#modreqs
There's enough Harumachi clover tho, zzz
Normal:
- 00:27:327 (6) - a soft finish on the head here sounds really nice
Hard:
- 00:05:567 (3,4,5,6,1) - on average, having these many 1/2 clicks in a row might be too hard for this diff. Consider merging 5 and 6 into a slider
- 00:13:172 - skipping that finish feels kinda off tho, considering this is an intense part. Something like this works better rhythm-wise. Since this suggestion might feel a bit awkward tho, I'd suggest using a 1/2 slider on every finish for that section:
Alternative1: https://osu.ppy.sh/ss/10782280
Alternative2: https://osu.ppy.sh/ss/10782283
You should re-arrange them a little anyway, I just made something quick to show you. Making it look cute is part of the mapper's duties.
- 00:28:171 (6,7,1) - as mentioned before, too many clicks in a row might be too hard, especially if 1/4. You might consider to change these into a repeat slider instead, but it can be fine either way, seeing it's the ending.
- 00:04:510 (5,1) - 00:07:891 (5,1) - 00:18:031 (5,1) - really just a suggestion, it's fine as it is.
Overall, these parts can be expressed differently to make it stand out from the rest. Reason for that is that you seem to have used a lot of similar stuff everywhere in the map.
That in itself is not wrong, but I believe some variety can be used where it fits: here you could stack those to signal that the stanzas changed for example.
anime:
- 00:02:925 - you technically missed a triple here, but idk if you really want it. (you did map them later on tho, so...)
- 00:10:636 (4) - this one feels better if Ctrl+G'd. It keeps your back-and-forth flow and puts a bit more decent emphasis on 4's head.
- 00:16:974 (3,1) - small stuff, but you could put more emphasis on the slider if you reduce the distance between 00:16:763 (2,3) -
- 00:21:622 - the song from here on seems to be slightly calmer, which would benefit from a smaller average spacing, as well as a smaller SV imo. Big jumps on finishers like 00:23:101 (1) - are fine (proportionally. Right now it's pretty big, but compared to the other jumps it's fine), but overall the spacing feels too much.
- 00:12:749 (1,2,1,2,3,1,2,3,4,5,6,1) - best part of the map, gj.
Might consider reducing volume on 00:28:489 (1) - this spinner. It literally ends on no sound at all so it feels a bit awkward imo.
The Normal is pretty nice, good job on that one too.
There's enough Harumachi clover tho, zzz
Normal:
- 00:27:327 (6) - a soft finish on the head here sounds really nice
Hard:
- 00:05:567 (3,4,5,6,1) - on average, having these many 1/2 clicks in a row might be too hard for this diff. Consider merging 5 and 6 into a slider
- 00:13:172 - skipping that finish feels kinda off tho, considering this is an intense part. Something like this works better rhythm-wise. Since this suggestion might feel a bit awkward tho, I'd suggest using a 1/2 slider on every finish for that section:
Alternative1: https://osu.ppy.sh/ss/10782280
Alternative2: https://osu.ppy.sh/ss/10782283
You should re-arrange them a little anyway, I just made something quick to show you. Making it look cute is part of the mapper's duties.
- 00:28:171 (6,7,1) - as mentioned before, too many clicks in a row might be too hard, especially if 1/4. You might consider to change these into a repeat slider instead, but it can be fine either way, seeing it's the ending.
- 00:04:510 (5,1) - 00:07:891 (5,1) - 00:18:031 (5,1) - really just a suggestion, it's fine as it is.
Overall, these parts can be expressed differently to make it stand out from the rest. Reason for that is that you seem to have used a lot of similar stuff everywhere in the map.
That in itself is not wrong, but I believe some variety can be used where it fits: here you could stack those to signal that the stanzas changed for example.
anime:
- 00:02:925 - you technically missed a triple here, but idk if you really want it. (you did map them later on tho, so...)
- 00:10:636 (4) - this one feels better if Ctrl+G'd. It keeps your back-and-forth flow and puts a bit more decent emphasis on 4's head.
- 00:16:974 (3,1) - small stuff, but you could put more emphasis on the slider if you reduce the distance between 00:16:763 (2,3) -
- 00:21:622 - the song from here on seems to be slightly calmer, which would benefit from a smaller average spacing, as well as a smaller SV imo. Big jumps on finishers like 00:23:101 (1) - are fine (proportionally. Right now it's pretty big, but compared to the other jumps it's fine), but overall the spacing feels too much.
- 00:12:749 (1,2,1,2,3,1,2,3,4,5,6,1) - best part of the map, gj.
Might consider reducing volume on 00:28:489 (1) - this spinner. It literally ends on no sound at all so it feels a bit awkward imo.
The Normal is pretty nice, good job on that one too.