" sync has stopped working "
why ? T_T
why ? T_T
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hopeKaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
DarkProjector wrote:
Kaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
bossatron1011 wrote:
DarkProjector wrote:
Kaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
DarkProjector wrote:
bossatron1011 wrote:
DarkProjector wrote:
Kaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
please make sure your Sync not output any error message about RTPP/ORTDP plugins and set GameMode=Mania in config.ini![]()
bossatron1011 wrote:
DarkProjector wrote:
bossatron1011 wrote:
DarkProjector wrote:
Kaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
please make sure your Sync not output any error message about RTPP/ORTDP plugins and set GameMode=Mania in config.ini![]()
https://imgur.com/arXKPt6
https://imgur.com/RLVru0w
https://imgur.com/FnQvUWx
tried it this way but it still doesn't work
DarkProjector wrote:
bossatron1011 wrote:
DarkProjector wrote:
bossatron1011 wrote:
DarkProjector wrote:
Kaionacho wrote:
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
For example:
STD layout:
${rtpp}pp
${n300}x300 ${n100}x100 ${n50}x50 ${nmiss}xMiss
Mania Layout:
${rtpp}pp
${n300g}xMAX
${n300}x300
${n200}x200
${n100}x100
${n50}x50
${nmiss}xMiss
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
please make sure your Sync not output any error message about RTPP/ORTDP plugins and set GameMode=Mania in config.ini![]()
https://imgur.com/arXKPt6
https://imgur.com/RLVru0w
https://imgur.com/FnQvUWx
tried it this way but it still doesn't work
please download rtpp latest version(and extract to Sync folder directly) and retry. > <
DecayingEagle wrote:
pp is not being calculated for me in mania, pls help
yep it contains bug what you said.bossatron1011 wrote:
tried it still does not work
DarkProjector wrote:
DecayingEagle wrote:
pp is not being calculated for me in mania, pls help
bossatron1011 wrote:
tried it still does not work
yep it contains bug what you said.
we will found issue and tell you after we fix.
of cause you could use RTPP previous version. https://puu.sh/Cc7fj/e9020e8229.7z
Proxae wrote:
well, mania is worked for me at the latest ver.
Play Auto when Sync alr on, if the Sync not showed the decimal, restart it.
bossatron1011 wrote:
Proxae wrote:
well, mania is worked for me at the latest ver.
Play Auto when Sync alr on, if the Sync not showed the decimal, restart it.
can you screenshot your config.ini?
DiamondZombie9 wrote:
[2:51:07 PM] System.NullReferenceException: Object reference not set to an instance of an object.
at RealTimePPDisplayer.DisplayerController.RtppOnPlayingTimeChanged(Int32 time)
at OsuRTDataProvider.Listen.OsuListenerManager.?????????????????????????????????????????()
i keep getting this when i load it, what does it mean and how do i fix this?
Xpekade wrote:
![]()
I've been getting this message after a recent Windows 10 update and I've already tried reinstalling it, updating the plugins etc.
Try updating RTPPD to 1.6.10.AzumaGenkaku wrote:
24.03.2019 osu!mania supported? because it doesn't calc any pp :/
KedamaOvO wrote:
AzumaGenkaku wrote:
24.03.2019 osu!mania supported? because it doesn't calc any pp :/
Try updating RTPPD to 1.6.10.
Jafeto_99 wrote:
Problem is that "current_maxcombo" and "maxcombo" are being treated as the same function, in Flower of Wilderness, it's clear that the "current_maxcombo" should be far more higher than my 351 "maxcombo". There's a little miscalculation of PP too, like +10pp in some maps
Jafeto_99 wrote:
Also, I still dont understand what is the BeatmapSuggestCommand
Sorry for so many questions, I hope you can help me
KedamaOvO wrote:
The problems have been fixed in 1.6.11.
The Sync repository will not update the plugin information in time. If you need the latest rtpp, please go to the releases page to download.Jafeto_99 wrote:
Wait, is there a 1.6.11 version already? I know Sync says there is but at the page there is no 1.6.11 updateKedamaOvO wrote:
The problems have been fixed in 1.6.11.
Anyway, Sync says there is an update for RTPPD 1.6.11 (mine is 1.6.10 as shown) but at the same time it says it is already up-to-date. So I enter "Y" to finish installation and restart sync. Then, the yellow update message shows up again and Im still at 1.6.10
Am I missing something? I have tried "plugins install RealTimePPDisplayer" but it just re-installs 1.6.10...
