Does it support the new PP changes? (speed buff, new angle calculation, ...)
Gerwazus wrote:
update when :pray:
It's coming, and I will PM you when it has been updated
_Kanbu wrote:
PP calculation seems to be coded using the actual algorhythm rather than getting the current official numbers off any API or however this could work. Guess Sync has to update old PP calculation with the new ones and we will have to redownload.
Does it support the new PP changes? (speed buff, new angle calculation, ...)
Gerwazus wrote:
update when :pray:
_Kanbu wrote:
PP calculation seems to be coded using the actual algorhythm rather than getting the current official numbers off any API or however this could work. Guess Sync has to update old PP calculation with the new ones and we will have to redownload.
Now RTPP plugin had tempopary updated. you can check main post
yep we have noticed too, but it's little error and that's reason why we said it is temporary updated. And we saw oppai-ng had been updated and tomorrow we updated RTPP plugin again.
yep we have noticed too, but it's little error and that's reason why we said it is temporary updated.
And we saw oppai-ng had been updated and tomorrow we updated RTPP plugin again.
Is there any way to use the plugin for fullscreen streamers with SlOBS?
yes! you make rtpp plugin output to mmf(memorymapfile) ,then it's could show ingame in osu!fullscreen by ImageOverlay plugin and obs-plugin: https://osu.ppy.sh/forum/t/773429 https://github.com/OsuSync/RealTimePPDisplayer/wiki/How-to-setup-obs-plugins-when-you-are-playing-osu!-fullscrren
Is there any way to use the plugin for fullscreen streamers with SlOBS?
yes! you make rtpp plugin output to mmf(memorymapfile) ,then it's could show ingame in osu!fullscreen by ImageOverlay plugin and obs-plugin: https://osu.ppy.sh/forum/t/773429 https://github.com/OsuSync/RealTimePPDisplayer/wiki/How-to-setup-obs-plugins-when-you-are-playing-osu!-fullscrren
I couldnt figure out the process to make it work with stream labs obs, is there any guide for that specifically? Because plugin integration for SLobs is kind of bad
I have some things that aren't working as I want them to. All of the settings are the exact same. config.ini is the same. PPShowConfig.json is the same. The only things that are any different is oppai.dll and RealTimePPDisplayer.dll
please modify PPFormat and HitCountFormat in config.ini that variables format like this: ${rtpp@4} ${n50@0} , digit after char '@' mean decimal digits option.
pp-show and map_info_ingame are content of OLSP plugin that maybe you have to update this plugin.
you can type 'plugins update' and try to update all plugins.
or go to OLSP release page and download them : https://github.com/MikiraSora/OsuLiveStatusPanel/releases
I couldnt figure out the process to make it work with stream labs obs, is there any guide for that specifically? Because plugin integration for SLobs is kind of bad
Currently we didnt fully support stream labs because there is no one would like to use in our members xD , I suggest you use OBS
If you are using stream labs and please watch [url=https://www.youtube.com/watch?v=YJBDjCPTUNE]this [/url]
RealtimePPDisplayer is a Sync plugin which able to calculate and show pp while you are playing osu!std/taiko/ctb/mania. It depends on another plugin named Osu!RTDP and you can show them where you want.
For new pp algorithm tempopary update: there is little error which calculating star rating with sliders:issue There is new version RTPP plugin for tempopary use , and updated/build oppai.dll file from unofficial release. We will release new RTPP plugin again after oppai-ng official released. If you got any trouble please tell me
Support config GUI.you can type "config" and modify config conveniently.
Add mmf-split and text-split out method
Mania pp update
sorry ,because of bugs , restart command is unusable ,you can close and then open Sync if it needs restart. 1.5.0(1.4.3 2018/8/19)
Support expression and provide lots of functions for formatting,Details
Support CTB 1.6.0(1.4.4 2018/11/1)
Output hardware information in debug mode.
Support logical expression and new functions. like "if(condition, true_expression, false_expression)"
1.6.3(2018/12/3)(Sync2.18.2)
Notice:
If it not work,try to run Sync.exe as Administrator.
If you notice ortdp catch wrong(or not exist) Song path.Please modify ForceOsuSongsDirectory to your real Songs path and retry.
Please read FAQ and Usage carefully.I won't reply any thing what I wrote.
