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Topic Starter
Autumn
popner's nice suggestions

popner wrote:

[Sincerity]
00:31:643 (3,4) - 这两个滑条结束在蓝线上,破坏了节奏。蓝线前后的红/白线至少要有一个下节奏的地方,不然会导致重音偏移,也就是“没拍子”。 了解.在白线上都下了节奏
00:36:279 (3,4,1) - 这里节奏应和后面00:39:279 (3,4,1)一致 OK
01:04:097 (2,3) - 所有类似这里用3/4滑条+任意滑条的,都要注意节奏的一致性。3/4和1/2的切换上我准备用跳来提醒 不知这样可不可以?

音效感觉很单薄啊,至少后半部分应该有24clap。前面的clap音我还在想办法找合适的,另外kiai部分是用了whistle,其实就是clap..有空我会改回去

另:我觉得这种轻柔的曲子真心不适合用来作图啊。只有vocal只能自创节奏。 自创就自创吧 233 喜欢这首歌就努力把它做好,适不适合作图只是相对的吧 :D 我会继续努力的

感谢你能抽空来看下我的图! Updated
Topic Starter
Autumn

[CSGA]Ar3sgice wrote:

Filesize: 23332kb

Play Time: 02:33
想办法再加1kb(思考
popner
因为用3/4滑条跟vocal的这种方法比较特殊,一般是在节奏单调的地方增加变化,但是用的位置需要好好考虑,随机的话会很突兀。
Topic Starter
Autumn

popner wrote:

因为用3/4滑条跟vocal的这种方法比较特殊,一般是在节奏单调的地方增加变化,但是用的位置需要好好考虑,随机的话会很突兀。
了解 我会试着减少3/4并且尽量分组放在一起处理的 :D
Thx agaiin~等这几天考完回来再忙 233
Topic Starter
Autumn
7/5 New hitsounds added, Offset -10
7/7 Remapped a little. Gotta encode the video when I have spare time.
7/8 Changed Video & MP3
7/14 New offset
Dark_Ai
Hey. Mod from my Queues



General

  1. seem fine

[Alacatty]

  1. nothing to say here

[Purity]

  1. 01:12:469 (4) - slider end is unsnap please resnap it
  2. 01:35:923 (3) - slider end is unsnap
  3. 01:41:105 (4) - slider end is unsnap
  4. 01:54:742 (4) - wrong spacing pls fix it?
  5. 01:55:832 (5) - same here
  6. 02:04:832 (3) - slider end is unsnap

[Hard]

  1. 00:24:742 (3) - may unstack this slider with the preview one?
  2. 00:59:651 (5,1) - try to make a better stack

gomen for my short mod but the map seem fine to me ><
really nice c: Good luck with rank ~
Topic Starter
Autumn
Dark_Ai's mod

Dark_Ai wrote:

Hey. Mod from my Queues



General

  1. seem fine

[Alacatty]

  1. nothing to say here

[Purity]

  1. 01:12:469 (4) - slider end is unsnap please resnap it
  2. 01:35:923 (3) - slider end is unsnap
  3. 01:41:105 (4) - slider end is unsnap
  4. 01:54:742 (4) - wrong spacing pls fix it?
  5. 01:55:832 (5) - same here
  6. 02:04:832 (3) - slider end is unsnap
ALL FIXED

[Hard]

  1. 00:24:742 (3) - may unstack this slider with the preview one? Umm, I'll see it later
  2. 00:59:651 (5,1) - try to make a better stack √


gomen for my short mod but the map seem fine to me ><
really nice c: Good luck with rank ~
Thanks!
Thx for mod
Updated~
NHKsFlag
skin非常棒
当然图也很棒,要我的话一开始就不知道怎么下手了lol :) :)
Topic Starter
Autumn

NHKsFlag wrote:

skin非常棒
当然图也很棒,要我的话一开始就不知道怎么下手了lol :) :)
Thx~~(捏 //
Flower
纯粹吐槽 no kds
一个是一开始啥节奏都没 那些note都是怎么加的?至少给点声音这样知道是自创节奏吧
一个是请不要滥用3/4(包括5/4,etc)滑条 有不少这种滑条让人很不爽
最后就是图好看 star
Topic Starter
Autumn

Flower wrote:

纯粹吐槽 no kds
一个是一开始啥节奏都没 那些note都是怎么加的?至少给点声音这样知道是自创节奏吧
开头看来还是得增加节奏感,必要的话我还会增加音效 233
一个是请不要滥用3/4(包括5/4,etc)滑条 有不少这种滑条让人很不爽
没错..目前的版本已经比1st submit好多了(汗 好像只有一处集中使用了3/4? 估计还会在mod过程中不断减少的
最后就是图好看 star :3
谢谢花花 XD
Vita-VVA
[sincerity]

OD+1 ?

02:27:233 (2) - could use another arrange

also, one note added ,may used as a trap? :)


[purity]
01:24:742 (1,2) - one note added at any where you'd like

01:50:378 (1) - another better(?) arrange and one note added

02:27:505 (3) - uncomfortable arrange......

that's all,good luck
Topic Starter
Autumn
Vita-VVA's mod

Vita-VVA wrote:

[sincerity]

OD+1 ?

