quick mod:
- 00:00:000 remap plz
kds thx
- 00:00:000 remap plz
kds thx
19:38 whosthebox: hey man, could i ask you to take a look to a map?
19:38 Taikocracy: what genre
19:39 whosthebox: i don't know what it is :^)
19:39 whosthebox: it's a furioso melodia map
19:39 Taikocracy: oh lord
19:39 whosthebox: it's going for ranking, and well, i need to know if it's ok
19:39 Taikocracy: is it actual furioso or a remix
19:39 whosthebox: testplays, mods, anything is welcome
19:40 whosthebox: actual furioso
19:40 Taikocracy: because i'm all for a different version of furioso
19:40 whosthebox: i could map it later :^)
19:40 whosthebox: i actually like gmtn stuff
19:40 Taikocracy: sabes que puedes hablar conmigo en espanol, si?
19:40 whosthebox: JAJAJAJAJA
19:40 whosthebox: ni enterado estaba
19:41 whosthebox: i have not a single problem doing it in english tho
19:41 Taikocracy: some people prefer their language, and i can do both (kindof) so
19:42 Taikocracy: but i need to finish up this one check, and sure i'll help you out
19:42 whosthebox: no problemo m8, take your time
19:49 Taikocracy: alright send me the mappo
19:49 *whosthebox is listening to [https://osu.ppy.sh/b/879623 gmtn. (witch's slave) - furioso melodia]
19:50 *Taikocracy is playing [https://osu.ppy.sh/b/879623 gmtn. (witch's slave) - furioso melodia [Unreal Oni]] <Taiko>
19:56 Taikocracy: okay not bad
19:56 whosthebox: yeaa boii
20:01 Taikocracy: 00:13:845 - these svs are unnecessary lol
20:01 Taikocracy: they're barely noticable and kind of weird tbh
20:01 whosthebox: alrite
20:02 whosthebox: i'd like to keep the last 5 tho
20:02 whosthebox: i want that sv increase there
20:03 whosthebox: it somewhat fits, and it's better for reading that 1/6
20:03 Taikocracy: ok
20:03 Taikocracy: 00:35:910 (30,31,32,33,34,35) -
20:03 Taikocracy: all these triplets are the same drum sample over and over
20:04 Taikocracy: while pattern variation is perfectly fine, they're not so different that you have to use every single triplet pattern in the game here
20:05 whosthebox: it's not random tho, i was following the "dings" in order to hitsound those
20:05 whosthebox: i don't want to make it that repetitive
20:06 whosthebox: i actually felt bad for copypasting that part 2 o 3 times
20:06 Taikocracy: understandable but merging the drum samples + the dings sounds really weird when playing
20:06 Taikocracy: and yeah
20:06 Taikocracy: you shouldn't copy paste that at all
20:08 Taikocracy: 05:23:715 (2274) - especially starting here because the intensity of the song decreases
20:08 Taikocracy: the density of this section should decrease to show that as well
20:08 whosthebox: yeah, thought about that
20:08 whosthebox: i will remove some of those triplets
20:09 whosthebox: i'll modify this part 00:35:910 - too
20:09 whosthebox: but i prefer to keep the triplets hitsounded to the "ding" rhythm
20:10 Taikocracy: 02:43:781 (1026) - unnecessary 1/6 note
20:10 whosthebox: removed
20:10 Taikocracy: 02:46:103 (1043) - same here
20:11 whosthebox: i don't think the same
20:11 whosthebox: reduce the playback rate
20:11 Taikocracy: i did
20:11 whosthebox: and listen carefully
20:11 whosthebox: there is clearly a 1/6 there
20:12 Taikocracy: if you say so
20:13 Taikocracy: 02:52:232 (1092,1093,1094,1095,1096,1097,1098,1099,1100,1101,1102,1103,1104,1105,1106,1107,1108,1109,1110,1111,1112) - what is this btw
20:14 whosthebox: a 1/6 stream :^)?
20:15 Taikocracy: not a good one
20:15 Taikocracy: i don't see what instrumentation needs 1/6 emphasizion
20:16 whosthebox: yeah, i might need to change that a bit
20:17 Taikocracy: also some of your kiais are weird
20:17 Taikocracy: the first kiai starts at 01:12:877 -
20:17 Taikocracy: but you have it start at 01:25:264 -
20:19 whosthebox: i won't deny that i could make it start at 01:12:877 - but i prefer to leave it like that
20:20 whosthebox: it gets, "stronger", lets call it like that, starting from here 01:25:264 -
20:22 Taikocracy: 02:13:781 (818,824) -
20:22 Taikocracy: i think you can delete these too
20:23 whosthebox: yes
20:23 whosthebox: removed
20:23 Taikocracy: that's all for me, for now at least
20:23 Taikocracy: there are things about it better than nwolf's and things that are worse
THANKS A LOT, THIS WAS A VERY GOOD MODStefan wrote:
[unreal]
00:14:039 - 00:17:910 - The purpose of continous mapping gets lost since you already used that idea before at begin - 00:13:845 - . Also, it works badly for 00:17:522 (83,84) - since they are significantly different but kept the same like the other don notes. I suggest to get away from the continous mapping idea and/or change 00:17:522 (83,84) - to kat notes. Not completely okay with everything, but i did change some stuff: removed the note at 00:17:329 - and changed the one 00:17:716 - there to k for the consistency with the notes here 00:20:619 (100,101,102) - and stopping a bit with continuous mapping, though i prefer most of that part being mapped.
