[Easy]
00:14:267 (1,2,3,4) - (1,2) and (3,4) have different intensity. Representing them with repeat-circle, circle-repeat pattern is not a good idea. How about making (1,2) a pair of 1/2 slider?
00:20:861 (3) - It's fine to me but some might say this is easily misclick because it's too close to (1)
00:38:004 (1) - blanket could seriously be better tbh xd
00:44:597 (3,4) - 3/4 repeat slider here works waaaaayyy better as the rhythm is hitting so hard on those beat tho
01:21:190 (2,3) - would love to see this rhythm tho https://puu.sh/AdDmJ/af045c62fa.png
01:26:465 (2,3) -
[Normal]
00:32:070 (2) - I'd make this 2 circles to represent the drum tho
00:38:004 (1,2,3,4,5,6) - I suggest following this rhythm, as the circle at 00:38:498 - is a bit unexpected and not much a strong beat, same goes for 00:40:476, while there's a huge beat you missed at 00:39:817 - so yeah, that explained everything.
00:44:432 (3) - 00:49:707 (2) -
00:55:146 (4,5,6,1,2,3,4,1,2,3,4) - 1/2 train is too long here, better find a way to reduce it. I did something to 00:57:784 (1,2,3,4) - https://puu.sh/AdDHi/9403100373.png and it looks quite nice tho
01:17:564 (1,2) - (2) doesn't deserve to be clickable imo, therefore having 1/2 reverse slider is enough. Also to make some difference between them and the upcoming pattern with different sound at 01:20:201 (1,2) -
01:55:641 (3) - remove to reduce 1/2 train?
01:55:806 (4,5) - the 1/1 gap here felt really weird tbh xd
[Hard]
00:12:949 (1) - NC here is quite unnecessary
00:17:894 (5) - 2 circles work better I think
01:37:839 (4,5) - I believe they should be something like https://puu.sh/AdE3b/e6c2dc48a1.png this tho
[C00l]
00:02:729 (2,3,4,5) - Why is the spacing so narrow here xd
01:32:729 (2) - NC for players to know the different reverse time?
Worker's day and it's the only day I mod in the whole month :^) sorry for the short mod mom's callin
00:14:267 (1,2,3,4) - (1,2) and (3,4) have different intensity. Representing them with repeat-circle, circle-repeat pattern is not a good idea. How about making (1,2) a pair of 1/2 slider?
00:20:861 (3) - It's fine to me but some might say this is easily misclick because it's too close to (1)
00:38:004 (1) - blanket could seriously be better tbh xd
00:44:597 (3,4) - 3/4 repeat slider here works waaaaayyy better as the rhythm is hitting so hard on those beat tho
01:21:190 (2,3) - would love to see this rhythm tho https://puu.sh/AdDmJ/af045c62fa.png
01:26:465 (2,3) -
[Normal]
00:32:070 (2) - I'd make this 2 circles to represent the drum tho
00:38:004 (1,2,3,4,5,6) - I suggest following this rhythm, as the circle at 00:38:498 - is a bit unexpected and not much a strong beat, same goes for 00:40:476, while there's a huge beat you missed at 00:39:817 - so yeah, that explained everything.
00:44:432 (3) - 00:49:707 (2) -
00:55:146 (4,5,6,1,2,3,4,1,2,3,4) - 1/2 train is too long here, better find a way to reduce it. I did something to 00:57:784 (1,2,3,4) - https://puu.sh/AdDHi/9403100373.png and it looks quite nice tho
01:17:564 (1,2) - (2) doesn't deserve to be clickable imo, therefore having 1/2 reverse slider is enough. Also to make some difference between them and the upcoming pattern with different sound at 01:20:201 (1,2) -
01:55:641 (3) - remove to reduce 1/2 train?
01:55:806 (4,5) - the 1/1 gap here felt really weird tbh xd
[Hard]
00:12:949 (1) - NC here is quite unnecessary
00:17:894 (5) - 2 circles work better I think
01:37:839 (4,5) - I believe they should be something like https://puu.sh/AdE3b/e6c2dc48a1.png this tho
[C00l]
00:02:729 (2,3,4,5) - Why is the spacing so narrow here xd
01:32:729 (2) - NC for players to know the different reverse time?
Worker's day and it's the only day I mod in the whole month :^) sorry for the short mod mom's callin