Thank you, Asherz!!! XDAsherz007 wrote:
I think we should be all good to go again then.
Best of luck!
Thank you, Asherz!!! XDAsherz007 wrote:
I think we should be all good to go again then.
Best of luck!
:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:O:OFresh Chicken wrote:
:O
thank you for ur mod. this map gonna be more accurated with ur detail mod in entire mapset.Kuo Kyoka wrote:
[Fontes' HD]
01:21:137 - 01:21:423 - 01:21:852 - 01:22:137 - I think it's better to add some notes for kick/snare here.
that is wat i intended. cuz this 1/4 beats that hav fast bpm. i did in fisrt time but.. considering HD diff and starating
i think this one notes 1/4 stream is not bad.
01:41:298 (101298|3,101298|2) - I have no ideas why it's on 1/16.
this is absolutely mistake. this map bpm was fixed recently, so maybe he missed some notes when move the notes manually in all diffs.
should be changed.
thanks for modKuo Kyoka wrote:
Also not really sure but there are something I'm still bother a bit:
First is about offset, I feels a little off from it, it's kind of too early, move to -5 is more accurate (+8 from -13).
Next up is some thing about snapping.
I will take a looks at SHD and Evening's diff.
(The timelines are under the new offset).
<- Evening's EX | SHD ->
00:45:995 - I kinda feel like it's 1/4 on here, and later on 00:46:066 - to 00:46:280 - is 1/8.
Not really sure about 1/6 on here but there are some similar parts which you added 1/4 only: 01:22:566 - and on 01:31:709 - too.
This is under the fact that the sound can be interchangeably used as 1/4, 1/6, 1/8, else I'll have to amend the pattern somehow
01:22:487 (82487|2) - :
01:22:487 (82487|2,82487|3,82558|1,82558|0) - 1. I want to emphasize the 1/4 sound here with a gallop that is either 12 34 or 34 12, I felt that it was the better choice of pattern than 23 14 or 14 23 due to its physical feedback it gives
01:22:558 (82558|1,82629|2,82701|3) - 2. I didn't use 1/6 here because it either makes it too dense on this section/creates a 4-note anchor no matter the pattern choices due to the gallop
3. The fact that the sound here is so convoluted with the buzz and hat mashed together, it doesn't seem reasonable to argue about something that players will barely notice.
00:53:995 - and 00:54:423 -
While 00:53:995 - is pretty much same like above, I won't point it again but there is inconflicted snap between these difficulties, one with 1/6 and one with 1/8.
I won't mind if you said it's for better for playbility but I would just use 1/4 here instead of 1/6.
And 00:54:423 - on here is also inconflicted but I'm more on 1/6 snap, sounds more accurate.
00:54:415 (54415|1,54463|3,54510|2,54558|1) - There is 2 snares in between the 1/2 timeframe so i used 1/6
That's all.
But for other difficulties, I'm still want to clarify some other things too.
[Evening's EX]
I'm not sure, but I feels like 00:56:995 (56995|0) - is a little bit late, how about move to 00:56:977 - 1/16 (?) .
00:56:987 (56987|0,57040|3) - Shifted another one down by 1/16 also
01:16:423 (76423|3,76423|0,76423|1) - not really feels like there is a snare here for being 3 notes like previous, or you added it for piano (?).
don't think i cared about the piano here much, it was the idea of snare = 3 notes, since this isn't as loud i'll make it 2
01:25:566 - same here too.
^
01:38:137 (98137|3,98280|1) - only one instrument here, merges it (?).
alright
01:41:995 - add a LN here as the sound going (?).
don't hear any synth here
01:34:709 - 01:39:280 - 01:43:852 - like previous, I don't think there is a snare on these timings.
they sound like a cut-off snare so i just used a snare
01:40:423 - but they have on here.
Thank you for mod!! xDKuo Kyoka wrote:
[SHD]
01:36:120 (96120|2,96120|3) - this one seems off, are you sure it's not on 1/16 (?).
