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YUEZHENG LONGYA - King of Comedy

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Topic Starter
Mafumafu

Natsu wrote:

basic is using a custom sampleset at the beginning while standard doesn't. After fixing the standard diff to sc1 you also should add a silent slider-slider with custom 30.

call me back

Now both diffs are using S:C1 for calm parts and S:C30 for intense ones. Slider-slide (silenced) is added for both of them too!
Please re-download in case of issues <3

Thank you!
Natsu
cool
Karen
artist不应该大写吗
Topic Starter
Mafumafu

Karen wrote:

artist不应该大写吗
那个可能是官网的文字效果
Kyouren
Congrulations!
Doyak
Wait... I was only checking the metadata, but the snaps seem very weird to me?

The song is kind of in swing style, which means all the snaps should be based on 1/6s, not 1/4s.

For example, 01:31:353 (3) - listen to the drums carefully and you can hear that the second drum is definitely later than 01:31:580 - and earlier than 01:31:694 - , and the reason is that the beat is actually on 01:31:656 - . For 02:09:534 (3,4,5) - , the vocal of (4) is definitely later than the blue tick. It should be on 1/6 as well. 02:11:655 - 02:24:837 - 01:38:474 - 02:35:898 (3) - and everything. Some sounds may be obscure, but the whole song is intended to be in 1/6 snaps. At least, all the drums are definitely showing it.

Even if some notes sound more correct on 1/4 snaps, it doesn't mean it's actually intended to be 1/4. Vocals can always be incorrect and may have errors. Most of the vocals sound better on 1/6 snaps, so we can say it's intended to be 1/6s overall too.

A very similar case with this song would be https://osu.ppy.sh/b/873832 .
Natsu
02:10:216 (4) - This sounds like 1/4, since the vocals doesn't start always right, but the sound starts at 1/4
02:24:761 (4) - ^

vocals aren't a nice point to judge the snap tbh, since they are really weird to snap correctly and btw doyay the drums are indeed 1/6, but he didn't mapped any o.o
Doyak
Still most of the vocals are better on 1/6, and there's no reason for the vocal to sing a song with 1/4s when all the drums (in other words, the base rhythm structure) are in 1/6s. Since vocals are not always correct, we'd better choose a snap that makes more sense with the music. And the vocal also fits better with 1/6s mostly too.
Natsu

Doyak wrote:

Still most of the vocals are better on 1/6, and there's no reason for the vocal to sing a song with 1/4s when all the drums (in other words, the base rhythm structure) are in 1/6s. Since vocals are not always correct, we'd better choose a snap that makes more sense with the music. And the vocal also fits better with 1/6s mostly too.
the vocals sounds starting at 1/4 tho and doing 1/6s will ruin the map structure and will be confused to play, as you said the vocals aren't correct, then why choice a snap that is going to hurt the playability? many maps use 1/4s as simplifications (less justified than this one. since the vocals snaps are obscure).
Doyak
There's a huge difference between simplifying complicated rhythms and changing the base rhythm structure. Changing this will ruin the map structure, yes, because the map is made with wrong snaps from the start. 1/6 maps are in whole different category from 1/4 maps, it's not about playbility. Playbility is important when it still can follow the song according to how the music is constructed. 1/6 rhythm is one of the unique characteristics that only specific genre of songs have. If you ignore this characteristics, it ruins the whole genre.

And I'm aware that there are many maps that are using 'wrong' snaps that shouldn't be ranked from the start. This doesn't mean we can keep letting wrongly-snapped maps to be ranked.

As I said, 1/6 snaps are the song's base rhythm structure and that's the main reason we should follow it. It's much more important than just improving a little bit of playbility.
Natsu

Doyak wrote:

There's a huge difference between simplifying complicated rhythms and changing the base rhythm structure. Changing this will ruin the map structure, yes, because the map is made with wrong snaps from the start. 1/6 maps are in whole different category from 1/4 maps, it's not about playbility. Playbility is important when it still can follow the song according to how the music is constructed. 1/6 rhythm is one of the unique characteristics that only specific genre of songs have. If you ignore this characteristics, it ruins the whole genre.

