ive got some issues in this normal
nothing objectively unrankable but i really find a lot of this diff questionable at best..
00:21:216 (1) - the gap here seems too short considering this map usually uses 4/1 rhythms... start spinner a measure earlier and have it go for 2 measures to fix
the use of .9 spacing is jarring and gives a very weird feeling, plus i don't really see the point of it
00:45:622 (1,2) - these two sliders seem to have no correlation with how or why anchor points are used, leaving this feeling of random movement which doesn't really play well in this diff. also, the 1/1 gap is incredibly weird considering the majority of the map uses 4/1 sliders.. i'd increase it to a 2/1 gap.
00:52:402 (2,3) - not gonna lie this overlap is ugly :/
00:53:758 (3,1) - another 1/1 gap but this one fits a bit better so its ok i guess
00:56:470 (1,1,1) - i don't really understand your logic with these slider angles (this applies to the whole section). maybe i'm missing something but they seem kinda randomized and nonsensical
01:18:165 (1) - i have no idea why this section is so lightly mapped.. its still kiai but it gets much easier???
01:49:351 (1,2) - i'd suggest just removing this.. this might throw players off too easily and doesn't feel right with the slider ending on the downbeat.
01:58:843 (1) - push this back 2 beats to allow for a wider gap between the spinner and slider and also to represent the beginning of the static (or at least what i hear as the beginning?)
02:23:249 (1,2) - same as 00:45:622 (1,2) -
02:31:385 (3) - this slider is confusing because the most "major" noise in it is the downbeat but the anchor is at the beat before which i feel really doesnt represent that large noise on the downbeat at all
02:55:792 (1) - same as before, i'd really up this rhythm for at least some form of consistency..