go ahead and hail onoderaMuu-chan wrote:
Could i use the mp3?
i'd like to make mania ver. :3
ALL HAIL ONODERA <3
go ahead and hail onoderaMuu-chan wrote:
Could i use the mp3?
i'd like to make mania ver. :3
ALL HAIL ONODERA <3
I'll probably ask you when I'm done with Easy and hit soundsShyotamaze wrote:
Hi, M4M from my modding queueGeneral
- Add combo colours
OnoderaWhat the hell dude this is brilliant for your first map, still some little aesthetics issues (k I'm nazi ik ik) but overall it's awesome, keep going you'll be a great mapper btw I'm only modding Onodera because I'm lazy lol tell me when you want me to come back to mod the Insane, sorry again ;_;
- 00:12:228 (3) - Fix overlap Fixed
- 00:14:457 (2,3,4) - Maybe make a perfect triangle with 2's end not sure whay you mean there
- 00:15:485 (1) - Move it further away so the end overlaps with 00:14:800 (3) - and you blanket 00:14:971 (4) - at the same time changed accordingly
- 00:15:828 (2,3) - Fix blanket Fixed
- 00:17:542 (4) - Fix overlap Fixed
- 00:22:342 (1,3) - Collides, try to make 3 blanket 1 Fixed
- 00:23:714 (1,2,3) - Kinda hard to read, you don't need 3 points in the slider, move 2 just a little bit closer and don't make 3 overlap with anything or it will confuse the player Fixed
- 00:26:971 (6) - Fix overlap Fixed
- 00:31:257 (3) - Stack it with 00:30:057 (7) - or move it a bit because it's not "blanketed" properly right now think it is seperated enough in the timeline that it doesn't matter
- 00:33:314 (1) - Fix overlap Fixed
- 00:33:314 (1,2,3) - Fix blankets it's spiral thing don't think blanket it needed
- 00:34:685 (1) - Fix overlap not necessary since it is based off of 4's slider start
- 00:37:600 (2,5) - Blanket? Fixed
- 00:38:457 (6) - Make a curve like 00:38:114 (5) - for more symmetry Fixed
- 00:39:828 (6,1) - Blanket? I'll consider
- 00:46:857 (10) - Fix overlap Fixed
- 00:52:514 (3,4) - Fix blanket Fixed
- 00:53:886 (5,7) - ^ even though it's not really a blanket for this one, center 7 better Fixed
- 00:57:314 (8) - Ctrl + G maybe I was going for "centre" idea here
- 00:58:685 (3,5) - 5 blanketing 3 would flow better imo I'm doing it for aesthetics reason, might consider
- 01:05:371 (10,1) - Fix blanket it was blanketing the slider before
- 01:17:542 (2,3) - ^ Fixed
- 01:23:028 (3) - Maybe a straight slider instead Fixed
- 01:25:771 (2,4) - They are a bit too close imo if it's not touching I think it is fine
- 01:29:371 (6,1) - Fix blanket Fixed
- 01:36:571 (2) - Fix overlap Fixed
- 01:35:885 (6,3) - This overlap makes it hard to read, move 3 somewhere else really hard to compramise, also it's only blocking 1/4 of the note
- 01:41:885 (1,6) - They look a bit weird imo Fixed (for some reason it was broken)
- 01:43:600 (7,8,9,1) - Try to not stack them, it's weird to stop quickly in fast sliders like this Fixed?
- 01:48:400 (6) - Fix overlap intentional
- 01:54:571 (2,4) - A bit too close/not parallel I think it fans off nicely, might consider.
- 02:03:828 (3,5) - Fix blanket Fixed
- 02:05:200 (7,9) - Blanket? Fixed
- 03:11:028 (1,3) - Collides I think it creates an interesting shape as a whole
- 03:11:714 (3,1) - ^ ^
- 03:20:628 (1,2) - It would be better if they don't collide imo being consistent with the previous colliding sliders
- 03:30:228 (1,2) - Collides/fix blanket Fixed
- 03:41:542 (5,6) - Same as before, weird to stop in fast sliders Fixed
- 03:41:885 (6,7,1) - But here it's okay because we have to stop to change the direction of the cursor anyway Fixed anyways
- 03:43:257 (3,1) - Collides Fixed
- 03:44:628 (5,6) - You could make a prettier blanket imo Fixed
- 03:46:857 (9,10) - A bit too close, almost collides Fixed
- 03:52:514 (3,5) - Collides Fixed
- 04:04:514 (1,1) - This is confusing to read Fixed
- 04:05:885 (1,1) - ^ Fixed
- 04:10:000 (1) - Damn nice bro!
Good luck!
deadpon3 wrote:
hi, from my m4m queue: p/4941900
Another:
00:17:542 (3,4) - You can stack it on 00:16:514 (6). Fixed
00:36:400 (2,3,4) - I think they should not collide with each other. Fixed
00:54:742 (5,6,7) - The simple line flow looks bad, try making it triangle or idk. Fixed
00:55:600 (2,3) - Bad overlap. Fixed
01:11:028 (6,7) - Maybe place them a bit closer to each other (I would personally stack them). Fixed
01:40:342 (10,1) - Overlap. Fixed
01:46:857 (6,7) - Maybe try to make this slider classicaly curved so it blankets the note. Fixed
01:55:600 (8) - NC has to start here (big white beat). Fixed
02:22:342 (6,7) - Same as above, they should be closer. Fixed
Onodera:
00:42:914 (1,2,3) - Ctrl + G on each object? Fixed
00:46:857 (10) - Stack on 00:46:342 (8). Fixed
00:51:400 (8,9) - Replace it with one note on white beat. Fixed
01:11:028 (5,6) - Move them closer to each other. Fixed
01:32:971 (5,6) - ^ Fixed
01:43:600 (7,8,9) - Random vocal part. I think it is justified by me mapping to the vocals the whole time
03:53:542 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,1,1,1,1,1,1,1,1,2) - Not cool at all, remap this part. Fixed???
Good luck
thanks len, no reply = fixedLenfried- wrote:
o
tags conflict btwMX00:22:514 - intentional miss?
