Hey !
Thanks !100bit wrote:
Hello, my friend. Just extra NM.
[General]Yes
- Don't really think that this BG is rankable. At-first, i see panties, and it's nsfw a bit. At-second, your resolution isn't 16:9 (or even 16:10). The BG itself is probably acceptable tbh lol. I have to change it anyway since I took it from the other ranked mapset.
- soft-hitclap.wav is still unused lol.
- I don't sure that spinner at end of song really should be snapped to 1/4. Listen the music with 25% speed, i hear that this strange sound (i call it "techno white noise") end in 02:00:760 in all diffs. In fact it feels late with 100% when I end it on white tick.
- Most of greenlines in easier diffs not make sense because the don't change speed/volume/etc. Try to clean timing panel.
- "drumstep" to Tags? I can't find metadata-proof because kors k's website don't have any info after IIDX 19, i can based only to remywiki. Maybe you also need "sick" for fit title.
[Basic][Standard]
- If this diff really implied easy-diff initially, you have a lot of strange jumps, endless changing of DS from 1.0x to 0.9x and conversely, don't think that it's really rankable, but i'm newbie meh. These are guidelines, not rules tho . I'm experimenting a bit.
- Also i don't see any logic in comboing. For example, 00:36:693 (1,2) - should be swapped because in music patterns continue from 00:36:015 where you alrealy have slider. Not really, the thing is that the sound you're pointing out start on the first slider's end.
- 00:05:506 (4) - you start to make different patterns, according to previous patterns, and music start new rhythm, consider to put NC here
- 00:19:066 (3,4,5,1) - a vivid demonstration of my first point. You have same DS-jump but in 00:19:066 (3,4) skip whole downbeat-section, but 00:20:422 (4,5) - only 1 beat. It's readable but really will confusing most players. It should be readable enough considering the low note density.
- 01:30:930 (2,3) - blanket is bit off in start of slider.
- 01:34:998 (1,1) - very strange rhythm. Before this pattern you have spinner too but nothing prevented to make it from white tick, why you make this pattern? Also i don't hear in 01:34:998 any high beats for putting circle here. I just force the player to click that beat here.
[Advanced]
- Since it's still low-diff, you should put NCs for SV-changing: 00:46:184 (4) - 01:39:066 (4)
- 00:16:015 - according to all another diffs you skip circle here. Yeah I didn't want to overload the pattern
- 00:20:083 (3,4) - jump looks really unnecessary because in all 1/2 distance you don't have jump (example - 00:16:862 (2,3) - don't have jump, 00:16:354 (1,2) - have jump because it's 3/4).
- 00:51:608 (1) - but here you don't have jump, and it's strange, because from this moment i hear continuous hi-hat sound.
- 01:33:472 (5,5) - and again - i don't see any reason for this circles. Music from this moment have drum-sound in all red tick (listen at least 01:32:455 - 01:32:794 with 25% speed), highlighting some of them looks stupid. It perfectly fits with the rhythm, only placing 1/1 circles would feel empty
- 01:34:998 (1,2) - you can make flow a bit smoother, for example 00:24:489 (1,2) looks better.
- 01:43:133 (6) - so many points for one linear slider, nice meme, consider to remake it. Why ?
[Hyper]
- 00:08:049 (8,1) - blanket need fix.
- 00:09:913 (2,3) - really don't understand sense of this pattern because actually music here don't have any special sound. It does !
- 00:49:489 (3,4) - any special reason for this jump? All triples that you create before this don't have extra DS even despite differents in beats. 01:15:337 (3,4,5,6,1) - about the same i see in this pattern too. I did the same at other parts, also it's not really a jump lol
Nice mapset, with the best rhythm and gaps between diffs. just a meme
- 00:37:879 (8,9,1) - 01:30:760 (5,6,1) - again about rhythm - usually in previous diffs you don't highlight white ticks in triples so great (except is last point in advanced). Consider to make standard triple. That's why this one is a higher diff tho !
- 01:10:591 (1,2) - if you map for flow - this pattern is mistake because actually 01:10:930 (2) look down but next object is located right. Also this shapes is so strange because pattern is in down part of screen, it makes no sense really.
- 01:14:207 - compared with your following pattern you forgote circle here.
- 01:26:862 (1) - red sliderpoint is really unnecessary here. As alternative version you can: rework this slider or move point a bit down for nice shape or move point a bit up for sliderkink. Since you have strange sliders in all diffs, i think, 2nd version is the best. Isn't it already pretty ? ):
Good luck!
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