading....
Opps! You seem occur a error! We was captured this error and repoting to developers
Ohanterat undantag: System.IO.FileNotFoundException: Det gick inte att hitta filen C:\Users\XenonTW\Desktop\pp counter\Sync\cache\cache_13a3a1da.
vid System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
vid System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost)
vid System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
vid System.IO.Directory.CreateDirectory(String path)
vid Sync.Plugins.PluginManager.LoadPlugins()
vid Sync.SyncHost.Load()
vid Sync.Tools.StartupHelper.InitSync()
vid Sync.Tools.StartupHelper.Start()
vid Sync.Program.Main(String[] args)
If you get any trouble please show your screenshots and logs file so that I could help youbossatron1011 wrote:
can anyone help me get the mania version working?
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hopeKaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
DarkProjector wrote:
Kaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
bossatron1011 wrote:
DarkProjector wrote:
Kaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
DarkProjector wrote:
bossatron1011 wrote:
DarkProjector wrote:
Kaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
please make sure your Sync not output any error message about RTPP/ORTDP plugins and set GameMode=Mania in config.ini![]()
bossatron1011 wrote:
DarkProjector wrote:
bossatron1011 wrote:
DarkProjector wrote:
Kaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
please make sure your Sync not output any error message about RTPP/ORTDP plugins and set GameMode=Mania in config.ini![]()
https://imgur.com/arXKPt6
https://imgur.com/RLVru0w
https://imgur.com/FnQvUWx
tried it this way but it still doesn't work
DarkProjector wrote:
bossatron1011 wrote:
DarkProjector wrote:
bossatron1011 wrote:
DarkProjector wrote:
Kaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
please make sure your Sync not output any error message about RTPP/ORTDP plugins and set GameMode=Mania in config.ini![]()
https://imgur.com/arXKPt6
https://imgur.com/RLVru0w
https://imgur.com/FnQvUWx
tried it this way but it still doesn't work
please download rtpp latest version(and extract to Sync folder directly) and retry. > <
DecayingEagle wrote:
pp is not being calculated for me in mania, pls help
yep it contains bug what you said.bossatron1011 wrote:
tried it still does not work
DarkProjector wrote:
DecayingEagle wrote:
pp is not being calculated for me in mania, pls help
bossatron1011 wrote:
tried it still does not work
yep it contains bug what you said.
we will found issue and tell you after we fix.
of cause you could use RTPP previous version. https://puu.sh/Cc7fj/e9020e8229.7z
Proxae wrote:
well, mania is worked for me at the latest ver.
Play Auto when Sync alr on, if the Sync not showed the decimal, restart it.
bossatron1011 wrote:
Proxae wrote:
well, mania is worked for me at the latest ver.
Play Auto when Sync alr on, if the Sync not showed the decimal, restart it.
can you screenshot your config.ini?
DiamondZombie9 wrote:
[2:51:07 PM] System.NullReferenceException: Object reference not set to an instance of an object.
at RealTimePPDisplayer.DisplayerController.RtppOnPlayingTimeChanged(Int32 time)
at OsuRTDataProvider.Listen.OsuListenerManager.?????????????????????????????????????????()
i keep getting this when i load it, what does it mean and how do i fix this?
Xpekade wrote:
![]()
I've been getting this message after a recent Windows 10 update and I've already tried reinstalling it, updating the plugins etc.
Try updating RTPPD to 1.6.10.AzumaGenkaku wrote:
24.03.2019 osu!mania supported? because it doesn't calc any pp :/
KedamaOvO wrote:
AzumaGenkaku wrote:
24.03.2019 osu!mania supported? because it doesn't calc any pp :/
Try updating RTPPD to 1.6.10.
Jafeto_99 wrote:
Problem is that "current_maxcombo" and "maxcombo" are being treated as the same function, in Flower of Wilderness, it's clear that the "current_maxcombo" should be far more higher than my 351 "maxcombo". There's a little miscalculation of PP too, like +10pp in some maps
Jafeto_99 wrote:
Also, I still dont understand what is the BeatmapSuggestCommand
Sorry for so many questions, I hope you can help me
KedamaOvO wrote:
The problems have been fixed in 1.6.11.
