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Various Artists - Yuruyuri Songs Compilation

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- Frontier -
:D
[Yuriest]
  1. 00:09:011 (4,5) - It's kinda bit weird. You could put it lower for aesthetic.
  2. 00:46:447 (5) - I think you should ctrl+g for a better flow. I know it'll make it easier.
  3. 01:24:082 (1) - Isn't it the same color with 01:13:571 (1)? I think it's unrankable. D:
  4. 02:32:131 (1) - I think you should put 5% vol green line at the end of the slider.
  5. 03:20:828 (2) - I think you should ctrl+g for a better flow.
  6. 04:04:512 (1) - Isn't it the same color with 03:58:470 (1) - ?
  7. 06:52:888 - 06:54:309 - IMO you should have some notes here. D:
  8. 08:50:152 (3) - Didn't stack with 08:48:889 (3) ?
That's all. This map is great! I can't wait to seeing it rank soon.
Good luck!
Topic Starter
lolia

- Frontier - wrote:

:D
[Yuriest]
  1. 00:09:011 (4,5) - It's kinda bit weird. You could put it lower for aesthetic. it's pretty to me xP
  2. 00:46:447 (5) - I think you should ctrl+g for a better flow. I know it'll make it easier. B-but I prefer current flow.. ;w;
  3. 06:52:888 - 06:54:309 - IMO you should have some notes here. D: Empty rhythm is best for emphasizing prev notes and music imo xD
That's all. This map is great! I can't wait to seeing it rank soon.
Good luck!
Deleted = Fixed
Thanks for modding!
Zallies
Karia, the Marathon Mapper <3

i still like your k-on marathon <3

Nice! i've been waiting for this song <333

a star~
Topic Starter
lolia

zeroallies wrote:

Karia, the Marathon Mapper <3

i still like your k-on marathon <3

Nice! i've been waiting for this song <333

a star~
lol, thanks <3
Kagetsu
yuruyuri

[General]
  1. i talked with kwan and romanized tittle should be Yuruyuri Songs Compilation, because of prefered romanisation
  2. about the storyboard... i find it weird that the bpm and song title appears later on when you're already playing, i think it would be much better if these stuff were visible during breaks, right before the sliders/circles appear
  3. according to this maximum dimensions for tall scrolling images are 640x1440, so you'll have to resize i7.jpg
  4. 05:11:810 - there's a conflict between red/green lines, they have different samplesets, make sure to fix this
[Yuriest]
  1. 07:57:845 - spacing for 1/3 objects is kinda out of place if we consider that this isn't a tricky map, it causes a pointless diff spike which could be avoided imo, using some stacks would play a lot better and would also fit the overall design better, though this is completely my personal opinion
  2. 08:16:491 (5,1) - stacking didn't feel good to me, it completely outshines the strong beat on 08:16:653 - which is way more important to me, i would even convert 08:16:329 (4,5) - into a 1/2 slider to emphasize the click-ability on 08:16:653 - (same happens later on 08:21:681 (5,1) - 08:26:870 (5,1) - etc)
  3. 08:59:152 - the pause feels odd... i think you could apply the same concept of 08:49:046 (1,2,3) - here as those vocal notes are really prominent, keeping them unmapped doesn't represent the music imo
  4. 10:02:870 (1,2,3) - this is wrongly snapped, it should be 1/3
  5. 10:29:270 (2,1) - the buzz slider will most likely cause a sliderbreak, try to reduce the distance between these two objects (same goes for 10:14:184 (2,1) - )
yes
Topic Starter
lolia

Kagetsu wrote:

yuruyuri

[General]
  1. about the storyboard... i find it weird that the bpm and song title appears later on when you're already playing, i think it would be much better if these stuff were visible during breaks, right before the sliders/circles appear Changed appearance speed instead. I really want to keep current timing.
yes
Fixed all things except for one suggestion in the General. Thanks for modding xD
Kagetsu
there's an unused osb file, probably because of the metadata change
Topic Starter
lolia

Kagetsu wrote:

there's an unused osb file, probably because of the metadata change
Deleted and changed i7.
Kagetsu
b
Topic Starter
lolia
yay xD
Sonnyc
태그에 "YuruYuri" 두 개 있는데 하나 빼시는게 어때요?
Yuriest가 무슨 뜻이에요?
04:20:079 (1,2) - 이거 오버랩은 충분히 피할수 있을거 같고 굳이 오버랩 쓰는 의미가 없어보이네요.
06:09:602 (3,2) - 이거도 오버랩 피해보세요
08:29:626 (1,2) - 여기는 왜 3/4 슬라이더를 쓰셨나요? 다른 부분은 08:32:221 (1,2) - 1/2 슬라이더 구성이던데...