ㄴ Fix
01:14:995 (74995|3) - piano is on 01:15:137 - too, do you like to splits LN here (?).
ㄴ i think its natural now so il keep it.
While 01:19:280 (79280|3) - is all same pitch piano, it's fine to use LN here, but what about 01:19:709 (79709|2) - change to LN (?).
ㄴ FIx
01:26:709 (86709|2) - I thought it should be on 01:26:566 - .
ㄴ at this pattern, i used LN to the latter of two piano sound, i mean the echo , and at 01:26:701 -here there is piano sound obviously. so il keep it
01:32:852 (92852|0) - On here I think can splits it to 01:32:852 - 01:32:995 - 01:33:280 - 01:33:566 - too.
ㄴ i think its natural now so il keep it
01:35:137 (95137|2) - on here should be end on 01:35:280 - while 01:35:423 (95423|0) - should be start on 01:35:280 - .
ㄴFix
01:37:423 (97423|2) - it should starts on 01:37:566 - as the main instrument goes on.
ㄴFix
01:40:423 (100423|1) - on here from 01:40:423 - to 01:40:566 - and from 01:40:566 - 01:40:995 - they are different pitch, how about a split (?).
ㄴ Fix
01:43:566 (103566|2) - can split on 01:43:852 - but it's kinda hard but your choice to keep.
ㄴ Keep
[Sora's NM]
00:10:280 (10280|0,10280|1) - kinda the only part here with notes for kick sound (?) It's kinda off, 00:14:852 - in here is better to keep since it's the new loop.
ㄴI don't know what I mean ;w;,pattern fix
01:20:566 - you can add a note on here for snare sound.
ㄴFix
[EZ]
00:30:280 - if you are following the vocal at the background, there have one on here too.
ㄴcuz the vocal sounds kinda week
00:58:423 (58423|1) - How about moving it to 1st for piano pitch (?).
ㄴFix
01:20:852 - there should have a note here to continue the kick flows.
ㄴit might get harder if i put a note here
01:21:566 (81566|3) - not really feels like there is a kick on here.
ㄴFix
01:45:709 - it's better to make this flow: https://puu.sh/yr7fm/dd0edca0eb.png while on 01:45:709 - is for kick and 01:45:852 - to 01:46:280 - is repetitive snares.
ㄴit doesn't look too hard also it fits with song so I'll keep it
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EDIT: Oh nevermind, Dynamix also announced to have this song next too:
The title is correct, however, the artist should have no spaces, just LunaticSounds
From soundcloud too I assume: https://soundcloud.com/lunaticsounds
You may also tags "Dynamix" too
ㄴFix
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Well only that I need to clarify something I guess so.
Overall the map is really nice, but I can't mod 4K that well, sorry then.
Good luck with the ranking section!
2017-11-29 07:20 Vampir: Hello Asherz owo Are you free for BN Check?
2017-11-29 07:20 Asherz007: Just in an irc at the moment
2017-11-29 07:20 Vampir: :D
2017-11-29 07:20 Asherz007: How long are you going to be around?
2017-11-29 07:21 Vampir: Um
2017-11-29 07:23 Asherz007: Shouldn't really be much for me to point out though, right?
2017-11-29 07:23 Vampir: i`ll be around for 4 more hours , i'll wait for you. Take your time
2017-11-29 07:23 Asherz007: 4 hours wow xD
2017-11-29 07:24 Asherz007: okay then
2017-11-29 07:36 Asherz007: ping
2017-11-29 07:36 Vampir: pong
2017-11-29 07:36 Asherz007: lol
2017-11-29 07:36 Asherz007: So, what changed?
