Ok first time modding so i hope it'll be useful somehow (i probably made too much personal suggestions dunno :c).
I guess i was lucky to work on a good map for my first mod
Tame (Normal)
00:13:256 (4,5,1) - What about substituting (4,5) by a short coming back slider and possibly one more circle at 00:13:856 before (1) ? It matches the battery better without increasing the difficulty too much
00:23:503 (5,1) - Keep (1) duration but make it start at (5) and twice faster (to match the singing) then a circle at 00:23:503 (5,1). With the good spacing it doesnt alter the difficulty while adding some variation
00:26:746 (5,1,2) - Space (1) farther from (5) and clother to (2) to add a short pick of difficulty before the kiai time
00:28:194 - One circle between the 2 sliders maybe ? Same it adds variation w/o increasing the difficulty
00:52:736 (4,5,1) - Same as 00:13:256 (4,5,1)
00:53:136 (5,1,2) - Same as 00:26:746 (5,1,2)
01:31:939 (3,4) - Double (3) length then 2 circles at 01:33:139 and 01:33:339 again to spice things up before the kiai
01:32:739 (4,1) - Maybe (1) just a bit farther from (4) to make a transition for the solo
01:46:257 (4,1,2) - This triangle confuses me everytime, its probably just me or the low ar but maybe stacking (1) and (2) would make the reading easier.
02:09:504 (4) - End with a spinner ?
00:23:503 (5,1) - Keep (1) duration but make it start at (5) and twice faster (to match the singing) then a circle at 00:23:503 (5,1). With the good spacing it doesnt alter the difficulty while adding some variation
00:26:746 (5,1,2) - Space (1) farther from (5) and clother to (2) to add a short pick of difficulty before the kiai time
00:28:194 - One circle between the 2 sliders maybe ? Same it adds variation w/o increasing the difficulty
00:52:736 (4,5,1) - Same as 00:13:256 (4,5,1)
00:53:136 (5,1,2) - Same as 00:26:746 (5,1,2)
01:31:939 (3,4) - Double (3) length then 2 circles at 01:33:139 and 01:33:339 again to spice things up before the kiai
01:32:739 (4,1) - Maybe (1) just a bit farther from (4) to make a transition for the solo
01:46:257 (4,1,2) - This triangle confuses me everytime, its probably just me or the low ar but maybe stacking (1) and (2) would make the reading easier.
02:09:504 (4) - End with a spinner ?
Mad (Hard)
00:10:331 (8,1) - I would space (1) a bit more, not as much as 00:07:005 (8,1) but just enough to get the same feeling
00:30:470 (1,2,3,4,5,6,1) - Ok all of this actually has a readable path but I would suggest to move (6) to the right of (5) to make it even more clear
01:03:939 (2,3,4,5,1) - This is really confusing due to the low ar, either i don't think (4,5,1) should go to the right of (3) it makes appear too much circle in a small area. Either replace some by a slider or go for a path going on the left side of (3) i think
01:13:843 (2,3) - (3) Should be a bit closer, it seems to far away for a 2.66*
01:15:470 (2,3) - Same here
01:42:389 (3,4) - (3) and (4) should be placed just a little bit lower so they will more distinguishable
02:09:504 (3) - Again i'd finish with a spinner i guess most map ends like that, as you wish
00:30:470 (1,2,3,4,5,6,1) - Ok all of this actually has a readable path but I would suggest to move (6) to the right of (5) to make it even more clear
01:03:939 (2,3,4,5,1) - This is really confusing due to the low ar, either i don't think (4,5,1) should go to the right of (3) it makes appear too much circle in a small area. Either replace some by a slider or go for a path going on the left side of (3) i think
01:13:843 (2,3) - (3) Should be a bit closer, it seems to far away for a 2.66*
01:15:470 (2,3) - Same here
01:42:389 (3,4) - (3) and (4) should be placed just a little bit lower so they will more distinguishable
02:09:504 (3) - Again i'd finish with a spinner i guess most map ends like that, as you wish
Rabid (Insane)
00:03:434 (5,6) and 00:10:124 (5,6) - Should have the same spacing
00:15:490 (1,2,3) + 00:18:780 (1,2,3) + 00:22:076 (1,2,3) + 00:26:165 (5,6,7) + 00:41:896 (1,2,3) + etc - Those small stream are okay but maybe just a bit too spaced for a 4.26* (especially because they appear between 2 jumps)
00:58:115 (5,6) - Maybe space them more too keep with the spacing before at 00:56:446 (4,5) and 00:57:273 (2,3)
01:30:539 (2,3,4) + 01:30:939 (5,6,7) + 01:31:339 (8,9,10) + 01:32:139 (2,3,4) + etc - Start a new combo at each stacks
01:43:195 (8,1) - Space them more to keep up with 01:39:954 (8,1)
01:52:161 (3,4,5) - I'd space (5) a bit more here is why : At (3) bpm is 145 but at (5) its 150 and during my tries I oftenly miss that (5) why having no problem with the other jumps. I guess that slight bpm increase is the cause so maybe spacing more will drive the player more in a hurry to start jumping faster somehow
01:59:456 (9) - I would move it a bit lower/upper to make the pattern more clear, but still readable anyway
02:09:504 (3) - Same as the 2 others diff, maybe a spinner at the end.
00:15:490 (1,2,3) + 00:18:780 (1,2,3) + 00:22:076 (1,2,3) + 00:26:165 (5,6,7) + 00:41:896 (1,2,3) + etc - Those small stream are okay but maybe just a bit too spaced for a 4.26* (especially because they appear between 2 jumps)
00:58:115 (5,6) - Maybe space them more too keep with the spacing before at 00:56:446 (4,5) and 00:57:273 (2,3)
01:30:539 (2,3,4) + 01:30:939 (5,6,7) + 01:31:339 (8,9,10) + 01:32:139 (2,3,4) + etc - Start a new combo at each stacks
01:43:195 (8,1) - Space them more to keep up with 01:39:954 (8,1)
01:52:161 (3,4,5) - I'd space (5) a bit more here is why : At (3) bpm is 145 but at (5) its 150 and during my tries I oftenly miss that (5) why having no problem with the other jumps. I guess that slight bpm increase is the cause so maybe spacing more will drive the player more in a hurry to start jumping faster somehow
01:59:456 (9) - I would move it a bit lower/upper to make the pattern more clear, but still readable anyway
02:09:504 (3) - Same as the 2 others diff, maybe a spinner at the end.
I guess i was lucky to work on a good map for my first mod