Like I said, Charles' social experiment to see if people will believe this is a good map just because he said so xD.
The good points of the map: it has some fun patterns when the map is playable. The flow makes sense most of the time. There are cool 1/4 jump patterns (but also some cancer ones).
Bad points of the map: what is aesthetics. not very playable in many aspects. most patterns are "average" to "low quality" either due to playability concerns, wide angles, or combination of visuals and weird spacings. 1/4's that aren't cool are cancer.
It's not inherently a bad map, but it's not inherently a good map too. It's average at best. Depending on what you value in maps, your opinion will of course sway. If you think ""poor visuals / awkward movements" can be overlooked if the pattern seems "fun to play" for you, that's great. Everyone interprets "fun to play" differently. If you don't care much about visuals, then you might be more forgiving about this map's quality. On the other hand, if you care a lot about visuals, playability, and think the patterns used in this map are generally average to low quality, you would be correct to say this map needs a lot of work.
Me? I find it hypocritical to dq mod other people's maps if I don't like it when people dq mod my maps, or maps that I think are subjectively good quality, so I will stay out.
The good points of the map: it has some fun patterns when the map is playable. The flow makes sense most of the time. There are cool 1/4 jump patterns (but also some cancer ones).
Bad points of the map: what is aesthetics. not very playable in many aspects. most patterns are "average" to "low quality" either due to playability concerns, wide angles, or combination of visuals and weird spacings. 1/4's that aren't cool are cancer.
It's not inherently a bad map, but it's not inherently a good map too. It's average at best. Depending on what you value in maps, your opinion will of course sway. If you think ""poor visuals / awkward movements" can be overlooked if the pattern seems "fun to play" for you, that's great. Everyone interprets "fun to play" differently. If you don't care much about visuals, then you might be more forgiving about this map's quality. On the other hand, if you care a lot about visuals, playability, and think the patterns used in this map are generally average to low quality, you would be correct to say this map needs a lot of work.
Me? I find it hypocritical to dq mod other people's maps if I don't like it when people dq mod my maps, or maps that I think are subjectively good quality, so I will stay out.