01:18:914 - add note
01:49:428 (109428|0) - move to 2 for that nice jack i'll keep since it has different pitch
01:52:428 - missed note
02:00:057 - add note
02:44:971 - a slowjam will be perfect here. maybe x0.8 thanks but i am the kind of person that doesn't fit to sv so much :<
03:10:171 - intentional miss?
03:11:542 - ^
03:12:914 - ^
03:14:285 - ^
and a couple of others until here 03:20:628 - i followed the loud piano sound only :3
03:50:371 - missed note
nice chart construction
lol next time just copy the content inside and post it in thie forum it would be easier that wayMuu-chan wrote:
http://puu.sh/nCDT1/135f3a81d9.rar
thanks red it helps muchRedBall wrote:
Hello~! I'm from modding queue
Here's mod that you requested
+I'm Beginner in modding. If it's not helpful, feel free to reject and don't give me Kudosu.
Column
| 1 | 2 | 3 | 4 |Muu's NM00:25:942 (25942|2,26114|0) - Ctrl + G (I followed drum sound)
00:27:314 (27314|0,27485|2) - Ctrl + G (^)
keep both also for ur information that CTRL + G is to mirror including the hitsound. So i prefer to ctrl + h and then move a column :3
I can't fine any problem in this diff! lolMuu's HD01:37:771 - add one note here (From 01:33:314 to 01:49:771, you put doubles on drum sounds. There's also similar drum sounds. + You might be worried that it can become similar as MX. However, in MX, 01:37:428 here's a triple. So, I think it would be fine)
01:48:742 - add one note here (^)
01:52:428 - add one note here (missing note + same pattern as NM. How about make them different?)
From 02:16:000 to 02:17:371 - How about [making 02:16:000, 02:16:342, 02:16:685, 02:17:028 double] and [making 02:17:200, 02:17:371 single]? (02:17:200 (137200|2,137200|0,137371|0,137371|2) - These are emphasized less than others that I suggested and 02:17:542 (137542|3,137542|1).)
03:35:174 - add one note here (same reason as 01:37:771 one)
03:46:685 - add one note here (^) i'll keep until this point because i mapped double for snare drum and single for kick
03:50:371 - add one note here (missing note + same pattern as NM. How about making them different?)added ><bMuu's MX00:22:171 (22171|3) - delete (Emphasize drum 00:22:000 here as you did in 01:55:771) + (When I test-played, I was reluctant to press it)i'll keep it, also i don't put a note at 00:22:171 (22171|3) - because for the climax (impact) :3
00:44:114 (44114|2) - delete (^)
00:33:142 (33142|3) - delete (in order to emphasize 00:33:314 (33314|0,33314|2,33314|1) This one and one more sound is added (I mean... emphasize the chenge?)) for organ sound
01:04:857 - add one note here (sound is quite similar with From 01:05:028 to 01:05:542. How about making the part's pattern be same?) those short LNs are for soft cymbal and 01:05:200 (65200|2,65542|1,65714|3) - for organ sound thingy ^^
01:10:342 - unnecessary jack, but, I think it would be fine because it's last diffoh u're right xD deleted. i always wonder what is wrong w/ this part and now u mentioned it lolNM + HD + MXHow about making harder 01:11:714 ~ 01:30:914 OR 02:23:028 ~ 02:42:228 than 00:22:342 ~ 00:41:542, 00:55:257 ~ 01:03:485 / 01:55:600 ~ 02:14:800
Parts that I mentioned have same pattern (NM, HD, MX all of them) However, 01:11:714 ~ 01:30:914 and 02:23:028 ~ 02:42:228 have different sound from others. I suggest you to change the pattern or just make harder.
Well, it's just a suggestion. Feel free to reject!
Nice mapset! I learned a lot from your map I hope it's helpful. Good luck!
[General]
AudioFilename: Nisekoi - Important of how to make (Asterisk Remix).mp3
AudioLeadIn: 0
PreviewTime: 71629
Countdown: 0
SampleSet: Normal
StackLeniency: 0.2
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0
[Editor]
Bookmarks: 11372,22343,44286,55258,66229,71715,93658,115601,137543,143029,164972,189658,211601,233543
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2
[Metadata]
Title:Taisetsu no Tsukurikata (Asterisk DnB remix)
TitleUnicode:Taisetsu no Tsukurikata (Asterisk DnB remix)
Artist:Touyama Nao, Hanazawa Kana)
ArtistUnicode:Kirisaki Chitoge, Onodera Kosaki (CV: Touyama Nao, Hanazawa Kana)
Creator:Inversal
Version:Insane Gorilla!!
