w
interesting mapping way, looks really familiar to some other ones to me... lol
good luck
RECOIL
- 00:45:090 (1,1,1,1,1,1,1,1) - i think this nc spam is not necessary... same to 02:20:813 (1,1,1,1,1,1,1,1) - , 02:43:009 (1,1,1,1,1,1,1,1) - and so on.
- 02:10:928 (2,1) - this jump is too large lol, shourter it to half screen ds can be better imo.
- 03:29:657 (2,1) - this jumps is too large as well... maybe shorter it a bit cuz 1/8 repeating slider's determination is strict... orz
- 03:35:552 (1) - highly recommend you remove nc here, jump at 03:35:380 (1,1) - is really large, give combo line can help players in reading.
- 03:50:466 (1,1) - highly recommend you remove nc here, stream at 03:50:292 (1,2,1,2,1) - is spaced but in high bpm, give same combo color can be better in reading like a brust of notes, otherwise players may misread nc settings like patterns before. same to similar patterns later as well.
- 03:52:373 (1) - nc settings from here is in a general spam style. to me i think mapping style like this which contain really much distance shifting should give nc style in common way: set nc at downbeats, thats all. players should judge which is stream or jump by just read those app circles, not with those nc skins.
- maybe consider use more combo colors? mark those special patterns by special colors blabla...
good luck