2017-11-29 07:36 Vampir: lol :D
2017-11-29 07:36 Vampir: ㅕㅡ
2017-11-29 07:37 Asherz007: Can't read that xD
2017-11-29 07:37 Asherz007: Oh boy evening's trying to kill us all with hp that high
2017-11-29 07:39 Vampir: I fixed everything Kyoka modded and changed minor stuff that could get it disqualified
2017-11-29 07:39 Vampir: :D
2017-11-29 07:40 Vampir: I'm sorry. The translator is being used. Sorry for the late reply. T_T
2017-11-29 07:40 Asherz007: ah no worries
2017-11-29 07:42 Asherz007: is the offset staying where it is?
2017-11-29 07:43 Vampir: Oh Yes :D
2017-11-29 07:47 Asherz007: I feel like SHD got harder, but maybe that's just me lol
2017-11-29 07:48 Vampir: XD
2017-11-29 07:49 Asherz007: So, what else was it that you changed besides Kuo Kyoka's mod?
2017-11-29 07:52 Vampir: i didn't change anything other than that
2017-11-29 07:52 Vampir: because You and Kyoka modded so perfectly :D:D:D:D
2017-11-29 07:52 Asherz007: Oh xD
2017-11-29 07:54 Asherz007: You okay with evening's difficulty having hp that high?
2017-11-29 07:55 Vampir: If there's no problem with getting this ranked
2017-11-29 07:55 Vampir: I have no problem with it
2017-11-29 07:56 Vampir: However if any issues regarding the HP being so high proves otherwise I will lower it or have it fixed :D
2017-11-29 07:56 Asherz007: The higher hp just means less people can pass I guess
2017-11-29 07:57 Asherz007: You're also okay with having different snaps at 00:53:701 - and 01:22:415 - ?
2017-11-29 08:00 Vampir: Oh NM?
2017-11-29 08:00 Vampir: and SHD?
2017-11-29 08:00 Asherz007: between SHD and EX
2017-11-29 08:00 Asherz007: Was just playtesting on NM for the offset (I'm lazy xP)
2017-11-29 08:05 Vampir: EX
2017-11-29 08:05 Vampir: Evening was going for playable so he made it a bit different
2017-11-29 08:06 Vampir: He's guest difficulty so his views on what he wants to do with the song may vary from mine
2017-11-29 08:06 Vampir: :D
2017-11-29 08:06 Asherz007: just checking lol
2017-11-29 08:07 Asherz007: I mean everything looks fine to me I guess then, you good to go?
2017-11-29 08:08 Vampir: Okay , I'm ready :D
2017-11-29 08:08 Asherz007: Alright gimme a minute then
2017-11-29 08:09 Vampir: Okay xD
eyes wrote:
if you use soundcloud as reference, then make sure to use the same title "Dement ~after Legend~"
https://soundcloud.com/lunaticsounds/de ... r-legend-2
Envory wrote:
Diffname suggest~
SHD SC
Evening's EX SHD
eyes wrote:
EX
00:32:272 - why do you need to place so many same timing points?
because the sv tool did so
00:47:558 (47558|1) - shouldn't this be 1/2 or 1/1 LN
it sounded like staccato note to me rather than something held down
00:57:344 - 00:57:415 - you can add notes here too
a bit too excessive and too sparse for it to flow well with the rest of the rolls
01:19:987 (79987|0,79987|2,80129|2,80129|1) - these should be on same columns for consistency with 01:15:415 (75415|2,75415|1,75558|2,75558|1) - and 01:17:701 (77701|2,77701|3,77844|3,77844|2)
rarely anyone will notice this lol, i also don't get what you're trying to get at here after glancing through it like 3 times, i'm pretty sure no player that plays this map would even know what's wrong
01:26:844 (86844|1,86844|2,86987|2,86987|0) - aand this too
also don't you think OD is kinda too high with memorize sv
no, not really, it's more fair to the higher tier players to differentiate scores rather than having 300g/300 battles
OD doesn't really change the fact that the player cannot hit the memorization section well, it's more of how distinct it is as the OD changes