[ultimatum]
00:05:600 - tbh start ur custom breaks here lol
00:07:717 (1,2,1,2) - dont think the rhythm here works too well. you should try to create contrast with 00:07:011 (1,2,1,2,1) - this part which is clearly following a adifferent sound. i get that its not doubles but still. a 1/2 slider at 00:07:541 - works a lot better for that reason.
at 00:09:129 (1) - http://puu.sh/yo59E/dcd2179b83.jpg this is the rhythm i hear. i dont think the additive 1/4 works well because the calmer background part becomes much more intense than the melody that you follow right before.
similarly 00:12:129 (2) - you could make this a triple, and so on. just try and make it not pure kickslider spam, thats pretty boring for a map of this star rating.
00:29:600 (1,2,3) - this pattern is kinda meh imo. you create a really fast movement with the 1 slider but then kill that momentum cuz there's a 1/2 gap to 2. try spacing 2 a bit more up and to the right.
00:31:011 (1,2,3) - same deal here. and so on. this is pretty much the major issue with the map imo, rhythm is generally fine.
00:45:658 (1,2,3,4,5,1,2,3,1,2) - nc consistency plz
[extra]
this rhythm at 00:07:541 (1,1) - seems bad. like,
https://osu.ppy.sh/ss/9561374 instead would fit a bit better. 00:07:011 (1,1,1) - are all phrased together in the song and a break at 00:07:805 - separates 00:07:894 - the next phrase which is nice.
u do this everywhere, but i think its just not really good rhythm, it doesn't follow the phrasing of the song well at all.
00:43:364 (3) - oh cmon u cant do this and make it unclickable double... thats boring. just make a double here, it's an extra diff, it's fine. same for others.
[insane]
00:07:011 (1,1,1) - since u use more simplified rhythm, i think you can tone down the NC spam. keep these all inthe same combo, theyre all in the same musical phrase. (same for the others)
00:09:129 (1) - this feels really weird rhythmically, i tink circle + kickslider works better.
i also dont think this is a good place for a bunch of 1/4 spam, same reason as on top diff, these are basically background sounds so mapping it with high intensity is kinda ?_?
00:36:658 (6,1,2) - this is pretty misleading, youve been using doubles and 1/4 gaps on stacks everywhere and suddenly a 1/2 gap? i think separating it is good
00:41:511 (7,8,9) - man fuck these patterns i always break on them..
this end of kiai is way harder than extra, it's weird. i think u should do what u did here on extra and what u did on extra here lmao
[light insane]
00:23:952 (1) - shouldnt this be 1/3 snap
idk it soundsb etter to me
00:44:600 (1,2,3) - this will be read as a 1/4 gap, make it more spaced so it's clearly 1/2 instead.
00:45:658 (1,2,1,2) - this rhythm hould be the same, whys it so different?
[hard]
00:17:600 (1) - this is kind of cancerously short for a hard diff, can you do something else? auto only gets 3000 score lol
00:26:070 - 1/2 slider tbh
[normal]
00:17:600 (1) - same
and same for the slider
00:50:070 (2,1) - fix blanket!!!
anyway yea low diffs look ok, but top ones have some issues. lmk when u respond
00:05:600 - tbh start ur custom breaks here lol
00:07:717 (1,2,1,2) - dont think the rhythm here works too well. you should try to create contrast with 00:07:011 (1,2,1,2,1) - this part which is clearly following a adifferent sound. i get that its not doubles but still. a 1/2 slider at 00:07:541 - works a lot better for that reason.
at 00:09:129 (1) - http://puu.sh/yo59E/dcd2179b83.jpg this is the rhythm i hear. i dont think the additive 1/4 works well because the calmer background part becomes much more intense than the melody that you follow right before.
similarly 00:12:129 (2) - you could make this a triple, and so on. just try and make it not pure kickslider spam, thats pretty boring for a map of this star rating.
00:29:600 (1,2,3) - this pattern is kinda meh imo. you create a really fast movement with the 1 slider but then kill that momentum cuz there's a 1/2 gap to 2. try spacing 2 a bit more up and to the right.
00:31:011 (1,2,3) - same deal here. and so on. this is pretty much the major issue with the map imo, rhythm is generally fine.
00:45:658 (1,2,3,4,5,1,2,3,1,2) - nc consistency plz
[extra]
this rhythm at 00:07:541 (1,1) - seems bad. like,
https://osu.ppy.sh/ss/9561374 instead would fit a bit better. 00:07:011 (1,1,1) - are all phrased together in the song and a break at 00:07:805 - separates 00:07:894 - the next phrase which is nice.
u do this everywhere, but i think its just not really good rhythm, it doesn't follow the phrasing of the song well at all.
00:43:364 (3) - oh cmon u cant do this and make it unclickable double... thats boring. just make a double here, it's an extra diff, it's fine. same for others.
[insane]
00:07:011 (1,1,1) - since u use more simplified rhythm, i think you can tone down the NC spam. keep these all inthe same combo, theyre all in the same musical phrase. (same for the others)
00:09:129 (1) - this feels really weird rhythmically, i tink circle + kickslider works better.
i also dont think this is a good place for a bunch of 1/4 spam, same reason as on top diff, these are basically background sounds so mapping it with high intensity is kinda ?_?
00:36:658 (6,1,2) - this is pretty misleading, youve been using doubles and 1/4 gaps on stacks everywhere and suddenly a 1/2 gap? i think separating it is good
00:41:511 (7,8,9) - man fuck these patterns i always break on them..
this end of kiai is way harder than extra, it's weird. i think u should do what u did here on extra and what u did on extra here lmao
[light insane]
00:23:952 (1) - shouldnt this be 1/3 snap
idk it soundsb etter to me
00:44:600 (1,2,3) - this will be read as a 1/4 gap, make it more spaced so it's clearly 1/2 instead.
00:45:658 (1,2,1,2) - this rhythm hould be the same, whys it so different?
[hard]
00:17:600 (1) - this is kind of cancerously short for a hard diff, can you do something else? auto only gets 3000 score lol
00:26:070 - 1/2 slider tbh
[normal]
00:17:600 (1) - same
and same for the slider
00:50:070 (2,1) - fix blanket!!!
anyway yea low diffs look ok, but top ones have some issues. lmk when u respond