100th mod special! \owo/
Will mod all diffs
Nitrous' Easy
Normal
Modem's Advanced
Shira's Hard
Kami's Light Insane
Meep's fak u
Insane
Owens' Kienai!
finally finished
be thankful I spent a day modding this
accept all ples ;w;
ok thx bye
Will mod all diffs
- 00:03:051 (1,2) - This isn't any different from 00:00:177 (1,2) - so you should put the same rhythm
- 00:10:955 (5) - I don't see why you made this a 1/2 repeat slider, you were following the vocals the whole time so it would only be fitting you used a 1/1 slider here
- 00:14:548 (1) - Don't know why you didn't decide to extend the previous slider by 1/2 and move this slider to 00:14:727 - since you're following the vocals and it would make it consistent with the previous parts
- 00:24:608 (2) - This overlap looks kinda ugly to me, not only that but it might be a little awkward for beginners because of the flow change, you could move the slider so that it flows better
- 00:28:919 - You could arrange the rhythm differently here, like you did in the beginning where you would emphasize the vocals instead of ignoring them for the sake of simplifying the rhythm, since you already use the sliders starting on 1/2 why not use them in the whole map?
- 00:43:290 (1,2) - Don't you think that 1/2 gaps between sliders is too much in an Easy diff? Remember that players have to click, hold and then release and then click again so it can make it pretty confusing just straight up putting 1/2 gaps between sliders, I'm think it should be changed for the sake of making it more simple to play.
- 00:46:165 - Why did you make these two kiais the same? The one is following the instrumental and the other is following vocals which is completely different, I recommend you make them the same (copy paste the 2nd part since it covers vocals mostly and you have been following the vocals throughout the song)
- 00:54:428 (3) - 1/2 sliders can be pretty confusing to new players, same as the 1/2 gap between sliders, try turning it into circles
- 01:04:847 (3) - Might confuse players, try get more opinions from other people on this but I think you shouldn't overlap it because playability
- 01:06:284 (1,2,3) - The rhythm composition here is pretty poor if you ask me, putting a 1/2 slider isn't really a good idea and I don't really know what you were going for by doing that. I recommend you use different rhythm, for example this (ofc it doesn't have to be my rhythm but somewhere close to that)
- 00:03:051 (1,2,3) - Here you're using the same rhythm as in the beginning but the vocals are totally different, try removing 00:03:590 (2) - and placing a circle on 00:04:308 - instead
- 00:06:464 - Circle here for vocals and consistency
- 00:10:236 (2) - Move this 1/2 beat earlier and delete the circle on 00:10:057 (1) - because there is no strong sound where you put the slider head so it would make more sense if you replaced it where there's a stronger sound instead
- 00:12:212 - Place a circle here and everywhere where you have vocals (for instance 00:15:087 -)
- 00:18:320 (2,3) - Unstack this because it can be confusing for players in Normal diffs if you stack both 1/1 and 1/2 gaps so either unstack this or all 1/2 rhythms that you have. Also make sure you didn't stack any more 1/1 anywhere else
- 00:22:991 (9) - There isn't a sound here and even if there is, it's very quiet and since the part isn't dense and you're going into a part that's even less dense would make sense that you delete the circle
- 00:31:793 (1) - I don't think that putting a bigger slider here would be a good idea since by putting a big slider here you're not covering all the vocal and instrumental, you also want to get ready for the kiai because this is the build up that leads to the kiai it would be better if you made it more dense by deleting the big slider and putting some circles and sliders
- 00:36:464 - There's a vocal here that you didn't make clickable but you should
- 00:43:290 - Make this part more dense since it's already really dense in the Easy so either make it into more sliders or Nitrous will reduce his density
- 00:47:422 (3) - Make the vocals clickable again, you're making a bigger circle that isn't covering all the vocal parts
- 00:49:578 - Circle here for vocals
- 00:52:632 (2) - This flow
sucksis bad, Ctrl+G - 00:54:608 - There's a double emphasis here is why you should make double notes (i'm kidding that's unrankable) Since there's a vocal in there and also an very strong drum it's very important to make it clickable
- 00:58:380 (2) - Ctrl+H for flow~
- 00:57:662 - Kiai should be the most intense part is why you should add more 1/2 circles, I recommend you add some on 00:58:200 -
- 01:00:536 (1) - Remove the repeat arrow, and put a circle on 01:01:075 -
- 01:03:230 (5,1) - Stack this since it's 1/2
- 01:09:159 (1) - Remove the Clap hitsound on tail since drum doesn't belong there
- Same for 01:09:159 (1) - 01:12:033 (1) - 01:13:111 (3) -
- 01:15:986 (1) - Silence the end of the spinner since it's quite audible
- 00:10:057 (5,1) - Isn't this stack a bit too hard to read?