00:22:942 (113,118) - and 00:24:297 (120,121) - these two pairs should switch at each other, sound-wise it probably works better with the exact emphasis. https://derpovic.s-ul.eu/haW20wY9.png Beautiful, applied
00:34:039 (12,13) - might also switch them since 00:33:781 (10,11,12,13) - tend to switch like 00:32:619 (1,2,3,4) - does. Beautiful², applied²
01:05:135 - 01:06:684 - compare to 01:02:039 - 01:03:587 - it is slightly "deeper" and should be different from that stream part. You could change 01:05:329 (278,281) - to don notes, that should be enough.
03:23:329 - 03:27:071 - personally I don't really find it's necessary to map that section as complete stream part that connects to the upcoming 1/6 streams, the song is slightly weaker and wouldn't really fit for continous mapping. You are right with this, but i like that part being hard and continuous, and even if it's weaker there, you can clearly hear what i mapped. I don't disagree with what you pointed, i just prefer it my way :^)
04:11:619 (1663) - might not want to skip a kat note here just because of pattern design. yea boiiii, applied
Might do an own SV mod later, since setup can be improved imo.
Thanks a lot man! Very good mod!frukoyurdakul wrote:
Hi there.
[Unreal Oni]You may call me back.
- 00:52:555 (165) - Change this to kat, in order to keep it consistent with 00:49:458 (138) - this. There are many occurences on this map that emphasizing this sound, so be sure to check all of them. applied and changed the following parts to k too
- 00:53:522 (174,175,176,177) - Wouldn't it be better if you follow the drums there? They are way more prominent, and snapped in 1/3. I think d d d would be good if you change. fun fact, that was a d d d 1/3 stream a looong time ago :^) i know the drums are more audible there, but i don't like how the 1/6 stream after that part plays with that stream being a 1/3, i prefer not changing that stream
- 00:59:716 (229,230,231,232) - ^ Same, with a suggestion of d k d this time. same as above, it was a 1/3, but changed it to a 1/4, same stuff too
- 01:35:522 (541,542,543) - These should be 1/6 due to the keyboard and make the map consistent. yes, applied
- 01:39:974 (575) - 1/16 slider extensions are not allowed anymore. Snap this one to 1/4 red tick even though a tick is missing. forgot to change the slider length after doing some recent sv changes, my bad, fixed all 4 sliders
- 01:50:619 (669,670) - The SV change between these two is 0.10x while you chose to change it as 0.05x between 1/2 notes, because of this the change is not smooth. To prevent that: {01:50:813 - 1.05x, 01:51:006 - 1.00x} Those changes will make the SV smoother. excellent, applied
- 01:55:651 (694) - Change this to k for consistency issues. applied
- 02:14:813 - Starting from here, I assume most of the kats are put to emphasize the bass sounds. So, here are some of them that you've missed: 02:17:781 (840) - 02:20:877 (859) - 02:23:974 (878) you are right, apllied
- I discussed about the SV change on 03:30:942 - this spot with my friends and after some work I come up an idea like this: 03:30:942 - 1.10x, 03:31:329 - 1.02x, 03:31:716 - 0,94x should smoothen the SV more on that spot. yeaa boiii, applied
- 03:52:232 - Remove this 0.94 here and start decreasing the SV through 03:52:555 - this spot, as in 03:52:555 - 0.93x, 03:52:748 - 0.91x and 03:52:942 - 0,90x. removed the SV at 03:52:232 - and changed the subsequent SVs to 03:52:555 - 0.93x, 03:52:748 - 0.92x, 03:52:942 - 0,91x and added a 0.9x SV 03:53:135 - there
- 04:20:619 - For this section, the values should be 1.11x, 1.13x, 1.16x, 1.20x and 1.25x respectively. i prefer how it looks right now
- 04:48:877 (1977) - This should be snapped to 1/4 as well. changed
- 05:01:264 (2077) - ^ same as above
- 05:46:748 - 0.86x, 05:46:942 (2392) - 0.83x, 05:47:135 (2393) - 0.81x, 05:47:329 (2394) - 0.80x if you want a smoother change. looks good, applied
applied everything mentioned, thanks!Gabe wrote:
hi there!
you should place the don from the background in the center of the playfield. on the .osu file, under "Events", change the last value on the bg line to 50. the background is going to be more centered after doing it. You can have a preview here.
this is where you should be looking at:
• 00:23:910 (117) - Change this for a kat, as it will follow the piano with the next kat
• 03:22:555 (1315) - if you were following the consistency from 03:21:006 (1303,1306,1309,1312) - , there would have a kat here instead of a don. in this case, since I'd suggest you to replace this don for a kat, you would have four kats in a row, but instead, you could be switching 03:22:426 (1314) - for a don. so technically, all I'm suggesting you, is to do a CTRL+G to 03:22:426 (1314,1315) - .
the rest should be okay as your very consistent and the mapping is pretty clean.
call me back!