Source:Nisekoi
Tags:
BeatmapID:0
BeatmapSetID:-1
[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1
[Events]
//Background and Video events
0,0,"12400175_1062596660438078_2092706467_o.jpg",0,0
//Break Periods
2,44486,54658
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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20,216,43429,1,0,0:0:0:0:
48,252,43515,1,0,0:0:0:0:
88,276,43601,1,0,0:0:0:0:
132,276,43686,1,0,0:0:0:0:
176,268,43772,1,0,0:0:0:0:
212,240,43858,1,0,0:0:0:0:
240,204,43943,2,0,L|336:192,1,90
396,228,44286,5,0,0:0:0:0:
68,284,55258,5,0,0:0:0:0:
148,244,55429,1,0,0:0:0:0:
200,316,55601,2,0,L|292:300,1,90
484,252,55943,1,0,0:0:0:0:
324,208,56115,1,0,0:0:0:0:
284,128,56286,1,0,0:0:0:0:
332,48,56458,1,0,0:0:0:0:
184,136,56629,6,0,L|92:152,1,90
324,208,56972,2,0,L|432:192,1,90
160,264,57315,2,0,P|128:304|128:348,1,90
284,128,57658,1,0,0:0:0:0:
228,60,57829,1,0,0:0:0:0:
376,136,58001,6,0,P|416:132|456:104,1,90
284,128,58343,1,0,0:0:0:0:
244,208,58515,1,0,0:0:0:0:
396,304,58686,2,0,L|418:216,1,90
264,40,59029,2,0,L|284:128,1,90
192,276,59372,5,0,0:0:0:0:
156,152,59543,1,0,0:0:0:0:
92,216,59715,2,0,L|-4:204,1,90
284,128,60058,1,0,0:0:0:0:
360,172,60229,1,0,0:0:0:0:
368,260,60401,1,0,0:0:0:0:
316,332,60572,1,0,0:0:0:0:
228,348,60743,6,0,L|116:336,1,90
188,264,61086,2,0,L|76:252,1,90
148,180,61429,2,0,L|36:168,1,90
112,100,61772,2,0,L|0:88,1,90
284,36,62115,6,0,L|396:48,1,90
324,120,62458,2,0,L|436:132,1,90
364,204,62801,2,0,L|476:216,1,90
402,286,63144,2,0,L|492:296,1,90
320,336,63486,5,0,0:0:0:0:
252,156,63658,1,0,0:0:0:0:
116,304,63829,1,0,0:0:0:0:
228,268,64001,1,0,0:0:0:0:
144,196,64172,1,0,0:0:0:0:
208,368,64344,1,0,0:0:0:0:
336,228,64515,1,0,0:0:0:0:
272,64,64686,1,0,0:0:0:0:
272,64,65029,5,0,0:0:0:0:
272,64,65372,1,0,0:0:0:0:
272,64,65715,1,0,0:0:0:0:
100,120,65886,1,0,0:0:0:0:
100,120,66058,1,0,0:0:0:0:
100,120,66229,6,0,L|112:220,1,90
180,288,66486,1,0,0:0:0:0:
180,288,66572,2,0,L|192:196,1,90
324,128,66915,2,0,L|336:28,1,90
408,108,67172,1,0,0:0:0:0:
408,108,67258,2,0,L|416:208,1,90
263,311,67601,6,0,P|211:307|175:283,1,90
36,240,67858,1,0,0:0:0:0:
36,240,67943,2,0,L|136:228,1,90
324,128,68286,2,0,P|308:168|268:196,1,90
240,228,68543,1,0,0:0:0:0:
240,228,68629,2,0,L|332:216,1,90
416,244,68972,5,0,0:0:0:0:
292,324,69143,1,0,0:0:0:0:
188,124,69315,1,0,0:0:0:0:
144,284,69486,1,0,0:0:0:0:
340,164,69658,1,0,0:0:0:0:
108,196,69829,1,0,0:0:0:0:
192,360,70001,1,0,0:0:0:0:
240,228,70172,1,0,0:0:0:0:
160,272,70343,5,0,0:0:0:0:
128,284,70429,1,0,0:0:0:0:
84,280,70515,1,0,0:0:0:0:
48,256,70601,1,0,0:0:0:0:
24,220,70686,1,0,0:0:0:0:
24,176,70772,1,0,0:0:0:0:
48,136,70858,1,0,0:0:0:0:
88,116,70943,1,0,0:0:0:0:
132,112,71029,2,0,L|128:88,8,16.8750006437302,2|0|0|0|2|0|0|0|0,0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
268,84,71715,6,0,L|376:96,1,90
432,272,72058,2,0,L|336:256,1,90
200,168,72401,1,0,0:0:0:0:
112,352,72572,1,0,0:0:0:0:
48,208,72743,1,0,0:0:0:0:
272,320,72915,1,0,0:0:0:0:
100,136,73086,6,0,P|96:88|116:48,1,90
124,244,73429,2,0,P|92:280|48:288,1,90
200,168,73772,2,0,P|252:168|288:200,1,90
220,256,74115,1,0,0:0:0:0:
288,96,74286,1,0,0:0:0:0:
196,280,74458,6,0,L|100:296,1,90
380,212,74801,2,0,L|396:312,1,90
300,152,75143,1,0,0:0:0:0:
324,60,75315,1,0,0:0:0:0:
224,204,75486,1,0,0:0:0:0:
136,236,75658,1,0,0:0:0:0:
44,220,75829,6,0,L|24:116,1,90
224,204,76172,2,0,L|244:304,1,90
120,128,76515,2,0,L|224:108,1,90
136,308,76858,2,0,L|36:328,1,90
312,56,77201,6,0,P|328:104|312:152,1,90
230,289,77543,2,0,P|214:241|230:193,1,90
310,240,77886,1,0,0:0:0:0:
136,256,78058,1,0,0:0:0:0:
124,88,78229,1,0,0:0:0:0:
300,84,78401,1,0,0:0:0:0:
96,176,78572,6,0,B|-8:192|-4:192,1,90
310,240,78915,2,0,L|410:228,1,90
200,216,79258,2,0,L|104:232,1,90
310,240,79601,1,0,0:0:0:0:
396,228,79772,1,0,0:0:0:0:
132,328,79943,5,0,0:0:0:0:
36,340,80114,1,0,0:0:0:0:
195,130,80286,2,0,P|210:175|197:220,1,90
116,172,80629,2,0,P|70:162|37:129,1,90
116,76,80972,2,0,P|146:40|192:29,1,90
388,76,81315,6,0,L|408:256,1,180
324,284,81829,1,0,0:0:0:0:
256,348,82001,2,0,P|228:272|284:200,1,180
324,284,82515,1,0,0:0:0:0:
148,216,82686,6,0,L|132:120,1,90,4|0,0:0|0:0,0:0:0:0:
287,36,83029,2,0,L|272:124,1,90
232,324,83372,1,0,0:0:0:0:
148,216,83543,1,0,0:0:0:0:
324,284,83715,1,0,0:0:0:0:
72,260,83886,1,0,0:0:0:0:
412,160,84058,6,0,P|424:204|412:248,1,90
284,128,84401,2,0,P|272:84|284:40,1,90
364,84,84743,1,0,0:0:0:0:
440,196,84915,1,0,0:0:0:0:
348,312,85086,1,0,0:0:0:0:
216,284,85258,1,0,0:0:0:0:
200,96,85429,6,0,L|280:152,1,90,4|0,0:0|0:0,0:0:0:0:
104,208,85772,2,0,L|28:152,1,90
132,36,86115,1,0,0:0:0:0:
180,256,86286,1,0,0:0:0:0:
220,176,86458,1,0,0:0:0:0:
76,280,86629,1,0,0:0:0:0:
240,344,86801,6,0,P|288:344|328:312,1,90
360,160,87143,2,0,P|336:201|343:252,1,90
464,356,87486,2,0,P|440:314|392:295,1,90
