Big thank you for your suggestions they helped a lot to make mapset more clear, also thanks for higher quality bg image and hitsounding suggestion!Electoz wrote:
[General]yo higher size bg are you interested https://puu.sh/A6uRV/d75861005d.jpg Yes!
- Your hitsounds are like super inconsistent between the difficulties, e.g. 00:30:558 - 00:30:733 - 01:04:657 - 01:07:884 - and more. Can you go through your mapset again and make EVERYTHING consistent please Fixed
- End first kiai on same spot? You ended it at 01:38:811 - or 01:38:986 - in some diffs and 01:41:602 - in Insane and I don't know why Fixed
[Misanthropy][Insane]
- 00:10:070 (5,6,7) - Rhythm like https://puu.sh/A5K1o/d66d62f321.png would represent the violin better since uh the violin is doing constant 1/2 rhythms while the 1/1 slider you have doesn't really reflect that. I think that would lead to confusion since everywhere except for that place would be slider + 2 notes and there slider + 3 notes so it would look kind of the same but could potentially lead to misread
- 00:31:605 (9,1) - Supposed to be a bigger spacing. Fixed
- 00:34:047 (5,6,7) - Pattern should be rotated to the left cuz 00:33:523 (2,3,4) - this pattern is flowing counter-clockwise and so is 00:34:047 (5,6,7) - . Problem is you got 2 patterns that flows in the same way but you transitioned them really awkward with the angle of 00:34:047 (5) - . Fixed
- 00:34:395 (7,1) - Bigger spacing too if possible. Fixed
- 01:52:765 - This part needs to be more intense, the intensity in this part is higher than 01:41:602 - yet your gameplay became easier. My suggestion would be either using a denser rhythm (maybe 1/4 slider + 2 circle per combo or whatever) or buff the spacings in the entire part until 01:58:346 - . Fixed
[Collab Insane]
- 00:34:395 (7,1) - Similar spacing thingy as mentioned in top diff, this one needs to be the biggest spacing for emphasis. Fixed
- 01:17:513 (7) - 2 Circles instead? There's a sound on 01:17:690 - too. Fixed
- 01:30:439 (5) - NC should be here? Like top diff. Fixed
- 01:37:416 (9,1) - Swap NC? No, because 01:35:672 (1,2,3,4,5,6,7,8,9) is all the same section of rhythm so it would be frustrating to place NC on the end of it and not on the beginning of the new one
- 01:53:637 (6,1) - Can you use a higher spacing like 01:56:428 (6,1) - ? Wide angle with a consistent spacing 01:53:463 (5,6,1) - just plays uncomfortable imo Fixed
[Hard]
- 00:37:361 (1,2,1,2) - These are easier than Hard lol make this harder pls Fixed
- 00:40:151 (1,2,3,4,1,2,3,4) - These too, same as above. Should be more challenging. Fixed
- 02:01:137 (1) - Was expecting this to be circles like what you did previously 01:58:346 - 01:59:393 - for consistency, if you don't want to put the repeat slider next to 02:02:183 (1) - then you can change 02:02:183 (1) - to stuff like 01:58:346 (1,2,3,4,5) - in Insane, that would work too. This starts with repeating slider because rhythm logic is kind of different there. Whole section goes into 3 major parts not 4, so replacing one of the final sliders with stream would be a bit strange since this prolonged sound must be emphasized by the same means in editor but replacing both these sliders with a lite version of a deathstream isn't the solution as well
- 02:06:995 (2,3) - Fix stack. Fixed
- 02:12:321 (8,1) - Swap NC. Fixed
- 02:12:321 - Could’ve mapped the piano/violin or whatever sound in the background like what higher diffs did. This part is intentionally prioritizing strong beats over BG because BG seemed too intense for that style
- 01:42:125 (6,7,8) - 01:44:916 (6,7,8) - 01:47:707 (6,7,8) - 01:50:497 (6,7,8) - Higher spacing please, there's no difference between this and hard diff at all. Fixed
[Normal]
- 01:05:268 (1,2,3,4,1,2) - Should be something more intense than 00:48:523 (1,2,3,4) - 00:54:104 (1,2,3,4) - etc, just use circles instead. This part prioritizes vocal since even 01:06:663 (1,2) - reflects pitch going up so I don't think I should make it denser since it would hurt the concept
- 01:42:125 (1,1,1) - 01:44:917 (1,1,1) - 01:47:707 (1,1,1) - 01:50:497 (1,1,1) - I don't see why you have to NC every repeat slider, you're abusing HP drain with this lol, just remove them Fixed
- 01:58:346 (1,1,1,1) - 02:01:137 (1,1) - Could do something like https://puu.sh/A6smm/5f2f493eca.png instead? Because this part should be harder than 01:41:602 - May be alternating existing rhythm with what you've suggested but the part is too small and just your bursts may be too intense. Also this 01:57:997 (2,3,1) - conflicts with the previous 01:55:207 (2,3,1)
try to watch out for stuff like 01:19:277 - where your flow went clockwise for the entire section which could be repetitive/boring to play
- 01:06:663 (4) - Can be circles too with same reason from Hard. 4 notes in a row may be too hard and there's no moments in normal where the number of notes in a row exceeds 3 (kiai parts)
- 01:41:602 - This part you need to use a denser rhythm, in Hard there are a lot of 1/4 rhythms here so in this diff you should focus on spamming 1/2 rhythms. Something like https://puu.sh/A6sQP/74e30edb51.png or even https://puu.sh/A6sT9/08f9cf6d9c.png would fit the diff spread much better. This section used to be exactly like you've suggested but it was said to be wrong in few mods including MrSergio's and 01:58:346 - is a little more difficult to contrast the difference with 01:41:602 but not with using more dense rhythms but with spacing out notes after sliders, so I'm not sure if I should change it, but of course we can discuss it
- 01:58:346 - ^ Same as above, using denser rhythms. And this should be harder than 01:41:602 - too if possible. ^
- 02:08:132 (3,1) - DS? Fixed
in this case it's not necessary to fix but try to keep this in mind when you're mapping diffs with DS in the future
I can icon if the red ones are fixed
EDIT: +1 HP in Collab Insane and Insane too, those two diffs should have a higher HP than Hard