FORGOT SO HARD ABOUT THIS, THANKS FOR POINTING ITgaston_2199 wrote:
HYPE
Hey, antes de que quede qualified. Why not add tag and source?
Podría ir más completo y sería más fácil de encontrar el mapa digo.
Source: BMS
Tags: of fighters 2010 bof gumtune lr2 gothic hardcore extended ver version
Por las dudas, no kds.
Gl~
frukoyurdakul wrote:
Rebubbled due to metadata and source change.
Even though there are the ones I agree, they can be avoided too and leave it to mapper's choice. But on most of them I strongly disagree, as the most of the patterns are indeed following the sounds on the music, which makes the map good.Taikocracy wrote:
didn't think this would be bubbled so fast (since you last asked me) lol this spooped me on halloween
i do have some concerns about the rhythmic accuracy of the map and its over saturation at some places though
[Unreal Oni]
00:14:813 (69,73,77) - these notes don't need the finisher imo, the fact that this note is a kat is enough to emphasize the harpsichord note that plays here (same can be said for note 81 as well, but it's the end of the phrase so it's understandable) While 69 and 77 doesn't really have finishers on them the 73rd note has a finisher due to the multiple sounds (a chord, to be specific) which occurs at most of the notes: 00:14:039 - 00:15:587 - 00:17:135 - 00:18:297 - 00:20:232 - 00:21:781 - and so on. Because of this reason I think the finishers should stay.
00:19:264 (93,94,95,96,97,98,99,100,101,102) - these few notes are actually quite confusing, it's impossible for me to know whether or not you're following the clock ticks in the background or the harpsichord because 00:19:264 (93,94,95,96,97,98) - follow the pitches of the harpsichord, but then you add 00:20:426 (99) - which has no correlation to the harpsichord, then jump right back on it for 00:20:619 (100,101,102) - . i simply would just delete note 99, it gives better emphasis on the finisher before it and would then clearly follow the harpsichord Acceptable, but here is a different opinion about it: 00:14:039 - Starting from here to 00:17:135 - here, if only the harpischord was mapped, the dons should be removed fully, but the clock sound (as you call) and the harpischord are combined, which the mapper did at your point as well. I agree on some point though:
If those sounds are indeed combined, gaps like 00:17:329 - these should be filled as well, since the clock sound continues on them too, but it's on mapper's decision since every sound don't have to be mapped.
00:34:555 (17,18,19,20,21,22,23,24,25,26,27,28) - although i appreciate the simplicity of this, the pitch of the harpsichord does not imply such symmetric pitches and pitch changes. i think this pattern follows the pitch quite a bit better, however it's not my decision how to map this:
I think what you suggested is even worse: If you are following pitches it should be mapped as 00:34:845 (20,24) - swapped version of these, which creates a bad stream like kdkdkkdkkkkddddd, and I don't think this map should include a similiar pattern that is mapped at 2009, because of that reason I think the current one is just fine.
00:46:555 (112,113,114,115,116,117,118,119,120,121,122,123,124,125) - i'm not sure that this section is very well mapped, 00:46:555 (112,113,114,115,116,117,118) - seem to me like an oversaturation of an effect for the sake of difficulty-which is unnecessary. this theme occurs quite a few times throughout the map. there are two options i feel that represent this section better, one being the same structure from nwolf's coincedentally:
option 1:
https://puu.sh/ybSiV/12fb3d0379.png
option 2:
https://puu.sh/ybSBC/3459ac2070.png
a full measure for 1/6 where 1/6 is not apparent generally isn't a good idea Not apparent how exactly? I would agree with you if you point out 00:47:329 - this or 00:47:716 - this and yet you pointed out a correct snapped pattern, which fits incredibly good. As for the ones that I mentioned,
there is a continuous sound that should be emphasized as 1/6 or 1/8 or a slider, but different from 1/4, and the mapper chose to put 1/6 there. Due to the pitch changes of the sounds, they fit as well.
01:37:651 (562,563,564) - 562 should be a finisher to emphasize how heavy this hit is, and then 563 and 564 should be deleted as there is no concrete sound behind these two notes, it's just a continuation of note 562's big hit The instruments are mixed there, as in most maps, and the sounds at 01:37:845 (564,565,566) - these are coming from drums clearly, which I don't think that should be skipped at all.
01:48:297 (651) - this note is quite a bit higher in pitch than the rest, could be emphasized by a kat Not really, pitch is going lower and lower starting from 01:48:103 - here, and the correct representations of it are three: kdddddk (which the mapper did), kkddddk or kkkdddk. I really don't think kddkddk suits at all.
