grindiee wrote:
hello thereHi.generalar9 is extremely high for this difficulty agreed, changed to AR 8.2
the sv is also rather high in the 150bpm section, and the freeform sliders are too much for a hard map Will consider it. I'll have a lot of #6digit testplay it.
if you're aiming for ranked you'll need more difficulties This is a map for a friend. Dunno if I should go for ranked.
timing is off a bit. offset for your timing sections/changes should be:
(128bpm) 5959
(150bpm) 28901
(110bpm) 50285
(128bpm) 65565 All accepted. I'm bad with timing and took help from someone else.
also, don't add in unnecessary red lines. they can easily throw off the offset of the song if you make further timing changes without adjusting them Got rid of them. I thought I should keep them because of the white lines, but whatever.
the kiai sections seem to be a bit random. i would probably leave kiai out of the map altogether or leave it for the last section I'll perhaps put in short bursts of kiai, like some maps do.
also the metadata should probably be something other than various artists, but i couldn't tell you what to change it to. ask around in #modhelp There are various artists. They all are... by Riot Games, Nosaj Thing, Pretty Lights, The Crystal Method, Dada Life, Bassnectar and Renholdër.
many of the combos should be changed. combos should represent new phrases and/or patterns in the map, not placed in the middle of themWill go over it.
[box=[SGYuno:1337]]
00:07:844 (2) - this whole section isn't mapped to anything in the music. i would recommend cutting this and starting at the (7) in the combo Actually there is this thing in the background, which gets louder and louder. I know it's a lousy beginning, but anything else would be too much IMO
00:16:750 (3) - not snapped to 1/4 tick due to new offset. Changed.
00:18:625 (7) - ^ ^
(you may have had these snapped to 1/3 on purpose to match the music, but change the offset to the proper time first and it will sound correct in 1/4)
there may also be a few more notes that need proper snapping in this section
00:20:500 (3) - needs to be snapped (check AiMod before asking for mods)^
00:30:897 (5) - distance snapping for the slider jumps in this section is very strange. it should be evened out and made closer together after lowering the sv (assuming this is a hard difficulty)I kinda wanted it to be an insane, idk why it's only 3,21*
01:08:633 (1) - spacing between notes really needs to be evened out here Still won't apply DS, but I'll do the handcraft differently
01:28:555 (2) - what does this slider represent in the music? kinda a finish.
note: i would recommend a song with less timing changes for just starting out. these can be pretty hard to time properly
good luck friendo ♡ Thanks. Unfortunately this is my 3rd map, and by far the easiest.
Milar001 wrote:
Hello HiModThe timing in this song is awful but fight if you want, also AR 8,5 would be betterDid Ar 8,200:14:289 (1) - I would start the map from this point That'd be cutting off the beginning. IMO they are part of the song, thus I'll also represent them - even if they all seem to be different songs altogether
00:20:500 (3) - ? ?
00:28:897 (1) - From this point map begins to be one big circle, think about changing the object placement intended. I might change it, but as it is right now, I do like it.
00:40:297 (2,1) - Not proper spacing, also there: 00:40:897 (2,1) - (remember it's hard diff) It's a kind of system. If the notes are close to the previous, then wait. If they are further away, then jump. I think it fits the music.
00:50:315 (1) - bad offset changed timing
WOAH, FIrst of all, I've got to say a huge THANK YOU to you guys, I DID NOT expect people to actually do my map, seeing as most of the stuff in #modreqs seem to be all about NM.kricher wrote:
helloHi
00:08:781 (4,5,6) - i dont see what part of the song you map with these 3 It's a sound in the background, which gets louder and louder. I find them quite vital to map, although I might change them if I can come up with anything.
00:19:914 (2) - object end seems not to be snapped properly mb i missclicked something but check just in case checked.
00:25:421 (2) - there is no sound for the middle note of those triples for this note to exist The whole section is changing. There is a sound, but it sounds differently. I kinda want it this way, because anything else would be really hard and complicated to pull off - too complicated for insane.
00:33:097 - map this beat What beat?
00:30:897 (5) - personally i dont like these shapes for sliders but thats your choise My choice stays.
00:44:497 - something should be here Can't hear anything
01:12:618 - i would place a slider here No, because that would impact the next note.
01:29:024 - a spinner could fit the ending I have allergy against ending spinners with high drain.
some of the suggestions above apply to many parts of the map so try to find similar mistakes throughout the song
you need 2 more difficulties for this map to be rankable but i suppose you already know that [/color]
since you have a m4m request here is my map t/609674 Think I wrote PM me for M4M, but I#ll do it anyways.
Okay, I responded inside your post. Regardless though, whether I accepted your suggestions or not (I have my own perception of this map) each of your comments are very appreciated, especially since I've been able to ponder about the placement of the circles et cetera.