If you feel lag when you are using.You can modify config.ini and set "ListenInterval" value(ms) as you want.(suggest 132,best 33).We will optimize it.
If you got these messages when you are play ctb beatmap:
Please close Sync and modify "GameMode=CatchTheBeat" or use config command:
Realtime PP Displayer is automatic to start when you open Sync.exe so you needn't input anything command else.(You may have to play once for taking effect)
Usage and Download
Manual Operation:
Download Sync and unzip to a folder which you like.
Open Sync,type "plugins install displayer" and press enter key.
Restart and enjoy
You can download these for skiping above steps (Suggest).
Download Sync&other plugins for integration:
Why obs can't update realtime PP GUI-Window when I was playing osu! with fullscreen? - I think it about OS rendering mechanism. You can modify config.ini and set "UseText=True" , so plugin will output to text file (Default output to {SyncFolderPath}\Plugins\rtpp.txt)
Why I can't count PP all/some beatmaps? - Please read this and check yourself
Why it always arise 0x80131515 for each plugin loading? - Please view this or this2.
How to change program language to English/Others? - Please view this
Anti-virus(Defender) software stop me from using program and warn me there are virus/trojran? - Well,in fact there is no any problem because these are open source and build from them.Please ask google how to let to trust(add white-list), or you can get source code and build by yourself.
Why did it always arise "Init ModeFinder Failed! ...."? - Please update OsuRTDataProvider plugin and set "GameMode" value to Auto/Osu/CatchTheBeat/Mania/Taiko ,take a try!
How to customize my pp displayer window? - See this and this2
I've been having a lot of trouble getting this to work with mania, rtpp isn't updated during mania maps only standard maps, even after doing things like setting the game mode in config
The only error/warning that shows is
`[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: lt
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: ct
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: last_rtpp
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: llrtpp
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: llrtpp
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: last_rtpp
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: last_rtpp
[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: ct`
RealtimePPDisplayer is a Sync plugin which able to calculate and show pp while you are playing osu!std/taiko/ctb/mania. It depends on another plugin named Osu!RTDP and you can show them where you want.
For new pp algorithm tempopary update: there is little error which calculating star rating with sliders:issue There is new version RTPP plugin for tempopary use , and updated/build oppai.dll file from unofficial release. We will release new RTPP plugin again after oppai-ng official released. If you got any trouble please tell me
Support config GUI.you can type "config" and modify config conveniently.
Add mmf-split and text-split out method
Mania pp update
sorry ,because of bugs , restart command is unusable ,you can close and then open Sync if it needs restart. 1.5.0(1.4.3 2018/8/19)
Support expression and provide lots of functions for formatting,Details
Support CTB 1.6.0(1.4.4 2018/11/1)
Output hardware information in debug mode.
Support logical expression and new functions. like "if(condition, true_expression, false_expression)" 1.6.3(2018/12/3)(Sync2.18.2)
Notice:
If it not work,try to run Sync.exe as Administrator.
If you notice ortdp catch wrong(or not exist) Song path.Please modify ForceOsuSongsDirectory to your real Songs path and retry.
Please read FAQ and Usage carefully.I won't reply any thing what I wrote.
If you feel lag when you are using.You can modify config.ini and set "ListenInterval" value(ms) as you want.(suggest 132,best 33).We will optimize it.
If you got these messages when you are play ctb beatmap:
Please close Sync and modify "GameMode=CatchTheBeat" or use config command:
Realtime PP Displayer is automatic to start when you open Sync.exe so you needn't input anything command else.(You may have to play once for taking effect)
Usage and Download
Manual Operation:
Download Sync and unzip to a folder which you like.
Open Sync,type "plugins install displayer" and press enter key.
Restart and enjoy
You can download these for skiping above steps (Suggest). Download Sync&other plugins for integration:
Why obs can't update realtime PP GUI-Window when I was playing osu! with fullscreen? - I think it about OS rendering mechanism. You can modify config.ini and set "UseText=True" , so plugin will output to text file (Default output to {SyncFolderPath}\Plugins\rtpp.txt)
Why I can't count PP all/some beatmaps? - Please read this and check yourself
Why it always arise 0x80131515 for each plugin loading? - Please view this or this2.