- 00:20:296 (1,2,3,4) - I don't get the point of mapping sometimes to the vocals sometimes to the background music, pick one that you're gonna follow because it makes it quite confusing and concentrating just on one will make your rhythm so much better
- 00:26:045 (1) - Shorten this slider by 1/2 beat for vocals so that it actually ends on vocals and isn't straight up ignoring them
- 00:38:260 (3,4,5,1) - Don't see the point of making all of these clickable since there's an drum on 1 and 3 so it would make more sense if you made those sliders, instead it just seems like a diff spike meant to make this diff an actual advanced
- 00:40:416 (1) - What exactly are you following with this repeat slider? There's also a ton of vocals between that you can map
- 00:15:446 (3,1,2,3) - Flows badly
- 00:26:045 (1) - I don't think it's smart to use this big spacing changes in Hard diffs, maybe consider reducing the spacing just a little bit?
- 00:42:931 (4,1) - You can put 1/4 on 00:43:200 - to make the rhythm a bit more dense
- 01:09:159 - Look at Normal for hitsounding issues, remove the claps and silence the spinner
- 00:04:668 (2,3,4) - This isn't a perfect triangle make it a perfect triangle I hate non-perfect triangles
- 00:06:823 (4) - Pitch of the vocals here is low, overlap it with 00:06:284 (2) - for aesthetics and for better spacing
- 00:11:135 (4) - Why did you put bigger spacing here? Make it smaller
- 00:12:931 (4,1) - Flow is bad
- 00:11:584 - Either add a circle here or make the previous circle into a kickslider to emphasize the sound on this tick
- 00:12:931 (4,1) - Can improve the flow here by replacing the circle to overlap with 00:11:674 (1) -
- 00:15:805 (1) - Make this less spaced because of the low vocal pitch
- 00:16:165 (2) - Increase the spacing to emphasize the big and sudden change in pitch
- 00:17:063 (3) - Increase spacing for the background emphasizing
- 00:17:422 (1) - Increase the spacing for cymbal
- 00:18:679 (1) - Same as above
- 00:20:296 (1) - Remove the repeat arrow from the slider and add a circle on 00:20:656 - for better emphasizing of the vocals
- 00:22:272 (3) - ^
- 00:22:811 (5,6,7,8) - Even though there is 1/4 on here, it isn't quite audible. I recommend you remove this and put a 1/4 repeating slider there
- 00:33:949 (1) - This part is the build up for the kiai part which means that the rhythm should be going more intense and dense towards the kiai to make a preparation. So what I recommend here is doing something like this. The 1/4 repeating slider along with the three 1/4 circles help you emphasize the song building up its intensity and its way to the chorus, aka the kiai. The kickslider, however, helps you emphasize the sound on 00:34:578 - while still making it possible to put spacing emphasis on 00:34:668 (1) - while still not completely ignoring the sound
- 00:43:200 - Why are you ignoring this sound two times than emphasizing it on 00:44:548 (2,3,1) - ? I don't really see the point of it, not only are you ignoring the important beat you're also ruining the consistency. Put a circle on those beats since they are quite important. If you however decide not to add the circles, I would love to hear your reasoning behind your decision
- 00:45:446 (3,4,5,6) - If you apply the suggestion above then it will be tricky to apply it to this too, so the best way is to add a circle to 00:45:536 - and a 1/4 repeating slider on 00:45:626 - instead
- 00:46:165 (1) - The players might confuse this for a 1/2 gap since it's pretty similar to your 1/2 spacing, put the slider closer7
- 00:47:871 (2) - There isn't a sound on this beat as long as I can tell
- 00:47:961 (3,4,5,6,7,8) - Your spacing here doesn't make sense to me. Mind explaining it if you don't agree on this suggestion I will give? Anyways, since the vocal is very high pitched on 00:48:320 (5,7) - and there aren't any vocals on 00:48:500 (6,8) - To emphasize that you want to make the circles without any vocal less spacing and those with high pitched vocals more.
