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Chroma - Hoshi ga Furanai Machi [OsuMania]

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Topic Starter
Wonki

Mortelspawn_ wrote:

Nice beatmap :D

Shooting Star // 4K - 4Key
I'm overall pretty happy with this beatmap but maybe add some notes to the LN part like this (03:32:695) to help keep the rythm

My play here
Yeah I appreciate that and Thank you for playing !
Sandalphon
[General]
Turn off the count down thing
Put "HAPPYNATION #02" in TAG as thats the song album.

[Shooting Star // 4K]
01:21:422 (81422|2,81513|2,81785|0,81876|0,82149|1,82240|1,82513|2,82604|2) - There is no same pitch sound in here i'm sure, putting them in the same col does make much sense.
01:33:558 (93558|0,93604|2,93695|0) - I find this pattern kinda weird to play, try CTRL+H 01:33:604 (93604|2,93649|3,93695|0,93740|1,93785|3,93785|2) - and move the 01:33:604 - to 2 3 col
01:34:331 - Feel this section is a bit empty, while there are so many sound in the background, this section only has LN for synth and single note for drum, suggest that you follow some 1/4 synth starting from 01:35:058 - 01:39:058 - 01:40:876 - etc
02:51:604 (171604|0,171604|1,171695|1,171695|0) - I didnt see you jack these sound in the previous section (01:17:058 (77058|2,77058|3,77149|1,77149|0) - ), and some snare drum are using double and some are not.
03:20:422 (200422|3) - I dont think its necessary to have a triple jack here (also the first triple jack thru the whole map which plays a bit weird), move to 3th col if you want
04:20:149 - I really cant agree on this section here, the sounds are 1/8 yes, so technically they are not wrong. But you have to know this section is indeed very calm, using this massive amount of note doesnt really suit the intensity here, not even mention the heavy 1/8 +1/4 double here 04:30:331 - the hardest part of the map, which it shouldnt from a musical aspect, sounds with higher intensity have easier pattern is really not a good choice.
05:21:240 - From here, it seems like you add 1 extra note for every snare drum compare with the previous section, i really cant see the reason here, its the last kiai section but yet they still the same sounds with same intensity same pitch.


Will do the 7k diff later tmr
Topic Starter
Wonki

YaHao wrote:

[General]
Turn off the count down thing
Put "HAPPYNATION #02" in TAG as thats the song album. // done

[Shooting Star // 4K]
01:21:422 (81422|2,81513|2,81785|0,81876|0,82149|1,82240|1,82513|2,82604|2) - There is no same pitch sound in here i'm sure, putting them in the same col does make much sense. // The lower sounds have the same sounds which i represented it with jacks
01:33:558 (93558|0,93604|2,93695|0) - I find this pattern kinda weird to play, try CTRL+H 01:33:604 (93604|2,93649|3,93695|0,93740|1,93785|3,93785|2) - and move the 01:33:604 - to 2 3 col //There's a high possibility that pattern causes 200s. so i changed 43 12 43 12
01:34:331 - Feel this section is a bit empty, while there are so many sound in the background, this section only has LN for synth and single note for drum, suggest that you follow some 1/4 synth starting from 01:35:058 - 01:39:058 - 01:40:876 - etc // I added more notes
02:51:604 (171604|0,171604|1,171695|1,171695|0) - I didnt see you jack these sound in the previous section (01:17:058 (77058|2,77058|3,77149|1,77149|0) - ), and some snare drum are using double and some are not. // The jacks represent the main melody and the trills in the beginning are for easy playing
03:20:422 (200422|3) - I dont think its necessary to have a triple jack here (also the first triple jack thru the whole map which plays a bit weird), move to 3th col if you want
04:20:149 - I really cant agree on this section here, the sounds are 1/8 yes, so technically they are not wrong. But you have to know this section is indeed very calm, using this massive amount of note doesnt really suit the intensity here, not even mention the heavy 1/8 +1/4 double here 04:30:331 - the hardest part of the map, which it shouldnt from a musical aspect, sounds with higher intensity have easier pattern is really not a good choice. // This is the best pattern i could find and i put this because any other pattern does not fit in. I tried to put 2note 4 jacks but it didn't go well. That one is the best pattern too in my opinion
05:21:240 - From here, it seems like you add 1 extra note for every snare drum compare with the previous section, i really cant see the reason here, its the last kiai section but yet they still the same sounds with same intensity same pitch. It is the same reason as the starting part but this time i modified the melody section from jacks to trills like


Will do the 7k diff later tmr
Thanks you so much :)
Sandalphon
[Shooting Star // 4K]
04:30:331 - I'm still not ok with this pattern, the 1/8 + 1/4 double have definitely go over this map's overall difficulty. It involve massive triple 1/4 jacks in one col, and i dont see any other section have done the same thing and it shouldnt be used here. Suggest you focus on the 1/4 double only when the drum roll starts fading in

Will get to 7k once we settle the 4k diff
Topic Starter
Wonki

YaHao wrote:

[Shooting Star // 4K]
04:30:331 - I'm still not ok with this pattern, the 1/8 + 1/4 double have definitely go over this map's overall difficulty. It involve massive triple 1/4 jacks in one col, and i dont see any other section have done the same thing and it shouldnt be used here. Suggest you focus on the 1/4 double only when the drum roll starts fading in

Will get to 7k once we settle the 4k diff

How about this?
Kyousuke-
You must rank this map okay =w=

[Shooting Star // 4K]

  1. 00:55:785 (55785|2,55876|3) - ctrl + g, looks more neat and to matching with 01:01:695 - this pattern
  2. 00:58:876 (58876|0) - move this to 4 for avoiding the note stack on 00:58:331 (58331|0,58513|0,58695|0,58876|0,59149|0,59422|0) - here?
  3. 01:05:967 (65967|3,66058|0) - i suggest to ctrl + g this, since 01:06:058 (66058|0,66240|0) - this 2 notes on the same column is quite unreasonable bcs of different pitch xd
  4. 01:09:967 - ~ 01:10:604 - continuous same pattern? suggesting to 01:10:604 (70604|1,70695|2) - ctrl + g this, since the pace has changed and make it more connecting to the next pattern
  5. 02:09:604 (129604|2) - move to 4 for removing the stress on 02:09:513 (129513|1,129604|2,129695|1,129785|2,129876|1,129967|2) - here? since its not supposed to be trill on there :^)
  6. 02:38:331 (158331|3,158513|3,158695|3,158876|3,159058|3,159240|3,159422|3) - the note stack was too long :^) recommending to move 02:38:876 (158876|3) - this to 3 for resolving the problem
  7. 03:32:149 - i love this pattern <33
  8. 03:46:513 - add note like 03:45:058 - this one?
  9. 03:57:967 - how about like https://osu.ppy.sh/ss/9846876 this? seems more balanced and for avoiding 03:58:513 (238513|2,238604|1,238695|2,238785|1,238876|2,238967|1,239058|2,239149|1) - this long trill
  10. 04:03:604 - 04:05:058 - 04:05:422 - add note for the kick sound? dunno if this intentional or not xd
  11. 04:12:876 - should be triple for the finish sound?
  12. 04:20:149 - well i know its kind of the music itself, but still not recommending with this usage of long bursts, it quite turns out to be spam on 4K while on 7K it has more diversity so more naturally to play xd
  13. 05:18:967 (318967|2) - well this note is quite distracting the acc somehow :^) but seems unavoided lmao
Lovely jack pattern and nice LN pattern on the last kiai xD
Okay goodluck owo
Topic Starter
Wonki

Kyousuke- wrote:

You must rank this map okay =w=

NO REPLY = FIXED
[Shooting Star // 4K]

  1. 00:55:785 (55785|2,55876|3) - ctrl + g, looks more neat and to matching with 01:01:695 - this pattern
  2. 00:58:876 (58876|0) - move this to 4 for avoiding the note stack on 00:58:331 (58331|0,58513|0,58695|0,58876|0,59149|0,59422|0) - here?
  3. 01:05:967 (65967|3,66058|0) - i suggest to ctrl + g this, since 01:06:058 (66058|0,66240|0) - this 2 notes on the same column is quite unreasonable bcs of different pitch xd
  4. 01:09:967 - ~ 01:10:604 - continuous same pattern? suggesting to 01:10:604 (70604|1,70695|2) - ctrl + g this, since the pace has changed and make it more connecting to the next pattern
  5. 02:09:604 (129604|2) - move to 4 for removing the stress on 02:09:513 (129513|1,129604|2,129695|1,129785|2,129876|1,129967|2) - here? since its not supposed to be trill on there :^)
  6. 02:38:331 (158331|3,158513|3,158695|3,158876|3,159058|3,159240|3,159422|3) - the note stack was too long :^) recommending to move 02:38:876 (158876|3) - this to 3 for resolving the problem
  7. 03:32:149 - i love this pattern <3 // LN LOVERS
  8. 03:46:513 - add note like 03:45:058 - this one?
  9. 03:57:967 - how about like https://osu.ppy.sh/ss/9846876 this? seems more balanced and for avoiding 03:58:513 (238513|2,238604|1,238695|2,238785|1,238876|2,238967|1,239058|2,239149|1) - this long trill
  10. 04:03:604 - 04:05:058 - 04:05:422 - add note for the kick sound? dunno if this intentional or not xd
  11. 04:12:876 - should be triple for the finish sound? // Too hard :O
  12. 04:20:149 - well i know its kind of the music itself, but still not recommending with this usage of long bursts, it quite turns out to be spam on 4K while on 7K it has more diversity so more naturally to play xd // Well, I think it's ok. but i try to find some better pattern
  13. 05:18:967 (318967|2) - well this note is quite distracting the acc somehow :^) but seems unavoided lmao // :D
Lovely jack pattern and nice LN pattern on the last kiai xD
okay goodluck owo
Thanks :) yee
Topic Starter
Wonki
I fixed 04:57:967 - ~ some parts of kiai to fit 4.64★
Sandalphon
7k

