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Maon Kurosaki - Harmonize Clover [Taiko]

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Lumenite-
wow who thought i'd be back

00:13:893 (31,32) - i'd use kkd here to bring out the bass and vocal hit on 00:14:219 -
00:17:806 (46,47) - same thing here kind of, except this is more optional because the instrument sounds like it's being cut off at this spot, a don could go here if you'd like one to be there
00:24:328 (69,70) - refer to #1
00:49:436 (152,153,154,155) - could go k d d k instead to emphasize the bass drum hits as oppose to the vocals, which works better imo as a transition from the off-beat rhythm
00:56:936 (171,172,173) - kkd maybe to show that note 173 is lower in pitch than 171 and 172 when compared vocally
01:16:012 (239,240,241,242,243) - idk if i recommend using a 1/8 kkk here, i'd simply just make it k k d d because it will have the same effect, but if you really want to keep it then i recommend kkd k d instead, note 242 is a snare hit and higher than 243, 241 would be a d just to help it flow a little bit better than kkk k
02:21:067 (478,479,480,481,482,483) - same thing for here^
02:36:067 (534,535,536,537) - could be kkdkd if you want because of the drum hit between notes 536 and 537
02:49:925 (587,588,589,590,591) - same as 01:16:012 -
03:20:089 (701,702,703,704,705,706) - imo this should be kdkkd k instead because there's a clear drum hit on 03:20:252 - and ignoring it for the sake of this pattern sounds really off-putting
03:40:958 (772,773,774,775,776) - for all the other patterns like it as well, although i clearly understand the choice of improv here, it's inappropriate as this section is still fairly calm, improv in a calm section like i've written below isn't really appropriate
04:00:849 (844,845,846) - i recommend deleting 844 and 845 for the sake of simplicity in this section, it's calm so the improv isn't really needed
04:39:002 (989,990,991,992,993,994,995,996,997) - i struggle liking this patterning, dk dkdkkd sounds much more appropriate seeing as 991 isn't really mapped to any concrete sound
04:59:871 (1070,1071,1072,1073,1074,1075,1076,1077) - dkddkdkkd reflects the music better as the current patternage skips the drum beat on 05:00:360 - and the triplet sounds kind of weird too

really minor things, overall the map is fine and has some potential due to it's simplicity
Topic Starter
Ney

Taikocracy wrote:

wow who thought i'd be back

00:13:893 (31,32) - i'd use kkd here to bring out the bass and vocal hit on 00:14:219 - ok
00:17:806 (46,47) - same thing here kind of, except this is more optional because the instrument sounds like it's being cut off at this spot, a don could go here if you'd like one to be there would rather map to vocals in this section, so no change
00:24:328 (69,70) - refer to #1 ok
00:49:436 (152,153,154,155) - could go k d d k instead to emphasize the bass drum hits as oppose to the vocals, which works better imo as a transition from the off-beat rhythm changed to K d d k, as there's a crash at the K i think
00:56:936 (171,172,173) - kkd maybe to show that note 173 is lower in pitch than 171 and 172 when compared vocally pitch is still high enough here, so no change
01:16:012 (239,240,241,242,243) - idk if i recommend using a 1/8 kkk here, i'd simply just make it k k d d because it will have the same effect, but if you really want to keep it then i recommend kkd k d instead, note 242 is a snare hit and higher than 243, 241 would be a d just to help it flow a little bit better than kkk k changed to kkd d d, i want to keep the 1/8 simple enough to introduce this into the map
02:21:067 (478,479,480,481,482,483) - same thing for here^ did same thing as above
02:36:067 (534,535,536,537) - could be kkdkd if you want because of the drum hit between notes 536 and 537 ok
02:49:925 (587,588,589,590,591) - same as 01:16:012 - same change as above
03:20:089 (701,702,703,704,705,706) - imo this should be kdkkd k instead because there's a clear drum hit on 03:20:252 - and ignoring it for the sake of this pattern sounds really off-putting ok
03:40:958 (772,773,774,775,776) - for all the other patterns like it as well, although i clearly understand the choice of improv here, it's inappropriate as this section is still fairly calm, improv in a calm section like i've written below isn't really appropriate i don't want to ignore the drums in the background, and the idea is introduced enough with the sliders in the first section like this, so no change
04:00:849 (844,845,846) - i recommend deleting 844 and 845 for the sake of simplicity in this section, it's calm so the improv isn't really needed i agree with the simplicity, but i'm only going to remove 846 so this section isn't too boring and make sure the vocals are represented in this part
04:39:002 (989,990,991,992,993,994,995,996,997) - i struggle liking this patterning, dk dkdkkd sounds much more appropriate seeing as 991 isn't really mapped to any concrete sound changed to dk ((kkd))dkkD to remain consistent with the patterns before it
04:59:871 (1070,1071,1072,1073,1074,1075,1076,1077) - dkddkdkkd reflects the music better as the current patternage skips the drum beat on 05:00:360 - and the triplet sounds kind of weird too ok

