Famoss
FAMoss wrote:
[Beginner]
00:21:641 (21641|1,21798|2,21955|3,22112|0,22269|1,22426|2,22583|3) - dont feel the chart is like the roll sound, maybe follow the piano is great way
>changed
this stair 00:30:594 (30594|3,30751|2,30908|1,31065|2,31222|3) - can be randomly generated, in which the charts below are all scrambled for piano sounds, a little suggestion https://osu.ppy.sh/ss/11146223
>changed
feel odd in this area 00:33:421 - the music is drum, and i feel like not sync but since you follow the piano, add a note in 00:33:578 - to cover it
>i followed drum all the time. they scramble like that because im focusing on hands play not the pitch.
move 01:02:164 (62164|1) - to col 3 make the left hand finger slightly comfortable, the problem is the jack that is 01:01:693 (61693|0,62007|0) - then conflict with 01:02:007 (62007|0,62164|1) -
> previous 2 jack at left
01:08:604 - add a note maybe for D#4S, added in col 3 make your finger widen and comfortable to play, and also you add it in 01:07:348 -
add a 1/4 slider for sound 1/8 snap 01:52:583 - and also many areas that can be applied 1/4 sliders
> we can have this part
02:07:504 - ~ 02:07:975 - covered vocal with a slider, the sound it like withdrawn, if applied to the top diff may be in applied sv
[Normal]
- 00:07:033 (7033|3,7190|2,7348|1,7505|2,7662|3) - i dont feel this stair is connected, 00:07:505 (7505|2,7662|3) - ctrl g maybe
- 00:40:646 - i bit wierd of this https://osu.ppy.sh/ss/11146349 btw you can make it vary
- 01:06:562 - add note, it can covered piano and also overcome the gap with the hard
- 01:56:667 - col 1 too empty, that is not good
[Hyper]
- 00:16:143 - possible to add a note here to cover the hat sound overcome the gap problem
- 00:18:499 - https://osu.ppy.sh/ss/11153580 suggest, because the handle of the left finger in the jack is difficult, perhaps
- 00:32:557 (32557|1) - ghost or you can move to here 00:32:478 -
- 00:55:410 - ghost, actually hat but can hear cleary with 100% pr
- 01:23:368 (83368|0,83447|1,83526|2,83604|3) - suggest to make it to different roll
SY
Sandalphon wrote:
[Beginner]
00:08:526 (8526|3) - Better move it to 00:08:447 - , just like what you did on 00:03:264 (3264|2,3421|0) -
00:13:552 (13552|1) - 00:18:578 (18578|0) - Same goes to them if you apply
00:31:850 - you might want to do a trill pattern here, as the sounds change in between left and right channel, something like img
01:08:604 (68604|2) - consider change this into LN? for the 1/4 drum roll also for the piano, end it here 01:08:918 -
01:22:426 - whyyyyyy ignore this piano ;;;;;;;;;;;w;;;;;;;;;;;;;
> Fixed all for Beginner difficulty
[Normal]
00:13:473 - hmmm... might need your explanation on this, because the red tick sound has much more impact than the blue tick
> i rearranged for the early pattern with blue tick mapped instead red
00:22:269 (22269|0,22426|3,22583|2) - To LN pls, previous part you are using normal note for kick and snare sound, change the note type can show that the instrument is different here
>Changed
01:23:054 (83054|0) - suggest you end the Ln at 01:23:368 - , and have another LN for the new sound
>Ok
01:47:871 - For the kiai section, why note map the same pitch sound with jacks, the reason i suggesting it in N diff is that i feel using jack in H and I diff will have less impact due to the amount of notes. So i think N diff is the perfect place to do that, something like img
>i did map it with trill 1/2 instead jacks. i do feel that this kind of pattern is really hard for normal players
02:00:279 (120279|1) - Move this to 4th col, having a 1/2 jack at 4th col can represent the cymbal sound better
>yes
[Hyper]
01:07:190 - i think here worth another LN
>umm not really cz there's another loud piano that i did add with short LN
01:19:285 - LN for the "ha" vocal? while there is 1/4 going on in the background, leave this part empty feels quite weird
>instead added 1 note for 1/2 hat
01:23:054 (83054|0,83133|1,83211|2,83290|3) - The 1/4 sound is totally different with 01:23:368 (83368|0,83447|1,83526|2,83604|3) - , keeping them the same pattern is really a bad choice, something like img should works better
>rearranged
01:33:420 - the piano really stand out at this part, i know the main focus is not the piano but since its a higher diff it should be ok, my suggestion img (be careful with the snap)
>yeah it's very nice following those piano, but mainly this part was a cooling down. i did only map hat on 1/2 which should be an easy pattern for cooling down itself. all of the pattern was consistently mapped. so i guess it's not a real problem
02:04:520 - missing a double? for the kick
>yeah i guess
[Another]
00:06:719 - I think it should change the pattern to [134] to match 00:06:248 (6248|0,6248|2,6248|3,6484|3,6484|2,6484|0) - , and change the pattern at 00:06:876 - alone with the changing pitch (this also apply to later the section)
00:10:018 - single note? like 00:04:992 -
> I rearranged the early pattern, by adding additional single note on every short double trill as you mention
00:25:882 (25882|1) - 00:30:908 (30908|2) - LN pls
>we can hear that 1/4 hat, so i might not add LN.
00:40:960 (40960|0) - hmm, why here is different with other similar section
> it has additional piano background, you see that i reduce some amount of notes, because i reduced the layering and still keep up with the beat by adding jack
01:07:348 -01:12:374 - 01:17:400 - at least a single note is better than complete ignore this piano
> I did add a short LN, also applied on hyper too
[SV]
00:31:536 - i really dont see the point of having this SV, the slow down section is only 1/8 length with 0.4 and then back to 1.0, player can barely notice that SV and might even cause them getting 200 hit. You can either delete it or adjust the SV number
01:59:180 - ^^ similar thing
>they wont had any problem on OD7
01:04:442 - 01:09:468 - change this from 0.5 to 0.25 if you want the SV stay at 1x
call me when finished
> calling