How to change program language to English/Others? - Please view this
Anti-virus(Defender) software stop me from using program and warn me there are virus/trojran? - Well,in fact there is no any problem because these are open source and build from them.Please ask google how to let to trust(add white-list), or you can get source code and build by yourself.
Why did it always arise "Init ModeFinder Failed! ...."? - Please update OsuRTDataProvider plugin and set "GameMode" value to Auto/Osu/CatchTheBeat/Mania/Taiko ,take a try!
How to customize my pp displayer window? - See this and this2
I've been having a lot of trouble getting this to work with mania, rtpp isn't updated during mania maps only standard maps, even after doing things like setting the game mode in config
The only error/warning that shows is `[4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: lt [4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: ct [4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: last_rtpp [4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: llrtpp [4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: llrtpp [4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: last_rtpp [4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: last_rtpp [4:26:32 PM] [RTPP:Expression]No Variable found (return zero). Variable name: ct`
RTPP plugins only support standard mania beatmap :p the mania beatmap which convert from other mode can't be supported.(for example std -> mania)
[19:58:28] Initial File Logger failed!!
[19:58:28] Loading....
Opps! You seem occur a error! We was captured this error and repoting to developers
Ohanterat undantag: System.IO.FileNotFoundException: Det gick inte att hitta filen C:\Users\XenonTW\Desktop\pp counter\Sync\cache\cache_13a3a1da.
vid System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
vid System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost)
vid System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
vid System.IO.Directory.CreateDirectory(String path)
vid Sync.Plugins.PluginManager.LoadPlugins()
vid Sync.SyncHost.Load()
vid Sync.Tools.StartupHelper.InitSync()
vid Sync.Tools.StartupHelper.Start()
vid Sync.Program.Main(String[] args)
[19:58:28] Initial File Logger failed!! [19:58:28] Loading.... Opps! You seem occur a error! We was captured this error and repoting to developers
Ohanterat undantag: System.IO.FileNotFoundException: Det gick inte att hitta filen C:\Users\XenonTW\Desktop\pp counter\Sync\cache\cache_13a3a1da. vid System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) vid System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost) vid System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) vid System.IO.Directory.CreateDirectory(String path) vid Sync.Plugins.PluginManager.LoadPlugins() vid Sync.SyncHost.Load() vid Sync.Tools.StartupHelper.InitSync() vid Sync.Tools.StartupHelper.Start() vid Sync.Program.Main(String[] args)
It seems Sync havent enough system IO permission for updating. please delete cache folder
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
Edit: Maybe it's possible with the added logical expression and new functions like idk if(mode=mania){[[Mania layout]]} else if(mode=taiko){[[Taiko layout]]} etc but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
please make sure your Sync not output any error message about RTPP/ORTDP plugins and set GameMode=Mania in config.ini
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
please make sure your Sync not output any error message about RTPP/ORTDP plugins and set GameMode=Mania in config.ini
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
please make sure your Sync not output any error message about RTPP/ORTDP plugins and set GameMode=Mania in config.ini
Not sure if someone asked this already(this threat is very long (didn't read most of it), but
is it possible to have different layouts saved for the different gamemodes where the program automatically switches layout depending on the current mode?
Edit: Maybe it's possible with the added logical expression and new functions like idk
if(mode=mania){[[Mania layout]]}
else if(mode=taiko){[[Taiko layout]]}
etc
but not sure how to use these need to try a bit
we will try , but it maybe break our whole implement of output formatting and hard to refactory , dont hold much hope
i think it might be the ppformat that messing up and not working but im not really sure is there a specific ppformat for mania that might fix my problem
screenshot ingame: https://imgur.com/a/FjniEOw
please make sure your Sync not output any error message about RTPP/ORTDP plugins and set GameMode=Mania in config.ini
pp is not being calculated for me in mania, pls help
bossatron1011 wrote:
tried it still does not work
yep it contains bug what you said. we will found issue and tell you after we fix. of cause you could use RTPP previous version. https://puu.sh/Cc7fj/e9020e8229.7z
pp is not being calculated for me in mania, pls help
bossatron1011 wrote:
tried it still does not work
yep it contains bug what you said.
we will found issue and tell you after we fix.
of cause you could use RTPP previous version. https://puu.sh/Cc7fj/e9020e8229.7z