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ParagonX9 - Chaoz Japan [OsuMania]

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DustMoon
Hi~ Mage
1|2|3|4|5|6
semyon422's Normal
00:10:727 (10727|0) - move to 5,follow pitch
00:30:181 (30181|0) - move to 3
00:44:606 (44606|1,44848|1) - wrong snap?
00:39:272 - 00:50:909 - 1/3 or 1/6
01:09:818 (69818|4) - move to 2&01:10:363 (70363|0) - move to 6
01:23:090 (83090|4,83272|3,83454|4,83636|2,83818|4,84000|1,84181|4) - Anouch?
01:26:272 - 01:27:272 - 1/6
Myle's Hard
00:17:454 (17454|2) - move to 2
00:33:818 (33818|4,33909|2,34000|0) - 00:34:090 (34090|4,34181|2,34272|0) - same? re,plz
00:45:454 (45454|5) - emmmm,highest diff{Kaoso}not catch thishttps://osu.ppy.sh/ss/8594342
00:50:424 (50424|2,50424|3,50545|1,50666|5,50666|0,50787|4) - Ctrl+h,follow pitch
i hope you can ask QAT about this mapset snap.
Good luck! :)
Kurisu Makise
Hi! IRL mod :D

Kaosu
2017-08-21 23:16 Kivicat: есть парочка предложений
2017-08-21 23:16 Mage: Давай
2017-08-21 23:16 Kivicat: во-первых, очень много лесенок
2017-08-21 23:16 Mage: Ага
2017-08-21 23:16 Mage: Стоп
2017-08-21 23:16 Mage: Нет
2017-08-21 23:16 Mage: !
2017-08-21 23:16 Kivicat: тут можно и разнообразить
2017-08-21 23:16 Kivicat: нет?
2017-08-21 23:17 Mage: Ну а как разнообразить
2017-08-21 23:17 Kivicat: ну хотя бы на триплах сделать мини-триллы
2017-08-21 23:18 Kivicat: или что-нибудь менее мейнстримное типа 2-3-1
2017-08-21 23:18 Kivicat: или альтернейт
2017-08-21 23:18 Kivicat: 3-4-2, например, или 2-5-1
2017-08-21 23:18 Kivicat: в общем-то с триплами много чего сделать можно
2017-08-21 23:18 Kivicat: потом, тут есть очень хорошие места для св
2017-08-21 23:19 Mage: 00:39:272 - ты этот парт имеешь ввиду?
2017-08-21 23:19 Kivicat: это уже на твое усмотрение, но я их даже ожидал
2017-08-21 23:19 Kivicat: не-не
2017-08-21 23:19 Kivicat: 00:00:181 (181|0,272|1,363|2) - вот такие я имел в виду
2017-08-21 23:19 Kivicat: а в том парте можно сделать джеки
2017-08-21 23:19 Kivicat: по 3 ноты
2017-08-21 23:20 Kivicat: их как раз не так много выйдет, потому что ритм не постоянный
2017-08-21 23:21 Kivicat: 00:39:272 (39272|4,39393|3,39515|2) -
2017-08-21 23:21 Kivicat: 00:39:636 (39636|4,39757|3,39878|2) -
2017-08-21 23:21 Kivicat: 00:40:000 (40000|5,40121|4,40242|3) -
2017-08-21 23:21 Kivicat: 00:40:363 (40363|5,40484|4) - дабл
2017-08-21 23:21 Kivicat: 00:40:969 (40969|2,41090|1,41212|2) - джек или 2 дабла
2017-08-21 23:21 Kivicat: 00:42:181 (42181|4,42303|3,42424|2) - ну и отсюда по той же схеме
2017-08-21 23:22 Kivicat: и последнее
2017-08-21 23:22 Kivicat: 01:04:000 - начиная отсюда, очень сложно читать
2017-08-21 23:22 Mage: Ну почему, не сложно
2017-08-21 23:22 Kivicat: можно сделать менее хаотично
2017-08-21 23:23 Kivicat: ну не знаю, я прям сильно ощутил дифф спайк
2017-08-21 23:23 Kivicat: это, конечно, мое субъективное ощущение
2017-08-21 23:23 Kivicat: по этому поводу лучше спроси еще нескольких тестеров
2017-08-21 23:24 Mage: Чет я попробовал джеки и как-то больно
2017-08-21 23:24 Mage: 00:40:363 (40363|5) - не понял почему здесь дабл
2017-08-21 23:24 Kivicat: ну кстати, с джеками сложность ровнее
2017-08-21 23:24 Mage: 00:40:969 (40969|2,41090|1,41212|2) - и тут даблы
2017-08-21 23:24 Kivicat: если ты оставишь лны как есть
2017-08-21 23:26 Kivicat: в первом можно сделать и джек на 3 ноты, но там будет лучше дабл, потому что на третьей ноте больше воспринимается банджо (оно ли это?) и ударный
2017-08-21 23:27 Kivicat: то есть бас, под который делаются джеки, заглушается
2017-08-21 23:27 Kivicat: игрок не будет его чувствовать
2017-08-21 23:27 Mage: 00:39:272 (39272|4,39272|5,39636|4,39636|5,40000|4,40000|5,40363|4,40363|5,40727|4,40727|5) - да тут же одинаковые звуки везде D:
2017-08-21 23:27 Kivicat: он будет чувствовать, что на этом месте появился другой акцент, который ты никак не выделил, если сделаешь джек
2017-08-21 23:28 Kivicat: там да
2017-08-21 23:28 Kivicat: 00:40:606 (40606|0,40606|3) - а здесь другой
2017-08-21 23:28 Kivicat: джеки, кстати, я имел в виду в разных колонках
2017-08-21 23:28 Kivicat: по 3
2017-08-21 23:28 Mage: Да, я его и выделил даблом
2017-08-21 23:28 Kivicat: стоп
2017-08-21 23:29 Mage: Да, я понял, но это тоже жестко
2017-08-21 23:29 Kivicat: ты называешь даблом 2 ноты на линии?
2017-08-21 23:29 Mage: Да
2017-08-21 23:29 Mage: Так и есть лол
2017-08-21 23:29 Kivicat: 00:40:363 (40363|5,40484|4) - я имел в виду вот их в одну колонку
2017-08-21 23:29 Kivicat: мини-джек
2017-08-21 23:29 Kivicat: в мое время даблами называли мини-джеки
2017-08-21 23:29 Kivicat: 00:40:969 (40969|2,41090|1,41212|2) - и здесь то же самое
2017-08-21 23:31 Kivicat: 01:22:909 (82909|5,83090|4,83090|5) - вот это, кстати, немного неудобно
2017-08-21 23:31 Kivicat: ты специально так сделал7
2017-08-21 23:32 Mage: Да специально
2017-08-21 23:32 Mage: Но ладно, поправил
2017-08-21 23:33 Kivicat: ну, если в этом была какая-то идея, то можно было оставить
2017-08-21 23:33 Kivicat: хотя там и дисбаланс
2017-08-21 23:33 Kivicat: 01:22:909 (82909|5) - в общем, я бы это в 2 перенес просто
2017-08-21 23:34 Mage: 01:22:909 - 01:23:272 - 01:23:636 - 01:24:000 - думаю нормально будет везде тут триплы сделать
2017-08-21 23:34 Kivicat: можно и так
2017-08-21 23:34 Kivicat: кстати, вот этот вот последний паттерн
2017-08-21 23:34 Kivicat: 01:26:000 (86000|0,86060|1,86121|2,86181|3,86272|5,86363|0,86484|4,86606|3,86787|1,86909|2,87151|4) -
2017-08-21 23:35 Kivicat: он хорош, но можно сделать один паттерн для всех нот
2017-08-21 23:35 Kivicat: что-то вроде алтернейта
2017-08-21 23:35 Kivicat: ну или не алтернейт, что тебе нравится
2017-08-21 23:35 Kivicat: я бы сделал тупо 5-2-5-2-5-2...
2017-08-21 23:35 Kivicat: :D
2017-08-21 23:35 Kivicat: но это садистский вариант
2017-08-21 23:36 Mage: Окей, сделал лесенку в одну сторону
2017-08-21 23:36 Kivicat: просто здесь как бы идет один рваный стрим
2017-08-21 23:37 Kivicat: в треке это один паттерн, если можно так сказать
2017-08-21 23:37 Kivicat: вроде все
2017-08-21 23:38 неплохо я потестил *мунфейс*
2017-08-21 23:38 Mage: Ну и можно и в тред закинуть :moonface:
silentch
глото4ек мода куеуе хдд
аимод ок
бг ок
semyon422's nm
%SUBJECTIVE MODE%
ты андермапишь мейн звук на этом чарте, было бы прикольно сделать его более ощущаемым.
00:06:818 - ноту
00:08:272 - ноту
00:09:000 - ноту
00:09:727 - ноту
00:11:909 - ноту
00:12:636 - ^
00:14:090 - ^
etc вплоть до киая 00:23:272 - , там уже не надо
00:57:272 (57272|1,57363|2,57454|4) - CTRL H, ну и там выше стоящие немного подровняй =)
01:03:272 (63272|0) - правее
Отличная диффа!
Myle's Hard
%SUBJECTIVE MODE%
00:57:272 (57272|0,57272|2,57363|3,57454|5,57454|4) - разнообразь, ctrl H к примеру лул
01:03:090 (63090|0,63090|5,63181|4,63272|2,63272|3) - same here
01:12:363 (72363|0,72363|1,72454|2,72545|3,72636|4,72727|0,72727|2) - ^
Отличная диффа, тут все круто, ну если только ноты двигать фо энджоябл.
Ka osu!
00:42:181 - правая колонка че пустая а
00:45:454 - сейм
00:55:272 (55272|2,55272|0,55272|5,55272|1,55454|4,55454|3,55454|5) - xd
00:58:363 (58363|3,58545|3) - больно
01:06:181 (66181|2) - здесь джек не нужен, питч другой
01:08:181 (68181|0,68181|2,68181|1,68363|1) - боль
01:08:363 (68363|3,68363|5,68363|4,68545|5,68545|3,68727|4,68909|3,68909|5) - тоже больно очень, хотя баланс тут в порядке, я не знаю как, отдельно это играется более менее, однако после переходов с диков на этот парт - играется довольно анкамфортабл.
Дальше все ок
Крутая дифа <3
вот и все
Topic Starter
Meiju

silentch wrote:

