Of course some mapsets are trying to do this and of course it won't make every new player an osu! addict.
But here we're trying to take the perspective of newer players, who I am sure would be more content with some guidelines, well designed maps, a course to follow, without having to do research for maps on forums etc..
This is not a "big thing" as I'm sure it won't ever replace the full leaderboard system with performance points, and the grind. That's not the goal, it doesn't even touch it. But it would be a really nice addition to the game as a lot of people really do enjoy a Career mode in solo, where you unlock things and all. I'm also sure newer players who have no idea of what kind of patterns exist, how to train, etc, would be happy to have this all set up in a menu of the game.
Now for a possibilitiy of integration I would find great
In osu!lazer there is this wonderful feature, custom gamemodes, that anyone can quite mess around as far as I know. I dont' know what are its limitations but maybe, this would be useful for easily integrating a carrer gamemode. We could use it to create a career interface with a tweaked beatmap selection (First gamemode, then something like "stages" with different practice aimings, and then gradual difficulty and unlocked maps, I don't know it's just an example), and then it would rely on the main four gamemodes for launching the games, no need to recode it into the custom gamemode, then fetch the results ad handle it how it needs to.
I put this idea on the table because I don't see how an osu:career would be implemented in lazer otherwise then adding a new block to the main menu which i don't think would really fit
But here we're trying to take the perspective of newer players, who I am sure would be more content with some guidelines, well designed maps, a course to follow, without having to do research for maps on forums etc..
This is not a "big thing" as I'm sure it won't ever replace the full leaderboard system with performance points, and the grind. That's not the goal, it doesn't even touch it. But it would be a really nice addition to the game as a lot of people really do enjoy a Career mode in solo, where you unlock things and all. I'm also sure newer players who have no idea of what kind of patterns exist, how to train, etc, would be happy to have this all set up in a menu of the game.
Now for a possibilitiy of integration I would find great
In osu!lazer there is this wonderful feature, custom gamemodes, that anyone can quite mess around as far as I know. I dont' know what are its limitations but maybe, this would be useful for easily integrating a carrer gamemode. We could use it to create a career interface with a tweaked beatmap selection (First gamemode, then something like "stages" with different practice aimings, and then gradual difficulty and unlocked maps, I don't know it's just an example), and then it would rely on the main four gamemodes for launching the games, no need to recode it into the custom gamemode, then fetch the results ad handle it how it needs to.
I put this idea on the table because I don't see how an osu:career would be implemented in lazer otherwise then adding a new block to the main menu which i don't think would really fit