Hidden is fun wrote:
mania模式完全无效,只能统计数据,无法实时计算
It doesn't work for o!mania . I hope it can be fixed within a short time , thx !
Ps:
[23:37:30] [RTPPD::Mania]Difficulty:1.60*
[23:37:30] [RTPPD::Mania]Difficulty:1.60*
[23:38:05] [OsuRTDataProvider]Mode:Osu
[23:38:05] [OsuRTDataProvider]Current Game Status:Rank
[23:38:05] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] | 95.27% => 0.00pp (Mania)
Emmmmm,Just like this![]()
______________________________________________________________________________________
I made a flashback and then it like this...
[23:40:51] [OsuLiveStatusPanel]DEBUG:Draw 0th mod DoubleTime at (0,0)
[23:40:51] [OsuLiveStatusPanel]Done!time:32ms output_type:Play setid:574811 mod:DT
[23:40:51] [RTPPD::Mania]Difficulty:2.13*
[23:41:15] [OsuRTDataProvider]Mods:(0x00000000)
[23:41:15] [OsuRTDataProvider]Current Game Status:Rank
[23:41:15] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] +DT | 99.57% => 16474.41pp (Mania)
16000+pp?!!!
it shows “stars:???*” in osu! if I open a mania map
________________________________________________________________________________________
[23:43:48] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] +HD | 99.78% => 88369552.04pp (Mania)
......
HELP ME!
Hidden is fun wrote:
mania模式完全无效,只能统计数据,无法实时计算
It doesn't work for o!mania . I hope it can be fixed within a short time , thx !
Ps:
[23:37:30] [RTPPD::Mania]Difficulty:1.60*
[23:37:30] [RTPPD::Mania]Difficulty:1.60*
[23:38:05] [OsuRTDataProvider]Mode:Osu
[23:38:05] [OsuRTDataProvider]Current Game Status:Rank
[23:38:05] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] | 95.27% => 0.00pp (Mania)
Emmmmm,Just like this![]()
______________________________________________________________________________________
I made a flashback and then it like this...
[23:40:51] [OsuLiveStatusPanel]DEBUG:Draw 0th mod DoubleTime at (0,0)
[23:40:51] [OsuLiveStatusPanel]Done!time:32ms output_type:Play setid:574811 mod:DT
[23:40:51] [RTPPD::Mania]Difficulty:2.13*
[23:41:15] [OsuRTDataProvider]Mods:(0x00000000)
[23:41:15] [OsuRTDataProvider]Current Game Status:Rank
[23:41:15] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] +DT | 99.57% => 16474.41pp (Mania)
16000+pp?!!!
it shows “stars:???*” in osu! if I open a mania map
________________________________________________________________________________________
[23:43:48] [RTPPD]odaxelagnia - The Shortest Mashcore Ever[Normal] +HD | 99.78% => 88369552.04pp (Mania)
......
HELP ME!
HIDI wrote:
hi can u help me?
[00:06:13] [RealTimePPDisplayer]Can't get beatmap information!
[00:08:19] [OsuRTDataProvider]The ForceOsuSongsDirectory does not exist, try searching for the songs path.
KedamaOvO wrote:
HIDI wrote:
hi can u help me?
[00:06:13] [RealTimePPDisplayer]Can't get beatmap information!
[00:08:19] [OsuRTDataProvider]The ForceOsuSongsDirectory does not exist, try searching for the songs path.
Try setting ForceSongsDirectory.
KedamaOvO wrote:
HIDI wrote:
hi can u help me?
[00:06:13] [RealTimePPDisplayer]Can't get beatmap information!
[00:08:19] [OsuRTDataProvider]The ForceOsuSongsDirectory does not exist, try searching for the songs path.
Try setting ForceSongsDirectory.
ikaNyai wrote:
![]()
hello my rtpp seems like having a holidays , it was working yesterday .
i have update to 1.6.11 but it still pop out the red word there:(
Donate Please wrote:
Hey, i still cant show rtpp on my phone despite connected to same wifi network
KedamaOvO wrote:
Donate Please wrote:
Hey, i still cant show rtpp on my phone despite connected to same wifi network
see https://github.com/OsuSync/OsuDataDistributeRestful/wiki/How-to-open-firewall-ports%3F
DecayingEagle wrote:
hey is real time calculation for mania working, bc it isn't working for me at least
SosoBurger wrote:
how can i fix this?https://imgur.com/a/9ICgHlD
- Tojio - wrote:
KedamaOvO wrote:
- Tojio - wrote:
![]()
If I change the font, it will not display pp in game
I need help
Maybe you don't have this font file.