256,260,87829,1,0,0:0:0:0:
172,292,88001,1,0,0:0:0:0:
52,208,88172,6,0,L|148:192,1,90,4|0,0:0|0:0,0:0:0:0:
372,172,88515,2,0,L|280:156,1,90
84,124,88858,2,0,L|180:108,1,90
344,80,89201,2,0,L|252:64,1,90
52,208,89543,2,0,L|148:224,1,90,4|0,0:0|0:0,0:0:0:0:
372,312,89886,2,0,L|283:296,1,90
72,296,90229,2,0,L|168:312,1,90
352,228,90572,2,0,L|263:212,1,90
100,144,90915,5,4,0:0:0:0:
123,57,91086,1,0,0:0:0:0:
210,80,91258,1,0,0:0:0:0:
186,167,91429,1,0,0:0:0:0:
76,132,91601,5,4,0:0:0:0:
138,22,91772,1,0,0:0:0:0:
247,84,91944,1,0,0:0:0:0:
183,193,92115,1,0,0:0:0:0:
340,48,92286,5,4,0:0:0:0:
384,44,92372,1,0,0:0:0:0:
428,60,92458,1,0,0:0:0:0:
460,88,92543,1,0,0:0:0:0:
472,132,92629,1,0,0:0:0:0:
456,176,92715,1,0,0:0:0:0:
424,208,92801,1,0,0:0:0:0:
380,220,92886,1,0,0:0:0:0:
340,244,92972,1,0,0:0:0:0:
312,276,93058,1,0,0:0:0:0:
292,316,93143,1,0,0:0:0:0:
256,340,93229,1,0,0:0:0:0:
216,360,93315,2,0,L|116:368,1,90,8|0,0:0|0:0,0:0:0:0:
40,340,93658,5,0,0:0:0:0:
No reply = fixed(?)Chocox wrote:
Hi! From my queue's NM request. #TeamOnoderaGeneral
- BPM and Offset : ✓
- Aimod : × , will mention later in specific diffs.
- Kiai : × , why is it different in every diffs? I personally prefer the Kiai in Onodera's diff the most , maybe just use that?
- Metadata : ✓
- Hitsound : × , there are no hitsounds ...
- Video : -
Normal
Yup I will keep all of these in mind when remapping it
- Distance spacing is really wrong. You must follow distance spacing in normal difficulty. What I strongly suggest would be a remap if you have the time.
- 00:08:628 (1) - I think this spinner ends too late. However , I am not really sure what the ranking criteria states about the time delay from spinner end to next note.
- 00:13:428 (2,3) - I'd rather you stack notes like this.
- 00:14:114 (1,2) - Be care of spacing like this. Is it too hard to be played by newbies at that level.
- 00:20:285 (2) - This overlaps makes it hard to read , space it out a little.
- 00:20:971 (1) - Once again the spinner , but I really can't find the source to support.
- 00:33:314 (1) - Avoid repeated rebound sliders (sliders that rebound more than once) in these easy difficulties. It will lead to confusion
- 00:56:114 (2,3) - Stack.
- 01:03:314 (1,2) - Stack.
- 01:06:228 (1) - This type of patterns are ok , but the fact that it is covered by most of the circle slider makes it hard to be read.
- 01:08:800 (1,2,1,2,3,4) - I'd prefer if you space these out , since stacking them makes it untidy. But still stack these 01:08:800 (1,2) .
- 01:10:342 (4) - This is a really confusing slider to play for the newbies. I remember a map got disqualified because of it. Avoid this type of sliders.
- 01:55:600 (6) - Add a circle here , a really distinct sound can be heard.
- 02:18:742 (4,5) - Watch out your spacing.
- 02:31:257 (1,1) - These overlapping makes it a little hard to play imo.
- 02:43:600 (1) - This is another confusing slider. [urlhttp://puu.sh/nJw8e/8cecfb6e3b.jpg]This[/url] , which you used earlier is a good example. Another example you can consider.
- 03:16:514 (1) - Make even spacing.
- 03:31:600 (1) - It overlaps 03:30:228 (5) - , which makes it hard to read.
- 03:33:657 (3,4) - Stack it.
Hyper
- 00:10:342 (1,2,3,1) - Cool , but just a warning it might not be good to use this on hard. Oh and NC every slider there , since you are constantly changing SVs.
- If you hardly use stacks , don't put stack leniency to 0. And some objects are unsnapped. Check ai-mod.
- 00:33:314 (1,2,3) - Why decrease SV here? If you insist on keeping , NC them.
- 00:38:800 (1,2) - Seems really confusing to play , because the second slider is being covered by the first one.
- 00:40:171 (1,2) - This is worse. If you keep the first one , you should atleast change this one.
- 00:42:228 (1) - Remove NC.
- 00:54:914 (1) - Remove NC.
- 01:02:114 (5) - You missed a really important beat here though , consider mapping to it. Maybe just change it to a 1/2 repeat slider?
- 01:05:885 (1,1) - I think it is unnecessary to NC these.
- 01:35:028 (1,2,1,2,1,2) - The way these jumps are placed and the NC makes it extra confusing to play.
- 03:05:542 (9) - This slider seems to not fit tbh.
- 03:41:200 (5,6,7,8) - Same as above. If you want to keep , NC them.
- 03:50:800 (1,2,3,4) - I'd rather you stack notes like this from the start tbh. I changed 1 stack and that's all, some remained having 0 stack leniency for consistency reason
Onodera
- 00:12:914 (2) - I'd prefer this to be stacked on 00:13:085 (3) .
- 00:17:542 (4,5,6) - Make an even triangle. Shift 00:17:885 (6) - to x:393 y:300
- 00:17:885 (6,7,1) - Make them have equal spacing , so it also forms a triangle. Something like this. worried that the spacing would be too big
- 00:18:057 (7) - Stack it on 00:17:028 (2) .