And I'm aware that there are many maps that are using 'wrong' snaps that shouldn't be ranked from the start. This doesn't mean we can keep letting wrongly-snapped maps to be ranked.

As I said, 1/6 snaps are the song's base rhythm structure and that's the main reason we should follow it. It's much more important than just improving a little bit of playbility.
the problem doyak is that some vocals are 1/4 already checked with other BN and some are 1/6s
Doyak
That's not it. "sounds better on 1/4s" doesn't mean it's intended to be on 1/4s. The song's rhythm structure is in 1/6, then why would anyone even try to sing it with 1/4s? So the only reason you want this to be in 1/4s is the playbility, because you wouldn't snap notes on 1/16 beats just because some sounds are better on those snaps. And playbility is a second thing to consider, we need a correct rhythm structure first.
Natsu

Doyak wrote:

That's not it. "sounds better on 1/4s" doesn't mean it's intended to be on 1/4s. The song's rhythm structure is in 1/6, then why would anyone even try to sing it with 1/4s? So the only reason you want this to be in 1/4s is the playbility, because you wouldn't snap notes on 1/16 beats just because some sounds are better on those snaps. And playbility is a second thing to consider, we need a correct rhythm structure first.
"sounds better on 1/4s" doesn't mean it's intended to be on 1/4s, maybe because vocals aren't following the structure of the song, there are tons of songs with the vocals being 1/4s while the instruments are in 1/6.

If any I'd recomend to delete the 1/4s, take a look for example at 01:40:217 (6) -
Kibbleru
i agree with doyak in this case, some of those vocals definitely sound like they should be on 1/6
Doyak
Why do you keep rising up only some examples, since there can always be some errors on vocals? You never said the whole map sounds better on 1/4s. I can say at least 90% of the vocal snaps are better on 1/6s. They may also don't care about super precise snaps when singing, but does this mean it's intended to actually sing at the exact 1/4 snap? No, I don't think so.

And 1/6s are actually quite hard to sing, that's why many songs have 1/4-like vocals (but still I've never heard any songs that sounds "better" on 1/4s). But in this case, even the vocals are quite clear to be in 1/6s, mostly.


Anyways, aside from that, is there any reference that uses "King of Comedy" as the romanised title? The link you provided on the description says "King Of Comedy" (uppercase O) as shown in https://doyak.s-ul.eu/s5iut5F9 . I can't find any other references for the romanised title.
Raiden
Hmm, the song indeed seems to have a swing nature and thus could be snapped to 1/3 and 1/6

I am no expert in rhythm simplifications in standard but yeah those vocals certainly land on 1/6 ticks
Skylish
From rdmlish,

Clear 1/6 could be heard in vocal and instrumental channel:

> 01:18:929 - , instead of 01:18:853 -

> 01:20:217 (4) - vocal starts on here, but the instrument part starts at 01:20:292 - . Imo following vocal is fine as long as it's consistent.

> 01:22:565 - , instead of 01:22:489 - . Extend the slider end.

> 01:23:929 - , instead of 01:23:853 - The vocal and instruments sync.ed, no 1/6 shifting as seen in 01:20:217 (4) - . Shift the whole slider 1/6 forward to match with vocal.

< 01:33:171 - same parts as of the 2nd part of Kiai, etc....

It involves in structural and rhythmic problems. These snappings should be fixed.

About structures improvements concerning of weird snappings:

> 01:22:262 (1,2) - / 01:23:929 (4,5) - after appropriate fixes, they present in the same rhythm in the music, and so as the beatmap, by using the same patterns. 01:23:626 - this circle works very well in separating them.