02:27:233 (2) - could use another arrange

also, one note added ,may used as a trap? :)

All fixed

[purity]
01:24:742 (1,2) - one note added at any where you'd like

01:50:378 (1) - another better(?) arrange and one note added

02:27:505 (3) - uncomfortable arrange...... DS is on ;w;

that's all,good luck
Thx for mod~ Updated
Fycho
hi~M4M

Black: suggetions
Blue: might consider
Red: You Must Fix

[general]
把给你做GD的人写在creator’s word里。。话说一开始看TAG里有sincerity还去搜了这个人
纯粹吐槽:转盘上深蓝色的大大的spin感觉不合歌曲氛围和note的皮肤,可以换个淡淡的柔和的

[ Sincerity]

  • AR-1? 有点快啊
    00:20:923 (5) -这样节奏来跟vocal
    00:23:105 (1) -
    00:42:742 (4) –拆成1个note+一个1/2滑条,我觉得红线上的音不能漏
    01:17:378 (5,6) –这两个交换,大白线是重音
    02:15:469 (6) –延长到蓝线02:15:878 (我觉得这块1/2下满节奏略无聊了点)
    02:05:651 (1) -^(别吐槽顺序了)
    02:04:287 (2,3,4,5,6) –做成正的五边形
    02:30:778 (2) –首whistle?

[ Purity]

  • 觉得SV和上个难度差了好多;w;
    00:27:469 (5) –前移1/2到红线,跟vocal
    00:31:560 (5) -^
    00:40:287 (4) -^
    00:53:651 (3) –缩短1/2好点,正好在人声上扬的时候
    01:02:378 (4) –结束点不变,起始点前移1/2
    01:59:651 –add note
    02:04:287 (2) –建议
    02:27:233 (3) –前移1/2
    02:28:324 –add note
    02:28:596 (5) –拉长到红线

[ alacatty]

  • Hihi~alacat^^ :D
    00:37:832 (2) –I suggest you try this rhythm
    00:40:287 (1) – move to 00:40:287 –
    01:16:832 (5) –remove head’ whistle and add whistle to slider’s end
    01:21:196 (4) -^
    01:32:105 (5) -^
    02:33:778 (2) –reduce volume because I think whistle is too noisy

That’s all I can find
最后这个曲子真慢啊,打的时候不用听音乐都可以玩;w; good luck
Topic Starter
Autumn
Fycho's mod

Fycho wrote:

hi~M4M

Black: suggetions
Blue: might consider
Red: You Must Fix

[general]
把给你做GD的人写在creator’s word里。。话说一开始看TAG里有sincerity还去搜了这个人 会写的
纯粹吐槽:转盘上深蓝色的大大的spin感觉不合歌曲氛围和note的皮肤,可以换个淡淡的柔和的

[ Sincerity]

  • AR-1? 有点快啊 7我也考虑过但不太适合kiai,先保留
    00:20:923 (5) -这样节奏来跟vocal
    00:23:105 (1) - 好 换了一种改法
    00:42:742 (4) –拆成1个note+一个1/2滑条,我觉得红线上的音不能漏 这个问题不大啦
    01:17:378 (5,6) –这两个交换,大白线是重音
    02:15:469 (6) –延长到蓝线02:15:878 (我觉得这块1/2下满节奏略无聊了点)
    02:05:651 (1) -^(别吐槽顺序了) 这里要重想 我太懒lol
    02:04:287 (2,3,4,5,6) –做成正的五边形 改进了一下
    02:30:778 (2) –首whistle?这个不必

[ Purity]

  • 觉得SV和上个难度差了好多;w; 其实还行,因为S难度大部分用了x0.75
    00:27:469 (5) –前移1/2到红线,跟vocal 这里考虑到Normal还是算了,自创节奏为主
    00:31:560 (5) -^ 有没有发现其实是蓝线
    00:40:287 (4) -^ 同上上
    00:53:651 (3) –缩短1/2好点,正好在人声上扬的时候
    01:02:378 (4) –结束点不变,起始点前移1/2
    01:59:651 –add note
    02:04:287 (2) –建议已改进
    02:27:233 (3) –前移1/2 这里改进了一下,包括后面的两点
    02:28:324 –add note
    02:28:596 (5) –拉长到红线

That’s all I can find
最后这个曲子真慢啊,打的时候不用听音乐都可以玩;w; good luck
Thx for mod~Updated
Quilt
hellooooo

Sincerity
SPOILER
00:48:469 (2,3) - i feel weird this 1/4 rhythm. try this rhythm https://osu.ppy.sh/ss/931251

00:51:469 (1,2) - delete(2) note then streach(1) slider to 00:52:014?

01:47:105 (4) - delete

01:51:196 (5,6) - (6) delete then (5) streach to 01:51:742 and add note on 01:52:014

01:55:696 - add note

02:04:560 (3) - delete

02:18:742 (7) - delete

Purity

SPOILER
00:43:560 - add note?


01:51:469 (2) - delete this then put 1/1 slider on 01:51:196

alacat
SPOILER
はなにも言うことがない ぐっどまっぷ

thats all :D

really really good map :D
good luck!

Shia is our idol :p
Topic Starter
Autumn

Quilt wrote:

hellooooo

Sincerity
SPOILER
00:48:469 (2,3) - i feel weird this 1/4 rhythm. try this rhythm https://osu.ppy.sh/ss/931251
OK Tried another rhythm
00:51:469 (1,2) - delete(2) note then streach(1) slider to 00:52:014?
OK
01:47:105 (4) - delete
I know which rhythm you're trying to tell below,but it'll make quite a difference to the whole mapflow..so I decide to keep it
01:51:196 (5,6) - (6) delete then (5) streach to 01:51:742 and add note on 01:52:014
^
01:55:696 - add note
OK
02:04:560 (3) - delete
^
02:18:742 (7) - delete
^

Purity

SPOILER
00:43:560 - add note?
OK

01:51:469 (2) - delete this then put 1/1 slider on 01:51:196
OK

alacat
SPOILER
はなにも言うことがない ぐっどまっぷ

thats all :D

really really good map :D U too ^^
good luck!