01:05:240 (65240|1,65240|0,65513|5,65513|6) - hmm... i dont see any reason why suddenly increase the length of these LNs, the sounds are 1/4 long and your previous LNs also used 1/4. This apply to the kiai thats after

Call me when finished
pporse

YaHao wrote:

7k

01:05:240 (65240|1,65240|0,65513|5,65513|6) - hmm... i dont see any reason why suddenly increase the length of these LNs, the sounds are 1/4 long and your previous LNs also used 1/4. This apply to the kiai thats after

Actually the sounds are 1/4 LN. but It is boring to use the same pattern in all parts. so, I wanted to make a little change.
It's just a change of length, but it can avoid boredom enough.



Call me when finished
Sandalphon
B
Topic Starter
Wonki
:ok_hand::skin-tone-2:


Thank you :)
Garalulu
😎😎😎😎😎
Topic Starter
Wonki
:roll: :roll: :roll: :roll: :roll:
-mint-
B
Aruel
HP9 로 올려도 괜찮을듯

00:49:240 (49240|1,49422|2,49604|3,49785|1,49967|2,50149|3,50331|2,50513|1,50695|3,50876|1,51058|2,51240|1,51422|3,51604|1,51785|2,51967|3) -

여기 1번 롱놋과 느낌이맞게 롱놋으로바꾸는게어떄

01:45:422 (105422|2,105513|0,105558|1,105604|2,105604|3,105695|0,105695|1,105785|2,105785|1,105876|2,105876|3) -
살짝 어려워서 난이도해비해 12 34 잭으로하는게나을듯


02:17:604 (137604|1,137604|0,137695|2,137695|3,137785|0,137785|1,137876|3,137876|2) -
더블잭해도괜찮을듯 02:14:695 (134695|0,134695|1,134785|0,134785|1,134876|2,134876|3,134967|1) - 이거랑같은부ㅜㄴ이니까

02:37:240 (157240|1,157240|0,157331|2,157331|3) -
윗부분쪽에 반대로되있는데 이것도 반대로하면될듯

03:08:876 - 여기 3놋해도될듯?

03:20:331 (200331|0,200331|3,200422|1,200422|3,200513|3,200513|2,200513|0) - 4성 중반치고는 살짝 어려울거같은데 바꾸는게좋을거같음

03:28:695 (208695|3,208785|0,208876|2,208876|1,208876|3,208967|0,209058|3) - 컨 h ㄱㄱ

03:32:149 (212149|0) - 이거도그냥 롱놋으로하는게 좋을거같음 단놋만있으니까 깔끔하게보일라면 롱놋으로


04:31:785 - 여기쪽 변속 조금만 빨랐으면좋겠다

7K IRCing
Topic Starter
Wonki

Fresh Chicken wrote:

HP9 로 올려도 괜찮을듯

00:49:240 (49240|1,49422|2,49604|3,49785|1,49967|2,50149|3,50331|2,50513|1,50695|3,50876|1,51058|2,51240|1,51422|3,51604|1,51785|2,51967|3) -

여기 1번 롱놋과 느낌이맞게 롱놋으로바꾸는게어떄

01:45:422 (105422|2,105513|0,105558|1,105604|2,105604|3,105695|0,105695|1,105785|2,105785|1,105876|2,105876|3) -
살짝 어려워서 난이도해비해 12 34 잭으로하는게나을듯


02:17:604 (137604|1,137604|0,137695|2,137695|3,137785|0,137785|1,137876|3,137876|2) -
더블잭해도괜찮을듯 02:14:695 (134695|0,134695|1,134785|0,134785|1,134876|2,134876|3,134967|1) - 이거랑같은부ㅜㄴ이니까

02:37:240 (157240|1,157240|0,157331|2,157331|3) -
윗부분쪽에 반대로되있는데 이것도 반대로하면될듯

03:08:876 - 여기 3놋해도될듯?

03:20:331 (200331|0,200331|3,200422|1,200422|3,200513|3,200513|2,200513|0) - 4성 중반치고는 살짝 어려울거같은데 바꾸는게좋을거같음

03:28:695 (208695|3,208785|0,208876|2,208876|1,208876|3,208967|0,209058|3) - 컨 h ㄱㄱ

03:32:149 (212149|0) - 이거도그냥 롱놋으로하는게 좋을거같음 단놋만있으니까 깔끔하게보일라면 롱놋으로


04:31:785 - 여기쪽 변속 조금만 빨랐으면좋겠다

7K IRCing
다고침 hp는 8.7유지
Aruel
Q
Topic Starter
Wonki
good
pporse
:D
Shima Rin
I have to say that this set is awesome. Sadly I did not help you.

Gratz for qualify!
Kyousuke-
wow gotta go fastt xD
congrats wonki!! :)
pporse pls don't stop mapping 7K <33
Topic Starter
Wonki
Thanks guys :)
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