00:42:181 - правая колонка че пустая а По той че причине что и 00:39:272 - здесь первая
00:45:454 - сейм Так, а вот тут надо пофиксить
00:55:272 (55272|2,55272|0,55272|5,55272|1,55454|4,55454|3,55454|5) - xd Убрал квадр
00:58:363 (58363|3,58545|3) - больно Терпимо
01:06:181 (66181|2) - здесь джек не нужен, питч другой
01:08:181 (68181|0,68181|2,68181|1,68363|1) - боль
01:08:363 (68363|3,68363|5,68363|4,68545|5,68545|3,68727|4,68909|3,68909|5) - тоже больно очень, хотя баланс тут в порядке, я не знаю как, отдельно это играется более менее, однако после переходов с диков на этот парт - играется довольно анкамфортабл. Перефиксил ЛН парт, чекай
Дальше все ок
Крутая дифа <3
Спасибо за мод
Lacrima

DustMoon wrote:

Hi~ Mage
Myle's Hard
00:17:454 (17454|2) - move to 2 does not seem necessary
00:33:818 (33818|4,33909|2,34000|0) - 00:34:090 (34090|4,34181|2,34272|0) - same? re,plz
00:45:454 (45454|5) - emmmm,highest diff{Kaoso}not catch thishttps://osu.ppy.sh/ss/8594342 ...sooo?
00:50:424 (50424|2,50424|3,50545|1,50666|5,50666|0,50787|4) - Ctrl+h,follow pitch if I apply this, then there's some sort of disbalance like 00:49:575 (49575|4,49818|4,50060|4,50303|4,50545|4) - this, so no
i hope you can ask QAT about this mapset snap.
Good luck! :)
applied second suggestion after reviewing this mod, thank you

silentch wrote:

глото4ек мода куеуе хдд
аимод ок
бг ок
Myle's Hard
%SUBJECTIVE MODE%
00:57:272 (57272|0,57272|2,57363|3,57454|5,57454|4) - разнообразь, ctrl H к примеру лул не вижу ничего страшного, а вот зато если отзеркалить - будут 1/2 джеки, а здесь они будут сложноваты и типо дизбаланс, все дела
01:03:090 (63090|0,63090|5,63181|4,63272|2,63272|3) - same here ^
01:12:363 (72363|0,72363|1,72454|2,72545|3,72636|4,72727|0,72727|2) - ^ здесь не отзеркалил, но сделал что - то другое
Отличная диффа, тут все круто, ну если только ноты двигать фо энджоябл. <3
сенкс
semyon422

silentch wrote:

semyon422's nm
%SUBJECTIVE MODE%
ты андермапишь мейн звук на этом чарте, было бы прикольно сделать его более ощущаемым.
00:06:818 - ноту
00:08:272 - ноту
00:09:000 - ноту
00:09:727 - ноту
00:11:909 - ноту
00:12:636 - ^
00:14:090 - ^
etc вплоть до киая 00:23:272 - , там уже не надо
00:57:272 (57272|1,57363|2,57454|4) - CTRL H, ну и там выше стоящие немного подровняй =)
01:03:272 (63272|0) - правее
Отличная диффа!
первую часть мода я бы с радостью принял, но меня сильно ограничивают в старрейте, а он от этого возрастёт
вторую часть принял, но сделал по-своему
Topic Starter
Meiju
[semyon422's Normal]
Может изменить название дифы на 422's ? :^)
00:29:090 - по сути должен быть 1/2, который ты сделал 01:09:818 - тут
00:48:000 - https://puu.sh/xwhsZ/bb2e53459f.png - почему бы не сделать так (po krasote)
01:02:727 (62727|4,62818|5,63090|5,63181|4,63454|4,63545|5) - а может лучше сделать эти паттерны на 4|5 колонках, в качестве миррора 00:56:909 - этому паттерну, да и легче будет играть средним и указательным
[Myle's Hard]
00:00:909 (909|3,1000|2,1090|1) - смести на одну колону в сторону, что бы не казалось что это миррор 00:00:181 - этой лесенки
00:07:181 (7181|4) - удали
00:10:090 - 00:10:454 - 00:10:818 - должны быть даблы, так же как и раньше (00:06:818 - 00:08:272 - ), тогда 00:10:181 - 00:10:545 - 00:10:909 - синглы
00:14:545 (14545|2,14545|0) - лучше сместить на другую колонку, что бы 4 повторения как и раньше (00:11:636 (11636|5,11636|3,12000|5,12000|3,12363|5,12363|3,12727|5,12727|3) - )
00:17:090 (17090|3,17454|2) - удали что бы выделить 00:16:909 - 00:17:272 -
00:17:636 (17636|5) - 00:45:454 (45454|5) - 00:58:363 (58363|5) - каждый раз когда играю твою дифу, недоумеваю от этих ЛНов, пусть лучше тут будут триплы
00:29:636 - я не очень понял почему тут дабл, оставь сингл
00:29:363 - 00:29:545 - нот?
00:40:848 (40848|0) - нет звука, удали
00:44:606 (44606|1,44606|0) - 00:44:848 (44848|4,44848|5) - эти звуки не очень сильно выделяются чтобы мапать их даблами, оставь синглы
00:44:969 (44969|3) - а вот тут дабл бы
00:45:575 - 00:45:939 - ноты
00:47:878 (47878|2) - дабл
00:55:181 - 00:56:636 - 00:58:818 - 00:59:545 - 01:01:000 - 01:02:454 - нот?
00:57:818 - https://puu.sh/xwi8S/51da230db4.png - как-то так
01:01:818 (61818|0) - перемести на 2
01:02:545 - https://puu.sh/xwigS/9ec1ba51c3.png - po krasote
01:04:000 - этот парт выглядит странно в плане твоего решения мапа 1/4, предлагаю отмечать 1/4'ой 01:05:000 - 01:06:454 - 01:07:909 - 01:10:636 - 01:13:545 - только такие звуки, а остальные убрать
01:15:636 - ну и в этой парте тоже самое
01:24:181 - здесь 1/6

kds pls thx
semyon422

Mage wrote:

[semyon422's Normal]
Может изменить название дифы на 422's ? :^) я не против, тебе решать
00:29:090 - по сути должен быть 1/2, который ты сделал 01:09:818 - тут заменил лн на ноту
00:48:000 - https://puu.sh/xwhsZ/bb2e53459f.png - почему бы не сделать так (po krasote) принято
01:02:727 (62727|4,62818|5,63090|5,63181|4,63454|4,63545|5) - а может лучше сделать эти паттерны на 4|5 колонках, в качестве миррора 00:56:909 - этому паттерну, да и легче будет играть средним и указательным принято
Lacrima

Mage wrote:

[Myle's Hard]
00:00:909 (909|3,1000|2,1090|1) - смести на одну колону в сторону, что бы не казалось что это миррор 00:00:181 - этой лесенки
00:07:181 (7181|4) - удали
00:10:090 - 00:10:454 - 00:10:818 - должны быть даблы, так же как и раньше (00:06:818 - 00:08:272 - ), тогда 00:10:181 - 00:10:545 - 00:10:909 - синглы изменил паттерн, и вообще идея мне не нравится
00:14:545 (14545|2,14545|0) - лучше сместить на другую колонку, что бы 4 повторения как и раньше (00:11:636 (11636|5,11636|3,12000|5,12000|3,12363|5,12363|3,12727|5,12727|3) - )
00:17:090 (17090|3,17454|2) - удали что бы выделить 00:16:909 - 00:17:272 -
00:17:636 (17636|5) - 00:45:454 (45454|5) - 00:58:363 (58363|5) - каждый раз когда играю твою дифу, недоумеваю от этих ЛНов, пусть лучше тут будут триплы
00:29:636 - я не очень понял почему тут дабл, оставь сингл тут вообще должен быть 1/4 стрим, так что сдвинул какую то ноту на 1/4
00:29:363 - 00:29:545 - нот?
00:40:848 (40848|0) - нет звука, удали
00:44:606 (44606|1,44606|0) - 00:44:848 (44848|4,44848|5) - эти звуки не очень сильно выделяются чтобы мапать их даблами, оставь синглы
00:44:969 (44969|3) - а вот тут дабл бы
00:45:575 - 00:45:939 - ноты
00:47:878 (47878|2) - дабл
00:55:181 - 00:56:636 - 00:58:818 - 00:59:545 - 01:01:000 - 01:02:454 - нот?
00:57:818 - https://puu.sh/xwi8S/51da230db4.png - как-то так
01:01:818 (61818|0) - перемести на 2
01:02:545 - https://puu.sh/xwigS/9ec1ba51c3.png - po krasote
01:04:000 - этот парт выглядит странно в плане твоего решения мапа 1/4, предлагаю отмечать 1/4'ой 01:05:000 - 01:06:454 - 01:07:909 - 01:10:636 - 01:13:545 - только такие звуки, а остальные убрать сделал что то uwu
01:15:636 - ну и в этой парте тоже самое ^
01:24:181 - здесь 1/6

kds pls thx
сенкс http://puu.sh/xxpgb/18f8f9d845.rar
Mentholzzz
hello, from my modding queue
1/4 in the lowest diff is kinda unrankable , so probably add another lower diff.
Xhaos
00:08:545 - add a note here for drum in column 6
00:10:909 - ^
00:14:909 - should be quad similar to 00:14:545 -
00:16:363 - ^
00:17:818 - could add another note here for the drum sound
00:20:727 - as above
00:22:181 - ^
00:23:000 (23000|1,23000|4,23181|1,23181|4) - could move this to like https://osu.ppy.sh/ss/9291525 since the sound at 00:22:727 - and 00:23:000 - is different.
00:45:696 - add a note here
00:47:151 - ^
00:53:272 - add a note here, same sound as 00:53:090 -
00:54:727 - ^ and other notes like these
00:57:818 - triple here
01:04:000 - from here I suggest to map the Ln to match the instrument pitch there (idk what is it) like https://osu.ppy.sh/ss/9293157 or smth

Hard
00:23:181 - double here
00:29:272 (29272|3,29454|1,29545|3) - swap this column
00:47:151 - double here
00:54:000 - double here too
01:05:818 (65818|1,66000|5) - swap this to make the left hand ezier

Normal
00:19:454 (19454|2,20000|3) - swap column, the old one is first left-heavy and right-heavy which is kinda too hard for NM imo
01:08:363 (68363|0,68545|2,68727|1,68909|2,69090|0) - this kind pof pattern in NM is quite too hard imo, as well as 01:12:000 (72000|2,72181|0,72363|1,72545|2,72727|0) -
01:26:272 (86272|0) - delet this and extend LN to 01:26:363 -
Topic Starter
Meiju