Shia is our idol :p
;)
Thx for your mod and stars! Updated~XD
Xinely
from m4m in my queue :3
thanks 4 mod mine.. here's my mod


  • Alamoe *runs*
    00:44:378 (2) - spacing inconsistency (0,91x)
    00:51:469 (1) - remove NC for consistency?
    01:08:378 (2) - 388,208 for make diagonal?
    why so perfect ;-; , nice as usual alacat


  • Purity
    00:32:651 (6) - 108,100.. if you put in 164,64. i think newbie can't read this pattern and newbie will get miss here
    00:32:651 (6) - make like http://puu.sh/46kVb.jpg ? blue tick not fit in here imo
    00:37:832 (2) - https://osu.ppy.sh/ss/938072 for more neat?
    00:50:651 (6) - whistle in head?
    01:02:105 (4) - ^
    01:11:105 (3) - ^ (to follow vocal imo)
    01:20:651 (4) - ^
    01:29:378 (2) - ^
    01:46:014 (1) - add finish too?
    01:51:196 (2) - whistle in head?
    02:20:651 (3) - 60,276 for flow?


Good Luck ~ :3
alacat

Fycho wrote:

[ alacatty]

  • Hihi~alacat^^ :D  yo Fycho :3/ :D
    00:37:832 (2) –I suggest you try this rhythm I want to put a whistle at here. 00:38:378 -

    00:40:287 (1) – move to 00:40:287 – no change.
    01:16:832 (5) –remove head’ whistle and add whistle to slider’s end nice♪ fix all my pattern.
    01:21:196 (4) -^
    01:32:105 (5) -^
    02:33:778 (2) –reduce volume because I think whistle is too noisy changed the volume 20%

Xinely wrote:


  • Alamoe *runs* xDDDD ;) Xinely ;)
    00:44:378 (2) - spacing inconsistency (0,91x) *oops* fix :3
    00:51:469 (1) - remove NC for consistency? emm keep on now.
    01:08:378 (2) - 388,208 for make diagonal? ok!
    why so perfect ;-; , nice as usual alacat Thank you <3
Thank you for modding :D

http://puu.sh/471yY.zip
Topic Starter
Autumn
Xinely's mod

Xinely wrote:

from m4m in my queue :3
thanks 4 mod mine.. here's my mod


  • Purity
    00:32:651 (6) - 108,100.. if you put in 164,64. i think newbie can't read this pattern and newbie will get miss here OK
    00:32:651 (6) - make like http://puu.sh/46kVb.jpg ? blue tick not fit in here imoChanged
    00:37:832 (2) - https://osu.ppy.sh/ss/938072 for more neat?Nice
    00:50:651 (6) - whistle in head?OK
    01:02:105 (4) - ^OK
    01:11:105 (3) - ^ (to follow vocal imo) BGM could cover it
    01:20:651 (4) - ^ ^
    01:29:378 (2) - ^ ^
    01:46:014 (1) - add finish too? Whistle is enoughXD
    01:51:196 (2) - whistle in head? OK
    02:20:651 (3) - 60,276 for flow? Nice..but current one is not bad :p


Good Luck ~ :3
Thx for mod! Updated~
Hollow Wings
random mod
好安静的曲子
General
大体上这么些建议:
  1. 排版:两个及以上control points的滑条是贝塞尔曲线,它并不包含圆弧,所以想要blanket多加control points比较好,比如00:29:651 (1,2) -
  2. 音效:很多3/4的滑条可以消尾音,其他有些也可以消,这个你自己看;另外soft的clap为何浪费不用捏
Sincerity
我有强迫症所以挑了点一看就感觉巨不和谐的地方:
  1. 很多地方都可以blanket,似乎有这个意思但都没做好的样子,不知道你是否想改:
    00:29:651 (1,2,3) -
    00:34:832 (2,3) -
    00:44:923 (1,2) -
    00:53:651 (1,3) -
    01:31:014 (4,1) -
    02:10:560 (2,3) -
    02:13:287 (1,2,3) -
  2. 不用确认ds光用肉眼但就可以看出这些都不是正五边形/五角星,似乎摆正五边形/五角星也没有破坏什么梗,那为何不来一发呢
    01:24:196 (1,2,3,4,5) -
    02:04:287 (2,3,4,5,6) -
    02:17:378 (2,3,4,5,6,7) -
  3. 01:06:469 (1,2,3,4,5) - 全部弄弯(咦不要想歪w
  4. 02:33:778 (2) - 这后面的滑条尾音都能消了

    看了一下前面人mod,似乎节奏方面比较拙计。从个人来说就player的角度看,除了某个蓝线开打的滑条略违和外其余均ok,当然那里似乎也可以换成其他梗的样子,这个倒不是很勉强
Purity
00:43:832 (5) - 不是跟vocal么,这个滑条怎么回事,宁可空拍换个梗
01:48:196 (1,2,3,4) - 做成一个弧度的比较好