You can go here to download or change the font.
![]()
the font is ok, but this is happened
- Tojio - wrote:
![]()
When i pressed plugins install displayer it was working and i go to config to change sometime the pp
I don't no how but i just need 1 window pp
![]()
i download this link and it not working, it only shows error as above
KedamaOvO wrote:
- Tojio - wrote:
[Koga] wrote:
help![]()
what should I do?
http://tinypic.com/view.php?pic=2vkdz5e&s=9#.XMg4QYkzbs0
Jafeto_99 wrote:
[Koga] wrote:
help![]()
what should I do?
http://tinypic.com/view.php?pic=2vkdz5e&s=9#.XMg4QYkzbs0
Have you tried installing the plugins? I think OsuRTDataProvider is just missing
This is the list of the plugins I have installed, yours should look kinda the same in the OsuRTDataProvider plugin
![]()
The command to install the OsuRTDataProvider is..
![]()
I hope this helps you
- Tojio - wrote:
![]()
can everyone fix this?
输入plugins install OsuRTDataProviderbakasiki wrote:
不能载入 RealTimePPDisplayer, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null (未能加载文件或程序集“OsuRTDataProvider, Version=1.4.5.0, Culture=neutral, PublicKeyToken=null”或它的某一个依赖项。系统找不到指定的文件。)请问这是啥情况呀!大佬!
[Koga] wrote:
help
what should I do?
http://tinypic.com/view.php?pic=2vkdz5e&s=9#.XMg4QYkzbs0
KedamaOvO wrote:
[Koga] wrote:
help![]()
what should I do?
http://tinypic.com/view.php?pic=2vkdz5e&s=9#.XMg4QYkzbs0
Sorry, this problem only occurs on a small number of users, which may be caused by insufficient Sync permissions.
I can't reproduce this problem, there is no way to fix it.
KedamaOvO wrote:
- Tojio - wrote:
![]()
can everyone fix this?
try install .net4.6
Lizox wrote:
I`m trying to play with IngamePPCounter, but I have this error and my pp counter doesn`t working.![]()
touchpad007 wrote:
I get this error "Can't load RealTimePPDisplayer, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null (No se puede cargar el archivo o ensamblado 'OsuRTDataProvider, Version=1.4.5.0, Culture=neutral, PublicKeyToken=null' ni una de sus dependencias. El sistema no puede encontrar el archivo especificado.)"
DoganayB wrote:
The pp displayer does not work. When I open the game in sync, it opens osu but it shows me this screen:![]()
sync:![]()
how I can fix this?
LegendRoih wrote:
How do you make it transparent inside the game without obs? Is it possble?
Livo4 wrote:
Hey.
How to make the counter show PP after the rebalance of 2019? He shows me the PP is wrong.
NoWway wrote:
Hello my sync.exe put an error and then don't start the pp counter
"can't load the file OsuRtDataProvider"
TheRealChrome wrote:
when i try running it, it come up with
[17:37:51] [OsuRTDataProvider]Beatmap Path: C:\Users\Ellis\AppData\Local\osu!\Songs
[17:37:51] [OsuRTDataProvider][ID:0]??osu!.exe??
[17:37:52] [OsuRTDataProvider][ID:0]???StatusFinder??!
[17:37:52] [OsuRTDataProvider][ID:0]???BeatmapFinder??!
and then it doesn't show in osu.
Any ideas how to fix this?
Jafeto_99 wrote:
Lizox wrote:
I`m trying to play with IngamePPCounter, but I have this error and my pp counter doesn`t working.![]()
I don't have any experience with this so I'm just showing how it should look and some possible solutions
![]()
Be sure to check your plugins and their versions using "plugins list" (but I don't really believe this is the case)
touchpad007 wrote:
I get this error "Can't load RealTimePPDisplayer, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null (No se puede cargar el archivo o ensamblado 'OsuRTDataProvider, Version=1.4.5.0, Culture=neutral, PublicKeyToken=null' ni una de sus dependencias. El sistema no puede encontrar el archivo especificado.)"
Quizás no lo tienes instalado el plugin del RealTimePPDisplayer o algo le ha pasado
Para ver la lista de plugins instalados que tienes (y sus versiones) escribe "plugins list"![]()
Si no lo tienes instalado... uhh.. no estoy 100% seguro pero lo puedes descargar desde aquí
https://github.com/OsuSync/RealTimePPDisplayer/releases
Te descarga un .zip/.rar (o lo que sea) y luego colocas los archivos donde corresponden![]()
Colocas "restart" (si es que tienes sync abierto) y con eso debería de bastar
Ojalá te ayude ^^
DoganayB wrote:
The pp displayer does not work. When I open the game in sync, it opens osu but it shows me this screen:![]()
sync:![]()
how I can fix this?