Mentholzzz wrote:

hello, from my modding queue
1/4 in the lowest diff is kinda unrankable , so probably add another lower diff.
Xhaos
00:08:545 - add a note here for drum in column 6 Yep
00:10:909 - ^ ^
00:14:909 - should be quad similar to 00:14:545 - nope, this is somethng like an echo
00:16:363 - ^ ^
00:17:818 - could add another note here for the drum sound Sure
00:20:727 - as above ^
00:22:181 - ^ ^
00:23:000 (23000|1,23000|4,23181|1,23181|4) - could move this to like https://osu.ppy.sh/ss/9291525 since the sound at 00:22:727 - and 00:23:000 - is different. youre right
00:45:696 - add a note here i want to keep single
00:47:151 - ^ ^
00:53:272 - add a note here, same sound as 00:53:090 - not so
00:54:727 - ^ and other notes like these ^
00:57:818 - triple here yep
01:04:000 - from here I suggest to map the Ln to match the instrument pitch there (idk what is it) like https://osu.ppy.sh/ss/9293157 or smth It looks pretty scare i don't know xd aaa
Thank you!
Lacrima

Mentholzzz wrote:

hello, from my modding queue

Hard
00:23:181 - double here why
00:29:272 (29272|3,29454|1,29545|3) - swap this column
00:47:151 - double here I was placing doubles every 1/1, so gonna keep that consistent
00:54:000 - double here too I'll keep this one as a single for a better emphasizing of 00:54:181
01:05:818 (65818|1,66000|5) - swap this to make the left hand ezier
no reply = fixed
http://puu.sh/xYXuO/05065543cd.rar
Ayydar
0|1|2|3|4|5|

Normal
00:16:909 (16909|5) и 00:17:272 (17272|5) - добавь в 0
00:29:090 - http://joxi.ru/DmBZp1FwK6OvmP.jpg
00:57:636 - http://joxi.ru/52aB4Ns4w0RRA0.jpg
01:09:818 (69818|5,69818|4) - поменяй на ЛН
01:27:151 (87151|5) - перетащи на 4
Hard
00:06:818 (6818|3) - Здесь должен быть дабл, коль ты выделяешь барабан
00:08:272 (8272|4) - ^
00:09:727 (9727|3) - ^
00:23:181 (23181|3) - на 4-ую
00:45:333 (45333|0) - добавь
00:49:454 (49454|1) - http://joxi.ru/823vZnhJywYBmO.jpg
00:52:363 - добавь
01:10:000 (70000|2) - раз выделял до этого этот шум, выдели и здесь, хотя бы даблом
01:12:909 (72909|3) - ты до этого не выделял тарелку на красном тике
01:20:000 (80000|0) - http://joxi.ru/V2V31RcxlGX9Av.jpg
01:24:181 - http://joxi.ru/MAjBK7s4NYJvAe.jpg
semyon422

Or1g1n wrote:

Normal
00:16:909 (16909|5) и 00:17:272 (17272|5) - добавь в 0
00:29:090 - http://joxi.ru/DmBZp1FwK6OvmP.jpg
00:57:636 - http://joxi.ru/52aB4Ns4w0RRA0.jpg
01:09:818 (69818|5,69818|4) - поменяй на ЛН
01:27:151 (87151|5) - перетащи на 4

Mentholzzz wrote:

Normal
00:19:454 (19454|2,20000|3) - swap column, the old one is first left-heavy and right-heavy which is kinda too hard for NM imo
01:08:363 (68363|0,68545|2,68727|1,68909|2,69090|0) - this kind pof pattern in NM is quite too hard imo, as well as 01:12:000 (72000|2,72181|0,72363|1,72545|2,72727|0) -
01:26:272 (86272|0) - delet this and extend LN to 01:26:363 -
all accepted
Lacrima

Or1g1n wrote:

0|1|2|3|4|5|

Hard
00:06:818 (6818|3) - Здесь должен быть дабл, коль ты выделяешь барабан
00:08:272 (8272|4) - ^
00:09:727 (9727|3) - ^ ваще не нравится как играется, пока пожертвую этим
00:23:181 (23181|3) - на 4-ую и так норм, + потеряется джек, который я во всей части использовал 00:23:181 (23181|3,23363|3) -
00:45:333 (45333|0) - добавь
00:49:454 (49454|1) - http://joxi.ru/823vZnhJywYBmO.jpg от души ваще братан
00:52:363 - добавь
01:10:000 (70000|2) - раз выделял до этого этот шум, выдели и здесь, хотя бы даблом
01:12:909 (72909|3) - ты до этого не выделял тарелку на красном тике
01:20:000 (80000|0) - http://joxi.ru/V2V31RcxlGX9Av.jpg не нраица
01:24:181 - http://joxi.ru/MAjBK7s4NYJvAe.jpg 01:24:454 (84454|0,84454|1,84636|3,84636|4,84818|0,84818|1) - эти штучки плохо играются если так поставить
no reply=fixed
ааааа http://puu.sh/yaOZw/71dcad46b6.rar
eyes
01:26:000 - http://osu.ppy.sh/ss/9570520 было бы интереснее (?)
я так же не уверен насчёт снапов, мне кажется тут лучше добавить редлайны
если нет, то перемести это 01:26:787 (86787|2) - сюда 01:26:757 -
Topic Starter
Meiju

eyes wrote:

01:26:000 - http://osu.ppy.sh/ss/9570520 было бы интереснее (?) Нет, не интересней
я так же не уверен насчёт снапов, мне кажется тут лучше добавить редлайны
если нет, то перемести это 01:26:787 (86787|2) - сюда 01:26:757 - Окей
Также нашел у себя пару ошибок, спасибо
Garalulu
Hola boi who will get my first bubble