02:13:910 (816,817,818,819,820) - i think k D D D D is way more accurate in terms of matching the bass hits and matching intensity, as it stands right now it ignores the bass hits almost completely This statement is not finished: If you emphasize the intense bass sounds with finishers (which the same sound exists on 02:13:910 - this one as well) all or most of the bass sounds like 02:14:813 - 02:15:200 - 02:15:587 - these ones, which are already emphasized with kats only. So, I don't think the mapper should put finishers on them due to keep consistency.
02:14:813 (822) - this should be a regular note to match all the other times this doublet comes up and it is not finished I kinda agree with you there, since the rest of the bass sounds are mapped on kats only, but there is one more sound on that note: The really high-pitched sound that goes lower and lower in time. And it's start is on that finisher and audible, which makes a finisher acceptable on that note.
02:46:942 (1045,1046,1047,1048,1049,1050,1051) - another oversaturation, i recommend using some kind of 1/4+1/6 pattern, there isn't reason for an entire beat of 1/6 here either How so? The keyboard is on 1/6 flat. Although I can't hear a keyboard on 02:47:264 - this one, so it can be deleted or not. Mapper's choice again. If you choose to delete, remove it on the other parts (which are a lot) too.
02:52:748 (1090,1091,1092,1093,1094,1095,1096,1097,1098,1099,1100,1101,1102) - the same thing applies here, except to a MUCH larger extent, i recommend simply using a spinner or a slider here instead and then making 1102 a finisher Yeah this one makes sense, since the sounds are not in 1/6 this time.
03:29:135 (1369,1370,1371,1372,1373,1374,1375,1376,1377,1378,1379,1380,1381,1382,1383,1384,1385,1386,1387,1388,1389,1390) - also oversaturated, i recommend a spinner here but if you need an alternative i highly recommend basing it off of nwolf's structure from his map He doesn't have to be choose a similiar structure based on the nwolf's map. He is clearly following the 1/6 drums there. No need to remove this stream for any reason. In fact: I recommend adding notes on 03:30:232 - this spot, since the drum continues there. It also continues at the next gaps but they are mostly emphasizing the keyboard so they can be remain blank.
03:55:458 (1527) - the bass hit overrides the harpsichord here, this would be better as a don A personal suggestion, but accurate one.
03:54:103 (1515,1516,1517,1518) - i recommend removing these, note 1518 is not in time and snapping it to be in time would be far too awkward imo. Well, it's just a disc sound that is unsnapped to anything, so I think mapper can choose whatever he wants.
04:09:103 (1631,1632,1633) - every time this theme comes up i feel like there's room for more pitch variation Pitch is correctly followed there: The kat ones are higher on every note compared to dons.
04:46:555 (1965,1966,1967) - refer to 01:37:651 Same answer: and pointing this out second time means it's mapped consistently.
Thanks for the mod!Taikocracy wrote:
didn't think this would be bubbled so fast (since you last asked me) lol this spooped me on halloween
i do have some concerns about the rhythmic accuracy of the map and its over saturation at some places though
[Unreal Oni]
00:14:813 (69,73,77) - these notes don't need the finisher imo, the fact that this note is a kat is enough to emphasize the harpsichord note that plays here (same can be said for note 81 as well, but it's the end of the phrase so it's understandable) they do need the finisher IMO, i want to emphasize the difference in the pitch and volume compared to those that don't have them.
00:19:264 (93,94,95,96,97,98,99,100,101,102) - these few notes are actually quite confusing, it's impossible for me to know whether or not you're following the clock ticks in the background or the harpsichord because 00:19:264 (93,94,95,96,97,98) - follow the pitches of the harpsichord, but then you add 00:20:426 (99) - which has no correlation to the harpsichord, then jump right back on it for 00:20:619 (100,101,102) - . i simply would just delete note 99, it gives better emphasis on the finisher before it and would then clearly follow the harpsichord i'm following both the harpsichord and the clock ticks in the backrground, though i can remove the note there and it will be okay too, i prefer to keep the combined rhythm mapping.
00:34:555 (17,18,19,20,21,22,23,24,25,26,27,28) - although i appreciate the simplicity of this, the pitch of the harpsichord does not imply such symmetric pitches and pitch changes. i think this pattern follows the pitch quite a bit better, however it's not my decision how to map this:
i prefer to keep the stream how it is right know, it still does follow the harpsichord pretty well, also, there's a 1/3 stream before the 1/4 and i don't want to make it that complicated here, you have the finisher at the end too, not changing it.