really minor things, overall the map is fine and has some potential due to it's simplicity
thanks for the check!
Vulkin
Fateful Journey
idk why, just felt like saying it

-Delusion-
The diff is way too polished imo, the only thing that i could try is to give small suggestions in how to follow drums, and because of it, its going to be like a mod that i used to do back when i started modding
Note patterns like for ex ddkdk are in 1/4
00:14:871 (35) - Maybe k? could follow the drums a bit
00:18:784 (50) - ^
00:22:371 (63,64) - Ctrl+G because ^
00:28:893 - https://osu.ppy.sh/ss/9630639 ^
00:41:773 - I think this sounds more like dkdkkd
00:50:252 - add a d maybe? for the drum
01:15:197 - https://osu.ppy.sh/ss/9630655 could follow drums somewhat better
01:16:828 - https://osu.ppy.sh/ss/9630664 ^
01:23:023 - kdkkd
01:26:121 - could really add a k here for the drums
01:27:262 (289) - not sure why, but this could sound better as K
01:35:415 - i dont think putting that many sliders is a good idea
01:40:958 - i dont hear anything where you placed the 1/8, might want to remove them
01:59:545 - kdkkd
02:03:132 (428) - maybe k? higher pitch than previous note imo
02:05:904 (440) - and this k because previous note (k) is the same pitch with drum
02:21:719 (496) - maybe k?
02:41:773 - maybe a d here for the drums?
02:50:415 (606) - maybe k?
02:55:958 - https://osu.ppy.sh/ss/9630747
03:00:034 (645,646) - Ctrl+G so the k follow durms and d voices
04:20:904 - a k could follow for drums
04:23:023 - kdkkd
04:25:306 (949) - k
04:25:632 - kdkkd
04:26:610 (955) - k
04:28:893 - ddkdkkD
04:41:284 - ddkkd k
04:46:502 - ddkdk
04:48:947 (1051) - maybe move to 04:49:599 - for drums

sorry if the mod doesnt help at all, orz
its too good for me LOL
Topic Starter
Ney

Vulkin wrote:

Fateful Journey
idk why, just felt like saying it

-Delusion-
The diff is way too polished imo, the only thing that i could try is to give small suggestions in how to follow drums, and because of it, its going to be like a mod that i used to do back when i started modding
Note patterns like for ex ddkdk are in 1/4
00:14:871 (35) - Maybe k? could follow the drums a bit ok
00:18:784 (50) - ^ ok
00:22:371 (63,64) - Ctrl+G because ^ ok
00:28:893 - https://osu.ppy.sh/ss/9630639 ^ only changed 88 to k, i want the guitar in the background to be represented here
00:41:773 - I think this sounds more like dkdkkd snare is only present in d"kkk"dd, so no change
00:50:252 - add a d maybe? for the drum ok
01:15:197 - https://osu.ppy.sh/ss/9630655 could follow drums somewhat better this would ruin the difficulty progression of the kiai's, as i want to keep a 1/4 gap here, so no change
01:16:828 - https://osu.ppy.sh/ss/9630664 ^ changed it to this instead
01:23:023 - kdkkd it's 1/2 here for vocals, and i want to keep this kiai easy enough for difficulty progression, so no change
01:26:121 - could really add a k here for the drums same as above, no change
01:27:262 (289) - not sure why, but this could sound better as K i want to represent the comparatively low pitch to this half of the kiai in this part, so no change
01:35:415 - i dont think putting that many sliders is a good idea this introduces players to the 1/8 streams in the map, so no change
01:40:958 - i dont hear anything where you placed the 1/8, might want to remove them mapped to drumrolls, so no change
01:59:545 - kdkkd changed to dkd k
02:03:132 (428) - maybe k? higher pitch than previous note imo still a low pitch compared to the notes after it, no change
02:05:904 (440) - and this k because previous note (k) is the same pitch with drum ok
02:21:719 (496) - maybe k? i hear a tom here, so no change
02:41:773 - maybe a d here for the drums? ok
02:50:415 (606) - maybe k? ok
02:55:958 - https://osu.ppy.sh/ss/9630747 way too many k's for this part, and the way i mapped this part i'm 100% sure i balanced vocals and drums enough, no change
03:00:034 (645,646) - Ctrl+G so the k follow durms and d voices ok
04:20:904 - a k could follow for drums ok
04:23:023 - kdkkd this is mapped to background violin (?), so no change
04:25:306 (949) - k ok
04:25:632 - kdkkd would ruin the triplet scheme i have going here, no change
04:26:610 (955) - k mapped to voal, no change
04:28:893 - ddkdkkD ok
04:41:284 - ddkkd k ok
04:46:502 - ddkdk changed to ddkkk instead, i want the vocals to pop out here like in the other sections
04:48:947 (1051) - maybe move to 04:49:599 - for drums ok