[422's normal]
  1. Hitcircle/Slider Combo colours don't affect anything at mania, plz uncheck Enable Custom Colours at Colours tap
  2. Please uncheck Widescreen Support meme
  3. OD 6 HP 6 is too low, at least make it 7 please
  4. 00:08:545 - missing whistle hitsound
  5. 00:10:909 - missing clap hitsound
  6. 00:25:454 - maybe you added a one more because of the melody progress unlike 00:24:000 - , but it's normal diff, it should focus on one thing, just drum yeah. I recommend to delete one, even it's not same drum with 00:28:363 - 00:31:272 - .
  7. 00:29:090 - I don't think it has enough reason as double, no drum and just noise sound tho. How about just single LN from 00:29:090 - to 00:29:272 - ? it makes more clear to express this part.
  8. 01:09:818 - same reason with above.
  9. 00:29:818 - it should be double if you wanna make this 00:31:272 - double, same drum thing tho.
  10. 00:32:727 - same reason with above.
  11. 01:02:545 - 01:04:000 - making symmetry structure with 00:56:727 - 00:58:181 - is better tho. only 01:03:636 - 01:04:000 - are different with previous thing.
[Myle's Hard]
  1. Hitcircle/Slider Combo colours don't affect anything at mania, plz uncheck Enable Custom Colours at Colours tap
  2. Please uncheck Widescreen Support meme
  3. How about OD 7.5 / HP 7.5? It's hard diff so deserve it.
  4. 00:23:272 - 00:34:909 - has a big gap between last diff, you should buff it tho.
  5. 00:39:272 - missing finish hitsound
  6. 00:54:000 - why didn't you make double this? it has heavy drum like 00:52:545 - , no 1/4 notes around it. double is okay tho
  7. 00:59:818 - same reason with above
  8. 01:15:636 - 01:15:818 - only this part are placed at same col. I recommend to avoid the same col like 01:18:545 - 01:18:727 - .
  9. 01:17:272 - not enough heavy sound to be double, because you make double at heavy drum thing at this part. reduce one plz :3
  10. 01:18:000 - umm you should keep consistency like this part. At 01:16:545 - 01:16:727 - , you did two double for 1/4 triple drum line, but didn't at here.
    making double this is the right solution tho.
  11. 01:19:454 - same thing with above
  12. 01:19:090 - consistency, consistency, single plz

    maybe it has more consistency issue, you should keep an eye on this o.o
[Choas]
  1. Hitcircle/Slider Combo colours don't affect anything at mania, plz uncheck Enable Custom Colours at Colours tap
  2. How about OD 8 / HP 8? normal and hard od/hp is too low so I think they should buff a bit more.
  3. 00:13:363 (13363|3) - I don't think it has any sound. ghost note thing yeah
  4. 00:20:181 - missing clap hitsound
  5. 00:23:363 - you can add one more here, stream thing
  6. 00:27:636 - 00:29:090 - at this part, I have a question about 00:28:363 - 00:28:727 - . 00:28:636 - is more heavy than 00:28:727 - , but note spread is reversed. 00:28:727 - has not any heavy drum thing so I think it should be single.
  7. 00:33:272 - missing one note tho, unlike 00:34:727 -
  8. 00:34:363 - has finish sound, triple is better
  9. 00:39:272 - missing finish hitsound
  10. 01:09:818 (69818|4) - making this 1/2 length LN like 01:09:818 (69818|5) - is better rather than 1/4, it can emphasis the noise only and looks more sexy.
  11. 01:17:454 - one note for this sound is too light, at least double is better cuz you did triple at 01:16:000 -
  12. 01:18:545 - 01:18:909 - make consistency with 01:15:636 - 01:16:000 - , make triple 01:18:909 - to emphasis 1/2, or use 1/4 at 01:15:909 - and delete one at 01:16:000 -

plz check one more time after applying this
Good Luck!
semyon422

Garalulu wrote:

[notice][422's normal]
  1. Hitcircle/Slider Combo colours don't affect anything at mania, plz uncheck Enable Custom Colours at Colours tap accepted
  2. Please uncheck Widescreen Support meme accepted
  3. OD 6 HP 6 is too low, at least make it 7 please accepted
  4. 00:08:545 - missing whistle hitsound Mage is responsible for hitsounds. I tell him fix this.
  5. 00:10:909 - missing clap hitsound ^

    for this:
  6. 00:25:454 - maybe you added a one more because of the melody progress unlike 00:24:000 - , but it's normal diff, it should focus on one thing, just drum yeah. I recommend to delete one, even it's not same drum with 00:28:363 - 00:31:272 - .
  7. 00:29:090 - I don't think it has enough reason as double, no drum and just noise sound tho. How about just single LN from 00:29:090 - to 00:29:272 - ? it makes more clear to express this part.
  8. 01:09:818 - same reason with above.
  9. 00:29:818 - it should be double if you wanna make this 00:31:272 - double, same drum thing tho.
  10. 00:32:727 - same reason with above.
  11. 01:02:545 - 01:04:000 - making symmetry structure with 00:56:727 - 00:58:181 - is better tho. only 01:03:636 - 01:04:000 - are different with previous thing.
    remapped from 00:23:272 - to 00:34:909 - , LNs added here 00:29:090 - and here 01:09:818 - , for this 01:02:545 - made symmetry with 00:56:727 -
Thanks for mod. Most suggestions was accepted, Mage should fix hitsounds.
Garalulu
Please inform me what was changed or not,
I wanna specific respond about my mod so I can check them easily
Topic Starter
Meiju

