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sakuzyo - Magical Musical Master [OsuMania]

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Topic Starter
_Hikari
This beatmap was submitted using in-game submission on 2018年9月18日 at 20:51:43

Artist: sakuzyo
Title: Magical Musical Master
Tags: VitMaster remix Pop Candy Wonderland madoka2574 Diverse System artcore orchestra
BPM: 187
Filesize: 4567kb
Play Time: 02:59
Difficulties Available:
  1. Advanced - 4Key (2.54 stars, 1287 notes)
  2. Another - 4Key (4.21 stars, 1729 notes)
  3. Madoka's Hyper - 4Key (3.67 stars, 1715 notes)
  4. Masterpiece - 4Key (4.84 stars, 1887 notes)
  5. Normal - 4Key (1.77 stars, 785 notes)
Download: sakuzyo - Magical Musical Master
Information: Scores/Beatmap Listing
---------------
1st ranked -> Next

sakuzyo's Masterpiece = VitMaster HD Ver.


N | H | H | I | X

Nominate History
Nominated and by _Stan

by Unpredictable

Re by _Stan

by Me

Re-nominated and by Asherz007

by _Stan

by Feerum

Re by Asherz007

Re by _Stan

Mapset
Normal finished by me(100%)
Advanced finished by me(100%)
Hyper finished by Madoka2574(100%)
Another finished by me(100%)
Masterpiece finished by me(100%)

Progress
2018/3/7 - Change the artist name.
2018/3/27 - Ready to check notes and diffs.
2018/3/27 - Remade the Normal diff.
2018/3/28 - Remade the Hyper diff.
2018/3/30 - Add the Another diff.
2018/3/31 - Finish the Another diff.
2018/3/31 - Remade the Masterpiece.
2018/4/1 - Add Madoka's GD. (Hyper+)
2018/4/4 - Ready for hitsounds.
2018/4/9 - Add the hitsounds. (Normal)
2018/5/21 - Hs is done.
2018/6/12 - Change the diff name.
2018/7/16 - Delete the Hitsound diff.






Waiting for full hypes...
Now full hypes! Thanks very much!

vzrenggamani
00:00:000 - I suggest try to lower the HP darin to 6 / 5 . Just a advice , because I can't pass it even slow down the bpm scale. #iamanoob
Topic Starter
_Hikari

vzrenggamani wrote:

00:00:000 - I suggest try to lower the HP darin to 6 / 5 . Just a advice , because I can't pass it even slow down the bpm scale. #iamanoob
Thanks for your suggestion. But the normal difficulties in mania usually are 7 HP Drain. Maybe I can add the EZ diff and that can be 5-6 HP Drain. :D
FAMoss

|1|2|3|4|

here
[Normal]
  1. 00:18:415 - to 00:21:944 - add a slider for roll drum sound
  2. 00:26:436 - https://osu.ppy.sh/ss/11006605 left side new to fill with notes or sliders
  3. 00:44:565 - here also https://osu.ppy.sh/ss/11006608 it will affect the taste in the game
  4. 01:00:447 - to 01:04:297 - add a slider for roll drum sound
  5. 01:15:848 - make it double, it for cymbal sound
[Hyper]
  1. 00:42:479 - gap with hyper+ https://osu.ppy.sh/ss/11006626
[Madoka Hyper+]
  1. 00:18:094 - right https://osu.ppy.sh/ss/11006403 gap with Another
  2. 00:21:944 (21944|0,22105|1,22265|3,22426|0,22586|1,22746|3,22907|2,23067|1) - guess you dont need this, the sound of the machine can be expressed with a slider, also this its Hyper
  3. 00:23:709 (23709|0) - delete, no need double, the pitch is still similar and it can make a jack
  4. 00:25:153 - 00:30:287 - reduce the sliders, use only a few, no need to take a sounds
  5. 00:32:532 (32532|0) - move to col 2, so as not to stacking with the sound of piano roll
[Masterpiece]
  1. 00:23:709 (23709|1) - move to col 1, the reason is the sound of the bell is the same as at 00:23:869 - more can be on the hand reflection as well
  2. 00:37:024 (37024|1,37185|1,37345|1) - dont like this, its can affect the hand balance, move 00:37:345 (37345|1) - to col 3 so it can stack with 2 column with 00:37:506 -
  3. 00:41:276 (41276|2,41436|2,41597|2,41757|2,41918|2) - not a neat stacking, know you made it because of the sound of scratch, try this https://osu.ppy.sh/ss/11006328
  4. 00:44:725 (44725|2,44885|2,44885|1,45046|1) - this notes can affect the hand balance and same as here too 00:45:367 (45367|2,45527|2,45527|1,45688|1) - and here 00:49:859 (49859|2,50019|2,50019|1,50180|1) - can change it a bit for comfort in playing https://osu.ppy.sh/ss/11006337
  5. 00:47:613 (47613|2,47613|0,47613|1,47934|0,47934|3,47934|2,48254|3,48254|0,48254|1,48575|2,48575|1,48575|3) - why you made it triple? since under still double for drum, check here also 00:52:746 (52746|1,52746|3,53067|1,53067|3,53388|3,53388|0) - this is double you made
  6. 00:55:634 (55634|3,55795|3,55955|3) - not cool, hat with kick and snare stacking not with the rhythm
  7. 00:59:805 - triple for snare and 01:00:287 - double for kick as you follow, but this 01:00:928 (60928|1,60928|3,60928|2,61089|2,61089|0) - ctrl+g it
  8. 01:01:089 - to 01:04:297 - sound like 1/8 but you follow with sliders and sv only, change it a bit
  9. 01:05:420 (65420|3,65581|3) - this jack uhh, there is a column in col 3 for a new sound, why you make it into jack, if follow the rhythm can use my suggestion https://osu.ppy.sh/ss/11006361
  10. 01:10:073 (70073|1) - delete the slider, the new sound is not connected with this slider 01:10:233 - yeah also it wave sound not piano
  11. 01:13:843 - add note for scratch sound, it looks like you should change it a bit
  12. 01:21:303 (81303|2,81463|2,81623|2,81784|2,81944|2,82586|2,82746|2,82907|2,83067|2,83228|2) - there is have another way to make it without anchor
  13. 01:43:762 - 1/8 but you make it with sliders and sv
  14. 01:46:008 (106008|2,106008|1,106008|0,106008|3,106169|1,106169|2,106329|2,106329|0,106329|3,106490|2,106490|1) - uh wat?
  15. 01:54:511 (114511|3,114591|2,114672|3,114672|1,114672|0,114752|2,114832|1,114912|2,114992|3,114992|1,114992|0,115073|2,115153|3,115233|1,115313|3,115313|2,115313|0,115393|1,115474|2,115554|3,115634|2,115634|1,115634|0,115714|3,115795|2,115875|0,115955|3,115955|2,115955|1,116035|0,116115|1,116196|2,116276|3,116276|1,116276|0,116356|2,116436|1,116516|2) - uhh lol timestamp, guitar sound can expressed with regular notes without any sliders like this https://osu.ppy.sh/ss/11006390
  16. 02:02:212 - really dont like this sliders
  17. 02:44:404 - copy paste with below, make it varied
  18. the number of notes is mostly based on the level of sound violence on each instrument
repetitive and monotonous patterns, songs like this can be made to vary. good luck
Topic Starter
_Hikari