sorry if the mod doesnt help at all, orz
its too good for me LOL
thanks very much for the mod!!
Raphalge
[if you think bubbleman has beaten me, you are Delusional.]

00:25:632 (75,76,77,78) - re-arrange into 2 doubles for consistency with the rest of the section?
01:16:502 (247) - change to k for the higher pitch bass? I also think a lot of players would recognize the kkddk pattern and having an easier time hitting it.
01:41:284 (329) - change to k to maximize simplicity? can change 01:42:915 (340) - to k to keep it unique with its loud drums
01:51:882 - add d? skipping the "mi" in "himitsu" sounds kinda weird imo
02:21:719 (489) - change to k for the same playability stuff as 01:16:502 (247) but also to maximize contrast between it and 02:22:045 (490) - ?
02:57:589 (626) - change to d for basically no reason? I have no idea why but it being k bothers me
03:19:110 (706) - change to k? it's the highest pitched note in the pattern and would provide nice contrast between it and the coming finisher
03:43:893 (800) - change to k to match the previous 2 1/8's? there might be a very subtle change in sound that I'm missing but k d d at the end of it sounds nice.
03:44:871 (807) - sounds like there's some more higher pitch bass here, change to k for that and also the k d d reason from before?
04:01:175 - skipped sound? d would sound fine here imo
04:54:002 (1060) - 04:54:654 (1062) - change to K for vocal emphasis? Would also flow a bit better I think.
05:19:778 (1) - shorten the spinner end to 05:23:039 - ? Sounds like the audible part of the reverb cuts out there

I hope a lot of the suggestions weren't too subjective. Really nice map, osu needs more low bpm!!!
Topic Starter
Ney

Raphalge wrote:

[if you think bubbleman has beaten me, you are Delusional.] shut up omg

00:25:632 (75,76,77,78) - re-arrange into 2 doubles for consistency with the rest of the section? ok
01:16:502 (247) - change to k for the higher pitch bass? I also think a lot of players would recognize the kkddk pattern and having an easier time hitting it. ok
01:41:284 (329) - change to k to maximize simplicity? can change 01:42:915 (340) - to k to keep it unique with its loud drums no change on first part because i'd be mapping k to nothing, but ok on second part
01:51:882 - add d? skipping the "mi" in "himitsu" sounds kinda weird imo added at 01:52:045 - instead because that's when she says "mi"
02:21:719 (489) - change to k for the same playability stuff as 01:16:502 (247) but also to maximize contrast between it and 02:22:045 (490) - ? i think i'll leave it as d here to hint at the difficulty increase, so no change
02:57:589 (626) - change to d for basically no reason? I have no idea why but it being k bothers me vocal is high here, so no change
03:19:110 (706) - change to k? it's the highest pitched note in the pattern and would provide nice contrast between it and the coming finisher ok
03:43:893 (800) - change to k to match the previous 2 1/8's? there might be a very subtle change in sound that I'm missing but k d d at the end of it sounds nice. ok
03:44:871 (807) - sounds like there's some more higher pitch bass here, change to k for that and also the k d d reason from before? i mapped this part to the drumroll, which is always a d sound anyway, so no change
04:01:175 - skipped sound? d would sound fine here imo there's no note here to emphasize the vocal break, so no change
04:54:002 (1060) - 04:54:654 (1062) - change to K for vocal emphasis? Would also flow a bit better I think. ok
05:19:778 (1) - shorten the spinner end to 05:23:039 - ? Sounds like the audible part of the reverb cuts out there i hear the reverb end at 05:23:202 - so i moved the end there

