From my queue
First of all, can I ask that custom combo colours be added ;P
00:00:455 (1,2,3) - First thing I noticed, your SV could be a lot lower in the start
Furthermore, I would lower spacing. BY A LOT. E.G. : From https://goo.gl/8D5uAB to https://goo.gl/9d26kP
I would pretty much do this until here 00:14:855 (1) -
00:05:083 (2,3) - I feel that these shapes should be saved for special sounds in the map. Over using them on normal sounds makes them loose their effect.
00:16:226 (4,5) - These sliders are honestly pretty ugly imo. Bending the end backwards like this works well for sliders that are longer. You can just use normal 3 point curves here.
00:16:826 (6) - Not sure why you've put a note here.
I think you really need to work on your slider aesthetics in general.
00:30:283 (6) - nc
00:30:112 (4,5,6) - This doesn't need to be a triple.
00:33:369 (1) - lower spacing here
00:38:512 (3,4) - stuff like this is just unncesscary imo lol
These same problems persist across the entire map tbh. Im not gonna point out each thing individually because that would waste both of our time.
01:22:740 (1,2) - also small things like 1/4 gaps. Either separate it from the note before, or move it about half way into the previous note.
00:30:969 (5,1) - small overlaps. Just be careful
01:23:255 (2) - not sure about the look of this. Either make the end straight or remove the first red anchor
01:43:826 (1) - eh. Pretty just make this stand out less. Making ugly sliders does not make a note stand out more. Infact, their is no reason to be empathising this sound with this weird slider shape.
Looks interesting. You need to work on your aesthetics quite a lot, especially with sliders. I didnt mean to come across as harsh with this mod but its just my opinion.
Most of the other stuff looks alright.
gl
KOI
Hi from my queue.First of all, can I ask that custom combo colours be added ;P
00:00:455 (1,2,3) - First thing I noticed, your SV could be a lot lower in the start
Furthermore, I would lower spacing. BY A LOT. E.G. : From https://goo.gl/8D5uAB to https://goo.gl/9d26kP
I would pretty much do this until here 00:14:855 (1) -
00:05:083 (2,3) - I feel that these shapes should be saved for special sounds in the map. Over using them on normal sounds makes them loose their effect.
00:16:226 (4,5) - These sliders are honestly pretty ugly imo. Bending the end backwards like this works well for sliders that are longer. You can just use normal 3 point curves here.
00:16:826 (6) - Not sure why you've put a note here.
I think you really need to work on your slider aesthetics in general.
00:30:283 (6) - nc
00:30:112 (4,5,6) - This doesn't need to be a triple.
00:33:369 (1) - lower spacing here
00:38:512 (3,4) - stuff like this is just unncesscary imo lol
These same problems persist across the entire map tbh. Im not gonna point out each thing individually because that would waste both of our time.
01:22:740 (1,2) - also small things like 1/4 gaps. Either separate it from the note before, or move it about half way into the previous note.
Hard
00:14:512 (4) - I would make this a reverse, and use the spinner on the blue tick after the slider00:30:969 (5,1) - small overlaps. Just be careful
01:23:255 (2) - not sure about the look of this. Either make the end straight or remove the first red anchor
01:43:826 (1) - eh. Pretty just make this stand out less. Making ugly sliders does not make a note stand out more. Infact, their is no reason to be empathising this sound with this weird slider shape.
Looks interesting. You need to work on your aesthetics quite a lot, especially with sliders. I didnt mean to come across as harsh with this mod but its just my opinion.
Most of the other stuff looks alright.
gl