FAMoss wrote:


|1|2|3|4|

here
[Normal]
  1. 00:18:415 - to 00:21:944 - add a slider for roll drum sound
  2. 00:26:436 - https://osu.ppy.sh/ss/11006605 left side new to fill with notes or sliders
  3. 00:44:565 - here also https://osu.ppy.sh/ss/11006608 it will affect the taste in the game
  4. 01:00:447 - to 01:04:297 - add a slider for roll drum sound
  5. 01:15:848 - make it double, it for cymbal sound
[Hyper]
  1. 00:42:479 - gap with hyper+ https://osu.ppy.sh/ss/11006626
[Madoka Hyper+]
  1. 00:18:094 - right https://osu.ppy.sh/ss/11006403 gap with Another
  2. 00:21:944 (21944|0,22105|1,22265|3,22426|0,22586|1,22746|3,22907|2,23067|1) - guess you dont need this, the sound of the machine can be expressed with a slider, also this its Hyper
  3. 00:23:709 (23709|0) - delete, no need double, the pitch is still similar and it can make a jack
  4. 00:25:153 - 00:30:287 - reduce the sliders, use only a few, no need to take a sounds
  5. 00:32:532 (32532|0) - move to col 2, so as not to stacking with the sound of piano roll
[Masterpiece]
  1. 00:23:709 (23709|1) - move to col 1, the reason is the sound of the bell is the same as at 00:23:869 - more can be on the hand reflection as well
  2. 00:37:024 (37024|1,37185|1,37345|1) - dont like this, its can affect the hand balance, move 00:37:345 (37345|1) - to col 3 so it can stack with 2 column with 00:37:506 -
  3. 00:41:276 (41276|2,41436|2,41597|2,41757|2,41918|2) - not a neat stacking, know you made it because of the sound of scratch, try this https://osu.ppy.sh/ss/11006328
  4. 00:44:725 (44725|2,44885|2,44885|1,45046|1) - this notes can affect the hand balance and same as here too 00:45:367 (45367|2,45527|2,45527|1,45688|1) - and here 00:49:859 (49859|2,50019|2,50019|1,50180|1) - can change it a bit for comfort in playing https://osu.ppy.sh/ss/11006337
  5. 00:47:613 (47613|2,47613|0,47613|1,47934|0,47934|3,47934|2,48254|3,48254|0,48254|1,48575|2,48575|1,48575|3) - why you made it triple? since under still double for drum, check here also 00:52:746 (52746|1,52746|3,53067|1,53067|3,53388|3,53388|0) - this is double you made
  6. 00:55:634 (55634|3,55795|3,55955|3) - not cool, hat with kick and snare stacking not with the rhythm
  7. 00:59:805 - triple for snare and 01:00:287 - double for kick as you follow, but this 01:00:928 (60928|1,60928|3,60928|2,61089|2,61089|0) - ctrl+g it
  8. 01:01:089 - to 01:04:297 - sound like 1/8 but you follow with sliders and sv only, change it a bit
  9. 01:05:420 (65420|3,65581|3) - this jack uhh, there is a column in col 3 for a new sound, why you make it into jack, if follow the rhythm can use my suggestion https://osu.ppy.sh/ss/11006361
  10. 01:10:073 (70073|1) - delete the slider, the new sound is not connected with this slider 01:10:233 - yeah also it wave sound not piano
  11. 01:13:843 - add note for scratch sound, it looks like you should change it a bit
  12. 01:21:303 (81303|2,81463|2,81623|2,81784|2,81944|2,82586|2,82746|2,82907|2,83067|2,83228|2) - there is have another way to make it without anchor
  13. 01:43:762 - 1/8 but you make it with sliders and sv
  14. 01:46:008 (106008|2,106008|1,106008|0,106008|3,106169|1,106169|2,106329|2,106329|0,106329|3,106490|2,106490|1) - uh wat?
  15. 01:54:511 (114511|3,114591|2,114672|3,114672|1,114672|0,114752|2,114832|1,114912|2,114992|3,114992|1,114992|0,115073|2,115153|3,115233|1,115313|3,115313|2,115313|0,115393|1,115474|2,115554|3,115634|2,115634|1,115634|0,115714|3,115795|2,115875|0,115955|3,115955|2,115955|1,116035|0,116115|1,116196|2,116276|3,116276|1,116276|0,116356|2,116436|1,116516|2) - uhh lol timestamp, guitar sound can expressed with regular notes without any sliders like this https://osu.ppy.sh/ss/11006390
  16. 02:02:212 - really dont like this sliders
  17. 02:44:404 - copy paste with below, make it varied
  18. the number of notes is mostly based on the level of sound violence on each instrument
repetitive and monotonous patterns, songs like this can be made to vary. good luck
Thx for modding! Today I have no time to mod the Masterpiece diff except nm and hyper. I'll give the kudosu and mod it soon. :)
Madoka2574