I hope a lot of the suggestions weren't too subjective. Really nice map, osu needs more low bpm!!!
thanks for the mod!
vrnl
https://gyazo.com/023f76ed55d497af7e6b9dc4be2150af

general:
od6? with this low bpm and the 1/8 rolls its hard to acc kinda owo.. 5 or 5.something better

dif:
00:06:067 - to 00:10:958 - feel this is undermapped , not sure how to go about it but there are a lot of snare sounds in this section that could be mapped
01:19:273 - k here since this whole section is followin the vocal p much
01:26:121 - also since u mapped that previous triple snare sound this one should be mapped too
01:35:741 - i thought there was a guideline for not having sliders at a low bpm because it acts as double bpm for the ticks but its not there anymore ok
but i still dont recommend sliders at this bpm for the same reason
also why does it change here ? 01:39:654 -
01:49:762 - kinda random double.. 01:48:295 (367) - this ccan be removed and 01:49:110 - can be changed to ddkkd k
01:54:654 - kkd triple for the snare sound
id put a d on 02:05:578 - just for the sake of playing more comfortably tbh 1/4 doubles are poo (in this case 1/8 but u get it)
02:07:860 - snare sound
02:10:469 - ^
02:23:349 - this little part is rly off i think dkk ddkdK sounds a lot better
02:39:165 - add k and delet 02:39:491 (556) -
02:54:817 (617) - k owo
02:56:936 - kkkdk here then 02:56:936 - this triple remove middle note, theres no vocal part on the middle part
03:09:002 - to 03:29:545 - missing some snare sounds if u wanna map all of them, u can go and check ur self
03:40:795 (780,781) - no good pattern right here brother change first to d and ill do anything i promise
03:55:958 - try and only follow the drum stuff here it feels off with the vocal stuff mapped especially this double 04:00:849 (853,854) - when theres a clear hard downbeat note on the next white tick
04:11:936 - feel this is mapped very off, this goes exactly to the drum beat if u wanna use https://gyazo.com/5c47c13df33adbfe9b6c976852eb9879
(890 is on 1/3)
04:22:534 (930) - d owo
oki this last kiai in the beginning some triples feel out of place and then some snare stuff isnt being followed whats reasoning behind that (example 04:22:371 (929,930,931,932,933,934) - )
04:39:491 (1000) - new combo or u die tonight
05:12:605 (1128,1129,1130,1131,1132) - dddkd sound better but poo pattern so idk


sorry picky gay mod
Topic Starter
Ney

Astolfo wrote:

https://gyazo.com/023f76ed55d497af7e6b9dc4be2150af

general:
od6? with this low bpm and the 1/8 rolls its hard to acc kinda owo.. 5 or 5.something better od6 to avoid notelock in 1/8's, and because od5 is lame

