he changed the letters to be less angery chinese letters
All fix for the rest! Thank you!Natsu wrote:
GeneralStandard
- Combo color 1 is too dark and it's kind of annoying to play with it, can you make it ligther (atleast a bit)
- Add a silent slider-slide please, some sliders sounds really annoying atm
Basic
- 00:18:626 (3,4) - super nazi, but the blanket is a bit off.
- 00:53:626 (2,3) - this one is more off
- 01:00:217 (3,1) - in the previous part you stacked them 00:31:126 (3,1) - , make them consistent :l
- 01:22:262 (1,2) - a little spacing error ???
- 01:37:262 (2,3) - ^ color=#0000FF]???[/color]
- 01:40:444 (1,2) - aren't they too close of each other
- 00:42:262 (4,5,6) - the stack leniency make your spacing off
- 02:11:352 (4,5,6) - ^
- 02:34:988 (1) - remove NC?`having a single NC at easy doesn't seems fine.
Natsu wrote:
basic is using a custom sampleset at the beginning while standard doesn't. After fixing the standard diff to sc1 you also should add a silent slider-slider with custom 30.
call me back
那个可能是官网的文字效果Karen wrote:
artist不应该大写吗
the vocals sounds starting at 1/4 tho and doing 1/6s will ruin the map structure and will be confused to play, as you said the vocals aren't correct, then why choice a snap that is going to hurt the playability? many maps use 1/4s as simplifications (less justified than this one. since the vocals snaps are obscure).Doyak wrote:
Still most of the vocals are better on 1/6, and there's no reason for the vocal to sing a song with 1/4s when all the drums (in other words, the base rhythm structure) are in 1/6s. Since vocals are not always correct, we'd better choose a snap that makes more sense with the music. And the vocal also fits better with 1/6s mostly too.
the problem doyak is that some vocals are 1/4 already checked with other BN and some are 1/6sDoyak wrote:
There's a huge difference between simplifying complicated rhythms and changing the base rhythm structure. Changing this will ruin the map structure, yes, because the map is made with wrong snaps from the start. 1/6 maps are in whole different category from 1/4 maps, it's not about playbility. Playbility is important when it still can follow the song according to how the music is constructed. 1/6 rhythm is one of the unique characteristics that only specific genre of songs have. If you ignore this characteristics, it ruins the whole genre.
And I'm aware that there are many maps that are using 'wrong' snaps that shouldn't be ranked from the start. This doesn't mean we can keep letting wrongly-snapped maps to be ranked.
As I said, 1/6 snaps are the song's base rhythm structure and that's the main reason we should follow it. It's much more important than just improving a little bit of playbility.
"sounds better on 1/4s" doesn't mean it's intended to be on 1/4s, maybe because vocals aren't following the structure of the song, there are tons of songs with the vocals being 1/4s while the instruments are in 1/6.Doyak wrote:
That's not it. "sounds better on 1/4s" doesn't mean it's intended to be on 1/4s. The song's rhythm structure is in 1/6, then why would anyone even try to sing it with 1/4s? So the only reason you want this to be in 1/4s is the playbility, because you wouldn't snap notes on 1/16 beats just because some sounds are better on those snaps. And playbility is a second thing to consider, we need a correct rhythm structure first.
2017-08-19 20:20 Regraz: hi!
2017-08-19 20:20 Battle: did u get confirmation from doyak
2017-08-19 20:20 Regraz: gratz gratz
2017-08-19 20:21 Regraz: https://puu.sh/xeAih/5bc23af7a7.png
2017-08-19 20:21 Regraz: how did you mange to get to t2 xddd
2017-08-19 20:21 Battle: it kinda just happened lol
2017-08-19 20:22 Regraz: pro
2017-08-19 20:23 Battle: w
2017-08-19 20:23 Regraz: well i think Doyak kinda agree with that pattern
2017-08-19 20:24 Battle: m so like for basic on 01:22:262 (3,4) - u might wanna just move 4 so it's not overlappign
2017-08-19 20:24 Battle: it's kinda been bugging me lol
2017-08-19 20:24 Battle: just for clarity's sake
2017-08-19 20:25 Battle: also for 02:34:988 (2,3) - since the body is mostly covered
2017-08-19 20:25 Battle: I guess that also kinda applies for 02:40:443 (1,2) - too lol
2017-08-19 20:25 Battle: but ya all those just need to be slightly moved a little lol
2017-08-19 20:27 Regraz: ok!
2017-08-19 20:29 Battle: for 02:39:079 (2) - u ended this on the 1/3 tick on the hardest diff
2017-08-19 20:29 Battle: but on the lower one u kinda just end it on a 1/4 tick
2017-08-19 20:30 Battle: ye
2017-08-19 20:30 Battle: that's all i noticed lol
2017-08-19 20:31 Battle: did u reply to skylish
2017-08-19 20:33 Regraz: I am writing a reply to all the people lol since I completely rework the rhythms
2017-08-19 20:33 Regraz: reworked*
2017-08-19 20:36 Battle: ok
2017-08-19 20:36 Battle: tell me when u do that lol
2017-08-19 20:36 Battle: cuz like ya, it's kinda the rules
Modem wrote:
Congraaatsss!!!! (*^▽^*)ゞ (///∇///) (<o///v>) (//・_・//) (ノ)´∀`(ヾ) \(//∇//)\ ((ノд`*)っ)) \(///Σ///)\ .。゚+..。゚(〃▽〃)+.。゚+..。゚