FAMoss wrote:

[Madoka Hyper+]
  1. 00:18:094 - right https://osu.ppy.sh/ss/11006403 gap with Another Another is stream pattern but mine is LN pattern.
  2. 00:21:944 (21944|0,22105|1,22265|3,22426|0,22586|1,22746|3,22907|2,23067|1) - guess you dont need this, the sound of the machine can be expressed with a slider, also this its Hyper This is my design and it's within the difficulty.U may worry about the gap between Hyper+ and Another but this is my guest diff so it doesn't matter i think :)
  3. 00:23:709 (23709|0) - delete, no need double, the pitch is still similar and it can make a jack Double for both drum and piano~
  4. 00:25:153 - 00:30:287 - reduce the sliders, use only a few, no need to take a sounds used LNs for sense of layering
  5. 00:32:532 (32532|0) - move to col 2, so as not to stacking with the sound of piano roll Well this is OK
Thanks for mod! :D
Topic Starter
_Hikari

Das-[Hikari]- wrote:

FAMoss wrote:


|1|2|3|4|

here
[Normal]
  1. 00:18:415 - to 00:21:944 - add a slider for roll drum sound Rejected. I'm sorry that I can't any the roll drum sound...
  2. 00:26:436 - https://osu.ppy.sh/ss/11006605 left side new to fill with notes or sliders Preserved. I think it isn't nesserary to add keys of drumbeats.
  3. 00:44:565 - here also https://osu.ppy.sh/ss/11006608 it will affect the taste in the game Accepted.
  4. 01:00:447 - to 01:04:297 - add a slider for roll drum sound Rejected. I can't hear that...
  5. 01:15:848 - make it double, it for cymbal sound Accepted.
[Hyper]
  1. 00:42:479 - gap with hyper+ https://osu.ppy.sh/ss/11006626
Accepted.

[Madoka Hyper+]
  1. 00:18:094 - right https://osu.ppy.sh/ss/11006403 gap with Another
  2. 00:21:944 (21944|0,22105|1,22265|3,22426|0,22586|1,22746|3,22907|2,23067|1) - guess you dont need this, the sound of the machine can be expressed with a slider, also this its Hyper
  3. 00:23:709 (23709|0) - delete, no need double, the pitch is still similar and it can make a jack
  4. 00:25:153 - 00:30:287 - reduce the sliders, use only a few, no need to take a sounds
  5. 00:32:532 (32532|0) - move to col 2, so as not to stacking with the sound of piano roll
[Masterpiece]
  1. 00:23:709 (23709|1) - move to col 1, the reason is the sound of the bell is the same as at 00:23:869 - more can be on the hand reflection as well Accepted.
  2. 00:37:024 (37024|1,37185|1,37345|1) - dont like this, its can affect the hand balance, move 00:37:345 (37345|1) - to col 3 so it can stack with 2 column with 00:37:506 - Accepted.
  3. 00:41:276 (41276|2,41436|2,41597|2,41757|2,41918|2) - not a neat stacking, know you made it because of the sound of scratch, try this https://osu.ppy.sh/ss/11006328 Accepted. But I changed like this: https://osu.ppy.sh/ss/11021312
  4. 00:44:725 (44725|2,44885|2,44885|1,45046|1) - this notes can affect the hand balance and same as here too 00:45:367 (45367|2,45527|2,45527|1,45688|1) - and here 00:49:859 (49859|2,50019|2,50019|1,50180|1) - can change it a bit for comfort in playing https://osu.ppy.sh/ss/11006337 Accepted.
  5. 00:47:613 (47613|2,47613|0,47613|1,47934|0,47934|3,47934|2,48254|3,48254|0,48254|1,48575|2,48575|1,48575|3) - why you made it triple? since under still double for drum, check here also 00:52:746 (52746|1,52746|3,53067|1,53067|3,53388|3,53388|0) - this is double you made Accepted.
  6. 00:55:634 (55634|3,55795|3,55955|3) - not cool, hat with kick and snare stacking not with the rhythm Accepted. I changed the pattern like this: https://osu.ppy.sh/ss/11021379 Accepted.
  7. 00:59:805 - triple for snare and 01:00:287 - double for kick as you follow, but this 01:00:928 (60928|1,60928|3,60928|2,61089|2,61089|0) - ctrl+g it Accepted.
  8. 01:01:089 - to 01:04:297 - sound like 1/8 but you follow with sliders and sv only, change it a bit Rejected. Main melody is obvious.
  9. 01:05:420 (65420|3,65581|3) - this jack uhh, there is a column in col 3 for a new sound, why you make it into jack, if follow the rhythm can use my suggestion https://osu.ppy.sh/ss/11006361 Accepted.
  10. 01:10:073 (70073|1) - delete the slider, the new sound is not connected with this slider 01:10:233 - yeah also it wave sound not piano Preserved. Maybe I will change the slider, but these parts are piano indeed, I think.
  11. 01:13:843 - add note for scratch sound, it looks like you should change it a bit Accepted.
  12. 01:21:303 (81303|2,81463|2,81623|2,81784|2,81944|2,82586|2,82746|2,82907|2,83067|2,83228|2) - there is have another way to make it without anchor Accepted.
  13. 01:43:762 - 1/8 but you make it with sliders and sv Rejected. Main melody is obvious.
  14. 01:46:008 (106008|2,106008|1,106008|0,106008|3,106169|1,106169|2,106329|2,106329|0,106329|3,106490|2,106490|1) - uh wat? Preserved.
  15. 01:54:511 (114511|3,114591|2,114672|3,114672|1,114672|0,114752|2,114832|1,114912|2,114992|3,114992|1,114992|0,115073|2,115153|3,115233|1,115313|3,115313|2,115313|0,115393|1,115474|2,115554|3,115634|2,115634|1,115634|0,115714|3,115795|2,115875|0,115955|3,115955|2,115955|1,116035|0,116115|1,116196|2,116276|3,116276|1,116276|0,116356|2,116436|1,116516|2) - uhh lol timestamp, guitar sound can expressed with regular notes without any sliders like this https://osu.ppy.sh/ss/11006390 Preserved.
  16. 02:02:212 - really dont like this sliders Preserved.
  17. 02:44:404 - copy paste with below, make it varied Accepted.
  18. the number of notes is mostly based on the level of sound violence on each instrument
repetitive and monotonous patterns, songs like this can be made to vary. good luck
Thx for modding! I'll reduce the key notes (Some triple notes). But some patterns are repetitive is inevitable...
Larc
Hello from my queue..
sry for waiting ;_;