Garalulu wrote:

Hola boi who will get my first bubble

[Choas]
  1. Hitcircle/Slider Combo colours don't affect anything at mania, plz uncheck Enable Custom Colours at Colours tap
  2. How about OD 8 / HP 8? normal and hard od/hp is too low so I think they should buff a bit more.
  3. 00:13:363 (13363|3) - I don't think it has any sound. ghost note thing yeah
  4. 00:20:181 - missing clap hitsound
  5. 00:23:363 - you can add one more here, stream thing Yes i can, but it would be a little bit confusing to play
  6. 00:27:636 - 00:29:090 - at this part, I have a question about 00:28:363 - 00:28:727 - . 00:28:636 - is more heavy than 00:28:727 - , but note spread is reversed. 00:28:727 - has not any heavy drum thing so I think it should be single. How you can see in this part i always use doubles for 1/2, in this section music doesn't gets even calmer, so i keep double
  7. 00:33:272 - missing one note tho, unlike 00:34:727 -
  8. 00:34:363 - has finish sound, triple is better
  9. 00:39:272 - missing finish hitsound
  10. 01:09:818 (69818|4) - making this 1/2 length LN like 01:09:818 (69818|5) - is better rather than 1/4, it can emphasis the noise only and looks more sexy.
  11. 01:17:454 - one note for this sound is too light, at least double is better cuz you did triple at 01:16:000 -
  12. 01:18:545 - 01:18:909 - make consistency with 01:15:636 - 01:16:000 - , make triple 01:18:909 - to emphasis 1/2, or use 1/4 at 01:15:909 - and delete one at 01:16:000 -
plz check one more time after applying this
Good Luck!
No reply = Accepted

Thank you very much!

Semёn's diff is also updated, waiting for Myle :^)
Lacrima

Garalulu wrote:

Hola boi who will get my first bubble

[Myle's Hard]
  1. Hitcircle/Slider Combo colours don't affect anything at mania, plz uncheck Enable Custom Colours at Colours tap
  2. Please uncheck Widescreen Support meme
  3. How about OD 7.5 / HP 7.5? It's hard diff so deserve it. I'll keep OD7 since some 1/3 patterns are quite hard in terms of accuracy
  4. 00:23:272 - 00:34:909 - has a big gap between last diff, you should buff it tho. That's not an actual problem, right? Also it's quite impossible to keep the pattern idea while buffing it
  5. 00:39:272 - missing finish hitsound
  6. 00:54:000 - why didn't you make double this? it has heavy drum like 00:52:545 - , no 1/4 notes around it. double is okay tho
  7. 00:59:818 - same reason with above
  8. 01:15:636 - 01:15:818 - only this part are placed at same col. I recommend to avoid the same col like 01:18:545 - 01:18:727 - .
  9. 01:17:272 - not enough heavy sound to be double, because you make double at heavy drum thing at this part. reduce one plz :3
  10. 01:18:000 - umm you should keep consistency like this part. At 01:16:545 - 01:16:727 - , you did two double for 1/4 triple drum line, but didn't at here.
    making double this is the right solution tho.
  11. 01:19:454 - same thing with above
  12. 01:19:090 - consistency, consistency, single plz

plz check one more time after applying this
Good Luck!
no reply=applied
Garalulu
oki I understand what you say

last thing
[Myle's Hard]
  1. 01:26:090 (86090|3,86772|1) - different snap with other diffs, I think mage's snap is right so you should move / add something
    01:26:000 - 01:26:181 - two drum at 01:26:060 - 01:26:121 -
    01:26:772 (86772|1) - Wrong snap, 01:26:757 - tho

\ O W O /
Lacrima

Garalulu wrote:

oki I understand what you say

last thing
[Myle's Hard]
  1. 01:26:090 (86090|3,86772|1) - different snap with other diffs, I think mage's snap is right so you should move / add something
    01:26:000 - 01:26:181 - two drum at 01:26:060 - 01:26:121 -
    01:26:772 (86772|1) - Wrong snap, 01:26:757 - tho

\ O W O /
I just made it like Mage did, should be fine
Garalulu
Hoi
Seems fine
Topic Starter
Meiju
Woah, thank you Lulu OwO
eyes
Поздравляю

축하해
Garalulu
hoi hoi
hitsounding in 2017 :blobsweat:
lenpai
nice! :D
Xinnoh
hitsound doesn't need rebub, just fix before qualification xd
DustMoon
Q,when? :)
error_exe777
i dont know how long ago you asked me to check this but i apologise for the massive delay :blobsweat:

h
[General]
  1. Okay so theres this weird aimod error that pops up about more than 6 notes being played simultaneously. i mean its quite obviously a bug but idk what to do about it, so i would set the offset to 1 instead of 0 to get rid of it idk
[Chaos]

00:23:454 (23454|1,23454|2) - could be cool to have this stack in like [12] with the quad below since the same sound is being played here, and would in turn emphasise it that little bit more

00:29:090 (29090|0) - ideally this should be a double LN like shown at 01:09:818 - for consistency's sake

otherwise, lookin good

[Myle's Hard]

00:55:272 - for the 1/2 here i would suggest adding some sort of 1/2 or 1/4th LN for the little wubby sounding things like top diff introduces.