dif:
00:06:067 - to 00:10:958 - feel this is undermapped , not sure how to go about it but there are a lot of snare sounds in this section that could be mapped made some triples to fit the snare
01:19:273 - k here since this whole section is followin the vocal p much a 5-stream would be out of place here, and the pattern would be awkward to read in the first place, so no change
01:26:121 - also since u mapped that previous triple snare sound this one should be mapped too 5-stream would be out of place here, no change
01:35:741 - i thought there was a guideline for not having sliders at a low bpm because it acts as double bpm for the ticks but its not there anymore ok
but i still dont recommend sliders at this bpm for the same reason it introduces the players more to the 1/8 drumrolls, so no change
also why does it change here ? 01:39:654 - hi-hat is introduced here, and i want to map to that
01:49:762 - kinda random double.. 01:48:295 (367) - this ccan be removed and 01:49:110 - can be changed to ddkkd k ok
01:54:654 - kkd triple for the snare sound ok
id put a d on 02:05:578 - just for the sake of playing more comfortably tbh 1/4 doubles are poo (in this case 1/8 but u get it) would create a difficulty spike in this calmish section, and there's nothing to map there so no change
02:07:860 - snare sound ok
02:10:469 - ^ ok
02:23:349 - this little part is rly off i think dkk ddkdK sounds a lot better changed to D dkkkd K instead, and changed some notes before it
02:39:165 - add k and delet 02:39:491 (556) - ok
02:54:817 (617) - k owo ok
02:56:936 - kkkdk here then 02:56:936 - this triple remove middle note, theres no vocal part on the middle part i think you messed up the links here, but changed to kkk k d k
03:09:002 - to 03:29:545 - missing some snare sounds if u wanna map all of them, u can go and check ur self added some notes here so it builds up better to the long stream near the end of this section
03:40:795 (780,781) - no good pattern right here brother change first to d and ill do anything i promise made into kd((kdddk)) instead,
i want to represent voice here too

03:55:958 - try and only follow the drum stuff here it feels off with the vocal stuff mapped especially this double 04:00:849 (853,854) - when theres a clear hard downbeat note on the next white tick added some notes, and changed double to dkd i guess
04:11:936 - feel this is mapped very off, this goes exactly to the drum beat if u wanna use https://gyazo.com/5c47c13df33adbfe9b6c976852eb9879
(890 is on 1/3) removed the first note from the triple instead, i want to keep this part simple enough
04:22:534 (930) - d owo violin hits a high note here, no change
oki this last kiai in the beginning some triples feel out of place and then some snare stuff isnt being followed whats reasoning behind that (example 04:22:371 (929,930,931,932,933,934) - ) rushed mapping on my part, changed a lot of shit here
04:39:491 (1000) - new combo or u die tonight Nope
05:12:605 (1128,1129,1130,1131,1132) - dddkd sound better but poo pattern so idk changed to dkdkd instead


sorry picky gay mod probably the best mod i've gotten tbh
thanks for the mod, dad!!!!
Lumenite-
i'm so active today wtf

looks good tho merry christmas

now stop giving us that sob story about cory in the house zzz
Xinnoh
how many people misread this as harumachi
Vulkin

Sinnoh wrote:

how many people misread this as harumachi
ME NO MAE NO TOBIRA O AKETARA HARU KAZE
TORI TACHI MO KIGI DE MACHI AWASE
KIMI E MUKAU SHIN GOU WA
AOZORA IRO KAKE DASEBA II