The Sync repository will not update the plugin information in time. If you need the latest rtpp, please go to the releases page to download.Jafeto_99 wrote:
Wait, is there a 1.6.11 version already? I know Sync says there is but at the page there is no 1.6.11 updateKedamaOvO wrote:
The problems have been fixed in 1.6.11.
Anyway, Sync says there is an update for RTPPD 1.6.11 (mine is 1.6.10 as shown) but at the same time it says it is already up-to-date. So I enter "Y" to finish installation and restart sync. Then, the yellow update message shows up again and Im still at 1.6.10
Am I missing something? I have tried "plugins install RealTimePPDisplayer" but it just re-installs 1.6.10...
Hidden is fun wrote:
mania模式完全无效,只能统计数据,无法实时计算
It doesn't work for o!mania . I hope it can be fixed within a short time , thx !
Ps:
[23:37:30] [RTPPD::Mania]Difficulty:1.60*
[23:37:30] [RTPPD::Mania]Difficulty:1.60*
[23:38:05] [OsuRTDataProvider]Mode:Osu
[23:38:05] [OsuRTDataProvider]Current Game Status:Rank
[23:38:05] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] | 95.27% => 0.00pp (Mania)
Emmmmm,Just like this![]()
______________________________________________________________________________________
I made a flashback and then it like this...
[23:40:51] [OsuLiveStatusPanel]DEBUG:Draw 0th mod DoubleTime at (0,0)
[23:40:51] [OsuLiveStatusPanel]Done!time:32ms output_type:Play setid:574811 mod:DT
[23:40:51] [RTPPD::Mania]Difficulty:2.13*
[23:41:15] [OsuRTDataProvider]Mods:(0x00000000)
[23:41:15] [OsuRTDataProvider]Current Game Status:Rank
[23:41:15] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] +DT | 99.57% => 16474.41pp (Mania)
16000+pp?!!!
it shows “stars:???*” in osu! if I open a mania map
________________________________________________________________________________________
[23:43:48] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] +HD | 99.78% => 88369552.04pp (Mania)
......
HELP ME!
Hidden is fun wrote:
mania模式完全无效,只能统计数据,无法实时计算
It doesn't work for o!mania . I hope it can be fixed within a short time , thx !
Ps:
[23:37:30] [RTPPD::Mania]Difficulty:1.60*
[23:37:30] [RTPPD::Mania]Difficulty:1.60*
[23:38:05] [OsuRTDataProvider]Mode:Osu
[23:38:05] [OsuRTDataProvider]Current Game Status:Rank
[23:38:05] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] | 95.27% => 0.00pp (Mania)
Emmmmm,Just like this![]()
______________________________________________________________________________________
I made a flashback and then it like this...
[23:40:51] [OsuLiveStatusPanel]DEBUG:Draw 0th mod DoubleTime at (0,0)
[23:40:51] [OsuLiveStatusPanel]Done!time:32ms output_type:Play setid:574811 mod:DT
[23:40:51] [RTPPD::Mania]Difficulty:2.13*
[23:41:15] [OsuRTDataProvider]Mods:(0x00000000)
[23:41:15] [OsuRTDataProvider]Current Game Status:Rank
[23:41:15] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] +DT | 99.57% => 16474.41pp (Mania)
16000+pp?!!!
it shows “stars:???*” in osu! if I open a mania map
________________________________________________________________________________________
[23:43:48] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] +HD | 99.78% => 88369552.04pp (Mania)
......
HELP ME!
HIDI wrote:
hi can u help me?
[00:06:13] [RealTimePPDisplayer]Can't get beatmap information!
[00:08:19] [OsuRTDataProvider]The ForceOsuSongsDirectory does not exist, try searching for the songs path.
KedamaOvO wrote:
HIDI wrote:
hi can u help me?
[00:06:13] [RealTimePPDisplayer]Can't get beatmap information!
[00:08:19] [OsuRTDataProvider]The ForceOsuSongsDirectory does not exist, try searching for the songs path.
Try setting ForceSongsDirectory.
KedamaOvO wrote:
HIDI wrote:
hi can u help me?