- 00:19:942 (3,4,5) - Does this flow looks better? Stack 00:19:942 (3) - on 00:20:800 (8) and shift 00:20:285 (5) - to x:346 y:26.
- 00:31:257 (3) - Stack properly on 00:30:057 (7) .
- 00:31:942 (1,2,3,4) - Good flow , but it stops there. 00:32:628 (5) - Seems to be better stack to 00:31:600 (5) . Or maybe try something along this idea ... I was going for a progressive upward motion
- 00:37:942 (4) - Put this note here. did something else
- 00:41:542 (1,2,3,4,5,6,7,8) - Messy jumps. Try something like this. did something else
- 01:05:885 (1,1) - I think a very unnecessary NC , remove.
- 01:18:400 (6) - Stack this on 01:17:885 (3) - will play better , you don't need such a big jump now. was emphasizing the spike in pitch for the vocals, if someone else says it is overmapped then I'll make the spacing smaller
- 01:38:800 (1) - Remove NC. I noticed your NC pattern is a little weird. Just NC every downbeat (white big tick) will do.
- 01:47:885 (3,4) - Hexagon jumps are ok , but sudden decline in distance spacing makes it really weird to play.
- 01:49:771 (1) - Remove NC.
- 02:17:200 (1,1) - Remove NC.
- 03:10:685 (5,6) - The music is still progressing , dont introduce huge jumps all of a sudden. Just make it even to 03:10:342 (3) - will do.
- 03:27:485 (5) - Unnecessary decrease in SV tbh , but if you insist to keep , NC it , because you changed the SV.
- 03:41:885 (6) - You restarted kiai at the timing point if you didn't notice. If you want to restart kiai , I rather you do it here 03:42:228 (7) .
- 04:04:514 (1,1,1,1) - Just NC every downbeat. not sure what you meant here cause my under standing of downbeat it basically white ticks, so I NC according to the pitch of the music instead
- Pretty nice jumps , sliders , especially the one at the end. But work on your hexagons a bit more. The flow could be better.
Overall
- Average map to me , but you must work on your diffs more. Hexagons can be neater. Spacings can be more logical. The rhythm is almost there , so that's a good job.
- Remember to add combo color and hitsound!!
- All the best to you.
NO REPLY = FIXED (?)lsahi wrote:
from my NM
[Hard]
00:16:685 (4) - delete can you explain it further ???
00:32:628 (1,2,3,4) - overlap here seems hard to read in a hard diff. Just let them stack automatically.
00:41:542 (1,2,1,2) - also hard to read, place them far from each other.
01:33:657 (1,2,1,2) - ^
03:28:857 (1,2) - ^
01:06:228 (1,2,3) - ds here seems better I think it's fine
03:33:828 (4,1,2) - blanket here stacked it with the slider instead
00:58:000 (1,1,1) - try to slow down the sliders to follow the fade out vocal?I think they already have a hard time dealing with linear jumps and stacking notes already lol, SV change would be the last thing on their mind
02:09:314 (3,1,1) - ^ ^
[Hyper]
Nothing serious. Maybe you've used too much straight flow or pattern so that players may get a aesthetically fatigue, also it's hard to play. thats kind the entire purpose of hyper, for me at least
00:56:628 (1,2,3) - get them away from the line seems better?
01:19:942 (1,2,3) - ^
03:02:114 (3,4) - try moviing here? -> x-168 y-280 did something else
03:30:056 (4) - ->x-268 y-268 I think mine is fine, using a back and forth pattern
[Another]
00:56:285 (4,5,6) - ds plz
00:57:657 (9,10) - overlapped
02:43:085 (6,7,8) - a little strange here, think over the pattern
[Onodera] REMAPPING
00:57:657 (9,10) - get the jump farther seems better.
02:22:342 (1) - place a note here feels better 02:22:685
<3Davin Fortune wrote:
SHOOT~
thanks davin <3Davin Fortune wrote:
Hello Muu and NFS !
Here come the lazy but deep mod XD
Mod request via queue
MOD STATUS : FINISHED
Note : Never apply when it's unfinished :3
Column : 1-2-3-4-5-6-7-8-9Muu’s NM00:45:657 - 00:47:028 – why the piano sound like this doesn’t get noticed? :’
also consider 00:47:028 – this to be added since if you add note here it will follow the flow with 00:46:685 (46685|3,46857|0) - nope, keep the whole pattern like this~
00:49:257 (49257|0) –connect it with 00:49:428 (49428|3,49600|2) – keep ><b idk why should i
00:56:114 (56114|3) – I play 100% playback and this note has no sense than other note, delete it I guess it is a kick :3
00:57:485 (57485|0) – I prefer this move to 00:57:828 – to make them into a nice flow nuuu, same reason^
01:03:314 - ^
01:05:028 (65028|0,65371|2,65714|1) – well this one just suggestion, maybe you can make them into a line so easier to be guess :> o sure ><b make them stair
02:16:342 (136342|0,136685|2,137028|1) -^
01:37:428 – oriraru … the XD
01:38:628 (98628|0,98800|1,98971|2,99142|3) –divide them into 01:38:628 (98628|0,98800|1) –and 01:38:971 (98971|2,99142|3) - , just like the beginning’s pattern sure ><b
03:20:800 (200800|3,201142|2,201485|1,201828|0) -^
01:41:457 (101457|3) – delete, since the stair already enough to cover the flow you want to follow sure ><b
02:17:800 (137800|3) – delete, it’s over since other note already enough for it ofc ><b
02:18:485 (138485|3) -^
02:20:285 – should be 2 note, it’s just like other part which after the sing end ended with 2 note sure ><b
02:36:742 – 1 note , cause the sing doesn’t end at there it is cymbal
02:39:485 - ^
03:06:228 (186228|0) – just delete this, since the start until the end the LN part don’t notice 2nd voice < soft cymbal not voice
03:10:342 (190342|2,190685|3,190857|0) – at last part, this part are used to make stair, not a pattern like this i'll keep
03:13:771 – this part should be noticed, since the middle part of the diff get notice but also the beginning don’t get notice also which part in the middle that i noticed this? well i don't noticed it at all. also this part and intro part has no other instrument so i make this easy pattern.