0 | 1 | 2 | 3

[ Hyper ]
00:16:169 - 00:21:303 - move this LN to col | 0 ? , idk but in this diff kinda hard to play, same goes on 01:07:506 (67506|2,67746|2) - and so on.

[ Madoka's Hyper+ ]
seems fine i guess.. https://osu.ppy.sh/ss/11070547

[ Another ]
00:18:094 - should be double for consistency previous sound 00:16:811 -

00:42:479 - well the gap with masterpiece is too far..

[ Masterpiece ]
00:10:875 (10875|3) - i think this LN should start on 00:11:035 -

00:24:992 - how about emphasize the sound by make it become mini LN ? https://osu.ppy.sh/ss/11070426 , it will make different with another diff i guess. same goes on 00:30:126 - 00:32:693 -

00:41:196 - 00:41:837 - im not sure u need to cover this sound by layering with LN, cause u ignore similar sound at 00:40:233 - , so i prefer to remove those 2 LNs and make more comfortable pattern for prepare 00:42:479 -

01:10:073 - more louder than the other similar sounds, i prefer to add 1 more LN, how about https://osu.ppy.sh/ss/11070481 ? so not really same with another diff. same goes on 01:20:340 - 02:33:495 - 02:43:762 - looks like a mirror from another.

01:21:062 - move to col | 0 ?

01:47:292 - should buff this tbh looks same with another diff. hmm maybe use 1/6 snap here ? https://osu.ppy.sh/ss/11070511 or mini LN 1/4 ? https://osu.ppy.sh/ss/11070523, idk lol but u should change and make different with another.

01:56:516 - how about https://osu.ppy.sh/ss/11070531 ?

thats all my concern.. hope it helps...
good luck :)
Topic Starter
_Hikari

CoffeeLatte- wrote:

Hello from my queue..
sry for waiting ;_;

0 | 1 | 2 | 3

[ Hyper ]
00:16:169 - 00:21:303 - move this LN to col | 0 ? , idk but in this diff kinda hard to play, same goes on 01:07:506 (67506|2,67746|2) - and so on. Accepted.

[ Madoka's Hyper+ ]
seems fine i guess.. https://osu.ppy.sh/ss/11070547

[ Another ]
00:18:094 - should be double for consistency previous sound 00:16:811 -

00:42:479 - well the gap with masterpiece is too far.. Rejected. I'm sorry but 00:18:094 doesn't need to be double... Another diff shouldn't have 1/8 notes.

[ Masterpiece ]
00:10:875 (10875|3) - i think this LN should start on 00:11:035 - Accepted.

00:24:992 - how about emphasize the sound by make it become mini LN ? https://osu.ppy.sh/ss/11070426 , it will make different with another diff i guess. same goes on 00:30:126 - 00:32:693 - Preserved. I know that the pattern is the same as Another. But some LNs are not comfortable for somebody...

00:41:196 - 00:41:837 - im not sure u need to cover this sound by layering with LN, cause u ignore similar sound at 00:40:233 - , so i prefer to remove those 2 LNs and make more comfortable pattern for prepare 00:42:479 - Rejected. The piano sound is obvious so LNs should exist.

01:10:073 - more louder than the other similar sounds, i prefer to add 1 more LN, how about https://osu.ppy.sh/ss/11070481 ? so not really same with another diff. same goes on 01:20:340 - 02:33:495 - 02:43:762 - looks like a mirror from another. Preserved. I don't know how to make more different with another so make the mirror.

01:21:062 - move to col | 0 ? Accepted.

01:47:292 - should buff this tbh looks same with another diff. hmm maybe use 1/6 snap here ? https://osu.ppy.sh/ss/11070511 or mini LN 1/4 ? https://osu.ppy.sh/ss/11070523, idk lol but u should change and make different with another. Reject for 1/6 snap, this rock part is 1/4 I think. Accept for mini LNs.

01:56:516 - how about https://osu.ppy.sh/ss/11070531 ?
Rejected. This sound is not obvious so it doesn't need to double LN.

thats all my concern.. hope it helps...
good luck :)

Thx for modding and star shooting! The map is criticized and reuploaded.
Meiju
Hi

[Masterpiece]
00:11:035 (11035|3) - looks like sound for this LN starts 00:10:714 , listen carefully. Also would be nice if you remove note at same line with LN to avoid unnecessary double
00:33:495 - make it triple somehow
00:44:404 - 00:45:688 - 00:46:971 - 00:48:254 - and etc. - i think these sound deserve triples :/
01:15:848 - you overused 1st column in this part
01:45:367 - double for kick
01:46:650 - triple
01:48:575 - 01:58:843 - end LN and start new one for guitar
01:56:918 - triple
02:01:891 - single for hi-hat
02:02:131 (122131|2) - but there are no guitar sound and i'm not sure if there are even any sound here
02:02:372 - double for this sound, 02:02:532 - triple for this sound
02:09:752 - double, same sound as 02:12:319
02:49:538 - uhh this part feels weird, like it's too dense for calm part like this, try to reduce amount of doubles maybe?

