Red = Not allowed/potentionaly causing DQ
Bold = Mostly important, partially subjective, address this properly
Regular = Subjective opinion, try it out but don't obey my opinion if yours is essentially different
[General]
- Timing sections (red lines) must be the same in all diffs, they all must have the same offsets and the same BPMs. Make timing the same in all diffs.
- Useless file in the beatmap's folder: asdf.wav. There must be no useless files in the beatmap's folder
- Preview point isn't set for all difficulties. It must be set and must be consistent.
- Combo colors are not set. Set them.
- The ending of the mp3 file is very sudden. Add fading out please.
- "pop" is a useless tag because when set gets ranked QAT set the genre of the song so using this tag is just stupid.
- Only the hardest difficulty in the set can have custom name that doesn't really indicate its level like "Christmas Tree" or "Gay", all other difficulties must follow the same naming logic that will indicate their levels like "Easy", "Normal", "Hard".
- You can find a better bg with Full HD resolution, fortunately new RC allows us to do so.
- hitsounds in this part 00:12:113 - 00:15:308 - sound too loud. Consider making the volume level lower here.
[Christmas Tree]
Actually, I would just remove this weird sound, it doesn't fit the music at all, but it sounds "okayish" here so ups to you 00:55:256 (1) - These blanket patterns need polishing:
00:31:687 (2,3) - 00:23:298 (1,2) - 00:23:698 (2,3) - 00:25:296 (3,4) - etc, there're too many weird blanket patterns :V
- That's weird, but AiMod cannot tell anything about these three objects 00:18:905 - 00:43:672 - 01:21:222 - but they are actually unsnapped as Modding Assistant tells and actually if you try to copy their time codes and time codes of the actual beats you will notice the 1ms difference (I guess this is why AiMod doesn't say anything, as I remember 1ms unsnapping is allowed by RC, but still I think that every object MUST be snapped right, so please, fix that.)
- 00:26:494 (7) - an actually missed NC, you NCed every new tact so I guess this one should be NCed too. The same thing happened here 00:42:473 (7) - Also weird thing with NCing happens after this slider 00:56:854 (1) - (the slider is weird btw) like why isn't this NCed 00:58:718 (2) - it feels more like the same combo as 00:58:851 (1,2,3) - and not like 00:56:854 (1) - or like why didn't you NC this one 01:14:297 (5) -
I think NCing in this difficulty needs reworking or good explanation. - 01:41:594 (1) - try to not overlap the sliderend with its start, it looks very weird and also I don't think that this slider really fit this difficulty's style.
- That's weird how the same sounds here 00:17:173 - 00:17:573 - 00:17:972 - are emphasized with different ways. I understand and I agree that variability is fine, but having actually THE SAME sound in THE SAME part clickable and unclickable is a dumb idea (sorry for saying that.) The best option how to emphasis these sounds in my opinion would be this rhythm because it also distinguishes the 1/6 sound here 00:18:105 - but you also may use any of these rhythms:
- one
Actually, I would just remove this weird sound, it doesn't fit the music at all, but it sounds "okayish" here so ups to you 00:55:256 (1) - These blanket patterns need polishing:
00:31:687 (2,3) - 00:23:298 (1,2) - 00:23:698 (2,3) - 00:25:296 (3,4) - etc, there're too many weird blanket patterns :V
[RT's Sleigh]
- 00:17:173 (2,3,4,5) - the same suggestion as in the highest difficulty but in this diff I would suggest to emphasis it like you emphasized here 01:01:647 (1,2,3,4,5) - (I really like this)
- 00:50:462 (1,1,1,2) - I see that you NCed these objects because you changed SV for every of them, but the change is very very little so I don't think it really deserves NCing. The same thing for 01:35:202 (1,1,1,2) -
- 01:14:430 (1,3) - this overlap is very dumb, try to avoid it. Actually, the whole part includes a lot of dumb overlaps, consider fix them all (e.g. 01:09:369 (5,2) - 01:14:430 (1,3) - 01:18:691 (4,1) - 01:18:957 (5,2) - etc)
- 01:41:594 (1) - is this a heart? lmao. Copy this one please 00:56:854 (1) -
[Arphimigon's Santa Hat]
- This is the only difficulty where this part 00:12:113 - 00:18:504 - wasn't mapped. It's okayish, but I would like to see it's mapped and I think many people would too.
- 00:25:961 (2) - you used the same 1.3x spacing for the whole map, for every object, but here you decided to BREAK EVERYTHING and use 1.9x. Come on, fix it, you know it's wrong.
[Candy Cane]
[]- 00:13:711 (2) - useless NC because you placed them every 2 tact in the whole map. Also, this part 01:16:027 - 01:32:006 - has no combos, fix that. NC should be on 01:19:223 - 01:22:419 - 01:25:614 - 01:28:810 -
- 00:20:103 (2) - 00:50:462 (1) - 00:30:888 (4) - UI overlaps on 3:4 resolution. For the first one I mean this overlap https://puu.sh/ycSPr/456a114aad.jpg
Best of luck~