03:14:628 (194628|3,194800|0,194971|1) –make it into stair, it will be a better flow sure ><b
Why there’s empty in the last part!? I think it’s still mappable well i think bout this one too, at first i followed the normal and hard (osu!) diff, but then hyper and onodera has full time lol. mah added ><b
SHOOT~
142342,-200,4,3,1,20,0,0(I hope I did that right). In case that doesn't work because I'm bad at this, it ends at 02:22:685
142685,-100,4,3,1,20,0,0
thanks protastic :3 it helps muchProtastic101 wrote:
Hello~ Here from my mania queue.GeneralQuick thing concerning hitsounds: 03:06:914 (186914|1,187171|2,187428|0,187600|3,187857|1,188114|2,188285|0,188542|3,188800|1) - Please turn the hitsounds on these down, or use the soft sample set because this is a very soft part. This goes for all difficulties. Note: After modding some of the difficulties, I've noticed there are a lot of parts where you should use a softer hitsound (mainly the parts like the very beginning section of the song before the drums come in and towards the end). Try something like this maybe? http://puu.sh/nUM3E.wav
I would turn down the HP and OD of HD to 7.5 because 8 seems a bit too harsh for a 2.8* diff.
i would keep this and just volume down those part, the beginning and ending. Also i would keep for hp on hd too hp isn't based on the star rateMuu's NM01:13:942 (73942|3,74114|2) - Control J. You've used this same type of pattern multiple times, just in different lanes. oh yees got it. Also fyi, if u do CTRL + J it would reverse the HS too.
02:42:228 (162228|0,162228|1,162400|2,162571|1,162742|0,162914|2,162914|3,163085|1,163257|2,163428|3) - I would also suggest using a different pattern here because you've used this multiple times already, so it feels a little monotonous. sure changed some pattern before this one
03:06:914 to 03:09:657 - I think you should make this the same as the other two difficulties, because it's like a transitional part, and it's not too difficult for a novice player to do. sure ><b
03:36:228 (216228|0,216314|1,216400|2) - Control H. This is the exact same as 01:49:257 (109257|0,109342|1,109428|2), so I'd would just flip the entire measure horizontally. mah i'll keep this because it would be jacked w/ this LN 03:35:714 (215714|2) -
03:53:542 to end - Use a different hitsound for this entire section because the one you have now doesn't fit with the song at this part. I'd suggest a soft hitsound of sorts. i'll just volume it down because hitsound thingy is something creator decide~ if he want me to HSed, i'd like to give a keysounded for this kind of part:3Muu's HD00:55:257 and 00:58:000 and 01:00:742 and 01:02:114 and 01:03:485 and 01:04:171 - I think you could make these triples to accent the drums. As of now, there's no differentiation between the normal snare hits and the finish hits. i would keep this because i already planned before to make both snare and finish double
01:38:114 to 01:41:885 - Why did you stop with the LN's? The sound hasn't stopped, so I think you should add some simple LN's to represent that synth sound going in the background. o now mention it xD i longer this LN 01:37:771 (97771|1) - than adding some simple ln :3
01:49:085 to 01:50:114 - ^^Same as above.
02:22:342 - Right here I would suggest an SV, at .5 Here's the timing points if accepted:142342,-200,4,3,1,20,0,0(I hope I did that right). In case that doesn't work because I'm bad at this, it ends at 02:22:685i'm not kind of sv change lover xD
142685,-100,4,3,1,20,0,0Muu's MXSuper short mod for MX lol.03:39:228 (219228|0) - Remove? I can't tell what this note is supposed to represent. yay well noticed xD moved to 03:39:400 -
thankies <3Minseo2000 wrote:
From the RRM Mania Modding Queue
0|1|2|3
I guess this is the second time the RRM team is visiting this song.
Sorry that I can't mod anything lower than 3.5*MX00:10:342 - It might be a good idea to add a note here to keep the sounds represented consistent (I'm assuming that the single clicks are supposed to represent the short synths.) yus but the ln itself already represented that short sync and vocal if i add a note it would be double like chord sync does :"
00:11:028 - Same goes for here.
00:47:028 - to 00:55:257 - I'm pretty sure that the synths are 1/2 here but idk if the single click notes are supposed to represent what I'm hearing. single click on these part are for organ thingy sound and the ln for chord
01:33:228 (93228|1,93314|1) - This might be a bit hard to hit. that should insane diff work i guess since it just a jack :"
01:41:885 - to 01:44:628 - Somewhat undermapped imo. i think so but then i decided to follow the organ and drum sound. could u suggest me something?
01:46:685 - Drum here.
02:44:971 - to 03:26:114 - The single clicks here are pretty inconsistent. The sounds you skipped seem pretty random (if this happened because you couldn't spot the sounds, PM me. Maybe I can help finding them.)
03:31:428 (211428|0) - Moving this to 2 might make it easier to hit. oh yes <3 moved
03:40:514 - Drum here.
03:41:885 - ^
03:44:628 - ^
03:52:857 - Drum here as well. I'm assuming that you skipped a drum note here to make this section less crowded. You can fix this by adding a note at 3 and moving 03:52:942 (232942|2) - to 0 , 03:53:028 (233028|3) - to 2, 03:53:114 (233114|0) - to 3 and 03:53:200 (233200|3) - to 0.mah, i just followed snare drum and kick. i don't hear both on these section
Feel free to reject any of my suggestions
Good luck on ranking.
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Title:Taisetsu no Tsukurikata (Asterisk remix)
TitleUnicode:Taisetsu no Tsukurikata (Asterisk remix)
Artist:Touyama Nao & Hanazawa Kana
ArtistUnicode:Touyama Nao & Hanazawa Kana
Creator:N0thingSpecial
Version:Inversal's Gorilla?