00:46:555 (112,113,114,115,116,117,118,119,120,121,122,123,124,125) - i'm not sure that this section is very well mapped, 00:46:555 (112,113,114,115,116,117,118) - seem to me like an oversaturation of an effect for the sake of difficulty-which is unnecessary. this theme occurs quite a few times throughout the map. there are two options i feel that represent this section better, one being the same structure from nwolf's coincedentally:
option 1:
https://puu.sh/ybSiV/12fb3d0379.png
option 2:
https://puu.sh/ybSBC/3459ac2070.png
a full measure for 1/6 where 1/6 is not apparent generally isn't a good idea this stream fits and plays pretty well IMO, the sound there,
even if not being fully clear, easily enables the stream i have, plus, i don't want to do the "conventional" mixed stream with two 4 notes 1/6 streams, you have plenty of maps (nwolf's version included) with that kind of streams, not gonna change this.
EDIT: after some testing, i can also say that this stream is not for "the sake of difficulty", both of those stream examples you gave me are harder than what i have mapped, the first example being 0.8 stars and the second one being 0.73 stars, while mine is only 0.46 stars.
01:37:651 (562,563,564) - 562 should be a finisher to emphasize how heavy this hit is, and then 563 and 564 should be deleted as there is no concrete sound behind these two notes, it's just a continuation of note 562's big hit 01:37:651 (563) - it's not worth a finisher IMO, you have the speedup already to emphasize that part, and the stream is already tricky, i don't want to add a finisher there. Also, you have audible beats both 01:37:845 - here and 01:37:942 - here, try setting the Playback Rate at 50% or 25% and pay attention.
01:48:297 (651) - this note is quite a bit higher in pitch than the rest, could be emphasized by a kat hmmm, you are right there, but i prefer to keep that stream how it is, the pattern gets a bit repetitive with the following 01:48:490 (655,656,657,658,659,660,661) - part, also, i don't want to make it even harder.
02:13:910 (816,817,818,819,820) - i think k D D D D is way more accurate in terms of matching the bass hits and matching intensity, as it stands right now it ignores the bass hits almost completely changed this 02:14:039 (818,819) - two notes to d and changed the note 02:14:426 (821) - here to a finisher
02:14:813 (822) - this should be a regular note to match all the other times this doublet comes up and it is not finished the sound 02:14:426 (821) - here is almost the same, both in pitch and strength, as the one 02:14:426 (821) - here, this finisher makes sense considering the previous change.
02:46:942 (1045,1046,1047,1048,1049,1050,1051) - another oversaturation, i recommend using some kind of 1/4+1/6 pattern, there isn't reason for an entire beat of 1/6 here either same as before, the sound there easily enables that stream, i don't want that kind of overused streams, and it's not a long stream anyways, they're just 7 notes.
02:52:748 (1090,1091,1092,1093,1094,1095,1096,1097,1098,1099,1100,1101,1102) - the same thing applies here, except to a MUCH larger extent, i recommend simply using a spinner or a slider here instead and then making 1102 a finisher yeah, i can't hold that lie any longer :^) rip that stream, changed it into slider+finisher
03:29:135 (1369,1370,1371,1372,1373,1374,1375,1376,1377,1378,1379,1380,1381,1382,1383,1384,1385,1386,1387,1388,1389,1390) - also oversaturated, i recommend a spinner here but if you need an alternative i highly recommend basing it off of nwolf's structure from his map absolutely no, you can CLEARLY hear that 1/6 there, i could even make it a bit longer by adding a note 03:30:232 - here and it would be perfectly fine, those sounds are there; and again, i don't want to make my map like other's beatmaps if it's possible to map something else, please, i beg you, stop asking me for that.
03:55:458 (1527) - the bass hit overrides the harpsichord here, this would be better as a don had the doubt with this for a long time, i'll change it since you're the first one pointing this
03:54:103 (1515,1516,1517,1518) - i recommend removing these, note 1518 is not in time and snapping it to be in time would be far too awkward imo. removed the note at 03:54:393 - , the other 3 notes are snapped in time, and i don't want to leave that space without anything when you have clearly audible sound.
04:09:103 (1631,1632,1633) - every time this theme comes up i feel like there's room for more pitch variation i don't think the same, the pitch starts higher at the beggining of that stream, and gets lower then, when reaching this 04:09:006 - spot is already low enough to make it a don, and it plays really good like that. MAYBE, i could map 04:09:006 - that one as a k too, but as i stated before, it plays really well as it is right now.
04:46:555 (1965,1966,1967) - refer to 01:37:651 same answer as 01:37:651 -
could add a spinner at the end, not a big deal though yeah, thought about that for a while, but it feels a little forced, i prefer not adding one
generally i think this map needs more discussion to polish it, because although the foundation of the map is pretty good i think it still needs quite a bit more fine tuning before being bubbled
feel free to call me fruko or gabe back
Lost The Lights wrote:
Since there's been trouble here, I'm gonna help a little bit and mod this as well. Modding in english so BNs can understand.
[Unreal Oni]That's all, pretty small changes, nothing out of the ordinary. In my honest opinion this map is ready to go.
- 00:59:813 - I feel this note should be changed to k to follow better the melody in this case.
- 01:05:619 - Same as above, I understand why this pattern is different, since you want to give it that "effect" of how the music is deepening (as Stefan pointed out), but this one definitely needs to be changed to k to emphasize the melody.