其实个人觉得这曲子不太适合用折线滑条0.0
Alacatty
low down ur first timing point's volume to 20%, for there're few objs and hs appeared in ur diff which can be heard easily and clearly
and actually i think ur diff's hs volume are all a bit high except kiai, and lack of variety except the end, maybe u can give it a little change, it would be more vivid even it's Easy diff imo :3
02:24:196 (2) - arc or some smooth Bézier curve can be better than polygonal one here imo

others are just good
这图太安静了mod得快睡着233
good luck
Topic Starter
Autumn

Hollow Wings wrote:

random mod
好安静的曲子
General
大体上这么些建议:
  1. 排版:两个及以上control points的滑条是贝塞尔曲线,它并不包含圆弧,所以想要blanket多加control points比较好,比如00:29:651 (1,2) - OK
  2. 音效:很多3/4的滑条可以消尾音,其他有些也可以消,这个你自己看;另外soft的clap为何浪费不用捏 这个Clap有点吵,我也找过其他音效但没能找到合适的..
Sincerity
我有强迫症所以挑了点一看就感觉巨不和谐的地方:
  1. 很多地方都可以blanket,似乎有这个意思但都没做好的样子,不知道你是否想改:
    00:29:651 (1,2,3) -
    00:34:832 (2,3) -
    00:44:923 (1,2) -
    00:53:651 (1,3) -
    01:31:014 (4,1) -
    02:10:560 (2,3) -
    02:13:287 (1,2,3) - 这里包起来滑条太弯了比较难看
  2. 不用确认ds光用肉眼但就可以看出这些都不是正五边形/五角星,似乎摆正五边形/五角星也没有破坏什么梗,那为何不来一发呢
    01:24:196 (1,2,3,4,5) -
    02:04:287 (2,3,4,5,6) - 这个如果标准中间的滑条会被挡住一点
    02:17:378 (2,3,4,5,6,7) -
  3. 01:06:469 (1,2,3,4,5) - 全部弄弯(咦不要想歪w 前面直后面弯 有点变化也不坏
  4. 02:33:778 (2) - 这后面的滑条尾音都能消了我一般不静音,5%可以了

    看了一下前面人mod,似乎节奏方面比较拙计。从个人来说就player的角度看,除了某个蓝线开打的滑条略违和外其余均ok,当然那里似乎也可以换成其他梗的样子,这个倒不是很勉强 OK
Purity
00:43:832 (5) - 不是跟vocal么,这个滑条怎么回事,宁可空拍换个梗 修改了节奏
01:48:196 (1,2,3,4) - 做成一个弧度的比较好 这个弧度还可以啦

其实个人觉得这曲子不太适合用折线滑条0.0 0.0

这图太安静了mod得快睡着233
good luck
Thx for mod! Updated
Awaken
irc mod
12:00 Awaken: 00:37:832 (3,4,5) - 这里总觉得不如直的好看._.
12:02 Awaken: 01:42:469 (2,1) - 这里stack没弄好?0.02
12:03 Autumn: 唔 irc mod?
12:03 Awaken: 恩owo
12:03 Autumn: 好 你继续
12:04 Awaken: 02:13:287 (4,5) - 这两个好像包的不是很好..
12:04 Autumn: Fix
12:05 Awaken: 02:27:233 (2) - 这个可以考虑一下轨迹和1的一样(我在说什么
12:06 Autumn: 唔 这个之前是和你说的一样
12:06 Autumn: 但是会造成不可避免的遮挡
12:06 Awaken: 是吗0.0
12:07 Autumn: 嗯 后来改掉的
12:07 Awaken: 完了 到purity XD
12:07 Autumn: 其他两个难度你稍微看下就行,直接连着这里的po到thread里就行
12:08 Autumn: 我得先吃午饭了 ;w;
12:08 Awaken: hao 233
12:09 Awaken: 这个应该去NC吧 ..后面都去了
12:09 Awaken: 02:27:233 (2) -
12:09 Awaken: 错了||
12:09 Awaken: 00:23:105 (1) - 是这个
12:10 Awaken: 00:31:832 (1,2) - exchange nc
12:12 Awaken: 01:33:742 (2) - 这没包好前面的3
12:13 Awaken: 02:29:687 (1,2) -遮住了..好像不怎么好0 0
12:16 Awaken: alacatty没什么问题._.
12:16 Awaken: 完了w
Topic Starter
Autumn

Awaken wrote:

irc mod
12:00 Awaken: 00:37:832 (3,4,5) - 这里总觉得不如直的好看._.
12:02 Awaken: 01:42:469 (2,1) - 这里stack没弄好?0.02
12:03 Autumn: 唔 irc mod?
12:03 Awaken: 恩owo
12:03 Autumn: 好 你继续
12:04 Awaken: 02:13:287 (4,5) - 这两个好像包的不是很好..
12:04 Autumn: Fix
12:05 Awaken: 02:27:233 (2) - 这个可以考虑一下轨迹和1的一样(我在说什么
12:06 Autumn: 唔 这个之前是和你说的一样
12:06 Autumn: 但是会造成不可避免的遮挡
12:06 Awaken: 是吗0.0
12:07 Autumn: 嗯 后来改掉的
12:07 Awaken: 完了 到purity XD
12:07 Autumn: 其他两个难度你稍微看下就行,直接连着这里的po到thread里就行
12:08 Autumn: 我得先吃午饭了 ;w;
12:08 Awaken: hao 233
12:09 Awaken: 这个应该去NC吧 ..后面都去了
12:09 Awaken: 02:27:233 (2) -
12:09 Awaken: 错了||
12:09 Awaken: 00:23:105 (1) - 是这个
12:10 Awaken: 00:31:832 (1,2) - exchange nc Fixed,re-arranged NC
12:12 Awaken: 01:33:742 (2) - 这没包好前面的3 Fixed
12:13 Awaken: 02:29:687 (1,2) -遮住了..好像不怎么好0 0 Changed
12:16 Awaken: alacatty没什么问题._.
12:16 Awaken: 完了w
Updated
sjoy
这种接近清唱的曲子好难MOD :o 试试看。
Easy:
00:38:923感觉可以加MOD
01:52:560 (4) - NC一下吧
01:59:923 (2) - 感觉摆歪了,个人喜欢放在 112.296
Purity:
02:07:832 (1) - 后面整体移到y=304?
Sincerity:
00:40:287加一个NOTE在172,156?
01:44:378 (1) - 一定要放在2的尾巴么。
01:35:105 (1) - 移到152,232?
01:53:105 (4) - 感觉可以放在1的位置