01:20:727 (80727|2,80818|3,80909|2,81000|3,81090|2,81181|3,81272|2) - could be an idea to CTRL+H these to have the starting placement of the trill to the right instead of the left, which helps differentiate it with 01:20:000 (80000|1,80090|4,80181|1,80272|4,80363|1) - further than it already is

[422's Normal]

01:03:727 (63727|1) - id delete this since you are focusing on emphasising the drums here and this is pretty insignificant compared to that around it. you're probably just fine with the 1/2 gap here instead lol
semyon422

error_exe777 wrote:

[422's Normal]

01:03:727 (63727|1) - id delete this since you are focusing on emphasising the drums here and this is pretty insignificant compared to that around it. you're probably just fine with the 1/2 gap here instead lol
I really don't understand why I should delete this note. I think deleting of this note will bу a mistake because I mapped this sound before on 01:02:545 (62545|0,62909|1,63272|1,63636|0) -
error_exe777

semyon422 wrote:

error_exe777 wrote:

[422's Normal]

01:03:727 (63727|1) - id delete this since you are focusing on emphasising the drums here and this is pretty insignificant compared to that around it. you're probably just fine with the 1/2 gap here instead lol
I really don't understand why I should delete this note. I think deleting of this note will bу a mistake because I mapped this sound before on 01:02:545 (62545|0,62909|1,63272|1,63636|0) -
i suggested it since the note shown at 01:03:727 (63727|1) - is quieter and less significant than the other kicks and snares, so consequently takes that emphasis away from them. despite this, i dont mind either way
Lacrima
accepted both suggestions
also added lns 01:18:545 - here for consistency
semyon422

error_exe777 wrote:

i suggested it since the note shown at 01:03:727 (63727|1) - is quieter and less significant than the other kicks and snares, so consequently takes that emphasis away from them. despite this, i dont mind either way
Okay, I'll delete this note 01:03:727 (63727|1) - with 00:57:909 (57909|4) -
Topic Starter
Meiju

error_exe777 wrote:

i dont know how long ago you asked me to check this but i apologise for the massive delay :blobsweat:

h
[General]
  1. Okay so theres this weird aimod error that pops up about more than 6 notes being played simultaneously. i mean its quite obviously a bug but idk what to do about it, so i would set the offset to 1 instead of 0 to get rid of it idk it's weird lol, i won't change offset cuz 0 is super mega ideal and this bug doesn't really make anything
[Chaos]

00:23:454 (23454|1,23454|2) - could be cool to have this stack in like [12] with the quad below since the same sound is being played here, and would in turn emphasise it that little bit more it's not the same, and with mini-doube-jack it feels weird to play

00:29:090 (29090|0) - ideally this should be a double LN like shown at 01:09:818 - for consistency's sake i agree

otherwise, lookin good
also, 00:56:000 - 01:00:363 - i made it double as i did before (00:54:545 - )
01:22:545 - 01:21:818 - 01:16:727 - 01:17:454 - 01:18:181 - and added here triples for crash
01:22:000 - remapped this part a little bit, added doubles for kicks

thank you
updated~
Unpredictable
would also add these to the tags: "newgrounds"

the song originally came from newgrounds

the tags looked a bit bland so i hope this helps a bit (:
Topic Starter
Meiju

Unpredictable wrote:

would also add these to the tags: "newgrounds"

the song originally came from newgrounds

the tags looked a bit bland so i hope this helps a bit (:
sure
error_exe777
beep

no problems found, good luck!
Topic Starter
Meiju

error_exe777 wrote:

beep

no problems found, good luck!
thank you OwO
Unpredictable
castle crashers songs in mania omg is this a dream
Garalulu
My first check omg
Protastic101
Hi, excuse my lack of punctuality. I have just one concern, the hitsounds are way too quiet right now. The only audible sound is the crash which occurs infrequently. I would raise them to at least 50%, and also increase the volume of the hitnormal as it's much quieter than the other 3 samples present. I've increased it here for you to what I think is an acceptable level https://prot.s-ul.eu/apduDHx9 . Otherwise, very solid chart!
FAMoss
since prot explain the hitsound problem, i have some suggestions and problem must fixed
- hitnormal yeah its a bit low and up timing volume to 50% as prot mention
- inconsistent placing hitsound sample with hard and normal in 00:57:818 - you missed a W image here
- should hard need W in 01:09:181 - i guess not xd you're not put in note in that timestamp and also not using the sample in that timestamp image here or maybe you can add one note in that timestamp to cover W | other here 01:10:636 -
- should be add W in hard 01:15:818 - image here
- 01:18:909 - C in hard also
- normal look good
Feerum
Greetings!

I agree with Prot here, the hitsounds are really quiet, especially because you used kinda similar samples to the sounds fron the mp3.
Raising the volume and replace the hitnormal with Prot's one will solve the problem!

While it's disqualified please go also through FAMoss' mod!
Topic Starter
Meiju
Sure, i incrased hitsounds volume to 50% and used Prot's Normal one, thanks! But i feel like it's way too loud, but if three people said it's too quiet, can i disagree???????????

Also, 01:09:181 - yes, here should be W in Hard. I didn't use 1/4 in the last diff, so i didn't put a hitsound :roll:
Everything else is accepted, thanks FAMoss!
Garalulu
(via Modding v4)
FAMoss

Garalulu wrote:

(via Modding v4)
Topic Starter
Meiju
00:32:818 - added double here tho 'w '
error_exe777
fuck hitsounds
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