[Another]
01:06:864 - 01:09:752 - 01:11:998 - and etc. - why you map these clear kicks with singles, but 01:05:901 - 01:09:431 - these with doubles? Maybe better to map all kicks with doubles
01:56:918 - triple

Looks good!
Topic Starter
_Hikari

Mage wrote:

Hi

[Masterpiece]
00:11:035 (11035|3) - looks like sound for this LN starts 00:10:714 , listen carefully. Also would be nice if you remove note at same line with LN to avoid unnecessary double Preserved. I heard that sound starts 00:11:035 really.
00:33:495 - make it triple somehow Accepted.
00:44:404 - 00:45:688 - 00:46:971 - 00:48:254 - and etc. - i think these sound deserve triples :/ Accepted.
01:15:848 - you overused 1st column in this part Accepted.
01:45:367 - double for kick Accepted.
01:46:650 - triple Accepted.
01:48:575 - 01:58:843 - end LN and start new one for guitar Rejected. It's unnecessary to cut the LN.
01:56:918 - triple Accepted.
02:01:891 - single for hi-hat Rejected. I can't hear any key sound this time line...
02:02:131 (122131|2) - but there are no guitar sound and i'm not sure if there are even any sound here Accepted.
02:02:372 - double for this sound, 02:02:532 - triple for this sound Accepted.
02:09:752 - double, same sound as 02:12:319 Preserved. The sound isn't obvious.
02:49:538 - uhh this part feels weird, like it's too dense for calm part like this, try to reduce amount of doubles maybe? Accepted.

[Another]
01:06:864 - 01:09:752 - 01:11:998 - and etc. - why you map these clear kicks with singles, but 01:05:901 - 01:09:431 - these with doubles? Maybe better to map all kicks with doubles Accepted.
01:56:918 - triple Rejected.

Looks good!
Thx for modding and star shooting! The map will update soon.
Wadu
Masterpiece
00:01:650 - You ignore the hihats in the entire section and mapped just typical 1/2 patterns. Please try to map the hihats too, like 00:01:811 , 00:02:934
, 00:04:377 , 00:05:019 etc...
Also why won't you map double for the bells? Like 00:02:051 , 00:04:297 , 00:04:618 , 00:05:581 , 00:05:901 etc...
00:11:035 (11035|3) - I'd make it until 00:11:516 so you can triple the big bass.
00:16:811 - I get it that you wanna make it interesting but the part is kinda the same as 00:11:677 , so I'd stay consistent (or double the melody since 11:677 or continue all the way).
00:18:094 - This is kinda heavy, I'd use 1/4 but with single notes first and then 00:19:377 as you did now.
00:18:415 (18415|1,18575|1,18736|1,18896|1,19057|1) - Please re-arrange this anchor if you don't accept my offer.
00:22:265 - Maybe map the synth? Like this: http://prntscr.com/jroc06
00:25:795 (25795|3,26115|1,26436|1) - Same column please.
00:26:998 - missing hihats
00:30:688 - same
00:38:468 - Double. You doubled all the synths and now you LN?
00:37:987 (37987|0,38147|0,38308|0) - Also try to avoid those, not an anchor, but still not so comfortable and unnecessary.
00:47:292 (47292|2) - Col 2 because sound is different than 00:46:650 (46650|2)
00:52:426 (52426|1) - Same, change its column
01:01:089 - Wow ,where's the 1/4? For the drums.
01:02:532 - This should be a double. Give up on 1 of the LNs.
01:07:827 (67827|1,67987|2,68147|0) - Why aren't those short LNs like 01:07:185 (67185|3,67345|0,67506|1) ?
01:12:960 (72960|0,73121|2,73281|1) - Same.
01:14:725 (74725|0,74885|1) - I'd give up on the LN and jack those for the same sound
01:16:329 (76329|1,76490|3) - Jack those like 01:11:196 (71196|0,71356|0)
01:19:859 (79859|0) - Col 4 for pitch relevance
01:22:265 - Triple for finish, but make sure you avoid an anchor on col 4!
01:24:672 (84672|1,84712|0) - Switch the columns to 1 and 2 instead of 2 and 1, it feels weird lol
01:26:115 - In this section, I'd map the synth with doubles (just like the bass) for variety from 00:43:762 . Also I see here you switched and tripled the bass and doubled the snares. It's a bit weird, unconsistent, and obviously the snare deserves triples. It applies to the entire section so please switch them.
01:44:083 - Triple
01:47:853 (107853|1) - Ghost note
01:47:131 (107131|3,107292|0) - Jack for same sound
01:48:415 - missing note
01:53:228 - ^
01:56:757 - missing LN
01:57:960 (117960|2) - ghost
01:58:682 - missing note as well. I won't mention anymore, please don't ignore the hihats, it feels weird!
02:04:137 (124137|0,124297|0,124458|0,124618|0,124778|0,124939|0,125099|0,125260|0,125420|0) - Jesus! This mad anchor dude!
Although it would be fun to do something like this: http://prntscr.com/jrohg4
The anchor splits between both columns and both hands and feels nice to emphasis the guitar.
02:07:105 (127105|0) - Remove to avoid the jack. You haven't used a jack at a finish in the entire map.
02:12:238 - In this section it's ok to ignore the hihats to embrace the "relax" vibe of the map. Just wanted to show you the difference in the beginning, which you shouldn't ignore them.
02:22:586 - Same notes as 00:16:811
02:44:404 - Triple
02:45:688 - Triple
02:46:169 (166169|0,166329|0,166490|0,166650|0,166811|0,166971|0,167131|0) - Anchor
02:59:164 - I'd just trill those, it's not strong enough for doubles
Ok map, I think it needs A LOT of work, but it's not bad!
Topic Starter
_Hikari