不行了 太难MOD了 :o
图很顺。
希望 至少有1点有帮助吧
Topic Starter
Autumn
Translation for alacat:
00:38:923 ADD?
01:52:560 (4) - NC?
01:59:923 (2) - X=112 Y=296 seems better

sjoy's mod

sjoy wrote:

这种接近清唱的曲子好难MOD :o 试试看。
Purity:
02:07:832 (1) - 后面整体移到y=304? 唔 这个问题不大嘛
Sincerity:
00:40:287加一个NOTE在172,156? 加了就是大跳啦
01:44:378 (1) - 一定要放在2的尾巴么。 Fixed
01:35:105 (1) - 移到152,232?Fixed
01:53:105 (4) - 感觉可以放在1的位置 唔 那个flow不是很好

不行了 太难MOD了 :o
图很顺。
希望 至少有1点有帮助吧
很有帮助!XD 谢谢你的星星
Updated
lkx_Shore
[Insane]
kiaitime其实可以根据他那个比较重的鼓音加normal的底音
02:20:651 (1) - 弄成这样?http://osu.ppy.sh/ss/970625

[Purity]
00:37:832 (2) - 红点后那部分直线没有平行,最后的描点往左拉一格
02:13:014 (6) - 感觉弯点好看

[Other]
No kdz,挑不出东西orz
Star,Goodluck
Topic Starter
Autumn

lkx_Shore wrote:

[Insane]
kiaitime其实可以根据他那个比较重的鼓音加normal的底音 对,而且我的这个whistle还不太准。我去找BAT看看,不行就换你说的
02:20:651 (1) - 弄成这样?http://osu.ppy.sh/ss/970625

[Purity]
00:37:832 (2) - 红点后那部分直线没有平行,最后的描点往左拉一格 OK
02:13:014 (6) - 感觉弯点好看 稍微弄弯了一点

[Other]
No kdz,挑不出东西orz 卧槽 刚看到 我又手贱了lol
Star,Goodluck
Thx for mod! Updated
Niva
Hi there! As I said earlier I can't tell whether I could finish this mod (due to my schedules currently orz) - the song is simply amazing though:

[General]

-> Because you used custom circle elements, you should enforce a SliderBorder: color from the .osu file~
-> You can't silence sliderslide and slidertick together!
-> The difficulty names used aren't really coherent and not really reflect the Easy/Normal/Hard name (they fits the theme of the song though, I'm just commenting on this :3)
-> I also added a gradient overlay for the spinner-metre, feel free to use:

[Sincerity]

-> As I said earlier to you there are a fair amount of 1/4 thumping beats which would be nice if it's mapped as well (:

  1. 00:20:378 (3) - Even when I first hear the song, I already imagined that the song would be mostly playing around with hitsound volume dynamics - on the opening parts, how about making the second whistle volume's lower (~10-15%)?
  2. 00:30:469 (2) - Minor stuff, move the first waypoint to ~x:279 y:174 for a better encircle with (1)
  3. 00:33:469 (3) - I'd put this further from (2) instead, for instance ~x:474 y:250 - then
  4. 00:34:014 (1) - Stack this to (3) as you did previously - what I wanted to emphasize here is the small jump from (2) to (3) followed by a stack really fits the song here (:
  5. 00:36:196 (1,2,3,4,5) - Umm, I don't think 5/4 slider really fits here - if you still want to use 5/4, I highly recommend to reduce the volume on every slider's end to ~5-10% xD
  6. 00:37:832 (3,4) - Suggestion, perhaps try this flow instead:
  7. 00:39:469 (5,1) - Would be much nicer if they form a back-to-back flow like this:
  8. 00:50:514 (1) - Err, why not start this from 00:50:651 instead o.o
  9. 00:53:651 (1,1,2) - Actually it feels weird you shaped (1) like that but left the gap inside empty... Perhaps try this flow to make use of it:
  10. 01:11:105 (2) - Your finish sound really fits the thumping sound on the entire song... Why you only used it on this slider's start only >_<
  11. 01:14:105 (5) - Copy-paste the shape from (4) here? Quite obvious that (4) and (5) isn't symmetrical here
  12. 01:17:651 (1,2,3) - Umm... I much prefer if (2,3) isn't stacked and made into a simple flow like this, plays much more natural imo:
  13. 01:20:651 (2,1,2,3) - To make it look more patterned perhaps arrange them in a tilted square like this: (sorry I made this in a hurry)
  14. 01:29:378 (2,2) - On these two, put the whistle on the sliders' start instead (due to the vocals)?
  15. 01:44:651 (2,3) - I really, REALLY recommend to use a gradual slider speed increase here (possibly .6x -> .8x -> 1x) - should be a lot more dramatic here :3
  16. 01:47:242 (x) - Add note here to follow the background drums? (there are a lot of places where you can add circle to follow the background drums on the chorus though, I'd only mention this one xD)
  17. 01:50:651 (3) - ~x:141 y:314 here perhaps to form a straight line?
  18. 02:20:651 (1) - I much prefer if you could add two 1/4 circles here and start the slowdown slider on 02:20:923 instead, to follow the instrument~
  19. 02:33:778 (2) - This can simply be moved to ~x:162 to make the slidertick in the center (symmetrical slider) :3
[Purity]