[00:06:13] [RealTimePPDisplayer]Can't get beatmap information!
[00:08:19] [OsuRTDataProvider]The ForceOsuSongsDirectory does not exist, try searching for the songs path.
Try setting ForceSongsDirectory.
ikaNyai wrote:
![]()
hello my rtpp seems like having a holidays , it was working yesterday .
i have update to 1.6.11 but it still pop out the red word there:(
Donate Please wrote:
Hey, i still cant show rtpp on my phone despite connected to same wifi network
KedamaOvO wrote:
Donate Please wrote:
Hey, i still cant show rtpp on my phone despite connected to same wifi network
see https://github.com/OsuSync/OsuDataDistributeRestful/wiki/How-to-open-firewall-ports%3F
DecayingEagle wrote:
hey is real time calculation for mania working, bc it isn't working for me at least
SosoBurger wrote:
how can i fix this?https://imgur.com/a/9ICgHlD
- Tojio - wrote:
KedamaOvO wrote:
- Tojio - wrote:
![]()
If I change the font, it will not display pp in game
I need help
Maybe you don't have this font file.
You can go here to download or change the font.
![]()
the font is ok, but this is happened
- Tojio - wrote:
![]()
When i pressed plugins install displayer it was working and i go to config to change sometime the pp
I don't no how but i just need 1 window pp
![]()
i download this link and it not working, it only shows error as above
KedamaOvO wrote:
- Tojio - wrote:
[Koga] wrote:
help![]()
what should I do?
http://tinypic.com/view.php?pic=2vkdz5e&s=9#.XMg4QYkzbs0
Jafeto_99 wrote:
[Koga] wrote:
help![]()
what should I do?
http://tinypic.com/view.php?pic=2vkdz5e&s=9#.XMg4QYkzbs0
Have you tried installing the plugins? I think OsuRTDataProvider is just missing
This is the list of the plugins I have installed, yours should look kinda the same in the OsuRTDataProvider plugin
![]()
The command to install the OsuRTDataProvider is..
![]()
I hope this helps you
- Tojio - wrote:
![]()
can everyone fix this?
输入plugins install OsuRTDataProviderbakasiki wrote:
不能载入 RealTimePPDisplayer, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null (未能加载文件或程序集“OsuRTDataProvider, Version=1.4.5.0, Culture=neutral, PublicKeyToken=null”或它的某一个依赖项。系统找不到指定的文件。)请问这是啥情况呀!大佬!
[Koga] wrote:
help
what should I do?
http://tinypic.com/view.php?pic=2vkdz5e&s=9#.XMg4QYkzbs0
KedamaOvO wrote:
[Koga] wrote:
help![]()
what should I do?
http://tinypic.com/view.php?pic=2vkdz5e&s=9#.XMg4QYkzbs0
Sorry, this problem only occurs on a small number of users, which may be caused by insufficient Sync permissions.
I can't reproduce this problem, there is no way to fix it.
KedamaOvO wrote:
- Tojio - wrote:
![]()
can everyone fix this?
try install .net4.6
Lizox wrote:
I`m trying to play with IngamePPCounter, but I have this error and my pp counter doesn`t working.![]()
touchpad007 wrote:
I get this error "Can't load RealTimePPDisplayer, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null (No se puede cargar el archivo o ensamblado 'OsuRTDataProvider, Version=1.4.5.0, Culture=neutral, PublicKeyToken=null' ni una de sus dependencias. El sistema no puede encontrar el archivo especificado.)"
DoganayB wrote:
The pp displayer does not work. When I open the game in sync, it opens osu but it shows me this screen:![]()
sync:![]()
how I can fix this?
LegendRoih wrote:
How do you make it transparent inside the game without obs? Is it possble?
Livo4 wrote:
Hey.
How to make the counter show PP after the rebalance of 2019? He shows me the PP is wrong.
NoWway wrote:
Hello my sync.exe put an error and then don't start the pp counter
"can't load the file OsuRtDataProvider"
TheRealChrome wrote:
when i try running it, it come up with
[17:37:51] [OsuRTDataProvider]Beatmap Path: C:\Users\Ellis\AppData\Local\osu!\Songs
[17:37:51] [OsuRTDataProvider][ID:0]??osu!.exe??
