NM from queue
nice storyboard and NC colours, they fit very well together! and inori minase owo
nice storyboard and NC colours, they fit very well together! and inori minase owo
Normal
- Check AIMod, there are some distance snap problems and snapping issues
- 00:13:518 (1,2) - i don't think stacking directly under a slider-tail is allowed in a normal difficulty? Maybe you should overlap it partially but not stack it completely
Ranking Criteria wrote:
Avoid 1/2 hitobjects after sliders which appear underneath the previous slider’s path.. This also includes stacks underneath slider ends. - 00:30:166 (2,3) - DS too high; make it something like this 00:30:990 (4,5) -
- 00:50:276 (5,1) - ^, avoid stacking underneath slider-ends
- 01:29:177 (3,4) - ^ stacking under slider-ends = no xd (from here on i'll ignore these and list them separately below)
- 01:47:639 (1) - i don't think a reverse slider fits really well here, maybe something like this 01:52:913 (1,2) - will be better?
- 01:50:606 - i think you missed a circle here
- 03:15:826 - perhaps you can add a circle here, then put the spinner after, it feels weird not clicking something here
- 03:42:693 (2) - just a suggestion, i think if you move this circle to 03:42:528 - it would play better; the sound on 03:42:528 - is stronger in my opinion
- 04:07:583 - i think you should map this sound, it's very strong
- 04:25:220 (5) - NC
Stacking underneath slider-ends - 01:32:309 (6,7) -
- 01:34:122 (4,5) -
- 01:48:793 (4,5) -
- 01:54:067 (5,6) -
- 02:15:661 (3,1) -
- 02:49:617 (3,4) -
Hard
- 00:26:869 (1) - i think a reverse slider isn't really appropriate here, the slider-end is a very strong sound, maybe map it as a 1/2 slider followed by a circle on the large white tick?
- 00:58:518 (4) - i think if you ctrl+g this it would be better, the larger spacing from 4->1 would make good emphasis
- 01:03:628 (1,2) - maybe ctrl+g these 2 to fit with the storyboard
- 01:08:078 (1,3) - perhaps make these 2 parallel
- 01:24:974 (3) - clicking on the blue tick is a bit weird, maybe something like this would be better? https://puu.sh/w7T0h/f6a5d3602f.png
- 01:47:968 (3,4) - i think a rhythm like this 01:50:606 (3,4) - would fit the music better
- 02:18:957 (4) - ctrl+g this so that 4->1 will have a sharp angle hence more emphasis
- 02:24:067 (7,1) - i suggest to make these horizontal to match the storyboard (following the firework)
- 02:45:167 (2,3) - similar suggestion as above
- 02:50:935 (1,2) - stacking 2 under the slider-end seems a bit weird, don't think it really fits with the music; there's no particularly strong sound on 2
- 02:55:716 (2) - is this sv change intentional? if yes i suggest NC-ing this
- 02:57:529 (1,2,3,4) - i suggest following the piano here; don't really see a need to change it since it's the most prominent instrument here
- 03:07:254 (2,3) - perhaps swap the position of these 2 on the timeline? i think it will flow better
- 03:15:166 (2,3,4) - i think u can increase spacing gradually here to follow the music
- 04:07:748 (6) - ctrl+g this will help emphasize 6->1
- 04:21:264 (1,5) - stacking these 2 will make it look nicer
Insane
- 00:46:155 (2) - i don't really see the need for a 1/4 slider; a circle would suffice
- 01:15:331 (3,4) - why is this stacked? it's quite random to me.. maybe merge them into a 1/2 slider
- 01:22:584 (1,2,3,4,5) - the flow here seems a bit weird, flow is broken from 3->4, and 4->5 is okay but there's uncomfortable slider movement on 5, the flow breaks seem to be a little too much?
- 02:08:408 (8,9) - changing these 2 to 1/4 sliders would be cool i think
- 03:33:215 (3,4,5,6,7,8,9,1) - i dont think stacking these is a good idea, there's too many of them, and it's harder to determine that 3 is on a blue tick
- 04:22:995 (2,3,4,5,6,7,8,9,10,11,12,1) - slight gradual increase in straem DS would be nice i think
- 04:30:935 (2) - it's hard to know that this is snapped to 1/3.. maybe NC this?
- nice map owo
Extra
that's all from me, good luck for your mapset had lots of fun playing it shot a star so this better get ranked!- 00:10:716 (4,7) - i think overlapping them partially will look nicer than stacking them
- 00:11:869 (4,5,1,2) - in my opinion, 2 should be on the 4-5-1 'line' too since 1->2 is also 1/1 apart
- 00:13:188 (4,5) - maybe you want to stack/overlap these 2 too, since they're 1/1 apart
- 00:50:606 (6,1) - i think you shouldn't stack 6 and 1. imo, 6->1 should be spaced, then 00:50:935 (1,2) - should be stacked, but not all three stacked together; i think it fits the music better this way
- 00:55:386 (4,5,6,7,8,1) - i think spacing here is way too large compared to 00:54:891 (1,2,3) - , maybe increase spacing gradually and not suddenly? music increases intensity gradually too.. and i think 00:56:045 (8,1) - should have larger spacing to emphasize downbeat
- 01:08:078 (1,2) - perhaps ctrl+g these 2? 2->3 is an uncomfortable movement to emphasize vocals
- 01:26:210 (5,6) - maybe make these 2 slightlyyyy closer in terms of spacing
- 01:52:419 (6,1) - i suggest not stacking these completely, but overlap partially, to show that 1 is the downbeat
- 02:08:737 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,1) - nice owo
- 02:15:826 (4,5,6,7,8,1) - ^ similarly, i think you should increase spacing gradually instead of suddenly, and 02:16:485 (8,1) - should have larger spacing
- 02:19:617 (3) - maybe NC to show that this is 1/3?
- 02:40:880 (2,3) - i suggest breaking 02:40:880 (2) - into 2 circles, since 02:42:199 (3,4) - and 02:40:880 (2,3) - plays the same but represent different rhythms
- 02:48:957 (4,5,6) - this angle is a bit wide.. i think it should be sharper to improve flow
- 04:30:935 (2) - similarly, maybe NC to show that this is 1/3?
- another nice map