  1. 00:20:651 (1,3) - Is it intentional not to make these two land on the same y-axis? Barely noticeable though
  2. 00:25:287 (2,3) - As your intention is to encircle the previous (2) here, consider this shape instead? (flows good with (3) too!~)
  3. 00:28:287 (2) - For me it would be better if this could be placed in the center (~x:256) - up to you though (:
  4. 00:36:196 (1) - Umm, I don't feel a fully linear slider flows good here... Perhaps add some bezier twist here to resemble a heart pulse more:
  5. 00:46:014 (6,1) - Again here with the fully linear slider with sharp turns - this flows much better imo:
  6. 00:49:014 (3) - I'd leave this without any hitsound to emphasize the whistle on (6)
  7. 00:51:469 (7) - ...and here as well (leave this without any hitsound, same reason as above)
  8. 00:53:651 (3) - Minor stuff, place this in ~x:313 y:252 (slightly lower than (2)'s end) to carry its flow?
  9. 01:03:196 (5) - Umm, perhaps shape this to form a hollow circle like this:
  10. 01:11:105 (3) - Minor stuff, move the first waypoint to ~x:154 y:263 to make its angle more even with (2)?
  11. 01:16:287 (4,5,1) - These three isn't placed at the same altitude (y-axis), is this intentional?
  12. 01:26:378 - Add note here and start spinner 1/2 or 1/4 later perhaps to fill the continuing beat?
  13. 01:28:560 (1) - Flows more solid imo if this is made straight with (2) - up to you though:
  14. 01:43:832 (x) - The music continues here - add note and start spinner 1/4 or 1/2 after? As for the arrangement, a simple pentagon would do good already imo:
  15. 01:53:651 (3,4,5) - For me it's better if this is arranged downward-upward-downward as (1,2,3)'s flow will be continuous this way xD
  16. 02:05:651 (1,2,3,4) - Err, is it intentional to let them be like this? A simple neat arc flows better and more continuously imo:
  17. 02:10:832 (2) - I'd place the endpoint at ~x:360 y:96 so that it'll point directly at 02:08:651 (3)'s turn (looks very neat imo) - up to you though :3
  18. 02:20:651 (3) - More or less same as Sincerity (in this case : extend this into a 1/2 slider, than start spinner on 02:21:060 due to that echoing sound)
  19. 02:33:778 (2) - This seems minor but adding a bezier twist a bit would make the ending much more touching, really~
[Alacatty]

-> The volume on the opening parts are somehow too loud (especially when compared to other diffs), but perhaps its just me >_<

  1. 00:22:014 (1) - imo would be nice if this can be placed in the center (~x:256) somehow...
  2. 00:26:378 (1) - Also for this as well~
  3. 00:53:651 (1), 00:55:832 (3),... - I'd remove the whistle on slider's end here and try to keep the whistle sounding every 4/1 on this part - 2/1 sounds too noisy imo and doesn't really fit the song...
  4. 01:05:651 (2) - Perhaps add a slight curve upward here so it'll form a continuous flow with next (1) :
  5. 01:13:287 (1,2) - Suggestion, how about creating a back-to-back flow like this here:
  6. 01:26:378 (1) - Use lower volume on the slider here perhaps to let that horror (?) sound from the song stood out?
  7. 01:37:287 (1,2) - While forming patterns like this you could use a 'test circle' ((3) in this picture below) in which you could delete afterwards to form a perfect circle pattern, really:
  8. 01:41:651 (3) - Minor stuff, put this in ~x:69 y:57 so that (1,2,3) will be placed in a straight line :3
  9. 01:46:014 (1) - Suggestion, perhaps try something like this here? It flows more solidly to both its next and previous slider imo:
  10. 02:03:469 (1,2) - You can use the same technique I mentioned on 01:37:287 (1,2), but this one is much better already xD
  11. 02:20:923 - I much prefer if the spinner is started here (the instrument stood out more imo) but it's your call here~
  12. 02:24:196 (2) - Start this slider 1/2 earlier to follow the vocals?
  13. 02:31:596 - Add circle here, also for the vocals? (I can see your intention here is to simplify the rhythm, but some skipped beats are more into confusing currently imo :3)
Nice Easy, can't mod really much here! (the excessive whistles are my biggest concern on this diff, though)

Umm, for the map itself... The song choice is brilliant (thanks for showing me this song, really) but I don't really get the 'grave' and 'chill' atmosphere the song offers in the Sincerity diff, also to be honest I think a simple lighting SB with that background would touch the player more instead of that video >_<

Good luck with this though Autumn!~
Topic Starter
Autumn
Niva's mod

Niva wrote:

Hi there! As I said earlier I can't tell whether I could finish this mod (due to my schedules currently orz) - the song is simply amazing though:
U're pretty Efficient! XD

[General]

-> Because you used custom circle elements, you should enforce a SliderBorder: color from the .osu file~
Fixed
-> You can't silence sliderslide and slidertick together!
Fixed,added slidertick
-> The difficulty names used aren't really coherent and not really reflect the Easy/Normal/Hard name (they fits the theme of the song though, I'm just commenting on this :3)
Well, if any other BATs mentioned this I'll change them
-> I also added a gradient overlay for the spinner-metre, feel free to use:
OK added! Thanks!