[17:37:52] [OsuRTDataProvider][ID:0]???StatusFinder??!
[17:37:52] [OsuRTDataProvider][ID:0]???BeatmapFinder??!
and then it doesn't show in osu.
Any ideas how to fix this?
Jafeto_99 wrote:
Lizox wrote:
I`m trying to play with IngamePPCounter, but I have this error and my pp counter doesn`t working.![]()
I don't have any experience with this so I'm just showing how it should look and some possible solutions
![]()
Be sure to check your plugins and their versions using "plugins list" (but I don't really believe this is the case)
touchpad007 wrote:
I get this error "Can't load RealTimePPDisplayer, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null (No se puede cargar el archivo o ensamblado 'OsuRTDataProvider, Version=1.4.5.0, Culture=neutral, PublicKeyToken=null' ni una de sus dependencias. El sistema no puede encontrar el archivo especificado.)"
Quizás no lo tienes instalado el plugin del RealTimePPDisplayer o algo le ha pasado
Para ver la lista de plugins instalados que tienes (y sus versiones) escribe "plugins list"![]()
Si no lo tienes instalado... uhh.. no estoy 100% seguro pero lo puedes descargar desde aquí
https://github.com/OsuSync/RealTimePPDisplayer/releases
Te descarga un .zip/.rar (o lo que sea) y luego colocas los archivos donde corresponden![]()
Colocas "restart" (si es que tienes sync abierto) y con eso debería de bastar
Ojalá te ayude ^^
DoganayB wrote:
The pp displayer does not work. When I open the game in sync, it opens osu but it shows me this screen:![]()
sync:![]()
how I can fix this?
I'm not sure if you have realized, but I think you just have to change the Osu!SongsDirectory for the RTPPD plugin
![]()
Of course, you have to select the osu!songs folder "whateveryadayada\osu!\Songs"
I hope this helps you ^^
LegendRoih wrote:
How do you make it transparent inside the game without obs? Is it possble?
Yes! It's definitely possible, I no longer recall what exact plugins make this possible (perhaps in-game overlay plugin) but I think you can just download these plugins and it should be fine. It will download the sync + plugins (the link is from the main post, just so if you need the tutorial, check it)
https://puu.sh/Dj1NP/8353ea870b.7z
It's going to ask you to update the RealTimePPDisplayer plugin, in case the "rtpp releases" command doesn't work (just in case), this is the link
https://github.com/OsuSync/RealTimePPDisplayer/releases
Download the .zip/.rar and move the FILES (do NOT replace folders) where the folders are, just check where each file is and replace it with the one in the zip
I hope you find great use of this awesome tool! ^^
lucatsuki wrote:
I think there's nothing wrong with my sync.exe (no red texts), but I still can't see the pp conter in game
[02:19:44] [Overlay] Now you can type 'overlay osu' or 'o osu' to open 'osu! with overlay' .
[02:19:44] Done
[02:19:44] [ConfigGUI]Enter "config" to open the configuration panel.
[02:19:45] [OsuRTDataProvider]Tourney Mode: False
[02:19:46] [OsuRTDataProvider]OSU Client Verison:b20190611.2
[02:19:46] [OsuRTDataProvider]Osu Path: C:\Users\Pichau\AppData\Local\osu!
[02:19:46] [OsuRTDataProvider]Beatmap Path: C:\Users\Pichau\AppData\Local\osu!\Songs
[02:19:46] [OsuRTDataProvider][ID:0]Found osu!.exe process
[02:19:46] Fetch Sync update..
[02:19:46] [OsuRTDataProvider][ID:0]Init StatusFinder Success!
[02:19:46] osu!Live Sync ver 2.18.2.0
[02:19:46] Type 'help' command for help
[02:19:46] [OsuRTDataProvider][ID:0]Init BeatmapFinder Success!
[02:19:46] [OsuRTDataProvider]Mode:Osu
[02:19:49] [OsuBotTransferClient]????,Enjoy
[02:19:49] [OsuBotTransferClient][Notice]Sync is connected
[02:19:49] [OsuBotTransferClient][Notice]You can send 30 messages per minute