- 02:20:490 (857,858) - Doing a ctrl+g here will help since 02:20:619 - has a really strong sound that needs to be emphasized.
- 02:37:071 - Remove this note, following both the 1/6 and the melody at the same time doesn't work that well here, but deleting this note will help to do that.
- 02:47:845 - 02:48:619 - Add notes in these blank spots. The drumming is clear in this section and should be mapped.
- 02:48:748 (1060,1061) - In addition to that, ctrl+g these notes to follow the melody better.
- 04:13:651 - This right here feels a little weird as d k D. I recommend mapping it as k d K since 04:13:651 - sounds clearly higher than 04:13:845 - , and I'm sure you did d k D because 04:14:039 - needs to be different than 04:13:845 - , so k d K fits better.
DALE PELOTUDO RANKEALO O TE ROBO A MUGRE.
The only actual complain I have about the map after a quick look (because I'm too lazy to mod something completely) is why the actual fuck those notes are low volume 00:14:039 - and SUDDENTLY it doubles in 00:17:135 - . Please, fix it, it really really really really triggers me.Taikocracy wrote:
other things to ponder while awaiting a second opinion
00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don I understand your point, and kinda agree with it. However, I really feel like he's using kats to follow the main melody, not secondary sounds (at least this one is not special), so I don't see a problem with those being dons.
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong. I tried 1/3 and 1/4, both sounds increndibly awkward, prefer letting it to mapper's choice.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well This gives me mixed feelings. Sounds correct, but leaving a gap in the blue ticket (which actually has a sound) makes me sad. I'm not sure if leaving like it is works better than what you suggested.
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo I mean, does it really matter? I agree with the kat, but disagree with the finisher. Doesn't seem nice if you consider the notes before it doesn't have a finisher. ddk d in 01:39:781 - works for me, but this slider doesn't feel weird at all.
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note I'm sorry, but I really wish you missed the note you wanted to mention.
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before. I disagree with this. I'm pretty sure 1/6 s aren't used to follow only 1/6 notes, but sounds like this one as well. If the pattern is playable (and I'm pretty sure it is), there's no problem here. And honestly, I can't think about anything that could work here besides the current pattern.
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well I understand your point but uhhh, leaving all of those as kats would make this part repetitible and boring. I don't mind having don on those sounds, as long as it's consistent and not randomly placed.
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well Personally I don't mind much, especially because I would prefer 1616 being kat and not 1617. Well, this pattern appears literally two times, and the sounds you suggest isn't really a sound that composes the stream. Mapper's choice imo
04:13:651 (1655) - the pitch starts descending here, should be a don I prefer the current because it gives the melody more emphasis and it closer the way whosthebox followed it the whole map. Both works, though.
it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
I literally see no problems with most of what was pointed out. Let's wait for the mapper's response.Taikocracy wrote:
other things to ponder while awaiting a second opinion
00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don I can agree with this, which is a valid point but it's not really THAT important since it's only one note, it's not gonna change the map or the section completely.
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong. There's both 1/3 and 1/4 sound in both of these. I'm sure he picked to follow the 1/4 because it sounds and feels very weird to play with 1/3. This specific thing is something that the mapper decides whether he wants to map one thing or the other.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well This is only noticeable when you're listening to the map in 25% speed. While I agree that it could be changed the way you're suggesting it, it can also be left as how it is right now, so I see no problems with this since the structure of the map will be the same.
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo Are you trying to find problems where there aren't any?. The slider is following a holding sound, and it's perfectly fine to leave it.
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note There's literally a vocal there. What do you mean "I can't hear anything that maches to this note"?
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before. Here, I'd like you to suggest patterns instead of just pointing out that it's wrong. Just saying that "everything else before 1366 is unnecessary" is not helping. The pattern sounds and fits correctly to the song. 1/6 are not only used for 1/6 sounds, they can be used for sounds like this.
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well Variety in a map is very important, and the variety used in here fits quite well actually. I see no problems with this.
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well What you're suggesting sounds weird. The pattern is following the melody correctly. Adding a k there would not just make the pattern more complex, but also will make it sound wrong imo.
04:13:651 (1655) - the pitch starts descending here, should be a don I suggested this was changed to k because even if the pitch starts descending from here onwards, the next note sounds a lot deeper than the one at 04:13:651 - and using patterns like this one is a cool technique for descending sounds like in here.
it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
ghm12 wrote:
I'm not the mapper but yeah I want to give some opinions.The only actual complain I have about the map after a quick look (because I'm too lazy to mod something completely) is why the actual fuck those notes are low volume 00:14:039 - and SUDDENTLY it doubles in 00:17:135 - . Please, fix it, it really really really really triggers me.Taikocracy wrote:
other things to ponder while awaiting a second opinion
00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don I understand your point, and kinda agree with it. However, I really feel like he's using kats to follow the main melody, not secondary sounds (at least this one is not special), so I don't see a problem with those being dons.