Remember this? 01:20:217 (4,5) - It is different from 01:22:262 (1,2) - / 01:23:929 (4,5) - . Another style should be adopted for the former.
Topic Starter
Mafumafu
Oh thanks for the overwhelming attention on this map!
The Romanized title is from the official youtube channel: https://www.youtube.com/watch?v=ijLLmE_sFkY
Kagetsu
the song is structured under compound rhythm, it isn't a matter of hearing that some specific notes sound better on 1/4 or 1/6, but about correctly following the song structure.

most of the notes in the map sound off as it stands now.
IamKwaN
should use all capital letters as romanised artist, as it's the only official reference regarding romanisation

if you have another site showing Yuezhenglongya, please show us
Topic Starter
Mafumafu
Ah yea i am planning to change it to YUEZHENG LONGYA which is used in the cover of the product. Proof will be posted here later when i have a pc
IamKwaN
disqualified as requested
Topic Starter
Mafumafu
I decided to use YUEZHENG LONGYA as the artist according to the package of the product: https://img.alicdn.com/imgextra/i2/0/TB ... 0-rate.jpg

Now we only have 1/2s in Kiai so the issue about 1/4s or 1/6s no longer exists.
00:31:353 (1,2,3,4) - Yeah there're still 1/4s here but after discussion with Doyak we think it is okay to reserve this since in this part mostly there are vocals instead of drums and 1/4 matches vocal better.
Battle
log
2017-08-19 20:20 Regraz: hi!
2017-08-19 20:20 Battle: did u get confirmation from doyak
2017-08-19 20:20 Regraz: gratz gratz
2017-08-19 20:21 Regraz: https://puu.sh/xeAih/5bc23af7a7.png
2017-08-19 20:21 Regraz: how did you mange to get to t2 xddd
2017-08-19 20:21 Battle: it kinda just happened lol
2017-08-19 20:22 Regraz: pro
2017-08-19 20:23 Battle: w
2017-08-19 20:23 Regraz: well i think Doyak kinda agree with that pattern
2017-08-19 20:24 Battle: m so like for basic on 01:22:262 (3,4) - u might wanna just move 4 so it's not overlappign
2017-08-19 20:24 Battle: it's kinda been bugging me lol
2017-08-19 20:24 Battle: just for clarity's sake
2017-08-19 20:25 Battle: also for 02:34:988 (2,3) - since the body is mostly covered
2017-08-19 20:25 Battle: I guess that also kinda applies for 02:40:443 (1,2) - too lol
2017-08-19 20:25 Battle: but ya all those just need to be slightly moved a little lol
2017-08-19 20:27 Regraz: ok!
2017-08-19 20:29 Battle: for 02:39:079 (2) - u ended this on the 1/3 tick on the hardest diff
2017-08-19 20:29 Battle: but on the lower one u kinda just end it on a 1/4 tick
2017-08-19 20:30 Battle: ye
2017-08-19 20:30 Battle: that's all i noticed lol
2017-08-19 20:31 Battle: did u reply to skylish
2017-08-19 20:33 Regraz: I am writing a reply to all the people lol since I completely rework the rhythms
2017-08-19 20:33 Regraz: reworked*
2017-08-19 20:36 Battle: ok
2017-08-19 20:36 Battle: tell me when u do that lol
2017-08-19 20:36 Battle: cuz like ya, it's kinda the rules

rb
Natsu
back~
Shunao
kk grats!~
Modem
Congraaatsss!!!!


(*^▽^*)ゞ (///∇///) (<o///v>) (//・_・//) (ノ)´∀`(ヾ) \(//∇//)\ ((ノд`*)っ)) \(///Σ///)\ .。゚+..。゚(〃▽〃)+.。゚+..。゚
Kyouren

Modem wrote:

Congraaatsss!!!!


(*^▽^*)ゞ (///∇///) (<o///v>) (//・_・//) (ノ)´∀`(ヾ) \(//∇//)\ ((ノд`*)っ)) \(///Σ///)\ .。゚+..。゚(〃▽〃)+.。゚+..。゚
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