음악은 계속 달라지고 있는데 계속 동일 스타일의 유사한 매핑이 이어지다보니까 아예 다른 음악들이 매핑되었다기 보다는 한 음악의 다른 구간이 매핑되어있는듯한 그런 느낌이네요,, 이게 다른 맵셋들에 들어있는 난이도였으면 몰라도 하나의 맵셋에 이렇게 다 모여있으니까 조금 효과가 약해보였어요. 다음에 이런 음악 모음 매핑하실 때 참고해보시면 어떨까 싶습니다.
_handholding
Yuru Yuri

  • hp 5 or 5.5 would be ideal imo. Because it's such a long map
  1. 01:33:185 (4,5) - 01:46:426 (4,5) - how about an offstack https://osu.ppy.sh/ss/9435719 ? Might prevent confusion for 1/2 stacks
  2. 01:42:288 (1) - Add Hitsound addition on head
  3. 05:45:952 (1) - What do you think about this NC pattern? it might help with reading https://osu.ppy.sh/ss/9435674
  4. 06:13:865 (6,7,8) - This triplet is a soft sound so I think lower spacing would be better. https://osu.ppy.sh/ss/9435688 ?
  5. 06:19:414 (3) - removing one tick would make it easier to acc. Same with 06:20:046 (3) - and 06:20:677 (3) - and 10:14:184 (2) - and 10:29:270 (2) -
  6. 10:24:127 (9) - NC this like you did for 10:21:384 (1) - and 10:28:242 (1) -
[]w ~
Topic Starter
lolia

Sonnyc wrote:

태그에 "YuruYuri" 두 개 있는데 하나 빼시는게 어때요? 태그를 중복체크 없이 넣은거라 이거 뺄려면 다른것들도 다 체크해야 할 것 같아서.. 일단 이대로 두겠습니다
Yuriest가 무슨 뜻이에요? Yuri(백합) + est(최상급)으로 장난식으로 지은 난이도명입니다
04:20:079 (1,2) - 이거 오버랩은 충분히 피할수 있을거 같고 굳이 오버랩 쓰는 의미가 없어보이네요. 그냥 개인적으로 좋아하는 모양이라 일부로 오버랩 시켰습니다.
06:09:602 (3,2) - 이거도 오버랩 피해보세요
08:29:626 (1,2) - 여기는 왜 3/4 슬라이더를 쓰셨나요? 다른 부분은 08:32:221 (1,2) - 1/2 슬라이더 구성이던데...

음악은 계속 달라지고 있는데 계속 동일 스타일의 유사한 매핑이 이어지다보니까 아예 다른 음악들이 매핑되었다기 보다는 한 음악의 다른 구간이 매핑되어있는듯한 그런 느낌이네요,, 이게 다른 맵셋들에 들어있는 난이도였으면 몰라도 하나의 맵셋에 이렇게 다 모여있으니까 조금 효과가 약해보였어요. 다음에 이런 음악 모음 매핑하실 때 참고해보시면 어떨까 싶습니다. 저도 찍고 나서 마음에 걸렸던 부분이라.. orz

Kisses wrote:

Yuru Yuri

  • hp 5 or 5.5 would be ideal imo. Because it's such a long map
  1. 01:33:185 (4,5) - 01:46:426 (4,5) - how about an offstack https://osu.ppy.sh/ss/9435719 ? Might prevent confusion for 1/2 stacks
  2. 01:42:288 (1) - Add Hitsound addition on head
  3. 05:45:952 (1) - What do you think about this NC pattern? it might help with reading https://osu.ppy.sh/ss/9435674
  4. 06:13:865 (6,7,8) - This triplet is a soft sound so I think lower spacing would be better. https://osu.ppy.sh/ss/9435688 ?
  5. 06:19:414 (3) - removing one tick would make it easier to acc. Same with 06:20:046 (3) - and 06:20:677 (3) - and 10:14:184 (2) - and 10:29:270 (2) -
  6. 10:24:127 (9) - NC this like you did for 10:21:384 (1) - and 10:28:242 (1) -
[]w ~
no reply = fixed
thanks for moddings!
_handholding
osu! needs more Yuri ~
Topic Starter
lolia
yea xD
awesomemacD
hype
Sonnyc
p/6048440
kds

Sonnyc wrote:

태그에 "YuruYuri" 두 개 있는데 하나 빼시는게 어때요?
Yuriest가 무슨 뜻이에요?
04:20:079 (1,2) - 이거 오버랩은 충분히 피할수 있을거 같고 굳이 오버랩 쓰는 의미가 없어보이네요.
06:09:602 (3,2) - 이거도 오버랩 피해보세요
08:29:626 (1,2) - 여기는 왜 3/4 슬라이더를 쓰셨나요? 다른 부분은 08:32:221 (1,2) - 1/2 슬라이더 구성이던데...

음악은 계속 달라지고 있는데 계속 동일 스타일의 유사한 매핑이 이어지다보니까 아예 다른 음악들이 매핑되었다기 보다는 한 음악의 다른 구간이 매핑되어있는듯한 그런 느낌이네요,, 이게 다른 맵셋들에 들어있는 난이도였으면 몰라도 하나의 맵셋에 이렇게 다 모여있으니까 조금 효과가 약해보였어요. 다음에 이런 음악 모음 매핑하실 때 참고해보시면 어떨까 싶습니다.
Lasse
can you make your last combo color brighter before someone qualifies this?
It's really annoying to play with on 100% dim and also doesn't really fit with the others which are much brighter
Topic Starter
lolia
ok
Kagetsu
Topic Starter
lolia
yay xD
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