[Sincerity]

-> As I said earlier to you there are a fair amount of 1/4 thumping beats which would be nice if it's mapped as well (:
OK, I'll manage it!
  1. 00:20:378 (3) - Even when I first hear the song, I already imagined that the song would be mostly playing around with hitsound volume dynamics - on the opening parts, how about making the second whistle volume's lower (~10-15%)?
    Ok, changed into 13%
  2. 00:30:469 (2) - Minor stuff, move the first waypoint to ~x:279 y:174 for a better encircle with (1)
    Fixed
  3. 00:33:469 (3) - I'd put this further from (2) instead, for instance ~x:474 y:250 - then
    Changed distance
  4. 00:34:014 (1) - Stack this to (3) as you did previously - what I wanted to emphasize here is the small jump from (2) to (3) followed by a stack really fits the song here (:
    Got that.You'll see how I changed the spacing
  5. 00:36:196 (1,2,3,4,5) - Umm, I don't think 5/4 slider really fits here - if you still want to use 5/4, I highly recommend to reduce the volume on every slider's end to ~5-10% xD
    I was going to do that~ Fixed the volume
  6. 00:37:832 (3,4) - Suggestion, perhaps try this flow instead:
    Nice
  7. 00:39:469 (5,1) - Would be much nicer if they form a back-to-back flow like this:
    Nice
  8. 00:50:514 (1) - Err, why not start this from 00:50:651 instead o.o
    Hmm..I was intended to be consistent with the former notes and it follows the 'k' sound which is before the red line
  9. 00:53:651 (1,1,2) - Actually it feels weird you shaped (1) like that but left the gap inside empty... Perhaps try this flow to make use of it:
    Yes!Good idea XD
  10. 01:11:105 (2) - Your finish sound really fits the thumping sound on the entire song... Why you only used it on this slider's start only >_<
    I tried before, but found it a little hard to adjust the offset..It'll get about 3-4ms' error however I change the offset.So I just give up ;w;
  11. 01:14:105 (5) - Copy-paste the shape from (4) here? Quite obvious that (4) and (5) isn't symmetrical here
    OK
  12. 01:17:651 (1,2,3) - Umm... I much prefer if (2,3) isn't stacked and made into a simple flow like this, plays much more natural imo:
    You're right, but I changed for another pattern
  13. 01:20:651 (2,1,2,3) - To make it look more patterned perhaps arrange them in a tilted square like this: (sorry I made this in a hurry)
    OK
  14. 01:29:378 (2,2) - On these two, put the whistle on the sliders' start instead (due to the vocals)?
    Well I was using this.. OK fixed
  15. 01:44:651 (2,3) - I really, REALLY recommend to use a gradual slider speed increase here (possibly .6x -> .8x -> 1x) - should be a lot more dramatic here :3
    OK, 0.8x - 0.9x
  16. 01:47:242 (x) - Add note here to follow the background drums? (there are a lot of places where you can add circle to follow the background drums on the chorus though, I'd only mention this one xD)
    OK, I'm trying to add more.. but I don't want too much 1/4 in this song since the BPM and AR are not that suitable fpr them..
  17. 01:50:651 (3) - ~x:141 y:314 here perhaps to form a straight line?
    Just stack it with 01:52:274 (1) - :p
  18. 02:20:651 (1) - I much prefer if you could add two 1/4 circles here and start the slowdown slider on 02:20:923 instead, to follow the instrument~
    OK
  19. 02:33:778 (2) - This can simply be moved to ~x:162 to make the slidertick in the center (symmetrical slider) :3
OK
[Purity]

  1. 00:20:651 (1,3) - Is it intentional not to make these two land on the same y-axis? Barely noticeable though
    No it's just coincidence lol
  2. 00:25:287 (2,3) - As your intention is to encircle the previous (2) here, consider this shape instead? (flows good with (3) too!~)
    OK
  3. 00:28:287 (2) - For me it would be better if this could be placed in the center (~x:256) - up to you though (:
    OK
  4. 00:36:196 (1) - Umm, I don't feel a fully linear slider flows good here... Perhaps add some bezier twist here to resemble a heart pulse more:
    OK
  5. 00:46:014 (6,1) - Again here with the fully linear slider with sharp turns - this flows much better imo:
    OK
  6. 00:49:014 (3) - I'd leave this without any hitsound to emphasize the whistle on (6)
    Just because it's on the red line and I want it easier :)
  7. 00:51:469 (7) - ...and here as well (leave this without any hitsound, same reason as above)
    OK
  8. 00:53:651 (3) - Minor stuff, place this in ~x:313 y:252 (slightly lower than (2)'s end) to carry its flow?
    OK
  9. 01:03:196 (5) - Umm, perhaps shape this to form a hollow circle like this:
    Nice
  10. 01:11:105 (3) - Minor stuff, move the first waypoint to ~x:154 y:263 to make its angle more even with (2)?
    OK
  11. 01:16:287 (4,5,1) - These three isn't placed at the same altitude (y-axis), is this intentional?
    No, Fixed lol
  12. 01:26:378 - Add note here and start spinner 1/2 or 1/4 later perhaps to fill the continuing beat?
    Slider~ XD
  13. 01:28:560 (1) - Flows more solid imo if this is made straight with (2) - up to you though:
    Curved the slider
  14. 01:43:832 (x) - The music continues here - add note and start spinner 1/4 or 1/2 after? As for the arrangement, a simple pentagon would do good already imo:
    Nice idea!
  15. 01:53:651 (3,4,5) - For me it's better if this is arranged downward-upward-downward as (1,2,3)'s flow will be continuous this way xD
    To me,I like making the reverse slider's flow vertical to the cursor's movement :)
  16. 02:05:651 (1,2,3,4) - Err, is it intentional to let them be like this? A simple neat arc flows better and more continuously imo:
    OK Curved
  17. 02:10:832 (2) - I'd place the endpoint at ~x:360 y:96 so that it'll point directly at 02:08:651 (3)'s turn (looks very neat imo) - up to you though :3
    Hmm, the current flow is not bad though~Actually it's a "人“ shape flow
  18. 02:20:651 (3) - More or less same as Sincerity (in this case : extend this into a 1/2 slider, than start spinner on 02:21:060 due to that echoing sound)
    OK
  19. 02:33:778 (2) - This seems minor but adding a bezier twist a bit would make the ending much more touching, really~
Done!