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong. I tried 1/3 and 1/4, both sounds increndibly awkward, prefer letting it to mapper's choice.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well This gives me mixed feelings. Sounds correct, but leaving a gap in the blue ticket (which actually has a sound) makes me sad. I'm not sure if leaving like it is works better than what you suggested. I don't understand how it makes you sad, lol that makes me laugh tho, but the pattern is kkkkd, which is a fairly common pattern, even if 1/6.
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo I mean, does it really matter? I agree with the kat, but disagree with the finisher. Doesn't seem nice if you consider the notes before it doesn't have a finisher. ddk d in 01:39:781 - works for me, but this slider doesn't feel weird at all. I just don't see the purpose of a 1/2 slider, a lot of times people won't even get the full 3 hits on it, even if it's a held sound as LTL mentioned in his mod, it's just w e i r d and would rather see it as a break
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note I'm sorry, but I really wish you missed the note you wanted to mention. ?
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before. I disagree with this. I'm pretty sure 1/6 s aren't used to follow only 1/6 notes, but sounds like this one as well. If the pattern is playable (and I'm pretty sure it is), there's no problem here. And honestly, I can't think about anything that could work here besides the current pattern. Ok I'll let this part go now, lol
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well I understand your point but uhhh, leaving all of those as kats would make this part repetitible and boring. I don't mind having don on those sounds, as long as it's consistent and not randomly placed. The problem is it's not really consistent and does seem rather random.
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well Personally I don't mind much, especially because I would prefer 1616 being kat and not 1617. Well, this pattern appears literally two times, and the sounds you suggest isn't really a sound that composes the stream. Mapper's choice imo
04:13:651 (1655) - the pitch starts descending here, should be a don I prefer the current because it gives the melody more emphasis and it closer the way whosthebox followed it the whole map. Both works, though.
it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
Go ahead and reply to everything I said, and I'll probably consider a rebubble.Lost The Lights wrote:
I'll give my opinion about what you're pointing out, because I feel you're not gonna reach an arrangement with whosthebox like this.I literally see no problems with most of what was pointed out. Let's wait for the mapper's response.Taikocracy wrote:
other things to ponder while awaiting a second opinion
00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don I can agree with this, which is a valid point but it's not really THAT important since it's only one note, it's not gonna change the map or the section completely.
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong. There's both 1/3 and 1/4 sound in both of these. I'm sure he picked to follow the 1/4 because it sounds and feels very weird to play with 1/3. This specific thing is something that the mapper decides whether he wants to map one thing or the other.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well This is only noticeable when you're listening to the map in 25% speed. While I agree that it could be changed the way you're suggesting it, it can also be left as how it is right now, so I see no problems with this since the structure of the map will be the same. I noticed this in 50% speed, but I still don't see a reason to plot that extra kat, albeit I'll rebubble it if it's left there anyways
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo Are you trying to find problems where there aren't any?. The slider is following a holding sound, and it's perfectly fine to leave it. Held sound =/= slider, especially when it's only 1/2 beat long... refer to what I wrote in ghm's mod
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note There's literally a vocal there. What do you mean "I can't hear anything that maches to this note"? Lol I don't really hear the vocal, but if you hear it then hey I'll let it go
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before. Here, I'd like you to suggest patterns instead of just pointing out that it's wrong. Just saying that "everything else before 1366 is unnecessary" is not helping. The pattern sounds and fits correctly to the song. 1/6 are not only used for 1/6 sounds, they can be used for sounds like this. I've recommended both a spinner and a structure similar to nwolf's, but as I said before I'll let this go as everyone else seems to like it
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well Variety in a map is very important, and the variety used in here fits quite well actually. I see no problems with this. Yes, it is, but it still seems kind of random the placement of kat vs. don
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well What you're suggesting sounds weird. The pattern is following the melody correctly. Adding a k there would not just make the pattern more complex, but also will make it sound wrong imo. yeah, I highly disagree with that it sounds wrong, but ok
04:13:651 (1655) - the pitch starts descending here, should be a don I suggested this was changed to k because even if the pitch starts descending from here onwards, the next note sounds a lot deeper than the one at 04:13:651 - and using patterns like this one is a cool technique for descending sounds like in here.
it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
EDIT: wtf ghm, you sneaky brazilian.
no creo que soy pobre, pero tambien no necesito una gracias para haciendo mi trabajo-Anhedonia- wrote:
Y ahora salta la novia de la novia :000000 esto se pone buenisimo
wn, bajenle un poco a las revoluciones pareciera que llamaron a toda la banda para hacerle el gangbang al pobre taikocracy
al menos agradezcan que algun bn se dio el tiempo de contestarles 3 veces ffs
That's all, i thinkTaikocracy wrote:
other things to ponder while awaiting a second opinion
Lost The Lights and ghm basically answered everything, but i'll be giving you my point of view anyways
00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don you are right here, but i wasn't following it here, as ghm said, i was following the main melody, and this kat does not go very well here considering what i'm following.
