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featured artist modding queue (for mappers with 0 ranked maps)

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pw384
https://osu.ppy.sh/s/566773
This map is cool due to cool 3/8 usages and cool 1/8 spams while keeping a cool flow throughout the whole cool map, let alone cool rhythm.
Grrum
https://osu.ppy.sh/s/573160

This map is not cool.
gaston_2199
Trying for the icon (STD gd)
https://osu.ppy.sh/s/587602
The map is cool because it has symmetrical mapping and it's divided in sections of intensity that represent the epicism

We did put a lot of work on this, and we're really having a hard time getting BNs. Most of them doesnt accept hybrid mapsets so its a real head pain, so this is a really good opportunity to keep our hopes up.

Regards!
DeletedUser_423548
https://osu.ppy.sh/s/593466
I think the difficulty level of Lasse is a really cool map
How to use his slider is full of originality
FL37
https://osu.ppy.sh/s/623316

This mapset is cool bcs
Lost Memories - this map focuses on mostly (curved) horizontal movement, that can be uncomfortable at some parts of the song, interesting patterns with many overlaps that challenge players reading, its slider heavy map that allows you to single tap 252 bpm song, cool aesthetic patterns in most important parts of the song,

Akareh's Insane - 4.3 ar map with neat visuals, clean interesting to play patterns that fit to music rly well, this part 01:14:247

lit120's Hard - map force player to focus on the song rhythm bcs of the 1/2 1/1 overlaping circles/sliderheads that consistently change acording to music (1/2 and 1/1 gap in one stack)

Normal and Easy Follow the music as they should
CucumberCuc
Map: https://osu.ppy.sh/s/519993

This map could be cool if not for the location of objects and their flow, but in the main map needs to look nice and have long been waiting for her notice one of the good BN players!
kwk
https://osu.ppy.sh/s/654452
a cs3 alternating map set
Asuka_-
t/634462

tbh, i dont know if this is cool, but i belive this is cool xd
because i used new pattern i had not used untik now in top diff of this mapset, so i try.

thanks!
Hollow Delta
https://osu.ppy.sh/s/530071

This is cool because it's a short map, but there's so many ideas and concepts within the short amount of time the song gives.
AmatsuYzu
https://osu.ppy.sh/s/636161

This map is cool because I'm dedicated to it, and because of alternating 300bpm section 8-) .
Pachiru
https://osu.ppy.sh/s/651703 the map is cool because it's boring
Delis
https://osu.ppy.sh/s/623960

this map is cool because is beziers only because is having both alternate patterns ancient and modern mapping because i have naruto on my avatar
ItashaS13
https://osu.ppy.sh/s/615414

I think my map is cool because I mapped section in different ways without losing the main idea, also it has a cool wub section with fun sliders and some jumps that are not exactly.. comfortable to make emphasize in some kind of drum it has that is not often used, all this with cool hitsounds using the amen break samples ohhhh the amen
it would be cool to rank this map as my first ranked map so I can die in peace
tutuhaha
https://osu.ppy.sh/s/658008
This map is cool because it actually is the first time I made lot of symmetry slider!
cosmic
https://osu.ppy.sh/s/606698

i think this map is cool bc each diff has varying approach to mapping the low bpm and there's lots of sv changes in two top diffs (esp. top)
also its pretty cool how it has the power of instantly driving bns away from modding bc its kpop lol
Shira
https://osu.ppy.sh/s/636072
top diff :arrow: map is cool because every note is either stacked with a previous note/its part of the pattern (ex. 01:11:407 (1,2,1,2,1,2) - ) so it makes the diff fun to watch to know that everything connects
gd :arrow: i think the concept of gds are just nice in general. its already cool enough that you can see multiple variations/different ideas across diffs
LMT
https://osu.ppy.sh/s/629668

Rhythm is focused on irregularies in the song and stream design is very thematic and have a clear spacing concept.
Dubturt
https://osu.ppy.sh/s/658046

this map is cool because it has flow changing motion and seems relaxing to play
SnowNiNo_
https://osu.ppy.sh/b/1395684
this map is cool cuz the overall structure is geometry
My Angel RangE
https://osu.ppy.sh/s/623539

this map cool, because high Bpm slider and stick (..?) owo :v
nextplay
https://osu.ppy.sh/s/623205


The Map is cool Because the Insane is almost entirely map'd with high sv sliders and without using many circles (i guess)
Starfy
https://osu.ppy.sh/s/611095

The map is cool since all difficulties share the same concept with different patterns and coherent with each other

The map is cool since I am mapping the atmosphere of the song while following the rhythm

Thanks in advance!
vanucik
hehe
Mayuzumi Sayaka
https://osu.ppy.sh/s/657230
this is cool because there's no flow
Pho
Senery
https://osu.ppy.sh/s/559641

this is a map you dont see very often, its stamina draining and you need a lot of finger control to properly play the map
Fia
https://osu.ppy.sh/s/408745
cool hitsounds in saika's diff
Shurelia
https://osu.ppy.sh/s/636235

is this pishifat from youtube? :pogchamp:

the map is cool cause I made it for my love for anime.
DeRandom Otaku
https://osu.ppy.sh/s/589261
this map is cool because of low sv concept. (atleast in my difficulties)
Mazziv
https://osu.ppy.sh/s/582254

my map is cool because i tried to do something new also its cool because i mapped the song and it will be even cooler if you mod it :coolfaceemote:
Sakurauchi Riko
My map is cool because it uses hard sv changes.
https://osu.ppy.sh/s/643185
Asaiga
http://osu.ppy.sh/s/543660
Double bpm with smooth flow ):
edit: with gimmick and spce stream
Shortthu
why am i request this map here smh
https://osu.ppy.sh/s/616967
it's cool because i use *quite* different combo colors for some part of the song, also SV gimmicks and 1/4, 1/3 mixed
Hectic
https://osu.ppy.sh/s/654575
this map may not be very cool but its a little bit cool cause very fast sv slider jumps at kiai and kiais mapped differently (meaning they require different type of skill (buzzslider jumps/streams/fast sv slider jumps) for each of 3 higher diffs. Also almost perfect overlaps
Spayyce
Yo

https://osu.ppy.sh/s/476986

I believe it uses a lot of triangle patterns as well as a relatively unique (at least for me) back-forth style that fits with the apex the music gives. It's hard to explain it in one sentence, the insane is also quite unique in that its anti-jumps are a main theme of the map. Yo this map is also cool because it doesn't follow subjective and opinionated constructs of what's cool. :o

Thanks fam
Kaitjuh
https://osu.ppy.sh/s/658209

Its cool bc its absolutely generic in every way except the first drop which i kinda like. Also the Easy uses a lot of 3/4.

how about that huh
Fatfan Kolek
https://osu.ppy.sh/s/414432

undertale in 2k17 ???
TmuraYukarin
https://osu.ppy.sh/s/656482

This map is cool. The reason why this map makes players feel like drummer.
Nakagawa-Kanon
https://osu.ppy.sh/s/640394
This map is cool becuase it's next generation of FDFD
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