- 00:49:308 (2) - Overmapped, as far as I could tell
- 00:51:105 (3) - Call me deaf but I don't think there is a sound here
- 01:09:159 - Same as on Normal, the hitsounds are wrong also silence the spinner ending
- 01:12:033 (1) - Why did you space this so much? The piano is very quiet and low pitched as well. Reduce spacing
- 00:00:716 (3,4) - Meep ffs... the flow
- 00:02:153 (3) - Make this equal like in previous parts
- 00:05:566 (5) - Too big spacing
- 00:06:464 (3) - Space this out more because of the higher pitch of the vocals
- 00:07:722 (6) - Same as above
- 00:08:620 (8) - No sound on this tick, please remove this circle
- 00:09:159 (3) - Higher pitch, bigger spacing
- 00:10:057 (1) - Space out even more
- 00:10:955 (1,2,3,4) - Make this into a repeating 1/4 slider since I cannot really hear where the 1/4 is so it's overmaped, the part after it is good though
- 00:11:943 (2) - You can hear the same sound as in the previous 1/4 part but you can hear it in various different parts where it's less audible, delete this circle if you don't want to map all the quiet parts that are the same
- 00:17:961 (2) - Flow badly, also increase the spacing
- 00:19:578 (3) - Vocal gets more quiet and lower so make it less spaced
- 00:21:913 (1,1,1) - You cannot hear anything on the sliderends of these kicksliders so I don't really see a point of putting them here circles will o just fine and even better because it emphasizes that there's no sound being "held" or "extended", it's just a short sound
- 00:21:913 (1,1,1) - Also, I assume that here you're emphasizing the background sound which gets more quiet so decreasing the spacing gradually here would fit nicely
- 00:26:943 (4) - Certainly unexpected, also make the spacing smaller since it's a quiet, very calm part
- 00:27:392 (6) - Overmapping...
- 00:28:740 (4) - Doesn't look very aesthetically pleasing, would help if you made it the same as previous just Ctrl+J
- 00:29:817 (3) - Make spacin smaller
- 00:34:488 (3) - Would be nice if you made this a 1/4 kickslider because then you wouldn't ignore the sound on 00:34:578 - completely but, most importantly, you could give some spacing emphasis to 00:34:668 (1) - which is a pretty strong sound that deserves to have spacing emphasis
- 01:03:320 - Needs a circle here or make previous circle a kickslider just so you don't completely ignore the sund
- 01:07:901 (1,2,3) - Stacking these doesn't really fit because 1 and 3 aren't similar in pitch so unstack it. You could make it a square pattern
- 01:09:698 (4,1) - The gap between this and 01:11:135 (3,1) - is pretty much the same in spacing but the first one is 1/1 gap and the other one is 1/2. What's problematic is that people can easily get confused, so you better space out the 1/1 gap more since I can see that you're spacing out the 1/2 gap because the piano changes pitch so you can keep that
- 01:13:650 (1,2,3,1) - Can make this gradually decrease in spacing
- 01:14:205 (1,1,1,1) - Why are you using visually same spacing when the parts aren't the same in pitch or BPM? Since the bpm and pitch change I recommend that you gradually increase the spacing between them. Using Distance Snap just for this part could help you be a little bit neater than just straight up placing circles on your own.
- 00:00:177 (1,2,3,4,1) - Isn't is a bit boring if you keep on repeating using 1/2 sliders?