Wadu wrote:

Masterpiece
00:01:650 - You ignore the hihats in the entire section and mapped just typical 1/2 patterns. Please try to map the hihats too, like 00:01:811 , 00:02:934
, 00:04:377 , 00:05:019 etc... Rejected. I can't hear any hihats in these timelines...
Also why won't you map double for the bells? Like 00:02:051 , 00:04:297 , 00:04:618 , 00:05:581 , 00:05:901 etc... Rejected. I know these parts have bells but they aren't obvious as 00:03:976.
00:11:035 (11035|3) - I'd make it until 00:11:516 so you can triple the big bass. Preserved.
00:16:811 - I get it that you wanna make it interesting but the part is kinda the same as 00:11:677 , so I'd stay consistent (or double the melody since 11:677 or continue all the way).
00:18:094 - This is kinda heavy, I'd use 1/4 but with single notes first and then 00:19:377 as you did now. Accepted.
00:18:415 (18415|1,18575|1,18736|1,18896|1,19057|1) - Please re-arrange this anchor if you don't accept my offer.
00:22:265 - Maybe map the synth? Like this: http://prntscr.com/jroc06 Preserved. I don't really want to make keys of synth.
00:25:795 (25795|3,26115|1,26436|1) - Same column please. Accepted.
00:26:998 - missing hihats Rejected.
00:30:688 - same Rejected.
00:38:468 - Double. You doubled all the synths and now you LN? Preserved. This timeline doens't need double, but I make all synths LN.
00:37:987 (37987|0,38147|0,38308|0) - Also try to avoid those, not an anchor, but still not so comfortable and unnecessary. Rejected.
00:47:292 (47292|2) - Col 2 because sound is different than 00:46:650 (46650|2) Accepted.
00:52:426 (52426|1) - Same, change its column Accepted.
01:01:089 - Wow ,where's the 1/4? For the drums. Rejected.
01:02:532 - This should be a double. Give up on 1 of the LNs. Rejected. I want to make double too, but I don't want to give up the LNs
01:07:827 (67827|1,67987|2,68147|0) - Why aren't those short LNs like 01:07:185 (67185|3,67345|0,67506|1) ? Accepted.
01:12:960 (72960|0,73121|2,73281|1) - Same. Accepted.
01:14:725 (74725|0,74885|1) - I'd give up on the LN and jack those for the same sound Rejected.
01:16:329 (76329|1,76490|3) - Jack those like 01:11:196 (71196|0,71356|0) Accepted.
01:19:859 (79859|0) - Col 4 for pitch relevance Accepted.
01:22:265 - Triple for finish, but make sure you avoid an anchor on col 4! Preserved. I try to avoid the anchor :lol.
01:24:672 (84672|1,84712|0) - Switch the columns to 1 and 2 instead of 2 and 1, it feels weird lol Accepted.
01:26:115 - In this section, I'd map the synth with doubles (just like the bass) for variety from 00:43:762 . Also I see here you switched and tripled the bass and doubled the snares. It's a bit weird, unconsistent, and obviously the snare deserves triples. It applies to the entire section so please switch them. Accepted.
01:44:083 - Triple Rejected.
01:47:853 (107853|1) - Ghost note Rejected.
01:47:131 (107131|3,107292|0) - Jack for same sound Rejected.
01:48:415 - missing note Accepted.
01:53:228 - ^ Accepted.
01:56:757 - missing LN Rejected.
01:57:960 (117960|2) - ghost Rejected.
01:58:682 - missing note as well. I won't mention anymore, please don't ignore the hihats, it feels weird! Accepted.
02:04:137 (124137|0,124297|0,124458|0,124618|0,124778|0,124939|0,125099|0,125260|0,125420|0) - Jesus! This mad anchor dude!
Although it would be fun to do something like this: http://prntscr.com/jrohg4
The anchor splits between both columns and both hands and feels nice to emphasis the guitar. Accepted.
02:07:105 (127105|0) - Remove to avoid the jack. You haven't used a jack at a finish in the entire map. Rejected. I think this part needs double, so the jack is inevitable.
02:12:238 - In this section it's ok to ignore the hihats to embrace the "relax" vibe of the map. Just wanted to show you the difference in the beginning, which you shouldn't ignore them. Preserved. I just realized that make differences. But I'm not sure about the hihats in the beginning or this section.
02:22:586 - Same notes as 00:16:811 Accepted.
02:44:404 - Triple Accepted.
02:45:688 - Triple Accepted.
02:46:169 (166169|0,166329|0,166490|0,166650|0,166811|0,166971|0,167131|0) - Anchor Accepted.
02:59:164 - I'd just trill those, it's not strong enough for doubles Rejected. I'm sorry but the sound is really obvious to make them double.
Ok map, I think it needs A LOT of work, but it's not bad!
This map cannot be modded in v2 :o ... But also thx for modding in v1!
DustMoon
\ 加油 / qwq
shooting
Topic Starter
_Hikari

DustMoon wrote:

\ 加油 / qwq
shooting
0.0 感谢大佬射星!我尽量早点飞图 :)
Shima Rin
Hyper+ looks like really old diffname that we don't normally use these days. Might want to rename to Insane

Also good luck and take my stars!
Topic Starter
_Hikari

Tofu1222 wrote:

Hyper+ looks like really old diffname that we don't normally use these days. Might want to rename to Insane

Also good luck and take my stars!
OK, 等会和Madoka商量下换个难度名字。

感谢豆腐射星! :)
-MysticEyes
Hello from my queue!

oh hi modding v1
Aah this song's great!

[Madoka's Hyper]
  1. 00:57:880 - LNs here feel a little inconsistent with the rest of the section since no instruments used LNs previously in this section
  2. General note for both mappers but this difficulty is denser than Another in some places like 02:29:003 - . Not sure if it's intended but I just wanted to let you guys know.