I'm not sure if you have realized, but I think you just have to change the Osu!SongsDirectory for the RTPPD plugin
![]()
Of course, you have to select the osu!songs folder "whateveryadayada\osu!\Songs"
I hope this helps you ^^
LegendRoih wrote:
How do you make it transparent inside the game without obs? Is it possble?
Yes! It's definitely possible, I no longer recall what exact plugins make this possible (perhaps in-game overlay plugin) but I think you can just download these plugins and it should be fine. It will download the sync + plugins (the link is from the main post, just so if you need the tutorial, check it)
https://puu.sh/Dj1NP/8353ea870b.7z
It's going to ask you to update the RealTimePPDisplayer plugin, in case the "rtpp releases" command doesn't work (just in case), this is the link
https://github.com/OsuSync/RealTimePPDisplayer/releases
Download the .zip/.rar and move the FILES (do NOT replace folders) where the folders are, just check where each file is and replace it with the one in the zip
I hope you find great use of this awesome tool! ^^
lucatsuki wrote:
I think there's nothing wrong with my sync.exe (no red texts), but I still can't see the pp conter in game
[02:19:44] [Overlay] Now you can type 'overlay osu' or 'o osu' to open 'osu! with overlay' .
[02:19:44] Done
[02:19:44] [ConfigGUI]Enter "config" to open the configuration panel.
[02:19:45] [OsuRTDataProvider]Tourney Mode: False
[02:19:46] [OsuRTDataProvider]OSU Client Verison:b20190611.2
[02:19:46] [OsuRTDataProvider]Osu Path: C:\Users\Pichau\AppData\Local\osu!
[02:19:46] [OsuRTDataProvider]Beatmap Path: C:\Users\Pichau\AppData\Local\osu!\Songs
[02:19:46] [OsuRTDataProvider][ID:0]Found osu!.exe process
[02:19:46] Fetch Sync update..
[02:19:46] [OsuRTDataProvider][ID:0]Init StatusFinder Success!
[02:19:46] osu!Live Sync ver 2.18.2.0
[02:19:46] Type 'help' command for help
[02:19:46] [OsuRTDataProvider][ID:0]Init BeatmapFinder Success!
[02:19:46] [OsuRTDataProvider]Mode:Osu
[02:19:49] [OsuBotTransferClient]????,Enjoy
[02:19:49] [OsuBotTransferClient][Notice]Sync is connected
[02:19:49] [OsuBotTransferClient][Notice]You can send 30 messages per minute
jellogomoo wrote:
Downloaded, extracted, entered 'plugins install display', restarted, got nothing. :c
Screenshot:
please type 'o i' before you start osu! program.lucatsuki wrote:
I think there's nothing wrong with my sync.exe (no red texts), but I still can't see the pp conter in game
[02:19:44] [Overlay] Now you can type 'overlay osu' or 'o osu' to open 'osu! with overlay' .
[02:19:44] Done
[02:19:44] [ConfigGUI]Enter "config" to open the configuration panel.
[02:19:45] [OsuRTDataProvider]Tourney Mode: False
[02:19:46] [OsuRTDataProvider]OSU Client Verison:b20190611.2
[02:19:46] [OsuRTDataProvider]Osu Path: C:\Users\Pichau\AppData\Local\osu!
[02:19:46] [OsuRTDataProvider]Beatmap Path: C:\Users\Pichau\AppData\Local\osu!\Songs
[02:19:46] [OsuRTDataProvider][ID:0]Found osu!.exe process
[02:19:46] Fetch Sync update..
[02:19:46] [OsuRTDataProvider][ID:0]Init StatusFinder Success!
[02:19:46] osu!Live Sync ver 2.18.2.0
[02:19:46] Type 'help' command for help
[02:19:46] [OsuRTDataProvider][ID:0]Init BeatmapFinder Success!
[02:19:46] [OsuRTDataProvider]Mode:Osu
[02:19:49] [OsuBotTransferClient]????,Enjoy
[02:19:49] [OsuBotTransferClient][Notice]Sync is connected
[02:19:49] [OsuBotTransferClient][Notice]You can send 30 messages per minute
G8D wrote:
how to make config, like this video?
https://www.youtube.com/watch?v=yse7tPI78dk