USOTSUKI KAKURITSU RON TOKA
ICHI PURASU ICHI GA MUGEN TOKA
OSHIETE KURETA KIMI TO
SAGASHI NI YUKOU HARUMACHI CLOVER
Stefan
IRC log
22:50 n1doking: hi
22:51 Stefan: hey!
22:52 Stefan: I am so awfully sorry that I couldn't mod it in time two days ago ;__;
22:52 Stefan: However
22:52 Stefan: I can take care for the map tonight
22:53 n1doking: noice
22:53 n1doking: i just got back from the trip
22:53 n1doking: worst trip of my life tbh
22:53 n1doking: i just got back from the trip
22:53 n1doking: worst trip of my life tbh
22:53 Stefan: woah, how comes
22:53 Stefan: also, I think you lag a bit.
22:54 n1doking: microwave was on
22:54 n1doking: apparently i still live in the dark ages
22:54 Stefan: lmao
22:54 n1doking: so whenever the microwave is on it kills my internet
22:54 n1doking: but yeah
22:54 n1doking: dad and i made the trip for a family gathering with my brother in law's family
22:55 n1doking: their family was condescending as fuck
22:55 n1doking: and their three kids kept using me as a literal jungle gym
22:55 n1doking: their youngest kid at one point hung off my back with her arms around my throat
22:55 n1doking: also i got sick there
22:55 n1doking: worst two days of my life tbh
22:57 Stefan: ow..
22:57 Stefan: sorry to read that :/
22:57 n1doking: i'm fine now lol
22:57 n1doking: probably never gonna do a trip for their family again
22:57 n1doking: but ye
22:58 Stefan: You can at least enjoy the rest of the weekend.
22:59 n1doking: yep
22:59 n1doking: and then tomorrow, school finals start
22:59 n1doking: wew
22:59 n1doking: after finals, yet another trip to just my sister and brother in law
22:59 n1doking: so busy
02:59 Stefan: .
02:59 Stefan: Are you available for some minutes?
02:59 n1doking: yeah
03:00 *Stefan is editing [https://osu.ppy.sh/b/997421 Maon Kurosaki - Harmonized Clover [Delusion]]
03:00 n1doking: how bad is it
03:00 Stefan: Some questions before I qualify it. :P
03:00 n1doking: aight
03:01 Stefan: 00:07:045 - how comes you use 1/4 while after the kiai at 01:40:958 (331,332,333,334,335) - you make use of 1/8?
03:02 n1doking: i want to keep the intro simple for the gradual difficulty increase instead of just having a spike in the beginning
03:02 n1doking: and the 1/8 is a sort of gimmick to keep the map interesting enough
03:03 n1doking: i already have sliders for the drumrolls, so i figured why not just have notes for the other rolls as well
03:05 Stefan: 00:48:132 - what about 1.03x instead?
03:05 Stefan: continuing with 00:49:436 - as 1.06x and 00:50:741 - as 1.09x
03:05 Stefan: from 00:51:393 - it might stay unchanged.
03:06 Stefan: this is purely for a smoother transistion
03:06 Stefan: But if you are fine with the current setup, then oke.
03:07 n1doking: changed
03:07 Stefan: 01:32:480 - could be 1.17x and 01:32:969 - 1.14x.
03:07 Stefan: similar reasons.
03:07 n1doking: changed
03:08 n1doking: i'll also change 02:22:045- SV
03:08 n1doking: gah
03:08 n1doking: formatting
03:08 Stefan: ay
03:08 Stefan: Okay, that's it.
03:09 n1doking: wait rly
03:09 Stefan: ya
03:10 n1doking: also i'm safe to upload changes even with "This will reset bubbled status of map", right
03:10 Stefan: Oh wait
03:10 Stefan: yes
03:10 Stefan: and
03:10 Stefan: lemme check something
03:11 n1doking: aight
03:17 Stefan: Okay, so
03:17 Stefan: you are lucky. It isn't unrankable per se but still something that should be fixed.
03:18 n1doking: i was thinking like
03:18 n1doking: sliders only for the 2nd drumroll part
03:18 n1doking: and then just notes for 3rd drumroll part
03:18 Stefan: 05:09:002 - add a red line here
03:18 Stefan: and omit the barline of this one.
03:19 Stefan: then disable this option for 05:09:018 - .
03:19 Stefan: https://derpovic.s-ul.eu/mi2Resi8.png currently
03:19 Stefan: https://derpovic.s-ul.eu/qP396Z58.png after the fix
03:21 Stefan: might also add the same green line like 05:05:089 - on 05:09:002 - too
03:21 n1doking: [https://b.catgirlsare.sexy/I9xR.png this good, too?]
03:21 Stefan: Just to prevent spazing
03:21 Stefan: Jup, should be good.
03:21 n1doking: noice
03:22 n1doking: seems like the red line works without the green line
03:22 Stefan: yeah, it's not minor anyway.
03:22 Stefan: Let me know when you are ready.
03:23 n1doking: so it's good to go now?
03:23 Stefan: Yes
03:23 n1doking: aight
03:23 n1doking: updated map
03:23 n1doking: i'm ready
crim
gratz !! :)
ZekeyHache
taco
Kurai
Hey,
I think the Romanistion of "ハーモナイズ・クローバー" should be "Harmonize Clover", not "Harmonized Clover".
I also asked S o h for confirmation:
Doyak
Hello! We're sorry about being quite late here, but I agree with Kurai here. The Katakana doesn't show that there's "d" pronunciation, so we can't just assume that it's supposed to be 'Harmonized' just because it looks more sense in terms of English.

As we don't have much time left, I'll disqualify this right now. If you have any references for the current romanisation, please reply on this thread and I'll check it.
Uta
last hour dq, feelsbadman
Topic Starter
Ney
away from home rn so can't fix it until at least 12/28 fml
ZekeyHache
Harmonize dq
Raiden
harumachi clover
_handholding

Sinnoh wrote:

how many people misread this as harumachi
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