Source:Nisekoi
Tags:Kosaki Onodera Chitoge Kirisaki ???? false love raku why you so dense muu chan
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272,320,72915,1,0,0:0:0:0:
100,136,73086,6,0,P|96:88|116:48,1,90
124,244,73429,2,0,P|92:280|48:288,1,90
200,168,73772,2,0,P|252:168|288:200,1,90
220,256,74115,1,0,0:0:0:0:
288,96,74286,1,0,0:0:0:0:
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380,212,74801,2,0,L|396:312,1,90
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324,60,75315,1,0,0:0:0:0:
224,204,75486,1,0,0:0:0:0:
136,236,75658,1,0,0:0:0:0:
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312,56,77201,6,0,P|328:104|312:152,1,90
230,289,77543,2,0,P|214:241|230:193,1,90
310,240,77886,1,0,0:0:0:0:
136,256,78058,1,0,0:0:0:0:
124,88,78229,1,0,0:0:0:0:
300,84,78401,1,0,0:0:0:0:
96,176,78572,6,0,B|-8:192|-4:192,1,90
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132,328,79943,5,0,0:0:0:0:
36,340,80114,1,0,0:0:0:0:
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116,76,80972,2,0,P|146:40|192:29,1,90
388,76,81315,6,0,L|408:256,1,180
324,284,81829,1,0,0:0:0:0:
256,348,82001,2,0,P|228:272|284:200,1,180
324,284,82515,1,0,0:0:0:0:
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287,36,83029,2,0,L|272:124,1,90
232,324,83372,1,0,0:0:0:0:
148,216,83543,1,0,0:0:0:0:
324,284,83715,1,0,0:0:0:0:
72,260,83886,1,0,0:0:0:0:
412,160,84058,6,0,P|424:204|412:248,1,90
284,128,84401,2,0,P|272:84|284:40,1,90
364,84,84743,1,0,0:0:0:0:
440,196,84915,1,0,0:0:0:0:
348,312,85086,1,0,0:0:0:0:
216,284,85258,1,0,0:0:0:0:
200,96,85429,6,0,L|280:152,1,90,4|0,0:0|0:0,0:0:0:0:
104,208,85772,2,0,L|28:152,1,90
132,36,86115,1,0,0:0:0:0:
180,264,86286,1,0,0:0:0:0:
220,176,86458,1,0,0:0:0:0:
76,280,86629,1,0,0:0:0:0:
240,344,86801,6,0,P|288:344|328:312,1,90
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464,356,87486,2,0,P|440:314|392:295,1,90
256,260,87829,1,0,0:0:0:0:
172,292,88001,1,0,0:0:0:0:
52,208,88172,6,0,L|148:192,1,90,4|0,0:0|0:0,0:0:0:0:
372,172,88515,2,0,L|280:156,1,90
84,124,88858,2,0,L|180:108,1,90
344,80,89201,2,0,L|252:64,1,90
52,208,89543,2,0,L|148:224,1,90,4|0,0:0|0:0,0:0:0:0:
372,312,89886,2,0,L|283:296,1,90
72,296,90229,2,0,L|168:312,1,90
352,228,90572,2,0,L|263:212,1,90
100,144,90915,5,4,0:0:0:0:
123,57,91086,1,0,0:0:0:0:
210,80,91258,1,0,0:0:0:0:
186,167,91429,1,0,0:0:0:0:
76,132,91601,5,4,0:0:0:0:
138,22,91772,1,0,0:0:0:0:
247,84,91944,1,0,0:0:0:0:
183,193,92115,1,0,0:0:0:0:
340,48,92286,5,4,0:0:0:0:
384,44,92372,1,0,0:0:0:0:
428,60,92458,1,0,0:0:0:0:
460,88,92543,1,0,0:0:0:0:
472,132,92629,1,0,0:0:0:0:
456,176,92715,1,0,0:0:0:0:
424,208,92801,1,0,0:0:0:0:
380,220,92886,1,0,0:0:0:0:
340,244,92972,1,0,0:0:0:0:
312,276,93058,1,0,0:0:0:0:
292,316,93143,1,0,0:0:0:0:
256,340,93229,1,0,0:0:0:0:
216,360,93315,2,0,L|116:368,1,90,8|0,0:0|0:0,0:0:0:0:
40,340,93658,5,0,0:0:0:0:
100,272,93829,1,0,0:0:0:0:
20,232,94001,2,0,P|8:188|20:144,1,90
96,40,94343,1,0,0:0:0:0:
176,80,94515,1,0,0:0:0:0:
256,124,94686,2,0,L|356:104,1,90
432,88,95029,1,0,0:0:0:0:
328,196,95201,1,0,0:0:0:0:
472,196,95372,5,0,0:0:0:0:
340,280,95543,1,0,0:0:0:0:
428,320,95715,1,0,0:0:0:0:
256,320,95886,2,0,L|156:344,1,90
16,297,96229,2,0,L|104:276,1,90
314,109,96572,5,0,0:0:0:0:
333,273,96743,1,0,0:0:0:0:
181,208,96915,1,0,0:0:0:0:
373,188,97086,1,0,0:0:0:0:
241,286,97257,1,0,0:0:0:0:
221,122,97429,1,0,0:0:0:0:
276,196,97601,1,0,0:0:0:0:
128,128,97772,5,0,0:0:0:0:
172,48,97943,1,0,0:0:0:0:
181,208,98115,1,0,0:0:0:0:
92,216,98286,1,0,0:0:0:0:
314,109,98458,2,0,P|360:112|400:136,1,90
312,328,98801,1,0,0:0:0:0:
312,328,98887,1,0,0:0:0:0:
312,328,98973,1,0,0:0:0:0:
312,328,99059,1,0,0:0:0:0:
312,328,99144,6,0,L|216:344,1,90
64,304,99486,1,0,0:0:0:0:
184,276,99658,1,0,0:0:0:0:
12,208,99829,1,0,0:0:0:0:
136,208,100001,1,0,0:0:0:0:
64,116,100172,1,0,0:0:0:0:
184,144,100343,6,0,P|276:148|328:84,1,180
236,64,100858,1,0,0:0:0:0:
272,236,101029,1,0,0:0:0:0:
416,116,101201,1,0,0:0:0:0:
460,300,101372,1,0,0:0:0:0:
184,240,101543,2,0,L|88:256,1,90
248,308,101886,6,0,P|280:224|224:156,1,180
64,100,102401,1,0,0:0:0:0:
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236,64,102915,1,0,0:0:0:0:
402,123,103086,1,0,0:0:0:0:
319,162,103258,6,0,L|229:158,1,90
16,272,103601,2,0,L|112:276,1,90
277,315,103943,2,0,L|188:312,1,90
36,248,104286,2,0,L|132:252,1,90
312,296,104629,6,0,P|260:220|292:144,1,180
416,64,105143,1,0,0:0:0:0:
196,112,105315,2,0,L|96:104,1,90
352,216,105658,2,0,L|444:224,1,90
220,280,106001,5,0,0:0:0:0:
41,253,106172,1,0,0:0:0:0:
81,173,106343,1,0,0:0:0:0:
260,200,106514,1,0,0:0:0:0:
184,360,106686,1,0,0:0:0:0:
192,140,106858,2,0,P|232:112|272:112,1,90
220,280,107201,2,0,L|120:268,1,90
361,78,107543,5,0,0:0:0:0:
447,51,107715,1,0,0:0:0:0:
376,164,107886,1,0,0:0:0:0:
456,206,108058,1,0,0:0:0:0:
344,240,108229,1,0,0:0:0:0:
371,326,108401,1,0,0:0:0:0:
264,272,108572,1,0,0:0:0:0:
222,352,108743,6,0,L|128:364,1,90
68,300,109086,1,0,0:0:0:0:
264,272,109258,1,0,0:0:0:0:
68,300,109429,2,0,P|12:212|44:132,1,180
48,128,109858,1,0,0:0:0:0:
64,112,109943,1,0,0:0:0:0:
80,96,110029,1,0,0:0:0:0:
96,84,110115,6,0,L|200:72,1,90
264,116,110458,1,0,0:0:0:0:
352,104,110629,1,0,0:0:0:0:
208,184,110801,2,0,L|104:196,1,90
288,232,111143,1,0,0:0:0:0:
376,220,111314,1,0,0:0:0:0:
240,304,111486,6,0,L|136:316,1,90
8,156,111829,1,0,0:0:0:0:
96,144,112001,1,0,0:0:0:0:
184,132,112172,2,0,L|288:120,1,90
144,216,112515,2,0,B|48:228,1,90
372,332,112858,5,0,0:0:0:0:
236,188,113030,1,0,0:0:0:0:
244,332,113201,1,0,0:0:0:0:
332,216,113373,1,0,0:0:0:0:
192,108,113544,1,0,0:0:0:0:
172,260,113716,1,0,0:0:0:0:
308,116,113887,1,0,0:0:0:0:
128,36,114058,1,0,0:0:0:0:
4,176,114229,5,0,0:0:0:0:
36,204,114315,1,0,0:0:0:0:
76,224,114401,1,0,0:0:0:0:
120,228,114486,1,0,0:0:0:0:
164,216,114572,1,0,0:0:0:0:
204,196,114658,1,0,0:0:0:0:
248,184,114743,1,0,0:0:0:0:
292,184,114829,1,0,0:0:0:0:
336,200,114915,6,0,L|344:252,1,45
456,312,115086,2,0,L|448:256,1,45
324,132,115258,6,0,L|332:196,1,45,8|0,0:0|0:0,0:0:0:0:
448,252,115429,2,0,L|440:196,1,45,8|0,0:0|0:0,0:0:0:0:
392,56,115601,6,0,P|300:36|232:96,1,180,12|0,0:0|0:0,0:0:0:0:
Fixed everything I do use a hexagrid but I don't think the flow follow monstrata's mapsShizuku- wrote:
A little random mod here about Undecided aka the newer Onodera diff.
[Undecided]
Test Play
Since you removed the Old Onodera diff, how about renaming this one to Onodera and renaming the old now unsubmitted one?
00:15:485 (5) - Missing NC?
00:24:400 (5) - Is the whistle on the slider on purpose? If not, remove it.
00:34:685 (5) - Missing NC?
01:14:457 (7) - ^
01:18:571 (7) - ^
01:21:314 (6) - ^
01:35:371 (3) - Missing Clap?
01:39:828 (5) - Remove whistle, set sampleset to auto and additions to normal? Also add normal sampleset on reverse?
01:42:228 (2) - Missing Clap?
01:43:600 (3,4,5) - Impressive flow! I like it
01:46:000 (5) - Missing NC?
01:46:685 (1) - Remove NC?
01:47:371 (4) - Add NC?
01:46:342 (7) - Add Clap?
01:46:857 (2) - Add Normal Sampleset?
01:47:371 (4) - Add NC?
01:48:228 (7) - Add Normal Sampleset?
02:01:085 (7) - Add NC?
02:05:200 (6) - ^
02:10:685 (7) - ^
02:13:257 (6) - ^
02:24:742 (2) - Add clap?
03:31:600 (1) - Might be hard to read? Although in the test play, I did it just fine.
03:32:971 (5) - Add NC
03:35:200 (6) - Add Normal Sampleset?
03:35:714 (1) - ^
03:42:228 (3) - Add clap on sliderstart?
03:43:771 (4) - Set the sampleset to Auto, set additions to Normal, then add whistle?
03:43:942 (5) - Add NC?
03:44:114 (6) - Set the sampleset to Auto, set additions to Normal, then add whistle?
03:44:285 (7) - Set the sampleset to Auto, then Add Clap?
03:45:314 (1) - Add Normal Sampleset?
03:46:171 (5) - ^
03:46:857 (2) - Add clap on reverse?
04:10:000 (3) - Best heart 2k16!
This difficulty is pretty well made, has a good flow, and has interesting hitsounding. Is your mapping style inspired by Monstrata? Anyway, since the diff is good enough, my mod would kinda nazi'ish
Maybe in the future I'll come back and remap the lower diffs and rank it, I might just request 2 GDs. I might also need consider can I make something better now considering it's been 5 months, and my mapping style changed a lot in the past 5 monthMomoka wrote:
I love this map. and cute songs. Please rank!
Me tooBinguo wrote:
want do map
I have no time.
I can but I'm not very inspired by the song at the momentMuu-chan wrote:
I wish this one revived :")