Umm, for the map itself... The song choice is brilliant (thanks for showing me this song, really) but I don't really get the 'grave' and 'chill' atmosphere the song offers in the Sincerity diff, also to be honest I think a simple lighting SB with that background would touch the player more instead of that video >_<

Well imo, it's a warm song inside a cold shell actually ><
I've been considered making a SB for it, but it seems that the lyrics is pretty easy to understand and the lighting SB is useless without the video ;w;
I'll still consider preparing a SB for it anyway


Good luck with this though Autumn!~
Really nice! Thank you Niva! ><
Waiting for alacat's response now~
alacat

Niva wrote:

[Alacatty]

-> The volume on the opening parts are somehow too loud (especially when compared to other diffs), but perhaps its just me >_<
yes, you're right But it is fine for beginners ><

  1. 00:22:014 (1) - imo would be nice if this can be placed in the center (~x:256) somehow... keep on now.
  2. 00:26:378 (1) - Also for this as well~^
  3. 00:53:651 (1), 00:55:832 (3),... - I'd remove the whistle on slider's end here and try to keep the whistle sounding every 4/1 on this part - 2/1 sounds too noisy imo and doesn't really fit the song...ok~ removed.
  4. 01:05:651 (2) - Perhaps add a slight curve upward here so it'll form a continuous flow with next (1) : nice point :3! fix.
  5. 01:13:287 (1,2) - Suggestion, how about creating a back-to-back flow like this here: emm ... this is not the natural flow.
  6. 01:26:378 (1) - Use lower volume on the slider here perhaps to let that horror (?) sound from the song stood out? ok!
  7. 01:37:287 (1,2) - While forming patterns like this you could use a 'test circle' ((3) in this picture below) in which you could delete afterwards to form a perfect circle pattern, really: fix.
  8. 01:41:651 (3) - Minor stuff, put this in ~x:69 y:57 so that (1,2,3) will be placed in a straight line :3 no change.
  9. 01:46:014 (1) - Suggestion, perhaps try something like this here? It flows more solidly to both its next and previous slider imo: ^
  10. 02:03:469 (1,2) - You can use the same technique I mentioned on 01:37:287 (1,2), but this one is much better already xD no problem at here.
  11. 02:20:923 - I much prefer if the spinner is started here (the instrument stood out more imo) but it's your call here~ I want to follow the vocal !
  12. 02:24:196 (2) - Start this slider 1/2 earlier to follow the vocals? ok~
  13. 02:31:596 - Add circle here, also for the vocals? (I can see your intention here is to simplify the rhythm, but some skipped beats are more into confusing currently imo :3) put a slider :3
Nice Easy, can't mod really much here! (the excessive whistles are my biggest concern on this diff, though) Really thanks :D
Thank you for modding ,Niva~~ ;)

http://puu.sh/4nnqb.zip
Topic Starter
Autumn
Updated!
dkun
From what I remember, I asked for the images in the SB to have the blank spaces removed.
Fixed a slider in Purity and added a sliderborder to Purity and Alacatty.

Should be good to go! Great job Autumn. :o
jericho2442
yea its fine, ranked
Aurele
grats :D
sjoy
哇RANK了恭喜 :)
Kinomi
正在毛概课看到凹凸木rank了,不能忍,爪机恭喜
Mikelicious
Gratz! awesome music and awesome beatmap!
alacat
\:3/
wonders
gratz~!!!!!!!!!!!!!!!!!!!!
Quilt
Finally(((o(*゚▽゚*)o)))
Gratz!!
Kyouren
Gratz!!! Autumn!!!
Topic Starter
Autumn
Thank you jericho2442! Thank you guys!
/me hugs all
lkx_Shore
恭喜 :D
Beren
恭喜,我喜欢这首歌很久了 :D
Kodora
Congratulations! :)
NHKsFlag
gratz 凹凸姆 :)
Winshley
HP bar skin is slightly off. @_@
Banana
哇往右边移动一格就变成恶俗了!(
TomokoTrancy
What is this skin? ;;
its so pretty
Topic Starter
Autumn

TomokoTrancy wrote:

What is this skin? ;;
its so pretty

from this map
https://osu.ppy.sh/beatmapsets/358685#osu/788676
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