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong. as i stated in previous mods, i know there is a 1/3 beat here, but you also have a pretty clearly audible 1/4 beat, i choose to map the 1/4 for the sake of the stream's playability, it plays pretty bad with that 1/3 IMO, considering it's already a 1/4+1/6 mixed stream.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well hmmm, you are pretty right here, didn't notice this before. It bothers me though to leave that note unmapped, since that part will actually play really weird. I prefer to leave it like this, also for playability purposes.
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo hmmmm, it sounds pretty good as a k finisher to be honest, but i want to emphasize the whole sound, not just the beggining of it, that's why you have the slider in that part, and it being short means less score lose if you don't get to hit it, right :^)? I don't disagree at all with your suggestion (i was seriously considering this actually) but i prefer to keep the slider.
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note uhmmmm, the vocal there?
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before. yeah, before that it sounds like a 1/8, even maybe a 1/12, but you know, mixing 1/8 with 1/6 is not good at all, and let's not even speak of 1/12. I did map that as a 1/6 because i can't map it in a higher snapping, and adding a slider, a spinner, or even some 1/3 notes would be a mood killer.
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well i mapped that part following the intensity of the main melody there, and also, as ghm stated before, it gets too repetitive if i do follow the same rhythm again and again in that part. Believe me, i tried.
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well tbh, i find 04:09:103 - this note to have a higher pitch than the one at 04:09:200, and i already said before, it's following the intensity of that part, i didn't want to make anything too complicated for that part either.
04:13:651 (1655) - the pitch starts descending here, should be a don i already changed it in a previous mod, and i like it the most how it is right now. Not disagreeing with what you said, just prefer it how it is right now.
it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
I'll be applying this as fast as i can log into the game, thanks m8!frukoyurdakul wrote:
Recheck.
[Furious Oni]That's it I guess. The issues are not that big so I don't think it should require a rebubble. Call me back when you apply this.
- 02:27:200 - The same way you emphasize the bass sounds (02:26:297 - 02:26:555 - for example) you should emphasize this one with a finisher as well. I'm saying this because you already used 1/3 notes after a finisher based on 02:33:393 (948) - this one and the others. you are right, applied.
- 02:30:039 (920,922) - How about swapping these? You'll kinda keep following the bass sounds that doesn't exist on the first kkk 1/3, referring to 02:28:361 - this one. The reason behind it is the usage of kats before this part, referring to 02:20:877 - 02:23:974 - these ones for example. It will also create a nice transition between that spot and 02:33:006 - this one. i do like how 02:30:426 (922) - sounds as a k, but i prefer to keep 02:30:168 (920) - this note as a k too, to emphasize the pitch difference between thi 02:30:168 (920,921) - two notes here. I'm changing the subsequent two parts too, since they are exactly the same.
- 02:36:877 - Hmm, I think removing the note here isn't that good. The kat density is already increasing and ddkkd was emphasizing these sounds well enough in my opinion, or if you want to emphasize by pitch you can use ddddd or ddddk too but I don't think skipping 02:37:071 - this sound due to emphasize the other is good. yeah, readded the k at 02:37:071 -
- 02:52:748 - I recommend a spinner here. The main snapping and rhythm is 1/3 and the slider ticks are in 1/4, which makes hitting them a bit hard, I would've suggest changing slider tick rate to 1/3 but it'll break the other short sliders, so spinner it is. makes sense, spinner will be.
- 03:17:522 - I get this finisher and 03:18:297 - this one too, but I didn't get the middle ones. If you are emphasizing the bass sounds, they are actually on 03:17:781 - 03:18:039 - these notes which makes it sound a bit weird. Either remove all of the finishers except the last one or change the pattern as K d K d K d K to emphasize the sounds correctly, because I don't really hear a particular sound on 03:17:910 (1274) - this one or it doesn't do what other finishers emphasize: the bass sounds which are more important there. i'll be removing the finishers except the last one, i like the pattern like it is right now, it gets too repetitive if i change it to kdkdkdk here
- 03:26:813 (1339,1340,1341,1342,1343) - Same issue happens here as well, the bass sounds are not properly emphasized as the last DON you've put (03:26:039 (1333) - this one) and you should at least change it to kdkdk. kdkdk does sounds beautiful here, applied it.
- 04:18:942 (1711,1714) - How about changing these ones to kats? Among themselves 04:18:684 (1709,1711) - these two and 04:19:071 (1712,1714) - these two have the same pitch and I think it sounds better. it does sound better, applied it
Estoy de acuerdo, es bueno que la gente pasar el tiempo discutiendo. Taikocracy es el BN perfecto. Los amo a todos!-Anhedonia- wrote:
Y ahora salta la novia de la novia :000000 esto se pone buenisimo
wn, bajenle un poco a las revoluciones pareciera que llamaron a toda la banda para hacerle el gangbang al pobre taikocracy
al menos agradezcan que algun bn se dio el tiempo de contestarles 3 veces ffs
oh boiGabe wrote:
will give a recheck before our 24 hours
Axer wrote: