Hi there!
As I said earlier I can't tell whether I could finish this mod (due to my schedules currently orz) - the song is simply amazing though:
[General]-> Because you used custom circle elements, you should enforce a SliderBorder: color from the .osu file~
-> You can't silence sliderslide and slidertick together!
-> The difficulty names used aren't really coherent and not really reflect the Easy/Normal/Hard name (they fits the theme of the song though, I'm just commenting on this :3)
-> I also added a gradient overlay for the spinner-metre, feel free to use:
[Sincerity]-> As I said earlier to you there are a fair amount of 1/4 thumping beats which would be nice if it's mapped as well (:
- 00:20:378 (3) - Even when I first hear the song, I already imagined that the song would be mostly playing around with hitsound volume dynamics - on the opening parts, how about making the second whistle volume's lower (~10-15%)?
- 00:30:469 (2) - Minor stuff, move the first waypoint to ~x:279 y:174 for a better encircle with (1)
- 00:33:469 (3) - I'd put this further from (2) instead, for instance ~x:474 y:250 - then
- 00:34:014 (1) - Stack this to (3) as you did previously - what I wanted to emphasize here is the small jump from (2) to (3) followed by a stack really fits the song here (:
- 00:36:196 (1,2,3,4,5) - Umm, I don't think 5/4 slider really fits here - if you still want to use 5/4, I highly recommend to reduce the volume on every slider's end to ~5-10% xD
- 00:37:832 (3,4) - Suggestion, perhaps try this flow instead:
- 00:39:469 (5,1) - Would be much nicer if they form a back-to-back flow like this:
- 00:50:514 (1) - Err, why not start this from 00:50:651 instead o.o
- 00:53:651 (1,1,2) - Actually it feels weird you shaped (1) like that but left the gap inside empty... Perhaps try this flow to make use of it:
- 01:11:105 (2) - Your finish sound really fits the thumping sound on the entire song... Why you only used it on this slider's start only >_<
- 01:14:105 (5) - Copy-paste the shape from (4) here? Quite obvious that (4) and (5) isn't symmetrical here
- 01:17:651 (1,2,3) - Umm... I much prefer if (2,3) isn't stacked and made into a simple flow like this, plays much more natural imo:
- 01:20:651 (2,1,2,3) - To make it look more patterned perhaps arrange them in a tilted square like this: (sorry I made this in a hurry)
- 01:29:378 (2,2) - On these two, put the whistle on the sliders' start instead (due to the vocals)?
- 01:44:651 (2,3) - I really, REALLY recommend to use a gradual slider speed increase here (possibly .6x -> .8x -> 1x) - should be a lot more dramatic here :3
- 01:47:242 (x) - Add note here to follow the background drums? (there are a lot of places where you can add circle to follow the background drums on the chorus though, I'd only mention this one xD)
- 01:50:651 (3) - ~x:141 y:314 here perhaps to form a straight line?
- 02:20:651 (1) - I much prefer if you could add two 1/4 circles here and start the slowdown slider on 02:20:923 instead, to follow the instrument~
- 02:33:778 (2) - This can simply be moved to ~x:162 to make the slidertick in the center (symmetrical slider) :3
[Purity]- 00:20:651 (1,3) - Is it intentional not to make these two land on the same y-axis? Barely noticeable though
- 00:25:287 (2,3) - As your intention is to encircle the previous (2) here, consider this shape instead? (flows good with (3) too!~)
- 00:28:287 (2) - For me it would be better if this could be placed in the center (~x:256) - up to you though (:
- 00:36:196 (1) - Umm, I don't feel a fully linear slider flows good here... Perhaps add some bezier twist here to resemble a heart pulse more:
- 00:46:014 (6,1) - Again here with the fully linear slider with sharp turns - this flows much better imo:
- 00:49:014 (3) - I'd leave this without any hitsound to emphasize the whistle on (6)
- 00:51:469 (7) - ...and here as well (leave this without any hitsound, same reason as above)
- 00:53:651 (3) - Minor stuff, place this in ~x:313 y:252 (slightly lower than (2)'s end) to carry its flow?
- 01:03:196 (5) - Umm, perhaps shape this to form a hollow circle like this:
- 01:11:105 (3) - Minor stuff, move the first waypoint to ~x:154 y:263 to make its angle more even with (2)?
- 01:16:287 (4,5,1) - These three isn't placed at the same altitude (y-axis), is this intentional?
- 01:26:378 - Add note here and start spinner 1/2 or 1/4 later perhaps to fill the continuing beat?
- 01:28:560 (1) - Flows more solid imo if this is made straight with (2) - up to you though:
- 01:43:832 (x) - The music continues here - add note and start spinner 1/4 or 1/2 after? As for the arrangement, a simple pentagon would do good already imo:
- 01:53:651 (3,4,5) - For me it's better if this is arranged downward-upward-downward as (1,2,3)'s flow will be continuous this way xD
- 02:05:651 (1,2,3,4) - Err, is it intentional to let them be like this? A simple neat arc flows better and more continuously imo:
- 02:10:832 (2) - I'd place the endpoint at ~x:360 y:96 so that it'll point directly at 02:08:651 (3)'s turn (looks very neat imo) - up to you though :3
- 02:20:651 (3) - More or less same as Sincerity (in this case : extend this into a 1/2 slider, than start spinner on 02:21:060 due to that echoing sound)
- 02:33:778 (2) - This seems minor but adding a bezier twist a bit would make the ending much more touching, really~
[Alacatty]-> The volume on the opening parts are somehow too loud (especially when compared to other diffs), but perhaps its just me >_<
- 00:22:014 (1) - imo would be nice if this can be placed in the center (~x:256) somehow...
- 00:26:378 (1) - Also for this as well~
- 00:53:651 (1), 00:55:832 (3),... - I'd remove the whistle on slider's end here and try to keep the whistle sounding every 4/1 on this part - 2/1 sounds too noisy imo and doesn't really fit the song...
- 01:05:651 (2) - Perhaps add a slight curve upward here so it'll form a continuous flow with next (1) :
- 01:13:287 (1,2) - Suggestion, how about creating a back-to-back flow like this here:
- 01:26:378 (1) - Use lower volume on the slider here perhaps to let that horror (?) sound from the song stood out?
- 01:37:287 (1,2) - While forming patterns like this you could use a 'test circle' ((3) in this picture below) in which you could delete afterwards to form a perfect circle pattern, really:
- 01:41:651 (3) - Minor stuff, put this in ~x:69 y:57 so that (1,2,3) will be placed in a straight line :3
- 01:46:014 (1) - Suggestion, perhaps try something like this here? It flows more solidly to both its next and previous slider imo:
- 02:03:469 (1,2) - You can use the same technique I mentioned on 01:37:287 (1,2), but this one is much better already xD
- 02:20:923 - I much prefer if the spinner is started here (the instrument stood out more imo) but it's your call here~
- 02:24:196 (2) - Start this slider 1/2 earlier to follow the vocals?
- 02:31:596 - Add circle here, also for the vocals? (I can see your intention here is to simplify the rhythm, but some skipped beats are more into confusing currently imo :3)
Nice Easy, can't mod really much here! (the excessive whistles are my biggest concern on this diff, though)
Umm, for the map itself... The song choice is brilliant
(thanks for showing me this song, really) but I don't really get the 'grave' and 'chill' atmosphere the song offers in the Sincerity diff, also to be honest I think a simple lighting SB with that background would touch the player more instead of that video >_<
Good luck with this though Autumn!~