It's been a while. Let's try this again.
Didn't change "Tame" because a reverse slider is impossible there due to timing points
Might change "Rabid" I don't like that section much either!
Big thanks to JapanYoshi for creating a file with continuous timing, but as the song is closer to 145 BPM than 150, for the moment I won't be using it as I think it sounds a bit too fast for how the song was meant to be. I have the file however and will not hesitate to use it if the timing becomes a major problem for this mapset.
Fixed everything in "Tame" from -Aqua's mod
Will consider changing "Mad" as I admit that part is maybe a little out of place compared to the overall patterning of the map.
Didn't change anything in "Rabid".
Changed the first thing in MBMasher's mod for "Tame", not the second because was mapping to vocals there a bit
Didn't change anything in "Mad" although the NC might be changed
In "Rabid" the first point, I was going for a "less is more" ideology to emphasize that part more instead of mapping a slider. As with "Mad" the NC might change due the the different timing there.
Changed everything in "Mad" from CircleFairy's mod (except the unsnap because it's a reverse slider and I need some other way to fix it)Moku_Hazushi wrote:
Ok first time modding so i hope it'll be useful somehow (i probably made too much personal suggestions dunno :c). That's what modding's for, don't sweat itTame (Normal)00:13:256 (4,5,1) - What about substituting (4,5) by a short coming back slider and possibly one more circle at 00:13:856 before (1) ? It matches the battery better without increasing the difficulty too much Not a bad idea but I don't want to add inconsistent 1/2 notes in this difficulty, I might just rework the diff to add some more 1/2 here and there
00:23:503 (5,1) - Keep (1) duration but make it start at (5) and twice faster (to match the singing) then a circle at 00:23:503 (5,1). With the good spacing it doesnt alter the difficulty while adding some variation Yeah not bad idea did something different here
00:26:746 (5,1,2) - Space (1) farther from (5) and clother to (2) to add a short pick of difficulty before the kiai time Jumps aren't really allowed in a lowest difficulty, unfortunately
00:28:194 - One circle between the 2 sliders maybe ? Same it adds variation w/o increasing the difficulty I might rework the 1/2 notes in this difficulty instead of making it a metronome clicker
00:52:736 (4,5,1) - Same as 00:13:256 (4,5,1)
00:53:136 (5,1,2) - Same as 00:26:746 (5,1,2)
01:31:939 (3,4) - Double (3) length then 2 circles at 01:33:139 and 01:33:339 again to spice things up before the kiai Did something slightly different but the idea is the same
01:32:739 (4,1) - Maybe (1) just a bit farther from (4) to make a transition for the solo as above with the jumps
01:46:257 (4,1,2) - This triangle confuses me everytime, its probably just me or the low ar but maybe stacking (1) and (2) would make the reading easier. Don't want to stack anything in this diff but if it's confusing I'll look into doing something different
02:09:504 (4) - End with a spinner ? a one second spinner is a little much I thinkMad (Hard)00:10:331 (8,1) - I would space (1) a bit more, not as much as 00:07:005 (8,1) but just enough to get the same feeling Very good point.
00:30:470 (1,2,3,4,5,6,1) - Ok all of this actually has a readable path but I would suggest to move (6) to the right of (5) to make it even more clear Maybe, I'll think about it
01:03:939 (2,3,4,5,1) - This is really confusing due to the low ar, either i don't think (4,5,1) should go to the right of (3) it makes appear too much circle in a small area. Either replace some by a slider or go for a path going on the left side of (3) i think Again, I'll think about it but the circular flow combined with overlaps is a pretty big part of this difficulty, and I don't want to compromise that too much.
01:13:843 (2,3) - (3) Should be a bit closer, it seems to far away for a 2.66* I don't know why this is 2.6*, it's mapped in the style of a 3.2*. I blame the BPM
01:15:470 (2,3) - Same here
01:42:389 (3,4) - (3) and (4) should be placed just a little bit lower so they will more distinguishable Non-perfect stacks are meh to me and I think this fits the song and is readable, should be okay.
02:09:504 (3) - Again i'd finish with a spinner i guess most map ends like that, as you wish As with TameRabid (Insane)00:03:434 (5,6) and 00:10:124 (5,6) - Should have the same spacing Adjusted, even though the middle pattern does break this convention a bit
00:15:490 (1,2,3) + 00:18:780 (1,2,3) + 00:22:076 (1,2,3) + 00:26:165 (5,6,7) + 00:41:896 (1,2,3) + etc - Those small stream are okay but maybe just a bit too spaced for a 4.26* (especially because they appear between 2 jumps) Nah, the triples are fine for anyone playing at this level, I think the jumps at the end would pose a far bigger problem
00:58:115 (5,6) - Maybe space them more too keep with the spacing before at 00:56:446 (4,5) and 00:57:273 (2,3) Yes.
01:30:539 (2,3,4) + 01:30:939 (5,6,7) + 01:31:339 (8,9,10) + 01:32:139 (2,3,4) + etc - Start a new combo at each stacks It might look a bit better but NC-ing purely for aesthetics isn't something I'm comfortable with in this map, as those triples are all part of the same measure I don't think I should NC them.
01:43:195 (8,1) - Space them more to keep up with 01:39:954 (8,1) Yes, good idea
01:52:161 (3,4,5) - I'd space (5) a bit more here is why : At (3) bpm is 145 but at (5) its 150 and during my tries I oftenly miss that (5) why having no problem with the other jumps. I guess that slight bpm increase is the cause so maybe spacing more will drive the player more in a hurry to start jumping faster somehow A unique problem! Interesting that this can happen, I didn't quite think about that. I might adjust this pattern if I get some more talk about it since the timing varies so much.
01:59:456 (9) - I would move it a bit lower/upper to make the pattern more clear, but still readable anyway
02:09:504 (3) - Same as the 2 others diff, maybe a spinner at the end.
I guess i was lucky to work on a good map for my first mod Thanks for the kind words!
Didn't change "Tame" because a reverse slider is impossible there due to timing points
Might change "Rabid" I don't like that section much either!
Big thanks to JapanYoshi for creating a file with continuous timing, but as the song is closer to 145 BPM than 150, for the moment I won't be using it as I think it sounds a bit too fast for how the song was meant to be. I have the file however and will not hesitate to use it if the timing becomes a major problem for this mapset.
Fixed everything in "Tame" from -Aqua's mod
Will consider changing "Mad" as I admit that part is maybe a little out of place compared to the overall patterning of the map.
Didn't change anything in "Rabid".
Changed the first thing in MBMasher's mod for "Tame", not the second because was mapping to vocals there a bit
Didn't change anything in "Mad" although the NC might be changed
In "Rabid" the first point, I was going for a "less is more" ideology to emphasize that part more instead of mapping a slider. As with "Mad" the NC might change due the the different timing there.