[Another]
  1. 00:08:789 (8789|3,8950|2,9110|3,9270|2,9431|3) - one or two of these should be moved to columns 1 or 2 for hand balance.
  2. Moving 00:16:410 (16410|2) - to 1 would be a bit more comfortable
  3. 00:41:677 (41677|1,41837|1,41998|1,42158|1,42319|1,42479|1) - 6 note anchor, should be trimmed down a bit
  4. 00:42:479 - I think a stream until 00:43:281 - and then a jumpstream until 00:43:762 - would help to describe this section a little better, and be closer to Masterpiece in difficulty.
  5. 00:54:030 - this section's exactly as dense as Masterpiece. Not sure if that's intended or not. Same for 01:36:383 - .
  6. 01:06:704 (66704|2,67024|2) - So there are a lot of LNs followed by single notes in the same column in this section, and I feel like it would be a bit more comfortable to move those single notes to different columns
  7. 01:47:292 (107292|2,107452|2,107613|2,107773|2) - 4 note anchor, would suggest trimming
  8. 02:27:880 - , 02:28:041 - , 02:28:201 -, and 02:28:361 - have very noticeable notes missing. 02:27:720 (147720|1) - Shortening this to 02:27:880 - would help to make room for them
  9. 02:29:003 - The LNs representing the piano in this section are sometimes inconsistently placed. Example: there's an LN here: 02:31:570 (151570|2) - and here: 02:31:891 (151891|1) - but not 02:32:212 - even though the sound is extremely similar.
[Masterpiece]
  1. 00:13:442 (13442|1) - move to 3, 00:13:602 (13602|2) - move to 1, and 00:13:762 (13762|0) - move to 3 for pitch relevancy since 00:12:158 (12158|0,12319|2) - represents the same two sounds but has a different gap between notes
  2. 00:29:003 (29003|3,29003|2) - remove 1 note since 00:23:869 (23869|0,23869|3) - is a double and represents the same sound.
  3. 00:29:324 (29324|3,29324|2,29645|3,29645|2) - I think these should be different from each other since 00:24:190 (24190|3,24190|2,24511|2,24511|1) - are different from each other here.
  4. 00:50:180 (50180|1,50180|3,50180|2) - Should be a double instead of a triple since since you're representing the bass as doubles
  5. 00:54:030 (54030|0,54030|3,54030|2) - Same issue as above. Also at 00:55:313 (55313|2,55313|3,55313|0) - , 00:56:597 (56597|1,56597|2,56597|0) -, and 00:57:880 (57880|3,57880|0,57880|2) - .
  6. 01:36:383 (96383|0,96383|3,96383|2) - Should be a double since the bass plays here. Also at 01:37:666 (97666|2,97666|0,97666|3) - , 01:38:950 (98950|1,98950|2,98950|0) - , 01:40:233 (100233|2,100233|0,100233|3) - , 01:41:516 (101516|2,101516|0,101516|3) - , 01:42:479 (102479|0,102479|3,102479|2) - , 01:42:800 (102800|2,102800|3,102800|1) -, and 01:43:762 (103762|1,103762|3,103762|0) -
  7. 01:39:591 - add a note since you're mapping out kicks as triples. Also at 01:43:442 (103442|0,103442|3) -
  8. 01:47:372 (107372|3,107452|2,107613|2,107693|3,107773|2) - these LNs are very right-hand heavy. I think you should even things out with the left hand as well for hand balance. Same problem here, except it's even more right-hand heavy: 01:54:511 (114511|3,114591|2,114752|2,114912|2,114992|3,115073|2,115153|3) -, and it's an even bigger problem here: 02:03:655 (123655|2,123736|3,123816|2,123896|3,123976|2,124057|3,124137|2,124217|3,124297|2,124377|3) -
  9. 02:07:185 (127185|0) - Minor suggestion (more personal preference than anything else tbh) but going from a jumptrill to a hand is extremely uncomfortable imo. Deleting this would make things more comfortable.
  10. 02:20:661 - to 02:22:746 - : 1st column is very empty between these two points, I'd suggest adding a few notes to it.
  11. 02:27:880 - , 02:28:041 - , 02:28:201 -, and 02:28:361 - have very noticeable notes missing. 02:27:720 (147720|1) - Shortening this to 02:27:880 - would help to make room for them. (Same advice as Another, also this part is exactly the same as Another so far)
  12. 02:33:495 (153495|3,153495|0,153495|1) - Bass plays here, so one note should be deleted. Same for 02:36:062 (156062|2,156062|3,156062|1) -
General comments about Masterpiece: So I've noticed that a few other modders have mentioned mapping out background instruments, such as the hi-hats Wadu pointed out and I definitely agree with them and can hear what he's pointing out as well. It'll help to justify the difficulty spikes at 00:20:661 - , 00:42:479 - , 01:23:549 - , 02:05:901 -, 02:26:436 -, and 02:46:971 - . Because so far the map is extremely easy due to the fact that piano/other louder instruments being mapped out with single LNs and 1/2 doubles/singles are extremely easy to play. I feel like a map like this could easily be ranked....but it isn't too exciting to play without the background instruments being represented. But it isn't a bad map! I just feel like it could be better.
Topic Starter
_Hikari

-MysticEyes wrote:

Hello from my queue!

oh hi modding v1
Aah this song's great!

[Madoka's Hyper]
  1. 00:57:880 - LNs here feel a little inconsistent with the rest of the section since no instruments used LNs previously in this section
  2. General note for both mappers but this difficulty is denser than Another in some places like 02:29:003 - . Not sure if it's intended but I just wanted to let you guys know.