- 00:04:488 - Make this consistent with the beginning
- 00:11:584 - There's a sound here that I think you should emphasize, remove the previous slider's repeat arrow and then copy it to 00:11:494 - so that you don't completely ignore the sound
- 00:12:213 (4) - Why did you make the spacing so big here? There is also a very important vocal sound on the sliderend that I'm sure you don't want to miss, you might wanna make it clickable
- 00:18:680 (5) - Make the spacing bigger
- 00:19:578 (1,2,3,4,5,6,7,8,1) - Pretty sure this is overmapped
- 00:40:776 (3,6) - These two are overlapping, try to avoid that
- 00:50:297 (1) - Space this more
- 00:54:069 (4) - Make the spacing here equal as 00:52:991 (1,2) - or the other 1/3 gaps
- 00:58:919 (8,2) - Try to avoid this overlap
- 01:16:075 (1) - It's pretty hard to snap to 1/4 tbh so delete this circle
- 00:00:177 (1,2,3) - Why did you make the spacing here equal? The emphasis on all the of the circles is different. Stack the first two circles since they are the sounds in the background music and keep the third unstacked for change to vocals
- 00:01:075 (5) - Might wanna unstack because of the high pitched vocals
- 00:02:871 (5) - Make the sliderend clickable for consistency with the previous part
- 00:07:542 (1,2) - Ctrl+G the slider and stack the circle on top of it for better spacing
- 00:10:057 (1) - You should probably give this slider more emphasis by either Ctrl+G-ing the slider or making the spacing bigger (since change of flow can also emphasize the intense part of a song, not just higher spacing even though higher spacing is preferred)
- 00:10:596 (2) - Same goes for this
- 00:13:650 (3) - The sound isn't that intense, reduce some spacing
- 00:14:907 (2,3) - You could stack these two since the vocal pitch is quite similar
- 00:15:806 (1) - Bigger spacing
- 00:16:704 (5,6,7,8) - I don't really get your spacing here, it's quite random. 00:16:883 (6,8) - These two sounds are quiet and then there's 00:17:063 (7) - this sound which is pretty strong. Try work your pattern around which sounds are stronger ,not just throw some random circles and sliders.
- 00:18:679 (5) - I know this is all for aesthetics etc. but I think you should consider making this slider a bit more spaced while still making it look aesthetically pleasing
- 00:19:219 (7) - This sound is stronger so unstack please
- 00:19:667 (2,3,4,1,2,3,4,1) - Overmapped af. I tried slowing down the song and I still cannot seem to find any track of 1/4. Reconsider your rhythm choice here~
- 00:21:195 (4,1) - Doesn't make sense, the (4) should be way less spaced than (1) since there's a strong cymbal on 1 and there isn't basically anything supporting this big spacing change on 4
- 00:22:003 (2) - Overmapped
- 00:22:722 (2) - Watch out where you put 1/4s because it doesn't make sense to put it somewhere where there is literally no 1/4 sounds, not even a quiet sound
- 00:23:171 (1) - Wide angles usually aren't a good thing to put because it's pretty hard for players to jump to
- 00:24:249 (4) - This spacing is just too big, the part is very quiet so I don't see why you put big spacing there
- 00:25:326 (3) - Same as above
- 00:42:033 (1,2) - Why big spacing?
- 00:42:752 (4) - What are you emphasizing with this slider? There isn't any particularly strong sound on the red tick, make it into two circles possibly or put an repeat arrow on the previous slider and put a circle after
- 00:43:111 (1,2,3,1,2,3,1,2,3) - Love this part. Karia is that you btw? xd
- 00:51:913 - This whole jump section is pretty overmapped, you cannot hear any strong 1/2 beats that support bigger jumps so I think you should atleast make the spacing on the red ticks a bit smaller.
- 00:55:506 (3) - Unstack for cymbal
- 00:57:662 - Instead of making the last jumping section you could've made this the jump section since I consider it to be the most intense part of the song and you can clearly hear that there is support for jump patterns on this part. What makes it even more convenient is that it's kiai and kiai should be the most intense part of the song and the hardest part of the map
- 01:10:776 (1) - Make the spacing equal
finally finished
be thankful I spent a day modding this
accept all ples ;w;
ok thx bye