[Another]
  1. 00:08:789 (8789|3,8950|2,9110|3,9270|2,9431|3) - one or two of these should be moved to columns 1 or 2 for hand balance. Accepted.
  2. Moving 00:16:410 (16410|2) - to 1 would be a bit more comfortable Rejected. The key position is related to the rhythm.
  3. 00:41:677 (41677|1,41837|1,41998|1,42158|1,42319|1,42479|1) - 6 note anchor, should be trimmed down a bit Accepted.
  4. 00:42:479 - I think a stream until 00:43:281 - and then a jumpstream until 00:43:762 - would help to describe this section a little better, and be closer to Masterpiece in difficulty. Rejected. Another diff doesn't need jumpstream anymore...
  5. 00:54:030 - this section's exactly as dense as Masterpiece. Not sure if that's intended or not. Same for 01:36:383 - . Preserved. This section is similar to Masterpiece indeed, but I think this section doesn't affect players so much.
  6. 01:06:704 (66704|2,67024|2) - So there are a lot of LNs followed by single notes in the same column in this section, and I feel like it would be a bit more comfortable to move those single notes to different columns Rejected. It's also related to the rhythm.
  7. 01:47:292 (107292|2,107452|2,107613|2,107773|2) - 4 note anchor, would suggest trimming Accepted.
  8. 02:27:880 - , 02:28:041 - , 02:28:201 -, and 02:28:361 - have very noticeable notes missing. 02:27:720 (147720|1) - Shortening this to 02:27:880 - would help to make room for them Rejected. I know that there has noticeable sounds, but I put only 1 ln deliberately.
  9. 02:29:003 - The LNs representing the piano in this section are sometimes inconsistently placed. Example: there's an LN here: 02:31:570 (151570|2) - and here: 02:31:891 (151891|1) - but not 02:32:212 - even though the sound is extremely similar. Rejected. I heard that the sound last time. Some parts don't need ln. It'll be similar to Masterpiece otherwise.
[Masterpiece]
  1. 00:13:442 (13442|1) - move to 3, 00:13:602 (13602|2) - move to 1, and 00:13:762 (13762|0) - move to 3 for pitch relevancy since 00:12:158 (12158|0,12319|2) - represents the same two sounds but has a different gap between notes Rejected.
  2. 00:29:003 (29003|3,29003|2) - remove 1 note since 00:23:869 (23869|0,23869|3) - is a double and represents the same sound. Accepted.
  3. 00:29:324 (29324|3,29324|2,29645|3,29645|2) - I think these should be different from each other since 00:24:190 (24190|3,24190|2,24511|2,24511|1) - are different from each other here. Accepted.
  4. 00:50:180 (50180|1,50180|3,50180|2) - Should be a double instead of a triple since since you're representing the bass as doubles
  5. 00:54:030 (54030|0,54030|3,54030|2) - Same issue as above. Also at 00:55:313 (55313|2,55313|3,55313|0) - , 00:56:597 (56597|1,56597|2,56597|0) -, and 00:57:880 (57880|3,57880|0,57880|2) - . Rejected. I'm sorry for making this dense part but I want to make the drum, piano double and ln for bass, so tripled.
  6. 01:36:383 (96383|0,96383|3,96383|2) - Should be a double since the bass plays here. Also at 01:37:666 (97666|2,97666|0,97666|3) - , 01:38:950 (98950|1,98950|2,98950|0) - , 01:40:233 (100233|2,100233|0,100233|3) - , 01:41:516 (101516|2,101516|0,101516|3) - , 01:42:479 (102479|0,102479|3,102479|2) - , 01:42:800 (102800|2,102800|3,102800|1) -, and 01:43:762 (103762|1,103762|3,103762|0) - ^
  7. 01:39:591 - add a note since you're mapping out kicks as triples. Also at 01:43:442 (103442|0,103442|3) - Accepted.
  8. 01:47:372 (107372|3,107452|2,107613|2,107693|3,107773|2) - these LNs are very right-hand heavy. I think you should even things out with the left hand as well for hand balance. Same problem here, except it's even more right-hand heavy: 01:54:511 (114511|3,114591|2,114752|2,114912|2,114992|3,115073|2,115153|3) -, and it's an even bigger problem here: 02:03:655 (123655|2,123736|3,123816|2,123896|3,123976|2,124057|3,124137|2,124217|3,124297|2,124377|3) - Accepted. But some parts I preserved.
  9. 02:07:185 (127185|0) - Minor suggestion (more personal preference than anything else tbh) but going from a jumptrill to a hand is extremely uncomfortable imo. Deleting this would make things more comfortable. Rejected. I know that the jack is not comfortable but this timeline is similar to 00:01:410.
  10. 02:20:661 - to 02:22:746 - : 1st column is very empty between these two points, I'd suggest adding a few notes to it. Accepted.
  11. 02:27:880 - , 02:28:041 - , 02:28:201 -, and 02:28:361 - have very noticeable notes missing. 02:27:720 (147720|1) - Shortening this to 02:27:880 - would help to make room for them. (Same advice as Another, also this part is exactly the same as Another so far) Rejected.
  12. 02:33:495 (153495|3,153495|0,153495|1) - Bass plays here, so one note should be deleted. Same for 02:36:062 (156062|2,156062|3,156062|1) -
General comments about Masterpiece: So I've noticed that a few other modders have mentioned mapping out background instruments, such as the hi-hats Wadu pointed out and I definitely agree with them and can hear what he's pointing out as well. It'll help to justify the difficulty spikes at 00:20:661 - , 00:42:479 - , 01:23:549 - , 02:05:901 -, 02:26:436 -, and 02:46:971 - . Because so far the map is extremely easy due to the fact that piano/other louder instruments being mapped out with single LNs and 1/2 doubles/singles are extremely easy to play. I feel like a map like this could easily be ranked....but it isn't too exciting to play without the background instruments being represented. But it isn't a bad map! I just feel like it could be better. Accepted for 00:42:479 - , 01:23:549 - and 02:46:971 -
Thx for modding! The map is updated. :)
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